Compare commits
14 Commits
dedicated-
...
ios-suppor
| Author | SHA1 | Date | |
|---|---|---|---|
| 03b62b60df | |||
| dfa6dc4221 | |||
| 8ea20b1da9 | |||
| 2b4ff27043 | |||
| ec76c0fc2c | |||
| 8708dc9c83 | |||
| 7d485fdcd7 | |||
| 976366d6bf | |||
| 663c1d4b3f | |||
| 0ef6822737 | |||
| 442eb2d9c3 | |||
| c0c5cbaa51 | |||
| afbd79d9de | |||
| 34858932f1 |
27
.github/workflows/build.yml
vendored
27
.github/workflows/build.yml
vendored
@@ -72,6 +72,30 @@ jobs:
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|||||||
${{github.workspace}}/build/OpenAL32.dll
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${{github.workspace}}/build/OpenAL32.dll
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${{github.workspace}}/build/libz.dll
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${{github.workspace}}/build/libz.dll
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|
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build-ios:
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# credit to pengubow from deepfriedwaffles repo
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name: Build iOS
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runs-on: macos-latest
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steps:
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- name: Checkout
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uses: actions/checkout@main
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- name: Build
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run: |
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cd project/iosproj
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xcodebuild -scheme minecraftpe -derivedDataPath build -destination 'generic/platform=iOS' CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO
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mkdir -p Payload
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cp -R build/Build/Products/Debug-iphoneos/minecraftpe.app Payload/
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zip -r minecraftpe.ipa Payload
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rm -rf Payload
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- name: Upload artifact
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uses: actions/upload-artifact@main
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with:
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name: minecraftpe-ios
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path: project/iosproj/minecraftpe.ipa
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build-linux:
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build-linux:
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name: Build Linux
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name: Build Linux
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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@@ -266,8 +290,7 @@ jobs:
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publish:
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publish:
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name: Publish
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name: Publish
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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needs: [ build-windows, build-linux, build-android, build-web ]
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needs: [ build-ios ]
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if: github.ref == 'refs/heads/main'
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steps:
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steps:
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- name: Checkout
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- name: Checkout
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uses: actions/checkout@v4
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uses: actions/checkout@v4
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@@ -111,6 +111,7 @@ CPMAddPackage(
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"ALSOFT_STATIC_LIBGCC ON"
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"ALSOFT_STATIC_LIBGCC ON"
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)
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)
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# TODO: Clear this paths with *
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file(GLOB SERVER_SOURCES
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file(GLOB SERVER_SOURCES
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"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
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"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
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"src/NinecraftApp.cpp"
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"src/NinecraftApp.cpp"
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@@ -149,6 +150,7 @@ file(GLOB SERVER_SOURCES
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|
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"src/platform/CThread.cpp"
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"src/platform/CThread.cpp"
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"src/platform/HttpClient.cpp"
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"src/platform/HttpClient.cpp"
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|
"src/platform/PngLoader.cpp"
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"src/platform/time.cpp"
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"src/platform/time.cpp"
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|
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"src/platform/input/Controller.cpp"
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"src/platform/input/Controller.cpp"
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@@ -210,7 +212,6 @@ file(GLOB SERVER_SOURCES
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"src/world/level/tile/entity/*.cpp"
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"src/world/level/tile/entity/*.cpp"
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|
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"src/world/phys/HitResult.cpp"
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"src/world/phys/HitResult.cpp"
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"src/commands/*.cpp"
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)
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)
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|
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file(GLOB CLIENT_SOURCES
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file(GLOB CLIENT_SOURCES
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@@ -292,8 +293,6 @@ file(GLOB CLIENT_SOURCES
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|
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"src/AppPlatform_glfw.cpp"
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"src/AppPlatform_glfw.cpp"
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"src/main.cpp"
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"src/main.cpp"
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|
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"src/commands/*.cpp"
|
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)
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)
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|
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if (${PLATFORM} STREQUAL "Desktop")
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if (${PLATFORM} STREQUAL "Desktop")
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@@ -301,6 +300,7 @@ if (${PLATFORM} STREQUAL "Desktop")
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endif()
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endif()
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|
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# Server
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# Server
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if(UNIX)
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add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
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add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
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|
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target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
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target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
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@@ -311,6 +311,7 @@ target_include_directories("${PROJECT_NAME}-server" PUBLIC
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)
|
)
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|
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target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT})
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target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT})
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endif()
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|
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add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
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add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
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|
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@@ -109,7 +109,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
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../../../src/client/renderer/Textures.cpp \
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../../../src/client/renderer/Textures.cpp \
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../../../src/client/renderer/TileRenderer.cpp \
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../../../src/client/renderer/TileRenderer.cpp \
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../../../src/client/renderer/gles.cpp \
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../../../src/client/renderer/gles.cpp \
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../../../src/world/level/LevelConstants.cpp \
|
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../../../src/client/renderer/culling/Frustum.cpp \
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../../../src/client/renderer/culling/Frustum.cpp \
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../../../src/client/renderer/entity/ArrowRenderer.cpp \
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../../../src/client/renderer/entity/ArrowRenderer.cpp \
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||||||
../../../src/client/renderer/entity/ChickenRenderer.cpp \
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../../../src/client/renderer/entity/ChickenRenderer.cpp \
|
||||||
@@ -140,12 +139,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
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|||||||
../../../src/network/Packet.cpp \
|
../../../src/network/Packet.cpp \
|
||||||
../../../src/network/RakNetInstance.cpp \
|
../../../src/network/RakNetInstance.cpp \
|
||||||
../../../src/network/ServerSideNetworkHandler.cpp \
|
../../../src/network/ServerSideNetworkHandler.cpp \
|
||||||
../../../src/commands/Command.cpp \
|
|
||||||
../../../src/commands/CommandHelp.cpp \
|
|
||||||
../../../src/commands/CommandKick.cpp \
|
|
||||||
../../../src/commands/CommandBan.cpp \
|
|
||||||
../../../src/commands/CommandManager.cpp \
|
|
||||||
../../../src/commands/CommandOp.cpp \
|
|
||||||
../../../src/server/ServerLevel.cpp \
|
../../../src/server/ServerLevel.cpp \
|
||||||
../../../src/server/ServerPlayer.cpp \
|
../../../src/server/ServerPlayer.cpp \
|
||||||
../../../src/util/DataIO.cpp \
|
../../../src/util/DataIO.cpp \
|
||||||
|
|||||||
@@ -228,7 +228,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
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|||||||
../../../src/world/level/tile/entity/TileEntity.cpp \
|
../../../src/world/level/tile/entity/TileEntity.cpp \
|
||||||
../../../src/world/level/tile/entity/FurnaceTileEntity.cpp \
|
../../../src/world/level/tile/entity/FurnaceTileEntity.cpp \
|
||||||
../../../src/world/phys/HitResult.cpp
|
../../../src/world/phys/HitResult.cpp
|
||||||
../../../src/world/level/LevelConstants.cpp
|
|
||||||
|
|
||||||
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
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LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
|
||||||
|
|
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|
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48
project/iosproj/Launch Screen.storyboard
Normal file
48
project/iosproj/Launch Screen.storyboard
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13142" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||||
|
<dependencies>
|
||||||
|
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12042"/>
|
||||||
|
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
|
||||||
|
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||||
|
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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||||||
|
</dependencies>
|
||||||
|
<scenes>
|
||||||
|
<!--View Controller-->
|
||||||
|
<scene sceneID="EHf-IW-A2E">
|
||||||
|
<objects>
|
||||||
|
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||||
|
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||||
|
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||||
|
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||||
|
<subviews>
|
||||||
|
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="obG-Y5-kRd">
|
||||||
|
<rect key="frame" x="0.0" y="626.5" width="375" height="20.5"/>
|
||||||
|
<fontDescription key="fontDescription" type="system" pointSize="17"/>
|
||||||
|
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||||
|
<nil key="highlightedColor"/>
|
||||||
|
</label>
|
||||||
|
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="minecraftpe" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="GJd-Yh-RWb">
|
||||||
|
<rect key="frame" x="0.0" y="202" width="375" height="43"/>
|
||||||
|
<fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
|
||||||
|
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||||
|
<nil key="highlightedColor"/>
|
||||||
|
</label>
|
||||||
|
</subviews>
|
||||||
|
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||||
|
<constraints>
|
||||||
|
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="obG-Y5-kRd" secondAttribute="centerX" id="5cz-MP-9tL"/>
|
||||||
|
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="GJd-Yh-RWb" secondAttribute="centerX" id="Q3B-4B-g5h"/>
|
||||||
|
<constraint firstItem="obG-Y5-kRd" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="SfN-ll-jLj"/>
|
||||||
|
<constraint firstAttribute="bottom" secondItem="obG-Y5-kRd" secondAttribute="bottom" constant="20" id="Y44-ml-fuU"/>
|
||||||
|
<constraint firstItem="GJd-Yh-RWb" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="bottom" multiplier="1/3" constant="1" id="moa-c2-u7t"/>
|
||||||
|
<constraint firstItem="GJd-Yh-RWb" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="x7j-FC-K8j"/>
|
||||||
|
</constraints>
|
||||||
|
<viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
|
||||||
|
</view>
|
||||||
|
</viewController>
|
||||||
|
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||||
|
</objects>
|
||||||
|
<point key="canvasLocation" x="53" y="375"/>
|
||||||
|
</scene>
|
||||||
|
</scenes>
|
||||||
|
</document>
|
||||||
@@ -41,7 +41,6 @@
|
|||||||
042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A316B17517007ABBC6 /* GuiElement.cpp */; };
|
042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A316B17517007ABBC6 /* GuiElement.cpp */; };
|
||||||
042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A516B17517007ABBC6 /* NinePatch.cpp */; };
|
042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A516B17517007ABBC6 /* NinePatch.cpp */; };
|
||||||
042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A716B17517007ABBC6 /* OptionsGroup.cpp */; };
|
042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A716B17517007ABBC6 /* OptionsGroup.cpp */; };
|
||||||
042A91B116B17517007ABBC6 /* OptionsPane.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A916B17517007ABBC6 /* OptionsPane.cpp */; };
|
|
||||||
042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AB16B17517007ABBC6 /* TextBox.cpp */; };
|
042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AB16B17517007ABBC6 /* TextBox.cpp */; };
|
||||||
044129071682FF9600B70EE6 /* MouseHandler.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 044129061682FF9600B70EE6 /* MouseHandler.cpp */; };
|
044129071682FF9600B70EE6 /* MouseHandler.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 044129061682FF9600B70EE6 /* MouseHandler.cpp */; };
|
||||||
9D293CE716071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
|
9D293CE716071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
|
||||||
@@ -1147,6 +1146,33 @@
|
|||||||
D5F3B7DD14548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C814548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib */; };
|
D5F3B7DD14548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C814548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib */; };
|
||||||
D5F3B7DE14548E7900D25470 /* IASKSpecifierValuesView.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C914548E7900D25470 /* IASKSpecifierValuesView.xib */; };
|
D5F3B7DE14548E7900D25470 /* IASKSpecifierValuesView.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C914548E7900D25470 /* IASKSpecifierValuesView.xib */; };
|
||||||
D5F3B7E51454930400D25470 /* InAppSettings.bundle in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7E41454930400D25470 /* InAppSettings.bundle */; };
|
D5F3B7E51454930400D25470 /* InAppSettings.bundle in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7E41454930400D25470 /* InAppSettings.bundle */; };
|
||||||
|
F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AC16B17517007ABBC6 /* TextBox.h */; };
|
||||||
|
F99D341F2F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
|
||||||
|
F99D34202F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
|
||||||
|
F99D34232F736AD400DC153E /* TextOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34222F736AD400DC153E /* TextOption.cpp */; };
|
||||||
|
F99D34242F736AD400DC153E /* TextOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34222F736AD400DC153E /* TextOption.cpp */; };
|
||||||
|
F99D34272F736AFB00DC153E /* OptionsFile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34262F736AFB00DC153E /* OptionsFile.cpp */; };
|
||||||
|
F99D34282F736AFB00DC153E /* OptionsFile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34262F736AFB00DC153E /* OptionsFile.cpp */; };
|
||||||
|
F99D342B2F736B6F00DC153E /* OptionsItem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342A2F736B6F00DC153E /* OptionsItem.cpp */; };
|
||||||
|
F99D342C2F736B6F00DC153E /* OptionsItem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342A2F736B6F00DC153E /* OptionsItem.cpp */; };
|
||||||
|
F99D342F2F736BAD00DC153E /* ConsoleScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342E2F736BAD00DC153E /* ConsoleScreen.cpp */; };
|
||||||
|
F99D34302F736BAD00DC153E /* ConsoleScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342E2F736BAD00DC153E /* ConsoleScreen.cpp */; };
|
||||||
|
F99D34332F736BDA00DC153E /* CreditsScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34322F736BDA00DC153E /* CreditsScreen.cpp */; };
|
||||||
|
F99D34342F736BDA00DC153E /* CreditsScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34322F736BDA00DC153E /* CreditsScreen.cpp */; };
|
||||||
|
F99D34372F736C1000DC153E /* JoinByIPScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34362F736C1000DC153E /* JoinByIPScreen.cpp */; };
|
||||||
|
F99D34382F736C1000DC153E /* JoinByIPScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34362F736C1000DC153E /* JoinByIPScreen.cpp */; };
|
||||||
|
F99D343B2F736C3B00DC153E /* UsernameScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D343A2F736C3B00DC153E /* UsernameScreen.cpp */; };
|
||||||
|
F99D343C2F736C3B00DC153E /* UsernameScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D343A2F736C3B00DC153E /* UsernameScreen.cpp */; };
|
||||||
|
F99D343F2F736C8400DC153E /* GuiElementContainer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D343E2F736C8400DC153E /* GuiElementContainer.cpp */; };
|
||||||
|
F99D34402F736C8400DC153E /* GuiElementContainer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D343E2F736C8400DC153E /* GuiElementContainer.cpp */; };
|
||||||
|
F99D34432F736F9400DC153E /* Option.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34422F736F9400DC153E /* Option.cpp */; };
|
||||||
|
F99D34442F736F9400DC153E /* Option.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34422F736F9400DC153E /* Option.cpp */; };
|
||||||
|
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|
||||||
D5ACF27515C03DBF00E21C22 /* snow1.m4a in Resources */,
|
D5ACF27515C03DBF00E21C22 /* snow1.m4a in Resources */,
|
||||||
D5ACF27715C03DBF00E21C22 /* snow2.m4a in Resources */,
|
D5ACF27715C03DBF00E21C22 /* snow2.m4a in Resources */,
|
||||||
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|
D5ACF27915C03DBF00E21C22 /* snow3.m4a in Resources */,
|
||||||
@@ -5011,18 +5091,22 @@
|
|||||||
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|
D58BB544146A0B910002C9F5 /* IASKSettingsStore.m in Sources */,
|
||||||
D58BB545146A0B910002C9F5 /* IASKSettingsStoreFile.m in Sources */,
|
D58BB545146A0B910002C9F5 /* IASKSettingsStoreFile.m in Sources */,
|
||||||
D58BB546146A0B910002C9F5 /* IASKSettingsStoreUserDefaults.m in Sources */,
|
D58BB546146A0B910002C9F5 /* IASKSettingsStoreUserDefaults.m in Sources */,
|
||||||
|
F99D34232F736AD400DC153E /* TextOption.cpp in Sources */,
|
||||||
D58BB547146A0B910002C9F5 /* IASKSpecifier.m in Sources */,
|
D58BB547146A0B910002C9F5 /* IASKSpecifier.m in Sources */,
|
||||||
D58BB548146A0B910002C9F5 /* IASKPSSliderSpecifierViewCell.m in Sources */,
|
D58BB548146A0B910002C9F5 /* IASKPSSliderSpecifierViewCell.m in Sources */,
|
||||||
D58BB549146A0B910002C9F5 /* IASKPSTextFieldSpecifierViewCell.m in Sources */,
|
D58BB549146A0B910002C9F5 /* IASKPSTextFieldSpecifierViewCell.m in Sources */,
|
||||||
D58BB54A146A0B910002C9F5 /* IASKPSTitleValueSpecifierViewCell.m in Sources */,
|
D58BB54A146A0B910002C9F5 /* IASKPSTitleValueSpecifierViewCell.m in Sources */,
|
||||||
D58BB54B146A0B910002C9F5 /* IASKPSToggleSwitchSpecifierViewCell.m in Sources */,
|
D58BB54B146A0B910002C9F5 /* IASKPSToggleSwitchSpecifierViewCell.m in Sources */,
|
||||||
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
D5D43CC9146AF4B4002ED842 /* RenameMPWorldViewController.mm in Sources */,
|
D5D43CC9146AF4B4002ED842 /* RenameMPWorldViewController.mm in Sources */,
|
||||||
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|
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|
||||||
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|
D5B50F7414CFF670005F7284 /* CreativeMode.cpp in Sources */,
|
||||||
|
F99D34432F736F9400DC153E /* Option.cpp in Sources */,
|
||||||
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|
D5B50F7614CFF670005F7284 /* GameMode.cpp in Sources */,
|
||||||
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|
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|
||||||
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|
D5B50F7A14CFF670005F7284 /* ImageButton.cpp in Sources */,
|
||||||
@@ -5067,6 +5151,7 @@
|
|||||||
D5B50FC814CFF670005F7284 /* KeyboardInput.cpp in Sources */,
|
D5B50FC814CFF670005F7284 /* KeyboardInput.cpp in Sources */,
|
||||||
D5B50FCA14CFF670005F7284 /* TouchscreenInput.cpp in Sources */,
|
D5B50FCA14CFF670005F7284 /* TouchscreenInput.cpp in Sources */,
|
||||||
D5B50FCC14CFF670005F7284 /* LocalPlayer.cpp in Sources */,
|
D5B50FCC14CFF670005F7284 /* LocalPlayer.cpp in Sources */,
|
||||||
|
F99D34482F736FE800DC153E /* KeyOption.cpp in Sources */,
|
||||||
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|
D5B50FCE14CFF670005F7284 /* Chunk.cpp in Sources */,
|
||||||
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|
D5B50FD014CFF670005F7284 /* Frustum.cpp in Sources */,
|
||||||
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|
D5B50FD214CFF670005F7284 /* ChickenRenderer.cpp in Sources */,
|
||||||
@@ -5125,6 +5210,7 @@
|
|||||||
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|
D5B5113014CFF670005F7284 /* TripodCamera.cpp in Sources */,
|
||||||
D5B5113214CFF670005F7284 /* Mob.cpp in Sources */,
|
D5B5113214CFF670005F7284 /* Mob.cpp in Sources */,
|
||||||
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|
D5B5113414CFF670005F7284 /* MobCategory.cpp in Sources */,
|
||||||
|
F99D34282F736AFB00DC153E /* OptionsFile.cpp in Sources */,
|
||||||
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|
D5B5113814CFF670005F7284 /* PathFinderMob.cpp in Sources */,
|
||||||
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|
D5B5113A14CFF670005F7284 /* Inventory.cpp in Sources */,
|
||||||
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|
D5B5113C14CFF670005F7284 /* Player.cpp in Sources */,
|
||||||
@@ -5136,6 +5222,7 @@
|
|||||||
D5B5114814CFF670005F7284 /* Item.cpp in Sources */,
|
D5B5114814CFF670005F7284 /* Item.cpp in Sources */,
|
||||||
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|
D5B5114A14CFF670005F7284 /* ItemInstance.cpp in Sources */,
|
||||||
D5B5114C14CFF670005F7284 /* PickaxeItem.cpp in Sources */,
|
D5B5114C14CFF670005F7284 /* PickaxeItem.cpp in Sources */,
|
||||||
|
F99D344B2F7370CF00DC153E /* Slider.cpp in Sources */,
|
||||||
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|
D5B5114E14CFF670005F7284 /* ShovelItem.cpp in Sources */,
|
||||||
D5B5115014CFF670005F7284 /* Biome.cpp in Sources */,
|
D5B5115014CFF670005F7284 /* Biome.cpp in Sources */,
|
||||||
D5B5115214CFF670005F7284 /* BiomeSource.cpp in Sources */,
|
D5B5115214CFF670005F7284 /* BiomeSource.cpp in Sources */,
|
||||||
@@ -5186,6 +5273,7 @@
|
|||||||
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|
D5251DBA1538192700FC82C8 /* CloudServer.cpp in Sources */,
|
||||||
D5251DBE1538192700FC82C8 /* CommandParserInterface.cpp in Sources */,
|
D5251DBE1538192700FC82C8 /* CommandParserInterface.cpp in Sources */,
|
||||||
D5251DC01538192700FC82C8 /* ConnectionGraph2.cpp in Sources */,
|
D5251DC01538192700FC82C8 /* ConnectionGraph2.cpp in Sources */,
|
||||||
|
F99D34402F736C8400DC153E /* GuiElementContainer.cpp in Sources */,
|
||||||
D5251DC21538192700FC82C8 /* ConsoleServer.cpp in Sources */,
|
D5251DC21538192700FC82C8 /* ConsoleServer.cpp in Sources */,
|
||||||
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|
D5251DC41538192700FC82C8 /* DataCompressor.cpp in Sources */,
|
||||||
D5251DC61538192700FC82C8 /* DirectoryDeltaTransfer.cpp in Sources */,
|
D5251DC61538192700FC82C8 /* DirectoryDeltaTransfer.cpp in Sources */,
|
||||||
@@ -5210,6 +5298,8 @@
|
|||||||
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|
D5251DEC1538192700FC82C8 /* HTTPConnection.cpp in Sources */,
|
||||||
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|
D5251DEE1538192700FC82C8 /* IncrementalReadInterface.cpp in Sources */,
|
||||||
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|
D5251DF01538192700FC82C8 /* Itoa.cpp in Sources */,
|
||||||
|
F99D34202F736AA100DC153E /* HttpClient.cpp in Sources */,
|
||||||
|
F99D34382F736C1000DC153E /* JoinByIPScreen.cpp in Sources */,
|
||||||
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|
D5251DF21538192700FC82C8 /* LinuxStrings.cpp in Sources */,
|
||||||
D5251DF41538192700FC82C8 /* LocklessTypes.cpp in Sources */,
|
D5251DF41538192700FC82C8 /* LocklessTypes.cpp in Sources */,
|
||||||
D5251DF61538192700FC82C8 /* LogCommandParser.cpp in Sources */,
|
D5251DF61538192700FC82C8 /* LogCommandParser.cpp in Sources */,
|
||||||
@@ -5238,6 +5328,7 @@
|
|||||||
D5251E2A1538192700FC82C8 /* RakSleep.cpp in Sources */,
|
D5251E2A1538192700FC82C8 /* RakSleep.cpp in Sources */,
|
||||||
D5251E2C1538192700FC82C8 /* RakString.cpp in Sources */,
|
D5251E2C1538192700FC82C8 /* RakString.cpp in Sources */,
|
||||||
D5251E2E1538192700FC82C8 /* RakThread.cpp in Sources */,
|
D5251E2E1538192700FC82C8 /* RakThread.cpp in Sources */,
|
||||||
|
F99D34332F736BDA00DC153E /* CreditsScreen.cpp in Sources */,
|
||||||
D5251E301538192700FC82C8 /* RakWString.cpp in Sources */,
|
D5251E301538192700FC82C8 /* RakWString.cpp in Sources */,
|
||||||
D5251E321538192700FC82C8 /* Rand.cpp in Sources */,
|
D5251E321538192700FC82C8 /* Rand.cpp in Sources */,
|
||||||
D5251E341538192700FC82C8 /* rdlmalloc.cpp in Sources */,
|
D5251E341538192700FC82C8 /* rdlmalloc.cpp in Sources */,
|
||||||
@@ -5280,6 +5371,7 @@
|
|||||||
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|
D5951EEB159349100043A12A /* TileEntity.cpp in Sources */,
|
||||||
D5951EEF159349680043A12A /* FurnaceScreen.cpp in Sources */,
|
D5951EEF159349680043A12A /* FurnaceScreen.cpp in Sources */,
|
||||||
D5951EF215934A2D0043A12A /* Feature.cpp in Sources */,
|
D5951EF215934A2D0043A12A /* Feature.cpp in Sources */,
|
||||||
|
F99D342C2F736B6F00DC153E /* OptionsItem.cpp in Sources */,
|
||||||
D5951EF815934AC50043A12A /* BaseContainerMenu.cpp in Sources */,
|
D5951EF815934AC50043A12A /* BaseContainerMenu.cpp in Sources */,
|
||||||
D5951EFA15934AC50043A12A /* FurnaceMenu.cpp in Sources */,
|
D5951EFA15934AC50043A12A /* FurnaceMenu.cpp in Sources */,
|
||||||
D5D381F315A1A1CF00B6C50E /* FillingContainer.cpp in Sources */,
|
D5D381F315A1A1CF00B6C50E /* FillingContainer.cpp in Sources */,
|
||||||
@@ -5339,8 +5431,10 @@
|
|||||||
isa = PBXSourcesBuildPhase;
|
isa = PBXSourcesBuildPhase;
|
||||||
buildActionMask = 2147483647;
|
buildActionMask = 2147483647;
|
||||||
files = (
|
files = (
|
||||||
|
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|
||||||
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|
D5CF9C57144C225000E4244F /* main.mm in Sources */,
|
||||||
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|
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|
||||||
|
F99D343C2F736C3B00DC153E /* UsernameScreen.cpp in Sources */,
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
D5A55E4914500EDE00A7571B /* CreateNewWorldViewController.mm in Sources */,
|
||||||
@@ -5354,6 +5448,7 @@
|
|||||||
D5F3B7D014548E7900D25470 /* IASKSettingsStoreUserDefaults.m in Sources */,
|
D5F3B7D014548E7900D25470 /* IASKSettingsStoreUserDefaults.m in Sources */,
|
||||||
D5F3B7D114548E7900D25470 /* IASKSpecifier.m in Sources */,
|
D5F3B7D114548E7900D25470 /* IASKSpecifier.m in Sources */,
|
||||||
D5F3B7D214548E7900D25470 /* IASKPSSliderSpecifierViewCell.m in Sources */,
|
D5F3B7D214548E7900D25470 /* IASKPSSliderSpecifierViewCell.m in Sources */,
|
||||||
|
F99D34472F736FE800DC153E /* KeyOption.cpp in Sources */,
|
||||||
D5F3B7D314548E7900D25470 /* IASKPSTextFieldSpecifierViewCell.m in Sources */,
|
D5F3B7D314548E7900D25470 /* IASKPSTextFieldSpecifierViewCell.m in Sources */,
|
||||||
D5F3B7D414548E7900D25470 /* IASKPSTitleValueSpecifierViewCell.m in Sources */,
|
D5F3B7D414548E7900D25470 /* IASKPSTitleValueSpecifierViewCell.m in Sources */,
|
||||||
D5F3B7D514548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.m in Sources */,
|
D5F3B7D514548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.m in Sources */,
|
||||||
@@ -5465,11 +5560,13 @@
|
|||||||
D5B5112D14CFF670005F7284 /* PrimedTnt.cpp in Sources */,
|
D5B5112D14CFF670005F7284 /* PrimedTnt.cpp in Sources */,
|
||||||
D5B5112F14CFF670005F7284 /* TripodCamera.cpp in Sources */,
|
D5B5112F14CFF670005F7284 /* TripodCamera.cpp in Sources */,
|
||||||
D5B5113114CFF670005F7284 /* Mob.cpp in Sources */,
|
D5B5113114CFF670005F7284 /* Mob.cpp in Sources */,
|
||||||
|
F99D34442F736F9400DC153E /* Option.cpp in Sources */,
|
||||||
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|
D5B5113314CFF670005F7284 /* MobCategory.cpp in Sources */,
|
||||||
D5B5113714CFF670005F7284 /* PathFinderMob.cpp in Sources */,
|
D5B5113714CFF670005F7284 /* PathFinderMob.cpp in Sources */,
|
||||||
D5B5113914CFF670005F7284 /* Inventory.cpp in Sources */,
|
D5B5113914CFF670005F7284 /* Inventory.cpp in Sources */,
|
||||||
D5B5113B14CFF670005F7284 /* Player.cpp in Sources */,
|
D5B5113B14CFF670005F7284 /* Player.cpp in Sources */,
|
||||||
D5B5113D14CFF670005F7284 /* Arrow.cpp in Sources */,
|
D5B5113D14CFF670005F7284 /* Arrow.cpp in Sources */,
|
||||||
|
F99D343F2F736C8400DC153E /* GuiElementContainer.cpp in Sources */,
|
||||||
D5B5113F14CFF670005F7284 /* Recipes.cpp in Sources */,
|
D5B5113F14CFF670005F7284 /* Recipes.cpp in Sources */,
|
||||||
D5B5114114CFF670005F7284 /* ToolRecipes.cpp in Sources */,
|
D5B5114114CFF670005F7284 /* ToolRecipes.cpp in Sources */,
|
||||||
D5B5114314CFF670005F7284 /* WeaponRecipes.cpp in Sources */,
|
D5B5114314CFF670005F7284 /* WeaponRecipes.cpp in Sources */,
|
||||||
@@ -5507,10 +5604,12 @@
|
|||||||
D5B5118514CFF670005F7284 /* HitResult.cpp in Sources */,
|
D5B5118514CFF670005F7284 /* HitResult.cpp in Sources */,
|
||||||
D5B5118B14D03342005F7284 /* SynchedEntityData.cpp in Sources */,
|
D5B5118B14D03342005F7284 /* SynchedEntityData.cpp in Sources */,
|
||||||
D5B5118E14DEA27F005F7284 /* DeathScreen.cpp in Sources */,
|
D5B5118E14DEA27F005F7284 /* DeathScreen.cpp in Sources */,
|
||||||
|
F99D34242F736AD400DC153E /* TextOption.cpp in Sources */,
|
||||||
D5B5119114DEA2B7005F7284 /* LevelData.cpp in Sources */,
|
D5B5119114DEA2B7005F7284 /* LevelData.cpp in Sources */,
|
||||||
D5B5119414DEA2EF005F7284 /* DyePowderItem.cpp in Sources */,
|
D5B5119414DEA2EF005F7284 /* DyePowderItem.cpp in Sources */,
|
||||||
D584926D14FD234400741128 /* SharedConstants.cpp in Sources */,
|
D584926D14FD234400741128 /* SharedConstants.cpp in Sources */,
|
||||||
D584927314FD236700741128 /* MoveControl.cpp in Sources */,
|
D584927314FD236700741128 /* MoveControl.cpp in Sources */,
|
||||||
|
F99D344C2F7370CF00DC153E /* Slider.cpp in Sources */,
|
||||||
D584928614FD240D00741128 /* IConfigListener.cpp in Sources */,
|
D584928614FD240D00741128 /* IConfigListener.cpp in Sources */,
|
||||||
D584928914FD2FAF00741128 /* Path.cpp in Sources */,
|
D584928914FD2FAF00741128 /* Path.cpp in Sources */,
|
||||||
D5B86281153810BD00F3238A /* I18n.cpp in Sources */,
|
D5B86281153810BD00F3238A /* I18n.cpp in Sources */,
|
||||||
@@ -5562,6 +5661,7 @@
|
|||||||
D5251E011538192700FC82C8 /* NatTypeDetectionServer.cpp in Sources */,
|
D5251E011538192700FC82C8 /* NatTypeDetectionServer.cpp in Sources */,
|
||||||
D5251E031538192700FC82C8 /* NetworkIDManager.cpp in Sources */,
|
D5251E031538192700FC82C8 /* NetworkIDManager.cpp in Sources */,
|
||||||
D5251E051538192700FC82C8 /* NetworkIDObject.cpp in Sources */,
|
D5251E051538192700FC82C8 /* NetworkIDObject.cpp in Sources */,
|
||||||
|
F99D34372F736C1000DC153E /* JoinByIPScreen.cpp in Sources */,
|
||||||
D5251E071538192700FC82C8 /* PacketConsoleLogger.cpp in Sources */,
|
D5251E071538192700FC82C8 /* PacketConsoleLogger.cpp in Sources */,
|
||||||
D5251E091538192700FC82C8 /* PacketFileLogger.cpp in Sources */,
|
D5251E091538192700FC82C8 /* PacketFileLogger.cpp in Sources */,
|
||||||
D5251E0B1538192700FC82C8 /* PacketizedTCP.cpp in Sources */,
|
D5251E0B1538192700FC82C8 /* PacketizedTCP.cpp in Sources */,
|
||||||
@@ -5591,11 +5691,13 @@
|
|||||||
D5251E411538192700FC82C8 /* SendToThread.cpp in Sources */,
|
D5251E411538192700FC82C8 /* SendToThread.cpp in Sources */,
|
||||||
D5251E431538192700FC82C8 /* SHA1.cpp in Sources */,
|
D5251E431538192700FC82C8 /* SHA1.cpp in Sources */,
|
||||||
D5251E451538192700FC82C8 /* SignaledEvent.cpp in Sources */,
|
D5251E451538192700FC82C8 /* SignaledEvent.cpp in Sources */,
|
||||||
|
F99D34342F736BDA00DC153E /* CreditsScreen.cpp in Sources */,
|
||||||
D5251E471538192700FC82C8 /* SimpleMutex.cpp in Sources */,
|
D5251E471538192700FC82C8 /* SimpleMutex.cpp in Sources */,
|
||||||
D5251E491538192700FC82C8 /* SocketLayer.cpp in Sources */,
|
D5251E491538192700FC82C8 /* SocketLayer.cpp in Sources */,
|
||||||
D5251E4B1538192700FC82C8 /* StringCompressor.cpp in Sources */,
|
D5251E4B1538192700FC82C8 /* StringCompressor.cpp in Sources */,
|
||||||
D5251E4D1538192700FC82C8 /* StringTable.cpp in Sources */,
|
D5251E4D1538192700FC82C8 /* StringTable.cpp in Sources */,
|
||||||
D5251E4F1538192700FC82C8 /* SuperFastHash.cpp in Sources */,
|
D5251E4F1538192700FC82C8 /* SuperFastHash.cpp in Sources */,
|
||||||
|
F99D342B2F736B6F00DC153E /* OptionsItem.cpp in Sources */,
|
||||||
D5251E511538192700FC82C8 /* TableSerializer.cpp in Sources */,
|
D5251E511538192700FC82C8 /* TableSerializer.cpp in Sources */,
|
||||||
D5251E531538192700FC82C8 /* TCPInterface.cpp in Sources */,
|
D5251E531538192700FC82C8 /* TCPInterface.cpp in Sources */,
|
||||||
D5251E551538192700FC82C8 /* TeamBalancer.cpp in Sources */,
|
D5251E551538192700FC82C8 /* TeamBalancer.cpp in Sources */,
|
||||||
@@ -5618,6 +5720,7 @@
|
|||||||
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|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos6.0;
|
SDKROOT = iphoneos;
|
||||||
TARGETED_DEVICE_FAMILY = "1,2";
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
VALIDATE_PRODUCT = YES;
|
VALIDATE_PRODUCT = YES;
|
||||||
};
|
};
|
||||||
name = Release;
|
name = Release;
|
||||||
@@ -5977,19 +6119,34 @@
|
|||||||
D5CF9C6F144C225000E4244F /* Debug */ = {
|
D5CF9C6F144C225000E4244F /* Debug */ = {
|
||||||
isa = XCBuildConfiguration;
|
isa = XCBuildConfiguration;
|
||||||
buildSettings = {
|
buildSettings = {
|
||||||
|
CODE_SIGN_IDENTITY = "Apple Development";
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
DEVELOPMENT_TEAM = PZUVNW8F2U;
|
||||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||||
GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
|
GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
|
||||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||||
HEADER_SEARCH_PATHS = "";
|
HEADER_SEARCH_PATHS = (
|
||||||
|
"$(SRCROOT)/../../src",
|
||||||
|
"$(SRCROOT)/../../src/client/gui/components",
|
||||||
|
"$(SRCROOT)/../../src/world",
|
||||||
|
"$(SRCROOT)/../../src/platform/input",
|
||||||
|
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
|
||||||
|
);
|
||||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
||||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos6.0;
|
SDKROOT = iphoneos;
|
||||||
VALID_ARCHS = "i386 armv6 armv7";
|
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
WRAPPER_EXTENSION = app;
|
WRAPPER_EXTENSION = app;
|
||||||
};
|
};
|
||||||
name = Debug;
|
name = Debug;
|
||||||
@@ -5997,19 +6154,34 @@
|
|||||||
D5CF9C70144C225000E4244F /* Release */ = {
|
D5CF9C70144C225000E4244F /* Release */ = {
|
||||||
isa = XCBuildConfiguration;
|
isa = XCBuildConfiguration;
|
||||||
buildSettings = {
|
buildSettings = {
|
||||||
|
CODE_SIGN_IDENTITY = "Apple Development";
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
DEVELOPMENT_TEAM = PZUVNW8F2U;
|
||||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||||
GCC_PREPROCESSOR_DEFINITIONS = "";
|
GCC_PREPROCESSOR_DEFINITIONS = "";
|
||||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||||
HEADER_SEARCH_PATHS = "";
|
HEADER_SEARCH_PATHS = (
|
||||||
|
"$(SRCROOT)/../../src",
|
||||||
|
"$(SRCROOT)/../../src/client/gui/components",
|
||||||
|
"$(SRCROOT)/../../src/world",
|
||||||
|
"$(SRCROOT)/../../src/platform/input",
|
||||||
|
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
|
||||||
|
);
|
||||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 14;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
||||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos6.0;
|
SDKROOT = iphoneos;
|
||||||
VALID_ARCHS = "i386 armv6 armv7";
|
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
WRAPPER_EXTENSION = app;
|
WRAPPER_EXTENSION = app;
|
||||||
};
|
};
|
||||||
name = Release;
|
name = Release;
|
||||||
|
|||||||
@@ -37,7 +37,7 @@
|
|||||||
</dict>
|
</dict>
|
||||||
</dict>
|
</dict>
|
||||||
<key>CFBundleIdentifier</key>
|
<key>CFBundleIdentifier</key>
|
||||||
<string>com.mojang.${PRODUCT_NAME:rfc1034identifier}</string>
|
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||||
<key>CFBundleInfoDictionaryVersion</key>
|
<key>CFBundleInfoDictionaryVersion</key>
|
||||||
<string>6.0</string>
|
<string>6.0</string>
|
||||||
<key>CFBundleName</key>
|
<key>CFBundleName</key>
|
||||||
@@ -58,6 +58,8 @@
|
|||||||
<array>
|
<array>
|
||||||
<string>minecraft.ttf</string>
|
<string>minecraft.ttf</string>
|
||||||
</array>
|
</array>
|
||||||
|
<key>UILaunchStoryboardName</key>
|
||||||
|
<string>Launch Screen</string>
|
||||||
<key>UIPrerenderedIcon</key>
|
<key>UIPrerenderedIcon</key>
|
||||||
<true/>
|
<true/>
|
||||||
<key>UIRequiresPersistentWiFi</key>
|
<key>UIRequiresPersistentWiFi</key>
|
||||||
|
|||||||
@@ -52,11 +52,10 @@ public:
|
|||||||
|
|
||||||
virtual StringVector getOptionStrings();
|
virtual StringVector getOptionStrings();
|
||||||
|
|
||||||
virtual bool isPowerVR() { return false; }
|
virtual bool isPowerVR();
|
||||||
virtual bool isSuperFast();
|
virtual bool isSuperFast();
|
||||||
virtual void showKeyboard();
|
virtual void showKeyboard();
|
||||||
virtual void hideKeyboard();
|
virtual void hideKeyboard();
|
||||||
virtual void isPowerVR();
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
std::string _basePath;
|
std::string _basePath;
|
||||||
|
|||||||
@@ -275,7 +275,9 @@ void AppPlatform_iOS::hideKeyboard() {
|
|||||||
[_viewController hideKeyboard];
|
[_viewController hideKeyboard];
|
||||||
super::hideKeyboard();
|
super::hideKeyboard();
|
||||||
}
|
}
|
||||||
void AppPlatform_iOS::isPowerVR() {
|
|
||||||
|
// this was originally void but i changed it to bool because void cant return values
|
||||||
|
bool AppPlatform_iOS::isPowerVR() {
|
||||||
const char* s = (const char*)glGetString(GL_RENDERER);
|
const char* s = (const char*)glGetString(GL_RENDERER);
|
||||||
if (!s) return false;
|
if (!s) return false;
|
||||||
return strstr(s, "SGX") != NULL;
|
return strstr(s, "SGX") != NULL;
|
||||||
|
|||||||
@@ -136,7 +136,7 @@ void NinecraftApp::teardown()
|
|||||||
Recipes ::teardownRecipes();
|
Recipes ::teardownRecipes();
|
||||||
TileEntity::teardownTileEntities();
|
TileEntity::teardownTileEntities();
|
||||||
#endif
|
#endif
|
||||||
#if defined(WIN32) && !defined(STANDALONE_SERVER)
|
#ifdef WIN32
|
||||||
ItemRenderer::teardown_static();
|
ItemRenderer::teardown_static();
|
||||||
if (EntityTileRenderer::instance != NULL) {
|
if (EntityTileRenderer::instance != NULL) {
|
||||||
delete EntityTileRenderer::instance;
|
delete EntityTileRenderer::instance;
|
||||||
|
|||||||
21
src/client/KeyMapping.h
Normal file
21
src/client/KeyMapping.h
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT__KeyMapping_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT__KeyMapping_H__
|
||||||
|
|
||||||
|
//package net.minecraft.client;
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class KeyMapping
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
std::string name;
|
||||||
|
int key;
|
||||||
|
|
||||||
|
KeyMapping() {}
|
||||||
|
|
||||||
|
KeyMapping(const std::string& name_, int key_)
|
||||||
|
: name(name_),
|
||||||
|
key(key_)
|
||||||
|
{}
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT__KeyMapping_H__*/
|
||||||
@@ -2,7 +2,6 @@
|
|||||||
#include "Options.h"
|
#include "Options.h"
|
||||||
#include "client/Options.h"
|
#include "client/Options.h"
|
||||||
#include "client/player/input/IBuildInput.h"
|
#include "client/player/input/IBuildInput.h"
|
||||||
#include "commands/CommandManager.hpp"
|
|
||||||
#include "platform/input/Keyboard.h"
|
#include "platform/input/Keyboard.h"
|
||||||
#include "world/item/Item.h"
|
#include "world/item/Item.h"
|
||||||
#include "world/item/ItemInstance.h"
|
#include "world/item/ItemInstance.h"
|
||||||
@@ -176,8 +175,7 @@ Minecraft::Minecraft() :
|
|||||||
_powerVr(false),
|
_powerVr(false),
|
||||||
commandPort(4711),
|
commandPort(4711),
|
||||||
reserved_d1(0),reserved_d2(0),
|
reserved_d1(0),reserved_d2(0),
|
||||||
reserved_f1(0),reserved_f2(0), options(this),
|
reserved_f1(0),reserved_f2(0), options(this)
|
||||||
m_commandManager()
|
|
||||||
{
|
{
|
||||||
//#ifdef ANDROID
|
//#ifdef ANDROID
|
||||||
|
|
||||||
@@ -258,10 +256,9 @@ void Minecraft::selectLevel( const std::string& levelId, const std::string& leve
|
|||||||
|
|
||||||
void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, LocalPlayer* forceInsertPlayer /* = NULL */) {
|
void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, LocalPlayer* forceInsertPlayer /* = NULL */) {
|
||||||
cameraTargetPlayer = NULL;
|
cameraTargetPlayer = NULL;
|
||||||
|
|
||||||
if (level != NULL) {
|
|
||||||
LOGI("Seed is %ld\n", level->getSeed());
|
LOGI("Seed is %ld\n", level->getSeed());
|
||||||
|
|
||||||
|
if (level != NULL) {
|
||||||
level->raknetInstance = raknetInstance;
|
level->raknetInstance = raknetInstance;
|
||||||
gameMode->initLevel(level);
|
gameMode->initLevel(level);
|
||||||
|
|
||||||
@@ -278,11 +275,6 @@ void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, Loc
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
this->level = level;
|
this->level = level;
|
||||||
// So uhhh
|
|
||||||
std::string op = options.getStringValue(OPTIONS_USERNAME);
|
|
||||||
std::transform(op.begin(), op.end(), op.begin(), ::tolower);
|
|
||||||
|
|
||||||
level->ops.emplace(op);
|
|
||||||
_hasSignaledGeneratingLevelFinished = false;
|
_hasSignaledGeneratingLevelFinished = false;
|
||||||
#ifdef STANDALONE_SERVER
|
#ifdef STANDALONE_SERVER
|
||||||
const bool threadedLevelCreation = false;
|
const bool threadedLevelCreation = false;
|
||||||
@@ -366,10 +358,10 @@ void Minecraft::prepareLevel(const std::string& title) {
|
|||||||
if (!level->isNew())
|
if (!level->isNew())
|
||||||
level->setUpdateLights(false);
|
level->setUpdateLights(false);
|
||||||
|
|
||||||
int Max = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH;
|
int Max = CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH;
|
||||||
int pp = 0;
|
int pp = 0;
|
||||||
for (int x = 8; x < (LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_WIDTH); x += LevelConstants::CHUNK_WIDTH) {
|
for (int x = 8; x < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); x += CHUNK_WIDTH) {
|
||||||
for (int z = 8; z < (LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_WIDTH); z += LevelConstants::CHUNK_WIDTH) {
|
for (int z = 8; z < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); z += CHUNK_WIDTH) {
|
||||||
progressStagePercentage = 100 * pp++ / Max;
|
progressStagePercentage = 100 * pp++ / Max;
|
||||||
//printf("level generation progress %d\n", progressStagePercentage);
|
//printf("level generation progress %d\n", progressStagePercentage);
|
||||||
B.start();
|
B.start();
|
||||||
@@ -386,9 +378,9 @@ void Minecraft::prepareLevel(const std::string& title) {
|
|||||||
level->setUpdateLights(true);
|
level->setUpdateLights(true);
|
||||||
|
|
||||||
C.start();
|
C.start();
|
||||||
for (int x = 0; x < LevelConstants::CHUNK_CACHE_WIDTH; x++)
|
for (int x = 0; x < CHUNK_CACHE_WIDTH; x++)
|
||||||
{
|
{
|
||||||
for (int z = 0; z < LevelConstants::CHUNK_CACHE_WIDTH; z++)
|
for (int z = 0; z < CHUNK_CACHE_WIDTH; z++)
|
||||||
{
|
{
|
||||||
LevelChunk* chunk = level->getChunk(x, z);
|
LevelChunk* chunk = level->getChunk(x, z);
|
||||||
if (chunk && !chunk->createdFromSave)
|
if (chunk && !chunk->createdFromSave)
|
||||||
@@ -735,21 +727,6 @@ void Minecraft::tickInput() {
|
|||||||
options.toggle(OPTIONS_RENDER_DEBUG);
|
options.toggle(OPTIONS_RENDER_DEBUG);
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: replace it with client /give command :face_vomiting:
|
|
||||||
// if (key == Keyboard::KEY_F4) {
|
|
||||||
// player->inventory->add(new ItemInstance(Tile::redBrick));
|
|
||||||
// player->inventory->add(new ItemInstance(Item::ironIngot, 64));
|
|
||||||
// player->inventory->add(new ItemInstance(Item::ironIngot, 34));
|
|
||||||
// player->inventory->add(new ItemInstance(Tile::stonecutterBench));
|
|
||||||
// player->inventory->add(new ItemInstance(Tile::workBench));
|
|
||||||
// player->inventory->add(new ItemInstance(Tile::furnace));
|
|
||||||
// player->inventory->add(new ItemInstance(Tile::wood, 54));
|
|
||||||
// player->inventory->add(new ItemInstance(Item::stick, 14));
|
|
||||||
// player->inventory->add(new ItemInstance(Item::coal, 31));
|
|
||||||
// player->inventory->add(new ItemInstance(Tile::sand, 6));
|
|
||||||
|
|
||||||
// }
|
|
||||||
|
|
||||||
if (key == Keyboard::KEY_F5) {
|
if (key == Keyboard::KEY_F5) {
|
||||||
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
||||||
/*
|
/*
|
||||||
@@ -1128,7 +1105,9 @@ void Minecraft::releaseMouse()
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool Minecraft::useTouchscreen() {
|
bool Minecraft::useTouchscreen() {
|
||||||
#ifdef RPI
|
#if TARGET_OS_IPHONE
|
||||||
|
return true;
|
||||||
|
#elif RPI
|
||||||
return false;
|
return false;
|
||||||
#endif
|
#endif
|
||||||
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
|
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
|
||||||
@@ -1138,7 +1117,6 @@ bool Minecraft::supportNonTouchScreen() {
|
|||||||
}
|
}
|
||||||
void Minecraft::init()
|
void Minecraft::init()
|
||||||
{
|
{
|
||||||
LevelChunk::ChunkBlockCount = LevelConstants::CHUNK_BLOCK_COUNT;
|
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
checkGlError("Init enter");
|
checkGlError("Init enter");
|
||||||
|
|
||||||
@@ -1216,7 +1194,7 @@ void Minecraft::setSize(int w, int h) {
|
|||||||
int screenHeight = (int)(height * Gui::InvGuiScale);
|
int screenHeight = (int)(height * Gui::InvGuiScale);
|
||||||
|
|
||||||
// if (platform()) {
|
// if (platform()) {
|
||||||
// float pixelsPerMillimeter = options.getProgressValue(&Options::Option::PIXELS_PER_MILLIMETER);
|
// float pixelsPerMillimeter = options.getProgressValue(&Option::PIXELS_PER_MILLIMETER);
|
||||||
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
||||||
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
||||||
// }
|
// }
|
||||||
@@ -1328,8 +1306,11 @@ bool Minecraft::joinMultiplayerFromString( const std::string& server )
|
|||||||
ip = server;
|
ip = server;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
printf("%s \n", port.c_str());
|
||||||
|
|
||||||
if (isLookingForMultiplayer && netCallback) {
|
if (isLookingForMultiplayer && netCallback) {
|
||||||
isLookingForMultiplayer = false;
|
isLookingForMultiplayer = false;
|
||||||
|
printf("test");
|
||||||
int portNum = atoi(port.c_str());
|
int portNum = atoi(port.c_str());
|
||||||
return raknetInstance->connect(ip.c_str(), portNum);
|
return raknetInstance->connect(ip.c_str(), portNum);
|
||||||
}
|
}
|
||||||
@@ -1603,11 +1584,3 @@ void Minecraft::optionUpdated(OptionId option, int value ) {
|
|||||||
setSize(width, height);
|
setSize(width, height);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Minecraft::addMessage(const std::string& msg) {
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
gui.addMessage(msg);
|
|
||||||
#else
|
|
||||||
LOGI("%s \n", msg.c_str());
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
@@ -2,7 +2,6 @@
|
|||||||
#define NET_MINECRAFT_CLIENT__Minecraft_H__
|
#define NET_MINECRAFT_CLIENT__Minecraft_H__
|
||||||
|
|
||||||
#include "Options.h"
|
#include "Options.h"
|
||||||
#include "commands/CommandManager.hpp"
|
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "MouseHandler.h"
|
#include "MouseHandler.h"
|
||||||
#include "gui/Gui.h"
|
#include "gui/Gui.h"
|
||||||
@@ -121,17 +120,11 @@ public:
|
|||||||
void optionUpdated(OptionId option, bool value);
|
void optionUpdated(OptionId option, bool value);
|
||||||
void optionUpdated(OptionId option, float value);
|
void optionUpdated(OptionId option, float value);
|
||||||
void optionUpdated(OptionId option, int value);
|
void optionUpdated(OptionId option, int value);
|
||||||
|
|
||||||
int getTicks() { return ticks; }
|
|
||||||
|
|
||||||
void addMessage(const std::string& msg);
|
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
bool _isSuperFast;
|
bool _isSuperFast;
|
||||||
bool isSuperFast() { return _isSuperFast; }
|
bool isSuperFast() { return _isSuperFast; }
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
CommandManager& commandManager() { return m_commandManager; }
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void _levelGenerated();
|
void _levelGenerated();
|
||||||
|
|
||||||
@@ -204,7 +197,6 @@ public:
|
|||||||
std::string externalCacheStoragePath;
|
std::string externalCacheStoragePath;
|
||||||
protected:
|
protected:
|
||||||
Timer timer;
|
Timer timer;
|
||||||
|
|
||||||
// @note @attn @warn: this is dangerous as fuck!
|
// @note @attn @warn: this is dangerous as fuck!
|
||||||
volatile bool isGeneratingLevel;
|
volatile bool isGeneratingLevel;
|
||||||
bool _hasSignaledGeneratingLevelFinished;
|
bool _hasSignaledGeneratingLevelFinished;
|
||||||
@@ -229,11 +221,10 @@ private:
|
|||||||
bool _isCreativeMode;
|
bool _isCreativeMode;
|
||||||
//int _respawnPlayerTicks;
|
//int _respawnPlayerTicks;
|
||||||
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
||||||
|
// shit* lmao
|
||||||
|
|
||||||
PerfRenderer* _perfRenderer;
|
PerfRenderer* _perfRenderer;
|
||||||
CommandServer* _commandServer;
|
CommandServer* _commandServer;
|
||||||
|
|
||||||
CommandManager m_commandManager;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/
|
#endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/
|
||||||
|
|||||||
@@ -94,6 +94,10 @@ typedef std::vector<std::string> StringVector;
|
|||||||
class Options
|
class Options
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
// deepfriedwaffles: for iOS, was getting compile errors saying: No member named 'sound' in 'Options' and No member named 'music' in 'Options' so I floated them here. 1.0f means full volume out of the box, but if everything is too loud, you might want to try adjusting this
|
||||||
|
float sound = 1.0f;
|
||||||
|
float music = 1.0f;
|
||||||
|
|
||||||
static bool debugGl;
|
static bool debugGl;
|
||||||
|
|
||||||
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
||||||
|
|||||||
@@ -68,7 +68,6 @@ bool SurvivalMode::destroyBlock( int x, int y, int z, int face ) {
|
|||||||
minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected);
|
minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (changed && couldDestroy) {
|
if (changed && couldDestroy) {
|
||||||
ItemInstance instance(t, 1, data);
|
ItemInstance instance(t, 1, data);
|
||||||
Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);
|
Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);
|
||||||
|
|||||||
@@ -730,6 +730,7 @@ void Gui::renderDebugInfo() {
|
|||||||
|
|
||||||
// Position
|
// Position
|
||||||
float px = p->x, py = p->y - p->heightOffset, pz = p->z;
|
float px = p->x, py = p->y - p->heightOffset, pz = p->z;
|
||||||
|
posTranslator.to(px, py, pz);
|
||||||
int bx = (int)floorf(px), by = (int)floorf(py), bz = (int)floorf(pz);
|
int bx = (int)floorf(px), by = (int)floorf(py), bz = (int)floorf(pz);
|
||||||
int cx = bx >> 4, cz = bz >> 4;
|
int cx = bx >> 4, cz = bz >> 4;
|
||||||
|
|
||||||
|
|||||||
63
src/client/gui/components/OptionsPane.cpp
Normal file
63
src/client/gui/components/OptionsPane.cpp
Normal file
@@ -0,0 +1,63 @@
|
|||||||
|
#include "OptionsPane.h"
|
||||||
|
#include "OptionsGroup.h"
|
||||||
|
#include "OptionsItem.h"
|
||||||
|
#include "ImageButton.h"
|
||||||
|
#include "Slider.h"
|
||||||
|
#include "../../Minecraft.h"
|
||||||
|
|
||||||
|
OptionsPane::OptionsPane() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsPane::setupPositions() {
|
||||||
|
int currentHeight = y + 1;
|
||||||
|
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it ) {
|
||||||
|
(*it)->width = width;
|
||||||
|
(*it)->y = currentHeight;
|
||||||
|
(*it)->x = x;
|
||||||
|
currentHeight += (*it)->height + 1;
|
||||||
|
}
|
||||||
|
height = currentHeight;
|
||||||
|
super::setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
|
||||||
|
OptionsGroup* newGroup = new OptionsGroup(label);
|
||||||
|
children.push_back(newGroup);
|
||||||
|
// create and return a new group index
|
||||||
|
return *newGroup;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsPane::createToggle( unsigned int group, std::string label, const Option* option ) {
|
||||||
|
if(group > children.size()) return;
|
||||||
|
ImageDef def;
|
||||||
|
def.setSrc(IntRectangle(160, 206, 39, 20));
|
||||||
|
def.name = "gui/touchgui.png";
|
||||||
|
def.width = 39 * 0.7f;
|
||||||
|
def.height = 20 * 0.7f;
|
||||||
|
OptionButton* element = new OptionButton(option);
|
||||||
|
element->setImageDef(def, true);
|
||||||
|
OptionsItem* item = new OptionsItem(label, element);
|
||||||
|
((OptionsGroup*)children[group])->addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, const Option* option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
|
||||||
|
if(group > children.size()) return;
|
||||||
|
Slider* element = new Slider(minecraft, option, progressMin, progressMax);
|
||||||
|
element->width = 100;
|
||||||
|
element->height = 20;
|
||||||
|
OptionsItem* item = new OptionsItem(label, element);
|
||||||
|
((OptionsGroup*)children[group])->addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, const Option* option, const std::vector<int>& stepVec ) {
|
||||||
|
if(group > children.size()) return;
|
||||||
|
Slider* element = new Slider(minecraft, option, stepVec);
|
||||||
|
element->width = 100;
|
||||||
|
element->height = 20;
|
||||||
|
OptionsItem* item = new OptionsItem(label, element);
|
||||||
|
((OptionsGroup*)children[group])->addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
30
src/client/gui/components/OptionsPane.h
Normal file
30
src/client/gui/components/OptionsPane.h
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
#ifndef ITEMPANE_H__
|
||||||
|
#define ITEMPANE_H__
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
#include "GuiElementContainer.h"
|
||||||
|
#include "../../../world/item/ItemInstance.h"
|
||||||
|
#include "../../../client/Options.h"
|
||||||
|
class Font;
|
||||||
|
class Textures;
|
||||||
|
class NinePatchLayer;
|
||||||
|
class ItemPane;
|
||||||
|
class OptionButton;
|
||||||
|
class Button;
|
||||||
|
class OptionsGroup;
|
||||||
|
class Slider;
|
||||||
|
class Minecraft;
|
||||||
|
class OptionsPane: public GuiElementContainer
|
||||||
|
{
|
||||||
|
typedef GuiElementContainer super;
|
||||||
|
public:
|
||||||
|
OptionsPane();
|
||||||
|
OptionsGroup& createOptionsGroup( std::string label );
|
||||||
|
void createToggle( unsigned int group, std::string label, const Option* option );
|
||||||
|
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, float progressMin=1.0f, float progressMax=1.0f );
|
||||||
|
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, const std::vector<int>& stepVec );
|
||||||
|
void setupPositions();
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*ITEMPANE_H__*/
|
||||||
@@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
#include "GuiElement.h"
|
#include "GuiElement.h"
|
||||||
#include "../../../client/Options.h"
|
#include "../../../client/Options.h"
|
||||||
#include <client/Option.h>
|
|
||||||
|
|
||||||
class Slider : public GuiElement {
|
class Slider : public GuiElement {
|
||||||
typedef GuiElement super;
|
typedef GuiElement super;
|
||||||
|
|||||||
24
src/client/gui/components/SmallButton.cpp
Normal file
24
src/client/gui/components/SmallButton.cpp
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
#include "SmallButton.h"
|
||||||
|
|
||||||
|
SmallButton::SmallButton( int id, int x, int y, const std::string& msg )
|
||||||
|
: super(id, x, y, 150, 20, msg),
|
||||||
|
option(NULL)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SmallButton::SmallButton( int id, int x, int y, int width, int height, const std::string& msg )
|
||||||
|
: super(id, x, y, width, height, msg),
|
||||||
|
option(NULL)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SmallButton::SmallButton( int id, int x, int y, Option* item, const std::string& msg )
|
||||||
|
: super(id, x, y, 150, 20, msg),
|
||||||
|
option(item)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
Option* SmallButton::getOption()
|
||||||
|
{
|
||||||
|
return option;
|
||||||
|
}
|
||||||
23
src/client/gui/components/SmallButton.h
Normal file
23
src/client/gui/components/SmallButton.h
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||||
|
|
||||||
|
//package net.minecraft.client.gui;
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include "Button.h"
|
||||||
|
#include "../../Options.h"
|
||||||
|
|
||||||
|
class SmallButton: public Button
|
||||||
|
{
|
||||||
|
typedef Button super;
|
||||||
|
public:
|
||||||
|
SmallButton(int id, int x, int y, const std::string& msg);
|
||||||
|
SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
|
||||||
|
SmallButton(int id, int x, int y, Option* item, const std::string& msg);
|
||||||
|
|
||||||
|
Option* getOption();
|
||||||
|
private:
|
||||||
|
Option* option;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/
|
||||||
26
src/client/gui/screens/BuyGameScreen.h
Normal file
26
src/client/gui/screens/BuyGameScreen.h
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
||||||
|
|
||||||
|
#include "../Screen.h"
|
||||||
|
#include "../components/Button.h"
|
||||||
|
|
||||||
|
class BuyGameScreen: public Screen
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
BuyGameScreen() {}
|
||||||
|
virtual ~BuyGameScreen() {}
|
||||||
|
|
||||||
|
void init();
|
||||||
|
|
||||||
|
void render(int xm, int ym, float a);
|
||||||
|
|
||||||
|
void buttonClicked(Button* button) {
|
||||||
|
//if (button->id == bQuit.id)
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
//Button bQuit;
|
||||||
|
//Button bBuyGame;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__*/
|
||||||
@@ -8,7 +8,6 @@
|
|||||||
#include "../../../network/ServerSideNetworkHandler.h"
|
#include "../../../network/ServerSideNetworkHandler.h"
|
||||||
#include "../../../network/packet/ChatPacket.h"
|
#include "../../../network/packet/ChatPacket.h"
|
||||||
#include "../../../platform/log.h"
|
#include "../../../platform/log.h"
|
||||||
#include "util/StringUtils.h"
|
|
||||||
|
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <cstdlib>
|
#include <cstdlib>
|
||||||
@@ -55,37 +54,141 @@ void ConsoleScreen::charPressed(char inputChar)
|
|||||||
_input += inputChar;
|
_input += inputChar;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// execute: run _input as a command, print result, close screen
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
void ConsoleScreen::execute()
|
void ConsoleScreen::execute()
|
||||||
{
|
{
|
||||||
if (!minecraft->level) return;
|
|
||||||
|
|
||||||
if (_input.empty()) {
|
if (_input.empty()) {
|
||||||
return minecraft->setScreen(NULL);
|
minecraft->setScreen(NULL);
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_input[0] == '/') {
|
if (_input[0] == '/') {
|
||||||
// Command
|
// Command
|
||||||
_input = Util::stringTrim(_input.substr(1));
|
std::string result = processCommand(_input);
|
||||||
|
if (!result.empty())
|
||||||
std::istringstream iss(minecraft->commandManager().execute(*minecraft, *minecraft->player, _input));
|
minecraft->gui.addMessage(result);
|
||||||
for (std::string line; std::getline(iss, line); ) {
|
|
||||||
minecraft->gui.addMessage(line);
|
|
||||||
}
|
|
||||||
} else {
|
} else {
|
||||||
// @ai @rewrite
|
// Chat message: <name> message
|
||||||
|
std::string msg = std::string("<") + minecraft->player->name + "> " + _input;
|
||||||
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
||||||
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(_input);
|
// Hosting a LAN game: displayGameMessage shows locally + broadcasts MessagePacket to clients
|
||||||
|
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(msg);
|
||||||
} else if (minecraft->netCallback) {
|
} else if (minecraft->netCallback) {
|
||||||
ChatPacket chatPkt(_input);
|
// Connected client: send ChatPacket to server; server echoes it back as MessagePacket
|
||||||
|
ChatPacket chatPkt(msg);
|
||||||
minecraft->raknetInstance->send(chatPkt);
|
minecraft->raknetInstance->send(chatPkt);
|
||||||
} else {
|
} else {
|
||||||
minecraft->gui.addMessage("<" + minecraft->player->name + "> " + _input);
|
// Singleplayer: show locally only
|
||||||
|
minecraft->gui.addMessage(msg);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
minecraft->setScreen(NULL);
|
minecraft->setScreen(NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
// processCommand
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
static std::string trim(const std::string& s) {
|
||||||
|
size_t a = s.find_first_not_of(" \t");
|
||||||
|
if (a == std::string::npos) return "";
|
||||||
|
size_t b = s.find_last_not_of(" \t");
|
||||||
|
return s.substr(a, b - a + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string ConsoleScreen::processCommand(const std::string& raw)
|
||||||
|
{
|
||||||
|
// strip leading '/'
|
||||||
|
std::string line = raw;
|
||||||
|
if (!line.empty() && line[0] == '/') line = line.substr(1);
|
||||||
|
line = trim(line);
|
||||||
|
|
||||||
|
// tokenise
|
||||||
|
std::vector<std::string> args;
|
||||||
|
{
|
||||||
|
std::istringstream ss(line);
|
||||||
|
std::string tok;
|
||||||
|
while (ss >> tok) args.push_back(tok);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (args.empty()) return "";
|
||||||
|
|
||||||
|
Level* level = minecraft->level;
|
||||||
|
if (!level) return "No level loaded.";
|
||||||
|
|
||||||
|
// -----------------------------------------------------------------------
|
||||||
|
// /time ...
|
||||||
|
// -----------------------------------------------------------------------
|
||||||
|
if (args[0] == "time") {
|
||||||
|
if (args.size() < 2)
|
||||||
|
return "Usage: /time <add|set|query> ...";
|
||||||
|
|
||||||
|
const std::string& sub = args[1];
|
||||||
|
|
||||||
|
// -- time add <value> -----------------------------------------------
|
||||||
|
if (sub == "add") {
|
||||||
|
if (args.size() < 3) return "Usage: /time add <value>";
|
||||||
|
long delta = std::atol(args[2].c_str());
|
||||||
|
long newTime = level->getTime() + delta;
|
||||||
|
level->setTime(newTime);
|
||||||
|
std::ostringstream out;
|
||||||
|
out << "Set the time to " << (newTime % Level::TICKS_PER_DAY);
|
||||||
|
return out.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
// -- time set <value|day|night|noon|midnight> -----------------------
|
||||||
|
if (sub == "set") {
|
||||||
|
if (args.size() < 3) return "Usage: /time set <value|day|night|noon|midnight>";
|
||||||
|
const std::string& val = args[2];
|
||||||
|
|
||||||
|
long t = -1;
|
||||||
|
if (val == "day") t = 1000;
|
||||||
|
else if (val == "noon") t = 6000;
|
||||||
|
else if (val == "night") t = 13000;
|
||||||
|
else if (val == "midnight") t = 18000;
|
||||||
|
else {
|
||||||
|
// numeric — accept positive integers only
|
||||||
|
bool numeric = true;
|
||||||
|
for (char c : val)
|
||||||
|
if (!std::isdigit((unsigned char)c)) { numeric = false; break; }
|
||||||
|
if (!numeric) return std::string("Unknown value: ") + val;
|
||||||
|
t = std::atol(val.c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Preserve the total day count so only the time-of-day changes
|
||||||
|
long dayCount = level->getTime() / Level::TICKS_PER_DAY;
|
||||||
|
long newTime = dayCount * Level::TICKS_PER_DAY + (t % Level::TICKS_PER_DAY);
|
||||||
|
level->setTime(newTime);
|
||||||
|
std::ostringstream out;
|
||||||
|
out << "Set the time to " << t;
|
||||||
|
return out.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
// -- time query <daytime|gametime|day> ------------------------------
|
||||||
|
if (sub == "query") {
|
||||||
|
if (args.size() < 3) return "Usage: /time query <daytime|gametime|day>";
|
||||||
|
const std::string& what = args[2];
|
||||||
|
|
||||||
|
long total = level->getTime();
|
||||||
|
long daytime = total % Level::TICKS_PER_DAY;
|
||||||
|
long day = total / Level::TICKS_PER_DAY;
|
||||||
|
|
||||||
|
std::ostringstream out;
|
||||||
|
if (what == "daytime") { out << "The time of day is " << daytime; }
|
||||||
|
else if (what == "gametime") { out << "The game time is " << total; }
|
||||||
|
else if (what == "day") { out << "The day is " << day; }
|
||||||
|
else return std::string("Unknown query: ") + what;
|
||||||
|
return out.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
return "Unknown sub-command. Usage: /time <add|set|query> ...";
|
||||||
|
}
|
||||||
|
|
||||||
|
return std::string("Unknown command: /") + args[0];
|
||||||
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
// render
|
// render
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|||||||
@@ -25,6 +25,7 @@ public:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
void execute();
|
void execute();
|
||||||
|
std::string processCommand(const std::string& cmd);
|
||||||
|
|
||||||
std::string _input;
|
std::string _input;
|
||||||
int _cursorBlink; // tick counter for cursor blink
|
int _cursorBlink; // tick counter for cursor blink
|
||||||
|
|||||||
107
src/client/gui/screens/InvalidLicenseScreen.h
Normal file
107
src/client/gui/screens/InvalidLicenseScreen.h
Normal file
@@ -0,0 +1,107 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
||||||
|
|
||||||
|
#include "../Screen.h"
|
||||||
|
#include "../components/Button.h"
|
||||||
|
#include "../../Minecraft.h"
|
||||||
|
#include "../../../LicenseCodes.h"
|
||||||
|
|
||||||
|
class InvalidLicenseScreen: public Screen
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
InvalidLicenseScreen(int id, bool hasBuyButton)
|
||||||
|
: _id(id),
|
||||||
|
_hasBuyButton(hasBuyButton),
|
||||||
|
_baseY(0),
|
||||||
|
bOk(0),
|
||||||
|
bBuy(0)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual ~InvalidLicenseScreen() {
|
||||||
|
delete bOk;
|
||||||
|
delete bBuy;
|
||||||
|
}
|
||||||
|
|
||||||
|
void init() {
|
||||||
|
if (minecraft->useTouchscreen()) {
|
||||||
|
bOk = new Touch::TButton(1, "Ok");
|
||||||
|
bBuy = new Touch::TButton(2, "Buy");
|
||||||
|
} else {
|
||||||
|
bOk = new Button(1, "Ok");
|
||||||
|
bBuy = new Button(2, "Buy");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_hasBuyButton)
|
||||||
|
bOk->msg = "Quit";
|
||||||
|
|
||||||
|
if (!LicenseCodes::isOk(_id)) {
|
||||||
|
char buf[20] = {0};
|
||||||
|
sprintf(buf, "%d", _id);
|
||||||
|
|
||||||
|
desc1 = "License verification failed (error ";
|
||||||
|
desc1 += buf;
|
||||||
|
desc1 += ")";
|
||||||
|
desc2 = "Try again later.";
|
||||||
|
hint = "You need to be connected to the internet\n";
|
||||||
|
hint += "once while you start the game.";
|
||||||
|
}
|
||||||
|
|
||||||
|
buttons.push_back(bOk);
|
||||||
|
tabButtons.push_back(bOk);
|
||||||
|
|
||||||
|
if (_hasBuyButton) {
|
||||||
|
buttons.push_back(bBuy);
|
||||||
|
tabButtons.push_back(bBuy);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void setupPositions() {
|
||||||
|
_baseY = height/5 + 6;
|
||||||
|
//if (_hasBuyButton)
|
||||||
|
_baseY -= 24;
|
||||||
|
|
||||||
|
bOk->width = bBuy->width = 200;
|
||||||
|
bOk->x = bBuy->x = (width - bOk->width) / 2;
|
||||||
|
bBuy->y = _baseY + 84;
|
||||||
|
bOk->y = bBuy->y + bBuy->height + 4;
|
||||||
|
|
||||||
|
if (!_hasBuyButton)
|
||||||
|
bOk->y -= 24;
|
||||||
|
}
|
||||||
|
|
||||||
|
void tick() {}
|
||||||
|
|
||||||
|
//void keyPressed(int eventKey) {}
|
||||||
|
|
||||||
|
void render(int xm, int ym, float a) {
|
||||||
|
renderDirtBackground(0);
|
||||||
|
drawCenteredString(minecraft->font, desc1, width/2, _baseY, 0xffffff);
|
||||||
|
drawCenteredString(minecraft->font, desc2, width/2, _baseY + 24, 0xffffff);
|
||||||
|
|
||||||
|
drawCenteredString(minecraft->font, hint, width/2, _baseY + 60, 0xffffff);
|
||||||
|
|
||||||
|
Screen::render(xm, ym, a);
|
||||||
|
}
|
||||||
|
|
||||||
|
void buttonClicked(Button* button) {
|
||||||
|
if (button->id == bOk->id) {
|
||||||
|
minecraft->quit();
|
||||||
|
}
|
||||||
|
if (button->id == bBuy->id) {
|
||||||
|
minecraft->platform()->buyGame();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
private:
|
||||||
|
int _id;
|
||||||
|
std::string desc1;
|
||||||
|
std::string desc2;
|
||||||
|
std::string hint;
|
||||||
|
|
||||||
|
Button* bOk;
|
||||||
|
Button* bBuy;
|
||||||
|
bool _hasBuyButton;
|
||||||
|
int _baseY;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__*/
|
||||||
@@ -2,8 +2,8 @@
|
|||||||
#include "../Screen.h"
|
#include "../Screen.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
#include "client/gui/components/ImageButton.h"
|
#include "ImageButton.h"
|
||||||
#include "client/gui/components/TextBox.h"
|
#include "TextBox.h"
|
||||||
|
|
||||||
class JoinByIPScreen: public Screen
|
class JoinByIPScreen: public Screen
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -216,6 +216,9 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
|
|
||||||
// // Graphics Pane
|
// // Graphics Pane
|
||||||
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
|
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
|
||||||
|
// .addOptionItem(&Option::VIEW_BOBBING, minecraft)
|
||||||
|
// .addOptionItem(&Option::AMBIENT_OCCLUSION, minecraft)
|
||||||
|
// .addOptionItem(&Option::ANAGLYPH, minecraft)
|
||||||
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
||||||
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
||||||
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
||||||
|
|||||||
@@ -14,7 +14,7 @@
|
|||||||
|
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
|
|
||||||
#include <client/gui/screens/UsernameScreen.h>
|
#include "UsernameScreen.h"
|
||||||
|
|
||||||
Screen* ScreenChooser::createScreen( ScreenId id )
|
Screen* ScreenChooser::createScreen( ScreenId id )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -35,8 +35,8 @@ void UsernameScreen::setupPositions()
|
|||||||
// Make the done button match the touch-style option tabs
|
// Make the done button match the touch-style option tabs
|
||||||
_btnDone.width = 66;
|
_btnDone.width = 66;
|
||||||
_btnDone.height = 26;
|
_btnDone.height = 26;
|
||||||
_btnDone.x = (width - _btnDone.width) / 2;
|
_btnDone.x = cx - (_btnDone.width / 2);
|
||||||
_btnDone.y = height / 2 + 52;
|
_btnDone.y = cy + 52;
|
||||||
|
|
||||||
tUsername.width = 120;
|
tUsername.width = 120;
|
||||||
tUsername.height = 20;
|
tUsername.height = 20;
|
||||||
|
|||||||
@@ -3,7 +3,8 @@
|
|||||||
|
|
||||||
#include "../Screen.h"
|
#include "../Screen.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
#include "client/gui/components/TextBox.h"
|
// this is cursed lol
|
||||||
|
#include "../../../client/gui/components/TextBox.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class UsernameScreen : public Screen
|
class UsernameScreen : public Screen
|
||||||
|
|||||||
@@ -16,12 +16,7 @@
|
|||||||
#include "../../../../world/level/Level.h"
|
#include "../../../../world/level/Level.h"
|
||||||
#include "../../../../world/item/DyePowderItem.h"
|
#include "../../../../world/item/DyePowderItem.h"
|
||||||
#include "../../../../world/item/crafting/Recipe.h"
|
#include "../../../../world/item/crafting/Recipe.h"
|
||||||
#include "network/RakNetInstance.h"
|
#include "Keyboard.h"
|
||||||
#include "network/packet/WantCreatePacket.h"
|
|
||||||
#include "platform/input/Keyboard.h"
|
|
||||||
#include <cstdint>
|
|
||||||
#include <iostream>
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
static NinePatchLayer* guiPaneFrame = NULL;
|
static NinePatchLayer* guiPaneFrame = NULL;
|
||||||
|
|
||||||
@@ -198,26 +193,6 @@ void PaneCraftingScreen::setupPositions() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void PaneCraftingScreen::tick() {
|
void PaneCraftingScreen::tick() {
|
||||||
if (minecraft->isOnline()) {
|
|
||||||
// TODO: Make better algorithm
|
|
||||||
static std::map<uint8_t, uint16_t> oldMap = {};
|
|
||||||
std::map<uint8_t, uint16_t> newMap = {};
|
|
||||||
|
|
||||||
for (int i = Inventory::MAX_SELECTION_SIZE; i < minecraft->player->inventory->getContainerSize(); ++i) {
|
|
||||||
auto itm = minecraft->player->inventory->getItem(i);
|
|
||||||
|
|
||||||
if (itm != NULL) {
|
|
||||||
newMap[itm->id] += itm->count;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (oldMap != newMap) {
|
|
||||||
oldMap = newMap;
|
|
||||||
newMap = {};
|
|
||||||
recheckRecipes();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (pane) pane->tick();
|
if (pane) pane->tick();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -464,10 +439,6 @@ void PaneCraftingScreen::craftSelectedItem()
|
|||||||
ItemInstance resultItem = currentItem->item;
|
ItemInstance resultItem = currentItem->item;
|
||||||
|
|
||||||
if (minecraft->player) {
|
if (minecraft->player) {
|
||||||
if (minecraft->isOnline()) {
|
|
||||||
WantCreatePacket packet(minecraft->player->entityId, resultItem.count, resultItem.getAuxValue(), resultItem.id);
|
|
||||||
minecraft->raknetInstance->send(packet);
|
|
||||||
}
|
|
||||||
// Remove all items required for the recipe and ...
|
// Remove all items required for the recipe and ...
|
||||||
for (unsigned int i = 0; i < currentItem->neededItems.size(); ++i) {
|
for (unsigned int i = 0; i < currentItem->neededItems.size(); ++i) {
|
||||||
CItem::ReqItem& req = currentItem->neededItems[i];
|
CItem::ReqItem& req = currentItem->neededItems[i];
|
||||||
|
|||||||
@@ -456,7 +456,7 @@ void LocalPlayer::tick() {
|
|||||||
{
|
{
|
||||||
sentInventoryItemId = newItemId;
|
sentInventoryItemId = newItemId;
|
||||||
sentInventoryItemData = newItemData;
|
sentInventoryItemData = newItemData;
|
||||||
PlayerEquipmentPacket packet(entityId, newItemId, newItemData, inventory->selected, inventory->getSlot(newItemId, newItemData));
|
PlayerEquipmentPacket packet(entityId, newItemId, newItemData);
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft->raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ LevelRenderer::LevelRenderer( Minecraft* mc)
|
|||||||
destroyProgress(0)
|
destroyProgress(0)
|
||||||
{
|
{
|
||||||
#ifdef OPENGL_ES
|
#ifdef OPENGL_ES
|
||||||
int maxChunksWidth = 2 * LevelConstants::LEVEL_WIDTH / CHUNK_SIZE + 1;
|
int maxChunksWidth = 2 * LEVEL_WIDTH / CHUNK_SIZE + 1;
|
||||||
numListsOrBuffers = maxChunksWidth * maxChunksWidth * (128/CHUNK_SIZE) * 3;
|
numListsOrBuffers = maxChunksWidth * maxChunksWidth * (128/CHUNK_SIZE) * 3;
|
||||||
chunkBuffers = new GLuint[numListsOrBuffers];
|
chunkBuffers = new GLuint[numListsOrBuffers];
|
||||||
glGenBuffers2(numListsOrBuffers, chunkBuffers);
|
glGenBuffers2(numListsOrBuffers, chunkBuffers);
|
||||||
@@ -1077,13 +1077,13 @@ void LevelRenderer::playSound(const std::string& name, float x, float y, float z
|
|||||||
float dd = 16;
|
float dd = 16;
|
||||||
|
|
||||||
if (volume > 1) dd *= volume;
|
if (volume > 1) dd *= volume;
|
||||||
if (mc->cameraTargetPlayer != NULL && mc->cameraTargetPlayer->distanceToSqr(x, y, z) < dd * dd) {
|
if (mc->cameraTargetPlayer->distanceToSqr(x, y, z) < dd * dd) {
|
||||||
mc->soundEngine->play(name, x, y, z, volume, pitch);
|
mc->soundEngine->play(name, x, y, z, volume, pitch);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void LevelRenderer::addParticle(const std::string& name, float x, float y, float z, float xa, float ya, float za, int data) {
|
void LevelRenderer::addParticle(const std::string& name, float x, float y, float z, float xa, float ya, float za, int data) {
|
||||||
if (mc->cameraTargetPlayer != NULL) {
|
|
||||||
float xd = mc->cameraTargetPlayer->x - x;
|
float xd = mc->cameraTargetPlayer->x - x;
|
||||||
float yd = mc->cameraTargetPlayer->y - y;
|
float yd = mc->cameraTargetPlayer->y - y;
|
||||||
float zd = mc->cameraTargetPlayer->z - z;
|
float zd = mc->cameraTargetPlayer->z - z;
|
||||||
@@ -1125,7 +1125,6 @@ void LevelRenderer::addParticle(const std::string& name, float x, float y, float
|
|||||||
//sw.stop();
|
//sw.stop();
|
||||||
//sw.printEvery(50, "add-particle-string");
|
//sw.printEvery(50, "add-particle-string");
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
void LevelRenderer::addParticle(ParticleType::Id name, float x, float y, float z, float xa, float ya, float za, int data) {
|
void LevelRenderer::addParticle(ParticleType::Id name, float x, float y, float z, float xa, float ya, float za, int data) {
|
||||||
|
|||||||
@@ -77,10 +77,10 @@ void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot,
|
|||||||
model = desired;
|
model = desired;
|
||||||
humanoidModel = desired;
|
humanoidModel = desired;
|
||||||
}
|
}
|
||||||
/* LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
||||||
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
||||||
humanoidModel->texWidth, humanoidModel->texHeight,
|
humanoidModel->texWidth, humanoidModel->texHeight,
|
||||||
(desired == playerModel64 ? "64" : "32")); */
|
(desired == playerModel64 ? "64" : "32"));
|
||||||
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
|
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -14,11 +14,11 @@
|
|||||||
#define USE_VBO
|
#define USE_VBO
|
||||||
#define GL_QUADS 0x0007
|
#define GL_QUADS 0x0007
|
||||||
#if defined(__APPLE__)
|
#if defined(__APPLE__)
|
||||||
#import <OpenGLES/ES1/gl.height>
|
#import <OpenGLES/ES1/gl.h>
|
||||||
#import <OpenGLES/ES1/glext.height>
|
#import <OpenGLES/ES1/glext.h>
|
||||||
#elif defined(ANDROID) || defined(__EMSCRIPTEN__)
|
#elif defined(ANDROID) || defined(__EMSCRIPTEN__)
|
||||||
#include <GLES/gl.h>
|
#import <OpenGLES/ES1/gl.h>
|
||||||
#include <GLES/glext.h>
|
#import <OpenGLES/ES1/glext.h>
|
||||||
#else
|
#else
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
|
|
||||||
|
|||||||
@@ -1,10 +0,0 @@
|
|||||||
#include "Command.hpp"
|
|
||||||
#include "world/level/Level.h"
|
|
||||||
#include <client/Minecraft.h>
|
|
||||||
|
|
||||||
bool Command::isPlayerOp(Minecraft& mc, Player& player) {
|
|
||||||
std::string nicknameLower = player.name;
|
|
||||||
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
|
|
||||||
|
|
||||||
return mc.level->ops.find(nicknameLower) != mc.level->ops.end();
|
|
||||||
}
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include <string>
|
|
||||||
#include <vector>
|
|
||||||
|
|
||||||
enum CommandFlags {
|
|
||||||
COMMAND_FLAG_SINGLEPLAYER_ONLY = (1 << 1),
|
|
||||||
COMMAND_FLAG_NO_ARGS = (1 << 2),
|
|
||||||
};
|
|
||||||
|
|
||||||
class Minecraft;
|
|
||||||
class Player;
|
|
||||||
|
|
||||||
class Command {
|
|
||||||
public:
|
|
||||||
const std::string& getName() { return m_name; }
|
|
||||||
const CommandFlags getFlags() { return m_flags; }
|
|
||||||
|
|
||||||
bool isPlayerOp(Minecraft& mc, Player& player);
|
|
||||||
|
|
||||||
virtual std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) = 0;
|
|
||||||
virtual std::string help(Minecraft& mc) = 0;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
Command(const std::string& name, CommandFlags flags = (CommandFlags)0) : m_name(name), m_flags(flags) {}
|
|
||||||
|
|
||||||
const std::string m_name;
|
|
||||||
const CommandFlags m_flags;
|
|
||||||
};
|
|
||||||
@@ -1,52 +0,0 @@
|
|||||||
#include "CommandBan.hpp"
|
|
||||||
#include "commands/Command.hpp"
|
|
||||||
#include "network/RakNetInstance.h"
|
|
||||||
#include "raknet/RakPeerInterface.h"
|
|
||||||
#include "world/level/Level.h"
|
|
||||||
#include <algorithm>
|
|
||||||
#include <client/Minecraft.h>
|
|
||||||
|
|
||||||
CommandBan::CommandBan() : Command("ban") {}
|
|
||||||
|
|
||||||
std::string CommandBan::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
|
||||||
if (!isPlayerOp(mc, player)) {
|
|
||||||
return "You aren't enough priveleged to run this command";
|
|
||||||
}
|
|
||||||
|
|
||||||
if (args.empty()) {
|
|
||||||
return help(mc);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string nicknameLower = args[0];
|
|
||||||
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
|
|
||||||
|
|
||||||
auto it = std::find_if(mc.level->players.begin(), mc.level->players.end(), [args, nicknameLower] (auto& it) -> bool {
|
|
||||||
std::string lower = it->name;
|
|
||||||
std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower);
|
|
||||||
|
|
||||||
return lower == nicknameLower;
|
|
||||||
});
|
|
||||||
|
|
||||||
if (*it == (Player*)mc.player) {
|
|
||||||
return "ban: you can't ban urself lol";
|
|
||||||
}
|
|
||||||
|
|
||||||
if (it != mc.level->players.end()) {
|
|
||||||
mc.level->removePlayer(*it);
|
|
||||||
(*it)->remove();
|
|
||||||
mc.raknetInstance->getPeer()->CloseConnection((*it)->owner, true);
|
|
||||||
} else {
|
|
||||||
for (auto& banned : mc.level->bannedPpl) {
|
|
||||||
if (nicknameLower == banned) {
|
|
||||||
return args[0] + "already banned!";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
mc.level->bannedPpl.insert(nicknameLower);
|
|
||||||
return "ban: successfully banned player " + args[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string CommandBan::help(Minecraft& mc) {
|
|
||||||
return "Usage: /ban <player>";
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
#include "Command.hpp"
|
|
||||||
|
|
||||||
class CommandBan : public Command {
|
|
||||||
public:
|
|
||||||
CommandBan();
|
|
||||||
|
|
||||||
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
|
||||||
std::string help(Minecraft& mc);
|
|
||||||
};
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
#include "CommandHelp.hpp"
|
|
||||||
#include "commands/Command.hpp"
|
|
||||||
#include "CommandManager.hpp"
|
|
||||||
#include <client/Minecraft.h>
|
|
||||||
#include <sstream>
|
|
||||||
|
|
||||||
CommandHelp::CommandHelp() : Command("help") {}
|
|
||||||
|
|
||||||
std::string CommandHelp::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
|
||||||
if (args.empty()) {
|
|
||||||
auto cmds = mc.commandManager().getListAllCommands();
|
|
||||||
|
|
||||||
std::ostringstream output;
|
|
||||||
|
|
||||||
output << "List of all commands:" << std::endl;
|
|
||||||
|
|
||||||
for (auto& cmd : cmds) {
|
|
||||||
output << " - " + cmd << std::endl;;
|
|
||||||
}
|
|
||||||
|
|
||||||
return output.str();
|
|
||||||
}
|
|
||||||
|
|
||||||
Command* cmd = mc.commandManager().getCommand(args[0]);
|
|
||||||
|
|
||||||
if (cmd != nullptr) {
|
|
||||||
return cmd->help(mc);
|
|
||||||
}
|
|
||||||
|
|
||||||
return "help: command " + args[0] + " not found";
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string CommandHelp::help(Minecraft& mc) {
|
|
||||||
return "Usage: /help <command>";
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
#include "Command.hpp"
|
|
||||||
|
|
||||||
class CommandHelp : public Command {
|
|
||||||
public:
|
|
||||||
CommandHelp();
|
|
||||||
|
|
||||||
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
|
||||||
std::string help(Minecraft& mc);
|
|
||||||
};
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
#include "CommandKick.hpp"
|
|
||||||
#include "commands/Command.hpp"
|
|
||||||
#include "network/RakNetInstance.h"
|
|
||||||
#include "raknet/RakPeerInterface.h"
|
|
||||||
#include "world/level/Level.h"
|
|
||||||
#include <algorithm>
|
|
||||||
#include <client/Minecraft.h>
|
|
||||||
|
|
||||||
CommandKick::CommandKick() : Command("kick") {}
|
|
||||||
|
|
||||||
std::string CommandKick::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
|
||||||
if (!isPlayerOp(mc, player)) {
|
|
||||||
return "You aren't enough priveleged to run this command";
|
|
||||||
}
|
|
||||||
|
|
||||||
if (args.empty()) {
|
|
||||||
return help(mc);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string nicknameLower = args[0];
|
|
||||||
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
|
|
||||||
|
|
||||||
auto it = std::find_if(mc.level->players.begin(), mc.level->players.end(), [args, nicknameLower] (auto& it) -> bool {
|
|
||||||
std::string lower = it->name;
|
|
||||||
std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower);
|
|
||||||
|
|
||||||
return lower == nicknameLower;
|
|
||||||
});
|
|
||||||
|
|
||||||
if (it == mc.level->players.end()) {
|
|
||||||
return "kick: can't find player with name " + args[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
if (*it == (Player*)mc.player) {
|
|
||||||
return "kick: you can't kick urself lol";
|
|
||||||
}
|
|
||||||
|
|
||||||
mc.level->removePlayer(*it);
|
|
||||||
(*it)->remove();
|
|
||||||
mc.raknetInstance->getPeer()->CloseConnection((*it)->owner, true);
|
|
||||||
return "kick: successfully kicked player " + args[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string CommandKick::help(Minecraft& mc) {
|
|
||||||
return "Usage: /kick <player>";
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
#include "Command.hpp"
|
|
||||||
|
|
||||||
class CommandKick : public Command {
|
|
||||||
public:
|
|
||||||
CommandKick();
|
|
||||||
|
|
||||||
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
|
||||||
std::string help(Minecraft& mc);
|
|
||||||
};
|
|
||||||
@@ -1,75 +0,0 @@
|
|||||||
#include "CommandManager.hpp"
|
|
||||||
#include <algorithm>
|
|
||||||
#include <string>
|
|
||||||
#include <vector>
|
|
||||||
#include "client/Minecraft.h"
|
|
||||||
#include "commands/Command.hpp"
|
|
||||||
#include "commands/CommandHelp.hpp"
|
|
||||||
#include "commands/CommandKick.hpp"
|
|
||||||
#include "commands/CommandOp.hpp"
|
|
||||||
#include "commands/CommandBan.hpp"
|
|
||||||
#include "network/packet/ChatPacket.h"
|
|
||||||
#include "network/RakNetInstance.h"
|
|
||||||
#include "world/level/Level.h"
|
|
||||||
|
|
||||||
CommandManager::CommandManager() {
|
|
||||||
registerAllCommands();
|
|
||||||
}
|
|
||||||
|
|
||||||
void CommandManager::registerAllCommands() {
|
|
||||||
m_commands.push_back(new CommandHelp());
|
|
||||||
m_commands.push_back(new CommandKick());
|
|
||||||
m_commands.push_back(new CommandOp());
|
|
||||||
m_commands.push_back(new CommandBan());
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<std::string> CommandManager::getListAllCommands() {
|
|
||||||
std::vector<std::string> ret;
|
|
||||||
|
|
||||||
for (auto& cmd : m_commands) {
|
|
||||||
ret.push_back(cmd->getName());
|
|
||||||
}
|
|
||||||
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string CommandManager::execute(Minecraft& mc, Player& player, const std::string& input) {
|
|
||||||
std::istringstream ss(input);
|
|
||||||
std::string cmd;
|
|
||||||
|
|
||||||
ss >> cmd;
|
|
||||||
|
|
||||||
auto it = std::find_if(m_commands.begin(), m_commands.end(), [cmd](auto& it) -> bool {
|
|
||||||
return it->getName() == cmd;
|
|
||||||
});
|
|
||||||
|
|
||||||
if (it == m_commands.end()) {
|
|
||||||
return "Command /" + cmd + " not found";
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<std::string> args;
|
|
||||||
|
|
||||||
std::string tok;
|
|
||||||
while (ss >> tok) args.push_back(tok);
|
|
||||||
|
|
||||||
if (!mc.level->isClientSide || (*it)->getFlags() & CommandFlags::COMMAND_FLAG_SINGLEPLAYER_ONLY) {
|
|
||||||
return (*it)->execute(mc, player, args);
|
|
||||||
} else {
|
|
||||||
ChatPacket packet("/" + input);
|
|
||||||
mc.raknetInstance->send(packet);
|
|
||||||
}
|
|
||||||
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
|
|
||||||
Command* CommandManager::getCommand(const std::string& name) {
|
|
||||||
auto it = std::find_if(m_commands.begin(), m_commands.end(), [name](auto& it) -> bool {
|
|
||||||
return it->getName() == name;
|
|
||||||
});
|
|
||||||
|
|
||||||
if (it == m_commands.end()) {
|
|
||||||
return *it;
|
|
||||||
}
|
|
||||||
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
@@ -1,21 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include <string>
|
|
||||||
#include <vector>
|
|
||||||
|
|
||||||
#include "Command.hpp"
|
|
||||||
|
|
||||||
class CommandManager {
|
|
||||||
public:
|
|
||||||
CommandManager();
|
|
||||||
|
|
||||||
std::vector<std::string> getListAllCommands();
|
|
||||||
|
|
||||||
std::string execute(Minecraft& mc, Player& player, const std::string& input);
|
|
||||||
|
|
||||||
Command* getCommand(const std::string& name);
|
|
||||||
|
|
||||||
private:
|
|
||||||
void registerAllCommands();
|
|
||||||
|
|
||||||
std::vector<Command*> m_commands;
|
|
||||||
};
|
|
||||||
@@ -1,31 +0,0 @@
|
|||||||
#include "CommandOp.hpp"
|
|
||||||
#include "commands/Command.hpp"
|
|
||||||
#include "world/level/Level.h"
|
|
||||||
#include <algorithm>
|
|
||||||
#include <client/Minecraft.h>
|
|
||||||
|
|
||||||
CommandOp::CommandOp() : Command("op") {}
|
|
||||||
|
|
||||||
std::string CommandOp::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
|
||||||
if (!isPlayerOp(mc, player)) {
|
|
||||||
return "You aren't enough priveleged to run this command";
|
|
||||||
}
|
|
||||||
|
|
||||||
if (args.empty()) {
|
|
||||||
return help(mc);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string nicknameLower = args[0];
|
|
||||||
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
|
|
||||||
|
|
||||||
if (mc.level->ops.find(nicknameLower) != mc.level->ops.end()) {
|
|
||||||
return "op: player " + args[0] + " already opped";
|
|
||||||
}
|
|
||||||
|
|
||||||
mc.level->ops.emplace(nicknameLower);
|
|
||||||
return "op: successfully opped player " + args[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string CommandOp::help(Minecraft& mc) {
|
|
||||||
return "Usage: /op <player>";
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
#include "Command.hpp"
|
|
||||||
|
|
||||||
class CommandOp : public Command {
|
|
||||||
public:
|
|
||||||
CommandOp();
|
|
||||||
|
|
||||||
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
|
||||||
std::string help(Minecraft& mc);
|
|
||||||
};
|
|
||||||
@@ -1,20 +1,16 @@
|
|||||||
#include <fstream>
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include "NinecraftApp.h"
|
#include "NinecraftApp.h"
|
||||||
#include "AppPlatform.h"
|
#include "AppPlatform.h"
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <signal.h>
|
#include <signal.h>
|
||||||
#ifdef __linux__
|
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
#endif
|
|
||||||
|
|
||||||
#include "world/level/LevelSettings.h"
|
#include "world/level/LevelSettings.h"
|
||||||
#include "world/level/Level.h"
|
#include "world/level/Level.h"
|
||||||
#include "server/ArgumentsSettings.h"
|
#include "server/ArgumentsSettings.h"
|
||||||
#include "platform/time.h"
|
#include "platform/time.h"
|
||||||
#include "SharedConstants.h"
|
#include "SharedConstants.h"
|
||||||
#include "world/level/LevelConstants.h"
|
|
||||||
|
|
||||||
#define MAIN_CLASS NinecraftApp
|
#define MAIN_CLASS NinecraftApp
|
||||||
static App* g_app = 0;
|
static App* g_app = 0;
|
||||||
@@ -31,175 +27,36 @@ void signal_callback_handler(int signum) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string findStringInConfig(std::string line, std::string config) {
|
|
||||||
auto valuePos = config.find(line);
|
|
||||||
|
|
||||||
if (line.empty()) {
|
|
||||||
throw std::runtime_error("Key cannot be empty");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (valuePos == std::string::npos) {
|
|
||||||
throw std::runtime_error("Cannot find value");
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string valueStr = "";
|
|
||||||
|
|
||||||
valuePos += 1 + line.size();
|
|
||||||
|
|
||||||
while (true) {
|
|
||||||
auto sym = config.at(valuePos);
|
|
||||||
|
|
||||||
if (sym == '\n') {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (valuePos == config.size()) {
|
|
||||||
throw std::runtime_error("Cannot find end of the line");
|
|
||||||
}
|
|
||||||
|
|
||||||
valueStr += sym;
|
|
||||||
valuePos++;
|
|
||||||
}
|
|
||||||
|
|
||||||
return valueStr;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
int main(int numArguments, char* pszArgs[]) {
|
int main(int numArguments, char* pszArgs[]) {
|
||||||
std::ifstream serverProperties("server.properties");
|
ArgumentsSettings aSettings(numArguments, pszArgs);
|
||||||
|
if(aSettings.getShowHelp()) {
|
||||||
int port = 0;
|
|
||||||
int gamemode = 0;
|
|
||||||
int worldSize = 0;
|
|
||||||
|
|
||||||
std::string levelDir = "";
|
|
||||||
std::string cachePath = "";
|
|
||||||
std::string externalPath = "";
|
|
||||||
std::string levelName = "";
|
|
||||||
|
|
||||||
if (serverProperties.is_open()) {
|
|
||||||
std::string propString;
|
|
||||||
std::string line;
|
|
||||||
|
|
||||||
while (std::getline(serverProperties, line)) {
|
|
||||||
propString += line;
|
|
||||||
propString += "\n";
|
|
||||||
}
|
|
||||||
|
|
||||||
if (propString.empty()) {
|
|
||||||
throw std::runtime_error("Config cannot be empty");
|
|
||||||
}
|
|
||||||
|
|
||||||
port = std::stoi(findStringInConfig("port", propString));
|
|
||||||
worldSize = std::stoi(findStringInConfig("world-size", propString));
|
|
||||||
|
|
||||||
if (worldSize < 16 || worldSize > 32) {
|
|
||||||
throw std::runtime_error("Incorrect world size.");
|
|
||||||
}
|
|
||||||
|
|
||||||
LevelConstants::CHUNK_CACHE_WIDTH = worldSize;
|
|
||||||
LevelConstants::LEVEL_WIDTH = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_WIDTH;
|
|
||||||
LevelConstants::LEVEL_DEPTH = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_DEPTH;
|
|
||||||
|
|
||||||
cachePath = findStringInConfig("level-cachepath", propString);
|
|
||||||
externalPath = findStringInConfig("level-externalpath", propString);
|
|
||||||
levelName = findStringInConfig("level-name", propString);
|
|
||||||
levelDir = findStringInConfig("level-dir", propString);
|
|
||||||
|
|
||||||
std::string gamemodeStr = findStringInConfig("gamemode", propString);
|
|
||||||
|
|
||||||
if (gamemodeStr == "survival") {
|
|
||||||
gamemode = GameType::Survival;
|
|
||||||
} else if (gamemodeStr == "creative") {
|
|
||||||
gamemode = GameType::Creative;
|
|
||||||
} else {
|
|
||||||
gamemode = GameType::Survival;
|
|
||||||
}
|
|
||||||
|
|
||||||
printf("%d %s %s %d %d\n", port, cachePath.c_str(), externalPath.c_str(), gamemode, LevelConstants::CHUNK_CACHE_WIDTH);
|
|
||||||
} else {
|
|
||||||
std::ofstream defaultProperties("server.properties");
|
|
||||||
|
|
||||||
if (defaultProperties.is_open()) {
|
|
||||||
ArgumentsSettings defaultSettings(0, NULL);
|
ArgumentsSettings defaultSettings(0, NULL);
|
||||||
|
printf("Minecraft Pockect Edition Server %s\n", Common::getGameVersionString("").c_str());
|
||||||
std::stringstream buffer;
|
printf("-------------------------------------------------------\n");
|
||||||
|
printf("--cachepath - Path to where the server can store temp stuff (not sure if this is used) [default: \"%s\"]\n", defaultSettings.getCachePath().c_str());
|
||||||
buffer << "// MCPE Server properties" << std::endl;
|
printf("--externalpath - The path to the place where the server should store the levels. [default: \"%s\"]\n", defaultSettings.getExternalPath().c_str());
|
||||||
buffer << "port=" << defaultSettings.getPort() << std::endl;
|
printf("--levelname - The name of the server [default: \"%s\"]\n", defaultSettings.getLevelName().c_str());
|
||||||
buffer << "level-dir=" << defaultSettings.getLevelDir() << std::endl;
|
printf("--leveldir - The name of the server [default: \"%s\"]\n", defaultSettings.getLevelDir().c_str());
|
||||||
buffer << "level-cachepath=" << defaultSettings.getCachePath() << std::endl;
|
printf("--help - Shows this message.\n");
|
||||||
buffer << "level-externalpath=" << defaultSettings.getExternalPath() << std::endl;
|
printf("--port - The port to run the server on. [default: %d]\n", defaultSettings.getPort());
|
||||||
buffer << "gamemode=survival" << std::endl;
|
printf("--serverkey - The key that the server should use for API calls. [default: \"%s\"]\n", defaultSettings.getServerKey().c_str());
|
||||||
buffer << "level-name=" << defaultSettings.getLevelName() << std::endl;
|
printf("-------------------------------------------------------\n");
|
||||||
buffer << "world-size=16" << std::endl;
|
return 0;
|
||||||
|
|
||||||
defaultProperties << buffer.str();
|
|
||||||
|
|
||||||
printf("%s \n", buffer.str().c_str());
|
|
||||||
|
|
||||||
printf("Edit a config file first!\n");
|
|
||||||
|
|
||||||
defaultProperties.close();
|
|
||||||
exit(0);
|
|
||||||
} else {
|
|
||||||
throw std::runtime_error("Cannot create default config.");
|
|
||||||
}
|
}
|
||||||
}
|
printf("Level Name: %s\n", aSettings.getLevelName().c_str());
|
||||||
|
|
||||||
printf("Level Name: %s\n", levelName.c_str());
|
|
||||||
|
|
||||||
AppContext appContext;
|
AppContext appContext;
|
||||||
appContext.platform = new AppPlatform();
|
appContext.platform = new AppPlatform();
|
||||||
App* app = new MAIN_CLASS();
|
App* app = new MAIN_CLASS();
|
||||||
signal(SIGINT, signal_callback_handler);
|
signal(SIGINT, signal_callback_handler);
|
||||||
g_app = app;
|
g_app = app;
|
||||||
((MAIN_CLASS*)g_app)->externalStoragePath = externalPath;
|
((MAIN_CLASS*)g_app)->externalStoragePath = aSettings.getExternalPath();
|
||||||
((MAIN_CLASS*)g_app)->externalCacheStoragePath = cachePath;
|
((MAIN_CLASS*)g_app)->externalCacheStoragePath = aSettings.getCachePath();
|
||||||
|
|
||||||
g_app->init(appContext);
|
g_app->init(appContext);
|
||||||
LevelSettings settings(getEpochTimeS(), gamemode);
|
LevelSettings settings(getEpochTimeS(), GameType::Creative);
|
||||||
float startTime = getTimeS();
|
float startTime = getTimeS();
|
||||||
((MAIN_CLASS*)g_app)->selectLevel(levelDir, levelName, settings);
|
((MAIN_CLASS*)g_app)->selectLevel(aSettings.getLevelDir(), aSettings.getLevelName(), settings);
|
||||||
((MAIN_CLASS*)g_app)->hostMultiplayer(port);
|
((MAIN_CLASS*)g_app)->hostMultiplayer(aSettings.getPort());
|
||||||
|
|
||||||
// Reading ops
|
|
||||||
std::ifstream ops("ops.txt");
|
|
||||||
|
|
||||||
if (ops.is_open()) {
|
|
||||||
std::string line;
|
|
||||||
|
|
||||||
while (std::getline(ops, line)) {
|
|
||||||
if (!line.empty()) {
|
|
||||||
((MAIN_CLASS*)g_app)->level->ops.insert(line);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
std::ofstream opsDefault("ops.txt");
|
|
||||||
|
|
||||||
if (!opsDefault.is_open()) {
|
|
||||||
throw std::runtime_error("Cannot create ops list.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Reading banned ppl
|
|
||||||
std::ifstream banned("banned-players.txt");
|
|
||||||
|
|
||||||
if (banned.is_open()) {
|
|
||||||
std::string line;
|
|
||||||
|
|
||||||
while (std::getline(banned, line)) {
|
|
||||||
if (!line.empty()) {
|
|
||||||
((MAIN_CLASS*)g_app)->level->bannedPpl.insert(line);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
std::ofstream bannedPpl("banned-players.txt");
|
|
||||||
|
|
||||||
if (!bannedPpl.is_open()) {
|
|
||||||
throw std::runtime_error("Cannot create banned players list.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
std::cout << "Level has been generated in " << getTimeS() - startTime << std::endl;
|
std::cout << "Level has been generated in " << getTimeS() - startTime << std::endl;
|
||||||
((MAIN_CLASS*)g_app)->level->saveLevelData();
|
((MAIN_CLASS*)g_app)->level->saveLevelData();
|
||||||
@@ -210,31 +67,7 @@ int main(int numArguments, char* pszArgs[]) {
|
|||||||
//pthread_yield();
|
//pthread_yield();
|
||||||
sleepMs(20);
|
sleepMs(20);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::ofstream opsWrite("ops.txt");
|
|
||||||
|
|
||||||
if (opsWrite.is_open()) {
|
|
||||||
for (auto& op : ((MAIN_CLASS*)g_app)->level->ops) {
|
|
||||||
opsWrite << op << std::endl;
|
|
||||||
}
|
|
||||||
opsWrite.close();
|
|
||||||
} else {
|
|
||||||
throw std::runtime_error("Cannot open ops list.");
|
|
||||||
}
|
|
||||||
|
|
||||||
std::ofstream bannedWrite("banned-players.txt");
|
|
||||||
|
|
||||||
if (bannedWrite.is_open()) {
|
|
||||||
for (auto& banned : ((MAIN_CLASS*)g_app)->level->bannedPpl) {
|
|
||||||
bannedWrite << banned << std::endl;
|
|
||||||
}
|
|
||||||
bannedWrite.close();
|
|
||||||
} else {
|
|
||||||
throw std::runtime_error("Cannot open banned players list.");
|
|
||||||
}
|
|
||||||
|
|
||||||
((MAIN_CLASS*)g_app)->level->saveLevelData();
|
((MAIN_CLASS*)g_app)->level->saveLevelData();
|
||||||
|
|
||||||
delete app;
|
delete app;
|
||||||
appContext.platform->finish();
|
appContext.platform->finish();
|
||||||
delete appContext.platform;
|
delete appContext.platform;
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
|
|
||||||
#include "ClientSideNetworkHandler.h"
|
#include "ClientSideNetworkHandler.h"
|
||||||
#include "client/Options.h"
|
#include "client/Options.h"
|
||||||
#include "network/packet/LoginStatusPacket.h"
|
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
#include "RakNetInstance.h"
|
#include "RakNetInstance.h"
|
||||||
#include "../world/level/chunk/ChunkSource.h"
|
#include "../world/level/chunk/ChunkSource.h"
|
||||||
@@ -11,9 +10,6 @@
|
|||||||
#include "../world/entity/player/Inventory.h"
|
#include "../world/entity/player/Inventory.h"
|
||||||
#include "../client/Minecraft.h"
|
#include "../client/Minecraft.h"
|
||||||
#include "../client/gamemode/GameMode.h"
|
#include "../client/gamemode/GameMode.h"
|
||||||
#include "world/item/ItemInstance.h"
|
|
||||||
#include "world/level/LevelConstants.h"
|
|
||||||
#include <cstddef>
|
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "../client/gui/screens/DisconnectionScreen.h"
|
#include "../client/gui/screens/DisconnectionScreen.h"
|
||||||
#endif
|
#endif
|
||||||
@@ -46,9 +42,6 @@ ClientSideNetworkHandler::ClientSideNetworkHandler(Minecraft* minecraft, IRakNet
|
|||||||
requestNextChunkPosition(0),
|
requestNextChunkPosition(0),
|
||||||
requestNextChunkIndex(0)
|
requestNextChunkIndex(0)
|
||||||
{
|
{
|
||||||
NumRequestChunks = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH;
|
|
||||||
requestNextChunkIndexList.resize(NumRequestChunks);
|
|
||||||
chunksLoaded.resize(NumRequestChunks);
|
|
||||||
rakPeer = raknetInstance->getPeer();
|
rakPeer = raknetInstance->getPeer();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -66,7 +59,7 @@ void ClientSideNetworkHandler::requestNextChunk()
|
|||||||
|
|
||||||
//LOGI("requesting chunks @ (%d, %d)\n", chunk.x, chunk.y);
|
//LOGI("requesting chunks @ (%d, %d)\n", chunk.x, chunk.y);
|
||||||
|
|
||||||
//raknetInstance->send(new RequestChunkPacket(requestNextChunkPosition % LevelConstants::CHUNK_CACHE_WIDTH, requestNextChunkPosition / LevelConstants::CHUNK_CACHE_WIDTH));
|
//raknetInstance->send(new RequestChunkPacket(requestNextChunkPosition % CHUNK_CACHE_WIDTH, requestNextChunkPosition / CHUNK_CACHE_WIDTH));
|
||||||
requestNextChunkIndex++;
|
requestNextChunkIndex++;
|
||||||
requestNextChunkPosition++;
|
requestNextChunkPosition++;
|
||||||
}
|
}
|
||||||
@@ -74,16 +67,16 @@ void ClientSideNetworkHandler::requestNextChunk()
|
|||||||
|
|
||||||
bool ClientSideNetworkHandler::areAllChunksLoaded()
|
bool ClientSideNetworkHandler::areAllChunksLoaded()
|
||||||
{
|
{
|
||||||
return (requestNextChunkPosition >= (LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH));
|
return (requestNextChunkPosition >= (CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH));
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ClientSideNetworkHandler::isChunkLoaded(int x, int z)
|
bool ClientSideNetworkHandler::isChunkLoaded(int x, int z)
|
||||||
{
|
{
|
||||||
if (x < 0 || x >= LevelConstants::CHUNK_CACHE_WIDTH || z < 0 || z >= LevelConstants::CHUNK_CACHE_WIDTH) {
|
if (x < 0 || x >= CHUNK_CACHE_WIDTH || z < 0 || z >= CHUNK_CACHE_WIDTH) {
|
||||||
LOGE("Error: Tried to request chunk (%d, %d)\n", x, z);
|
LOGE("Error: Tried to request chunk (%d, %d)\n", x, z);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return chunksLoaded[x * LevelConstants::CHUNK_CACHE_WIDTH + z];
|
return chunksLoaded[x * CHUNK_CACHE_WIDTH + z];
|
||||||
//return areAllChunksLoaded();
|
//return areAllChunksLoaded();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -93,7 +86,7 @@ void ClientSideNetworkHandler::onConnect(const RakNet::RakNetGUID& hostGuid)
|
|||||||
serverGuid = hostGuid;
|
serverGuid = hostGuid;
|
||||||
|
|
||||||
clearChunksLoaded();
|
clearChunksLoaded();
|
||||||
LoginPacket packet(minecraft->options.getStringValue(OPTIONS_USERNAME).c_str(), SharedConstants::NetworkProtocolVersion, true);
|
LoginPacket packet(minecraft->options.getStringValue(OPTIONS_USERNAME).c_str(), SharedConstants::NetworkProtocolVersion);
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -104,11 +97,6 @@ void ClientSideNetworkHandler::onUnableToConnect()
|
|||||||
|
|
||||||
void ClientSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
void ClientSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
||||||
{
|
{
|
||||||
LevelConstants::CHUNK_CACHE_WIDTH = 16;
|
|
||||||
LevelConstants::LEVEL_WIDTH = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_WIDTH;
|
|
||||||
LevelConstants::LEVEL_DEPTH = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_DEPTH;
|
|
||||||
|
|
||||||
// TODO: Good disconnecting
|
|
||||||
LOGI("onDisconnect\n");
|
LOGI("onDisconnect\n");
|
||||||
if (level)
|
if (level)
|
||||||
{
|
{
|
||||||
@@ -121,11 +109,8 @@ void ClientSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
minecraft->setLevel(NULL);
|
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
minecraft->gui.addMessage("Disconnected from server");
|
minecraft->gui.addMessage("Disconnected from server");
|
||||||
// TODO: screen with error
|
|
||||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -145,18 +130,6 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginSta
|
|||||||
LOGI("Disconnect! Server is outdated!\n");
|
LOGI("Disconnect! Server is outdated!\n");
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated server!"));
|
minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated server!"));
|
||||||
#endif
|
|
||||||
}
|
|
||||||
if (packet->status == LoginStatus::Failed_TakenNickname) {
|
|
||||||
LOGI("Disconnect! Nickname is taken!\n");
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
minecraft->setScreen(new DisconnectionScreen("Could not connect: Nickname is taken!"));
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
if (packet->status == LoginStatus::Failed_Banned) {
|
|
||||||
LOGI("Disconnect! You're banned from this server!\n");
|
|
||||||
#ifndef STANDALONE_SERVER
|
|
||||||
minecraft->setScreen(new DisconnectionScreen("Could not connect: You're banned from this server!"));
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -173,19 +146,6 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, StartGam
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// @todo @note i think its trash
|
|
||||||
// we can put it directly to selectLevel?
|
|
||||||
if (packet->chunkCacheWidth != 0) {
|
|
||||||
printf("lol \n");
|
|
||||||
LevelConstants::CHUNK_CACHE_WIDTH = packet->chunkCacheWidth;
|
|
||||||
LevelConstants::LEVEL_WIDTH = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_WIDTH;
|
|
||||||
LevelConstants::LEVEL_DEPTH = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_DEPTH;
|
|
||||||
LevelChunk::ChunkBlockCount = LevelConstants::CHUNK_BLOCK_COUNT;
|
|
||||||
}
|
|
||||||
NumRequestChunks = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH;
|
|
||||||
requestNextChunkIndexList.resize(NumRequestChunks);
|
|
||||||
chunksLoaded.resize(NumRequestChunks);
|
|
||||||
|
|
||||||
const std::string& levelId = LevelStorageSource::TempLevelId;
|
const std::string& levelId = LevelStorageSource::TempLevelId;
|
||||||
LevelStorageSource* storageSource = minecraft->getLevelSource();
|
LevelStorageSource* storageSource = minecraft->getLevelSource();
|
||||||
storageSource->deleteLevel(levelId);
|
storageSource->deleteLevel(levelId);
|
||||||
@@ -364,7 +324,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveEn
|
|||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
// LOGI("RemoveEntityPacket %p %p, %d\n", entity, minecraft->player, entity?(int)(entity->isPlayer()): -1);
|
LOGI("RemoveEntityPacket %p %p, %d\n", entity, minecraft->player, entity?(int)(entity->isPlayer()): -1);
|
||||||
if (!entity) return;
|
if (!entity) return;
|
||||||
|
|
||||||
level->removeEntity(entity);
|
level->removeEntity(entity);
|
||||||
@@ -384,7 +344,6 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddItemE
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemEntityPacket* packet) {
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemEntityPacket* packet) {
|
||||||
printf("TakeItemEntityPacket \n");
|
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
Entity* e = level->getEntity(packet->itemId);
|
Entity* e = level->getEntity(packet->itemId);
|
||||||
@@ -427,54 +386,6 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SendInventoryPacket* packet) {
|
|
||||||
if (!level) return;
|
|
||||||
|
|
||||||
if (packet->entityId == minecraft->player->entityId) {
|
|
||||||
auto items = packet->items;
|
|
||||||
|
|
||||||
minecraft->player->inventory->replace(items);
|
|
||||||
|
|
||||||
for (int i = 0; i < packet->linkedSlot.size(); i++) {
|
|
||||||
minecraft->player->inventory->linkSlot(i, packet->linkedSlot[i].inventorySlot, true);
|
|
||||||
LOGI("%i -> %i\n", packet->linkedSlot[i].inventorySlot, i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet) {
|
|
||||||
if (!level) return;
|
|
||||||
|
|
||||||
LOGI("TakeItemPacket\n");
|
|
||||||
|
|
||||||
ItemInstance* item;
|
|
||||||
|
|
||||||
item->count = packet->count;
|
|
||||||
item->id = packet->itemId;
|
|
||||||
item->setAuxValue(packet->auxValue);
|
|
||||||
|
|
||||||
// if (minecraft->player->entityId == packet->playerId) {
|
|
||||||
if (!minecraft->player->inventory->add(item)) {
|
|
||||||
minecraft->player->drop(new ItemInstance(*item), false);
|
|
||||||
}
|
|
||||||
// }
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet) {
|
|
||||||
// Idk how it works...
|
|
||||||
if (!level) return;
|
|
||||||
|
|
||||||
ItemInstance item;
|
|
||||||
|
|
||||||
item.count = packet->count;
|
|
||||||
item.id = packet->itemId;
|
|
||||||
item.setAuxValue(packet->auxValue);
|
|
||||||
|
|
||||||
// if (minecraft->player->entityId == packet->playerId) {
|
|
||||||
minecraft->player->inventory->removeResource(item);
|
|
||||||
// }
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MoveEntityPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MoveEntityPacket* packet)
|
||||||
{
|
{
|
||||||
if (!level)
|
if (!level)
|
||||||
@@ -564,19 +475,19 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChunkDat
|
|||||||
//unsigned char* blockIds = chunk->getBlockData();
|
//unsigned char* blockIds = chunk->getBlockData();
|
||||||
DataLayer& blockData = chunk->data;
|
DataLayer& blockData = chunk->data;
|
||||||
|
|
||||||
const int setSize = LevelConstants::LEVEL_HEIGHT / 8;
|
const int setSize = LEVEL_HEIGHT / 8;
|
||||||
const int setShift = 4; // power of LevelConstants::LEVEL_HEIGHT / 8
|
const int setShift = 4; // power of LEVEL_HEIGHT / 8
|
||||||
|
|
||||||
bool recalcHeight = false;
|
bool recalcHeight = false;
|
||||||
|
|
||||||
int x0 = 16, x1 = 0, z0 = 16, z1 = 0, y0 = LevelConstants::LEVEL_HEIGHT, y1 = 0;
|
int x0 = 16, x1 = 0, z0 = 16, z1 = 0, y0 = LEVEL_HEIGHT, y1 = 0;
|
||||||
int rx = packet->x << 4;
|
int rx = packet->x << 4;
|
||||||
int rz = packet->z << 4;
|
int rz = packet->z << 4;
|
||||||
|
|
||||||
unsigned char* readBlockBuffer = new unsigned char[setSize];
|
unsigned char readBlockBuffer[setSize];
|
||||||
unsigned char* readDataBuffer = new unsigned char[setSize / 2];
|
unsigned char readDataBuffer[setSize / 2];
|
||||||
|
|
||||||
for (int i = 0; i < LevelConstants::CHUNK_COLUMNS; i++)
|
for (int i = 0; i < CHUNK_COLUMNS; i++)
|
||||||
{
|
{
|
||||||
unsigned char updateBits = 0;
|
unsigned char updateBits = 0;
|
||||||
packet->chunkData.Read(updateBits);
|
packet->chunkData.Read(updateBits);
|
||||||
@@ -585,8 +496,8 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChunkDat
|
|||||||
{
|
{
|
||||||
recalcHeight = true;
|
recalcHeight = true;
|
||||||
|
|
||||||
int colX = (i % LevelConstants::CHUNK_WIDTH);
|
int colX = (i % CHUNK_WIDTH);
|
||||||
int colZ = (i / LevelConstants::CHUNK_WIDTH);
|
int colZ = (i / CHUNK_WIDTH);
|
||||||
int colDataPosition = colX << 11 | colZ << 7;
|
int colDataPosition = colX << 11 | colZ << 7;
|
||||||
|
|
||||||
for (int set = 0; set < 8; set++)
|
for (int set = 0; set < 8; set++)
|
||||||
@@ -620,33 +531,30 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChunkDat
|
|||||||
{
|
{
|
||||||
y0 = ((1 << set) << setShift);
|
y0 = ((1 << set) << setShift);
|
||||||
}
|
}
|
||||||
if (((1 << set) << setShift) + (LevelConstants::LEVEL_HEIGHT / 8) - 1 > y1)
|
if (((1 << set) << setShift) + (LEVEL_HEIGHT / 8) - 1 > y1)
|
||||||
{
|
{
|
||||||
y1 = ((1 << set) << setShift) + (LevelConstants::LEVEL_HEIGHT / 8) - 1;
|
y1 = ((1 << set) << setShift) + (LEVEL_HEIGHT / 8) - 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if ((i % LevelConstants::CHUNK_WIDTH) < x0)
|
if ((i % CHUNK_WIDTH) < x0)
|
||||||
{
|
{
|
||||||
x0 = (i % LevelConstants::CHUNK_WIDTH);
|
x0 = (i % CHUNK_WIDTH);
|
||||||
}
|
}
|
||||||
if ((i % LevelConstants::CHUNK_WIDTH) > x1)
|
if ((i % CHUNK_WIDTH) > x1)
|
||||||
{
|
{
|
||||||
x1 = (i % LevelConstants::CHUNK_WIDTH);
|
x1 = (i % CHUNK_WIDTH);
|
||||||
}
|
}
|
||||||
if ((i / LevelConstants::CHUNK_WIDTH) < z0)
|
if ((i / CHUNK_WIDTH) < z0)
|
||||||
{
|
{
|
||||||
z0 = (i / LevelConstants::CHUNK_WIDTH);
|
z0 = (i / CHUNK_WIDTH);
|
||||||
}
|
}
|
||||||
if ((i / LevelConstants::CHUNK_WIDTH) > z1)
|
if ((i / CHUNK_WIDTH) > z1)
|
||||||
{
|
{
|
||||||
z1 = (i / LevelConstants::CHUNK_WIDTH);
|
z1 = (i / CHUNK_WIDTH);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
delete[] readBlockBuffer;
|
|
||||||
delete[] readDataBuffer;
|
|
||||||
|
|
||||||
if (recalcHeight)
|
if (recalcHeight)
|
||||||
{
|
{
|
||||||
// chunk->recalcHeightmap();
|
// chunk->recalcHeightmap();
|
||||||
@@ -671,7 +579,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChunkDat
|
|||||||
//chunk->terrainPopulated = true;
|
//chunk->terrainPopulated = true;
|
||||||
chunk->unsaved = false;
|
chunk->unsaved = false;
|
||||||
|
|
||||||
chunksLoaded[packet->x * LevelConstants::CHUNK_CACHE_WIDTH + packet->z] = true;
|
chunksLoaded[packet->x * CHUNK_CACHE_WIDTH + packet->z] = true;
|
||||||
|
|
||||||
if (areAllChunksLoaded())
|
if (areAllChunksLoaded())
|
||||||
{
|
{
|
||||||
@@ -719,18 +627,18 @@ void ClientSideNetworkHandler::arrangeRequestChunkOrder() {
|
|||||||
clearChunksLoaded();
|
clearChunksLoaded();
|
||||||
|
|
||||||
// Default sort is around center of the world
|
// Default sort is around center of the world
|
||||||
int cx = LevelConstants::CHUNK_CACHE_WIDTH / 2;
|
int cx = CHUNK_CACHE_WIDTH / 2;
|
||||||
int cz = LevelConstants::CHUNK_CACHE_WIDTH / 2;
|
int cz = CHUNK_CACHE_WIDTH / 2;
|
||||||
|
|
||||||
// If player exists, let's sort around him
|
// If player exists, let's sort around him
|
||||||
Player* p = minecraft? minecraft->player : NULL;
|
Player* p = minecraft? minecraft->player : NULL;
|
||||||
if (p) {
|
if (p) {
|
||||||
cx = Mth::floor(p->x / (float)LevelConstants::CHUNK_WIDTH);
|
cx = Mth::floor(p->x / (float)CHUNK_WIDTH);
|
||||||
cz = Mth::floor(p->z / (float)LevelConstants::CHUNK_DEPTH);
|
cz = Mth::floor(p->z / (float)CHUNK_DEPTH);
|
||||||
}
|
}
|
||||||
|
|
||||||
_ChunkSorter sorter(cx, cz);
|
_ChunkSorter sorter(cx, cz);
|
||||||
std::sort(requestNextChunkIndexList.begin(), requestNextChunkIndexList.end(), sorter);
|
std::sort(requestNextChunkIndexList, requestNextChunkIndexList + NumRequestChunks, sorter);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::levelGenerated(Level* level)
|
void ClientSideNetworkHandler::levelGenerated(Level* level)
|
||||||
@@ -874,10 +782,6 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
@@ -887,7 +791,6 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetHealt
|
|||||||
if (!level || !minecraft->player)
|
if (!level || !minecraft->player)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
printf("SetHealthPacket \n");
|
|
||||||
minecraft->player->hurtTo(packet->health);
|
minecraft->player->hurtTo(packet->health);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -983,11 +886,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
void ClientSideNetworkHandler::handle( const RakNet::RakNetGUID& source, ChatPacket* packet )
|
void ClientSideNetworkHandler::handle( const RakNet::RakNetGUID& source, ChatPacket* packet )
|
||||||
{
|
{
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
// minecraft->gui.displayClientMessage(packet->message);
|
minecraft->gui.displayClientMessage(packet->message);
|
||||||
std::istringstream iss(packet->message);
|
|
||||||
for (std::string line; std::getline(iss, line); ) {
|
|
||||||
minecraft->gui.addMessage(line);
|
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1020,8 +919,8 @@ void ClientSideNetworkHandler::clearChunksLoaded()
|
|||||||
{
|
{
|
||||||
// Init the chunk positions
|
// Init the chunk positions
|
||||||
for (int i = 0; i < NumRequestChunks; ++i) {
|
for (int i = 0; i < NumRequestChunks; ++i) {
|
||||||
requestNextChunkIndexList[i].x = i / LevelConstants::CHUNK_WIDTH;
|
requestNextChunkIndexList[i].x = i/CHUNK_WIDTH;
|
||||||
requestNextChunkIndexList[i].y = i % LevelConstants::CHUNK_WIDTH;
|
requestNextChunkIndexList[i].y = i%CHUNK_WIDTH;
|
||||||
chunksLoaded[i] = false;
|
chunksLoaded[i] = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -77,11 +77,6 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet);
|
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet);
|
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
|
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SendInventoryPacket* packet);
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
void requestNextChunk();
|
void requestNextChunk();
|
||||||
@@ -102,11 +97,11 @@ private:
|
|||||||
BlockUpdateList bufferedBlockUpdates;
|
BlockUpdateList bufferedBlockUpdates;
|
||||||
int requestNextChunkPosition;
|
int requestNextChunkPosition;
|
||||||
|
|
||||||
int NumRequestChunks;
|
static const int NumRequestChunks = CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH;
|
||||||
|
|
||||||
int requestNextChunkIndex;
|
int requestNextChunkIndex;
|
||||||
std::vector<IntPair> requestNextChunkIndexList;
|
IntPair requestNextChunkIndexList[NumRequestChunks];
|
||||||
std::vector<bool> chunksLoaded;
|
bool chunksLoaded[NumRequestChunks];
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
33
src/network/NATPunchHandler.cpp
Executable file
33
src/network/NATPunchHandler.cpp
Executable file
@@ -0,0 +1,33 @@
|
|||||||
|
#include "NATPunchHandler.h"
|
||||||
|
#include "../raknet/TCPInterface.h"
|
||||||
|
#include "../raknet/HTTPConnection.h"
|
||||||
|
#include "PHPDirectoryServer2.h"
|
||||||
|
|
||||||
|
using namespace RakNet;
|
||||||
|
NATPuchHandler::NATPuchHandler() {
|
||||||
|
tcpInterface = new TCPInterface;
|
||||||
|
}
|
||||||
|
NATPuchHandler::~NATPuchHandler() {
|
||||||
|
delete tcpInterface;
|
||||||
|
}
|
||||||
|
|
||||||
|
void NATPuchHandler::initialize() {
|
||||||
|
tcpInterface->Start(0, 64);
|
||||||
|
}
|
||||||
|
|
||||||
|
void NATPuchHandler::registerToGameList(const RakNet::RakString& serverName, int port) {
|
||||||
|
HTTPConnection httpConnection;
|
||||||
|
httpConnection.Init(tcpInterface, "johanbernhardsson.se");
|
||||||
|
PHPDirectoryServer2 directoryServer;
|
||||||
|
directoryServer.Init(&httpConnection, "/DirectoryServer.php");
|
||||||
|
directoryServer.UploadTable("", serverName, port, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
void NATPuchHandler::removeFromGameList() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void NATPuchHandler::close() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
24
src/network/NATPunchHandler.h
Executable file
24
src/network/NATPunchHandler.h
Executable file
@@ -0,0 +1,24 @@
|
|||||||
|
#ifndef _MINECRAFT_NETWORK_NATPUNCHHANDLER_H_
|
||||||
|
#define _MINECRAFT_NETWORK_NATPUNCHHANDLER_H_
|
||||||
|
#include "../raknet/TCPInterface.h"
|
||||||
|
#include "../raknet/RakString.h"
|
||||||
|
class NATPuchHandler {
|
||||||
|
public:
|
||||||
|
enum NATPuchHandlerStatus {
|
||||||
|
NATPuchInitilized = 0,
|
||||||
|
NATPuchFetchingServerList = 1,
|
||||||
|
NATPuchConnecting = 2,
|
||||||
|
NATPuchConnected = 3,
|
||||||
|
NATPuchDissconnected = 4
|
||||||
|
};
|
||||||
|
NATPuchHandler();
|
||||||
|
~NATPuchHandler();
|
||||||
|
void initialize();
|
||||||
|
void registerToGameList(const RakNet::RakString& serverName, int port);
|
||||||
|
void removeFromGameList();
|
||||||
|
void close();
|
||||||
|
private:
|
||||||
|
RakNet::TCPInterface *tcpInterface;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /* _MINECRAFT_NETWORK_NATPUNCHHANDLER_H_ */
|
||||||
@@ -18,8 +18,6 @@ class RemovePlayerPacket;
|
|||||||
class RemoveEntityPacket;
|
class RemoveEntityPacket;
|
||||||
class MoveEntityPacket;
|
class MoveEntityPacket;
|
||||||
//class TeleportEntityPacket;
|
//class TeleportEntityPacket;
|
||||||
class RemoveItemPacket;
|
|
||||||
class TakeItemPacket;
|
|
||||||
class MovePlayerPacket;
|
class MovePlayerPacket;
|
||||||
class PlaceBlockPacket;
|
class PlaceBlockPacket;
|
||||||
class RemoveBlockPacket;
|
class RemoveBlockPacket;
|
||||||
@@ -50,7 +48,6 @@ class ContainerClosePacket;
|
|||||||
class ContainerSetSlotPacket;
|
class ContainerSetSlotPacket;
|
||||||
class ContainerSetDataPacket;
|
class ContainerSetDataPacket;
|
||||||
class ContainerSetContentPacket;
|
class ContainerSetContentPacket;
|
||||||
class WantCreatePacket;
|
|
||||||
class ChatPacket;
|
class ChatPacket;
|
||||||
class SignUpdatePacket;
|
class SignUpdatePacket;
|
||||||
class Minecraft;
|
class Minecraft;
|
||||||
@@ -122,9 +119,6 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet) {}
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet) {}
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AnimatePacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, AnimatePacket* packet) {}
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet) {}
|
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet) {}
|
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet) {}
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// Common implementation for Client and Server
|
// Common implementation for Client and Server
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
#include "Packet.h"
|
#include "Packet.h"
|
||||||
#include "../world/level/chunk/LevelChunk.h"
|
#include "../world/level/chunk/LevelChunk.h"
|
||||||
|
|
||||||
#include "network/packet/TakeItemPacket.h"
|
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
|
|
||||||
Packet::Packet()
|
Packet::Packet()
|
||||||
@@ -42,12 +41,6 @@ Packet* MinecraftPackets::createPacket(int id)
|
|||||||
case PACKET_ADDITEMENTITY:
|
case PACKET_ADDITEMENTITY:
|
||||||
packet = new AddItemEntityPacket();
|
packet = new AddItemEntityPacket();
|
||||||
break;
|
break;
|
||||||
case PACKET_REMOVEITEM:
|
|
||||||
packet = new RemoveItemPacket();
|
|
||||||
break;
|
|
||||||
case PACKET_TAKEITEM:
|
|
||||||
packet = new TakeItemPacket();
|
|
||||||
break;
|
|
||||||
case PACKET_TAKEITEMENTITY:
|
case PACKET_TAKEITEMENTITY:
|
||||||
packet = new TakeItemEntityPacket();
|
packet = new TakeItemEntityPacket();
|
||||||
break;
|
break;
|
||||||
@@ -75,9 +68,6 @@ Packet* MinecraftPackets::createPacket(int id)
|
|||||||
case PACKET_RESPAWN:
|
case PACKET_RESPAWN:
|
||||||
packet = new RespawnPacket();
|
packet = new RespawnPacket();
|
||||||
break;
|
break;
|
||||||
case PACKET_WANTCREATEITEM:
|
|
||||||
packet = new WantCreatePacket();
|
|
||||||
break;
|
|
||||||
case PACKET_REMOVEENTITY:
|
case PACKET_REMOVEENTITY:
|
||||||
packet = new RemoveEntityPacket();
|
packet = new RemoveEntityPacket();
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -33,9 +33,6 @@ enum MinecraftPacketIds
|
|||||||
PACKET_REMOVEENTITY,
|
PACKET_REMOVEENTITY,
|
||||||
PACKET_ADDITEMENTITY,
|
PACKET_ADDITEMENTITY,
|
||||||
PACKET_TAKEITEMENTITY,
|
PACKET_TAKEITEMENTITY,
|
||||||
PACKET_TAKEITEM,
|
|
||||||
PACKET_REMOVEITEM,
|
|
||||||
PACKET_WANTCREATEITEM,
|
|
||||||
|
|
||||||
PACKET_MOVEENTITY,
|
PACKET_MOVEENTITY,
|
||||||
PACKET_MOVEENTITY_POS,
|
PACKET_MOVEENTITY_POS,
|
||||||
|
|||||||
@@ -5,16 +5,6 @@
|
|||||||
#include "../world/entity/player/Inventory.h"
|
#include "../world/entity/player/Inventory.h"
|
||||||
#include "../world/Container.h"
|
#include "../world/Container.h"
|
||||||
#include "../world/inventory/BaseContainerMenu.h"
|
#include "../world/inventory/BaseContainerMenu.h"
|
||||||
#include "network/packet/ChatPacket.h"
|
|
||||||
#include "network/packet/ContainerSetSlotPacket.h"
|
|
||||||
#include "network/packet/LoginStatusPacket.h"
|
|
||||||
#include "network/packet/MovePlayerPacket.h"
|
|
||||||
#include "network/packet/RemoveBlockPacket.h"
|
|
||||||
#include "network/packet/SendInventoryPacket.h"
|
|
||||||
#include "network/packet/UpdateBlockPacket.h"
|
|
||||||
#include "network/packet/RemoveItemPacket.h"
|
|
||||||
#include "network/packet/TakeItemPacket.h"
|
|
||||||
#include "network/packet/WantCreatePacket.h"
|
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
|
|
||||||
#include "RakNetInstance.h"
|
#include "RakNetInstance.h"
|
||||||
@@ -23,17 +13,6 @@
|
|||||||
#include "../client/gamemode/GameMode.h"
|
#include "../client/gamemode/GameMode.h"
|
||||||
#include "../raknet/RakPeerInterface.h"
|
#include "../raknet/RakPeerInterface.h"
|
||||||
#include "../raknet/PacketPriority.h"
|
#include "../raknet/PacketPriority.h"
|
||||||
#include "platform/log.h"
|
|
||||||
#include "util/Mth.h"
|
|
||||||
#include "util/StringUtils.h"
|
|
||||||
#include "world/item/ItemInstance.h"
|
|
||||||
#include "world/level/LevelConstants.h"
|
|
||||||
#include "world/level/storage/LevelStorage.h"
|
|
||||||
#include "world/phys/Vec3.h"
|
|
||||||
#include "world/item/crafting/Recipe.h"
|
|
||||||
#include "world/item/crafting/Recipes.h"
|
|
||||||
#include <cstddef>
|
|
||||||
#include <cstdio>
|
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "../client/sound/SoundEngine.h"
|
#include "../client/sound/SoundEngine.h"
|
||||||
#endif
|
#endif
|
||||||
@@ -74,11 +53,11 @@ void ServerSideNetworkHandler::tileChanged(int x, int y, int z)
|
|||||||
|
|
||||||
Packet* ServerSideNetworkHandler::getAddPacketFromEntity( Entity* entity ) {
|
Packet* ServerSideNetworkHandler::getAddPacketFromEntity( Entity* entity ) {
|
||||||
if (entity->isMob() && !entity->isPlayer()) { //@fix: This code is duplicated. See if it can be unified.
|
if (entity->isMob() && !entity->isPlayer()) { //@fix: This code is duplicated. See if it can be unified.
|
||||||
// if (minecraft->player) {
|
if (minecraft->player) {
|
||||||
// I guess this should always be true, but it crashed somewhere in this
|
// I guess this should always be true, but it crashed somewhere in this
|
||||||
// function once and I only see this one as a potential problem
|
// function once and I only see this one as a potential problem
|
||||||
return new AddMobPacket((Mob*)entity);
|
return new AddMobPacket((Mob*)entity);
|
||||||
// }
|
}
|
||||||
}
|
}
|
||||||
else if (entity->isPlayer()) {
|
else if (entity->isPlayer()) {
|
||||||
|
|
||||||
@@ -157,18 +136,7 @@ void ServerSideNetworkHandler::displayGameMessage(const std::string& message)
|
|||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPacket* packet)
|
||||||
{
|
{
|
||||||
auto player = getPlayer(source);
|
displayGameMessage(packet->message);
|
||||||
|
|
||||||
if (player == nullptr) return; // @todo maybe kick?
|
|
||||||
|
|
||||||
if (packet->message[0] == '/') {
|
|
||||||
// This is a command
|
|
||||||
|
|
||||||
ChatPacket resp(minecraft->commandManager().execute(*minecraft, *player, Util::stringTrim(packet->message.substr(1))));
|
|
||||||
return sendPrivate(resp, source);
|
|
||||||
}
|
|
||||||
|
|
||||||
displayGameMessage("<" + player->name + "> " + packet->message);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& clientGuid)
|
void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& clientGuid)
|
||||||
@@ -188,8 +156,6 @@ void ServerSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
|||||||
|
|
||||||
if (player->owner == guid)
|
if (player->owner == guid)
|
||||||
{
|
{
|
||||||
minecraft->level->getLevelStorage()->savePlayer(*player);
|
|
||||||
|
|
||||||
std::string message = player->name;
|
std::string message = player->name;
|
||||||
message += " disconnected from the game";
|
message += " disconnected from the game";
|
||||||
displayGameMessage(message);
|
displayGameMessage(message);
|
||||||
@@ -220,32 +186,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
//
|
//
|
||||||
bool oldClient = packet->clientNetworkVersion < SharedConstants::NetworkProtocolLowestSupportedVersion;
|
bool oldClient = packet->clientNetworkVersion < SharedConstants::NetworkProtocolLowestSupportedVersion;
|
||||||
bool oldServer = packet->clientNetworkLowestSupportedVersion > SharedConstants::NetworkProtocolVersion;
|
bool oldServer = packet->clientNetworkLowestSupportedVersion > SharedConstants::NetworkProtocolVersion;
|
||||||
if (oldClient || oldServer || !packet->newProto)
|
if (oldClient || oldServer)
|
||||||
loginStatus = oldClient || !packet->newProto? LoginStatus::Failed_ClientOld : LoginStatus::Failed_ServerOld;
|
loginStatus = oldClient? LoginStatus::Failed_ClientOld : LoginStatus::Failed_ServerOld;
|
||||||
|
|
||||||
std::string nicknameLower = packet->clientName.C_String();
|
|
||||||
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
|
|
||||||
|
|
||||||
printf("%s lower \n", nicknameLower.c_str());
|
|
||||||
for (int i = 0; i < level->players.size(); i++) {
|
|
||||||
ServerPlayer* player = (ServerPlayer*) level->players.at(i);
|
|
||||||
|
|
||||||
std::string clientLower = player->name;
|
|
||||||
std::transform(clientLower.begin(), clientLower.end(), clientLower.begin(), ::tolower);
|
|
||||||
|
|
||||||
// @todo to lower case
|
|
||||||
if (nicknameLower == clientLower) {
|
|
||||||
loginStatus = packet->newProto ? LoginStatus::Failed_TakenNickname : LoginStatus::Failed_ClientOld;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (auto& banned : level->bannedPpl) {
|
|
||||||
if (nicknameLower == banned) {
|
|
||||||
loginStatus = packet->newProto ? LoginStatus::Failed_Banned : LoginStatus::Failed_ClientOld;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
RakNet::BitStream bitStream;
|
RakNet::BitStream bitStream;
|
||||||
LoginStatusPacket(loginStatus).write(&bitStream);
|
LoginStatusPacket(loginStatus).write(&bitStream);
|
||||||
@@ -257,16 +199,13 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
//
|
//
|
||||||
// Valid client version
|
// Valid client version
|
||||||
//
|
//
|
||||||
|
Player* newPlayer = new ServerPlayer(minecraft, level);
|
||||||
Player* newPlayer = new ServerPlayer(minecraft, level, packet->newProto);
|
|
||||||
|
|
||||||
minecraft->gameMode->initAbilities(newPlayer->abilities);
|
minecraft->gameMode->initAbilities(newPlayer->abilities);
|
||||||
newPlayer->owner = source;
|
newPlayer->owner = source;
|
||||||
newPlayer->name = packet->clientName.C_String();
|
newPlayer->name = packet->clientName.C_String();
|
||||||
_pendingPlayers.push_back(newPlayer);
|
_pendingPlayers.push_back(newPlayer);
|
||||||
|
|
||||||
LOGI("Adding new player... isCreative: %i\n", minecraft->isCreativeMode());
|
|
||||||
|
|
||||||
// Reset the player so he doesn't spawn inside blocks
|
// Reset the player so he doesn't spawn inside blocks
|
||||||
while (newPlayer->y > 0) {
|
while (newPlayer->y > 0) {
|
||||||
newPlayer->setPos(newPlayer->x, newPlayer->y, newPlayer->z);
|
newPlayer->setPos(newPlayer->x, newPlayer->y, newPlayer->z);
|
||||||
@@ -289,8 +228,7 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
level->getLevelData()->getGeneratorVersion(),
|
level->getLevelData()->getGeneratorVersion(),
|
||||||
gameType,
|
gameType,
|
||||||
newPlayer->entityId,
|
newPlayer->entityId,
|
||||||
newPlayer->x, newPlayer->y - newPlayer->heightOffset, newPlayer->z,
|
newPlayer->x, newPlayer->y - newPlayer->heightOffset, newPlayer->z
|
||||||
LevelConstants::CHUNK_CACHE_WIDTH
|
|
||||||
).write(&bitStream);
|
).write(&bitStream);
|
||||||
|
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
@@ -306,8 +244,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ReadyPac
|
|||||||
|
|
||||||
if (packet->type == ReadyPacket::READY_REQUESTEDCHUNKS)
|
if (packet->type == ReadyPacket::READY_REQUESTEDCHUNKS)
|
||||||
onReady_RequestedChunks(source);
|
onReady_RequestedChunks(source);
|
||||||
|
|
||||||
LOGI("Ready player two ready ready player two!!\n ");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID& source)
|
void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID& source)
|
||||||
@@ -365,36 +301,6 @@ void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!minecraft->level->getLevelStorage()->loadPlayer(*newPlayer)) {
|
|
||||||
LOGW("Failed to load %s data\n", newPlayer->name.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
// Credits to EpikIzCool
|
|
||||||
bitStream.Reset();
|
|
||||||
MovePlayerPacket mv(newPlayer->entityId, newPlayer->x, newPlayer->y - newPlayer->heightOffset,
|
|
||||||
newPlayer->z, newPlayer->xRot, newPlayer->yRot);
|
|
||||||
mv.write(&bitStream);
|
|
||||||
|
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
|
||||||
|
|
||||||
bitStream.Reset();
|
|
||||||
SetHealthPacket hp(newPlayer->health);
|
|
||||||
hp.write(&bitStream);
|
|
||||||
|
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
|
||||||
|
|
||||||
if (newPlayer->hasRespawnPosition()) {
|
|
||||||
bitStream.Reset();
|
|
||||||
SetSpawnPositionPacket sp(newPlayer->getRespawnPosition());
|
|
||||||
sp.write(&bitStream);
|
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
bitStream.Reset();
|
|
||||||
SendInventoryPacket(newPlayer, false).write(&bitStream);
|
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
|
||||||
|
|
||||||
|
|
||||||
// Additional packets
|
// Additional packets
|
||||||
// * set spawn
|
// * set spawn
|
||||||
/*
|
/*
|
||||||
@@ -433,31 +339,14 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
|
|||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
LOGI("MovePlayerPacket\n");
|
//LOGI("MovePlayerPacket\n");
|
||||||
if (Entity* entity = level->getEntity(packet->entityId)) {
|
if (Entity* entity = level->getEntity(packet->entityId))
|
||||||
ServerPlayer* player = (ServerPlayer*) getPlayer(source);
|
{
|
||||||
|
|
||||||
// int timeElapsed = minecraft->getTicks() - player->getLastMoveTicks();
|
|
||||||
|
|
||||||
// if (timeElapsed > 0) {
|
|
||||||
// float dist = player->distanceTo(packet->x, player->y, packet->z);
|
|
||||||
// float speed = dist / (minecraft->getTicks() - player->getLastMoveTicks());
|
|
||||||
// player->setLastMoveTicks(minecraft->getTicks());
|
|
||||||
|
|
||||||
// float maxSpeed = (minecraft->isCreativeMode()) ? 1.65f : 1.f;
|
|
||||||
|
|
||||||
// if (speed > maxSpeed) {
|
|
||||||
// MovePlayerPacket refuse(player->entityId, player->x, player->y, player->z, player->xRot, player->yRot);
|
|
||||||
// return raknetInstance->send(refuse);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
|
|
||||||
entity->xd = entity->yd = entity->zd = 0;
|
entity->xd = entity->yd = entity->zd = 0;
|
||||||
entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
|
entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
|
||||||
|
|
||||||
// broadcast this packet to other clients
|
// broadcast this packet to other clients
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -479,29 +368,12 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveBl
|
|||||||
if (oldTile != NULL && changed) {
|
if (oldTile != NULL && changed) {
|
||||||
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, oldTile->soundType->getBreakSound(), (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, oldTile->soundType->getBreakSound(), (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
||||||
|
|
||||||
if (minecraft->gameMode->isSurvivalType() && player->canDestroy(oldTile)) {
|
if (minecraft->gameMode->isSurvivalType() && player->canDestroy(oldTile))
|
||||||
// From SurvivalMode.cpp
|
|
||||||
// Why tf i have to copy this shit from SurvivalMode class
|
|
||||||
// Why SurvivalMode class locked to LOCAL MINECRAFT PLAYER :sob: :sob: :sob: :sob: :sob: :sob: :sob: :sob:
|
|
||||||
// @fix @warn @ahtung @alert
|
|
||||||
ItemInstance* item = player->inventory->getSelected();
|
|
||||||
if (item != NULL) {
|
|
||||||
item->mineBlock(oldTile->id, x, y, z);
|
|
||||||
if (item->count == 0) {
|
|
||||||
//item->snap(minecraft->player);
|
|
||||||
player->inventory->clearSlot(player->inventory->selected);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//oldTile->spawnResources(level, x, y, z, data, 1); //@todo
|
//oldTile->spawnResources(level, x, y, z, data, 1); //@todo
|
||||||
oldTile->playerDestroy(level, player, x, y, z, data);
|
oldTile->playerDestroy(level, player, x, y, z, data);
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
oldTile->destroy(level, x, y, z, data);
|
oldTile->destroy(level, x, y, z, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
LOGI("Remove block [%i, %i, %i]\n", packet->x, packet->y, packet->z);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestChunkPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestChunkPacket* packet)
|
||||||
@@ -531,8 +403,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestC
|
|||||||
raknetInstance->send(source, p);
|
raknetInstance->send(source, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// LOGI("Requested chunk [%i, %i]\n", packet->x, packet->z);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::levelGenerated( Level* level )
|
void ServerSideNetworkHandler::levelGenerated( Level* level )
|
||||||
@@ -559,31 +429,23 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerEq
|
|||||||
if (!player) return;
|
if (!player) return;
|
||||||
if (rakPeer->GetMyGUID() == player->owner) return;
|
if (rakPeer->GetMyGUID() == player->owner) return;
|
||||||
|
|
||||||
LOGI("Equip item: id %i aux %i\n", packet->itemId, packet->itemAuxValue);
|
|
||||||
|
|
||||||
// override the player's inventory
|
// override the player's inventory
|
||||||
int slot = player->inventory->getSlot(packet->itemId, packet->itemAuxValue);
|
//int slot = player->inventory->getSlot(packet->itemId, packet->itemAuxValue);
|
||||||
|
int slot = Inventory::MAX_SELECTION_SIZE;
|
||||||
if (slot >= 0 && slot != packet->inventorySlot && packet->itemId != 0) {
|
if (slot >= 0) {
|
||||||
LOGW("PlayerEquipmentPacket: Item in player inventory but slots doesn't match!");
|
if (packet->itemId == 0) {
|
||||||
packet->inventorySlot = slot;
|
player->inventory->clearSlot(slot);
|
||||||
|
} else {
|
||||||
|
// @note: 128 is an ugly hack for depletable items.
|
||||||
|
// @todo: fix
|
||||||
|
ItemInstance newItem(packet->itemId, 128, packet->itemAuxValue);
|
||||||
|
player->inventory->replaceSlot(slot, &newItem);
|
||||||
}
|
}
|
||||||
|
player->inventory->moveToSelectedSlot(slot, true);
|
||||||
if (slot < 0 && packet->itemId != 0) {
|
|
||||||
LOGW("PlayerEquipmentPacket: Remote player doesn't have his thing (or crafted it)!\n");
|
|
||||||
|
|
||||||
SendInventoryPacket newInventory (player, false);
|
|
||||||
raknetInstance->send(newInventory);
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
player->inventory->selectSlot(packet->selectedSlot);
|
|
||||||
player->inventory->linkSlot(packet->selectedSlot, packet->inventorySlot, true);
|
|
||||||
|
|
||||||
player->inventory->print();
|
|
||||||
|
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
|
} else {
|
||||||
|
LOGW("Warning: Remote player doesn't have his thing, Odd!\n");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerArmorEquipmentPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerArmorEquipmentPacket* packet) {
|
||||||
@@ -593,8 +455,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerAr
|
|||||||
if (!player) return;
|
if (!player) return;
|
||||||
if (rakPeer->GetMyGUID() == player->owner) return;
|
if (rakPeer->GetMyGUID() == player->owner) return;
|
||||||
|
|
||||||
// LOGI("Equip armor: %i %i %i %i\n", packet->head, packet->torso, packet->legs, packet->feet);
|
|
||||||
|
|
||||||
packet->fillIn(player);
|
packet->fillIn(player);
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
}
|
}
|
||||||
@@ -606,8 +466,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Interact
|
|||||||
Entity* entity = level->getEntity(packet->targetId);
|
Entity* entity = level->getEntity(packet->targetId);
|
||||||
if (src && entity && src->isPlayer())
|
if (src && entity && src->isPlayer())
|
||||||
{
|
{
|
||||||
LOGI("Interact: source %i target %i\n", packet->sourceId, packet->targetId);
|
|
||||||
|
|
||||||
Player* player = (Player*) src;
|
Player* player = (Player*) src;
|
||||||
if (InteractPacket::Attack == packet->action) {
|
if (InteractPacket::Attack == packet->action) {
|
||||||
player->swing();
|
player->swing();
|
||||||
@@ -648,70 +506,12 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
|||||||
}
|
}
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
}
|
}
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet) {
|
|
||||||
LOGI("WantCreatePacket\n");
|
|
||||||
Entity* entity = level->getEntity(packet->playerId);
|
|
||||||
|
|
||||||
if (entity && entity->isPlayer()) {
|
|
||||||
Player* p = (Player*)entity;
|
|
||||||
|
|
||||||
auto playerInv = p->inventory;
|
|
||||||
|
|
||||||
ItemInstance wantCreate;
|
|
||||||
|
|
||||||
wantCreate.id = packet->itemId;
|
|
||||||
wantCreate.count = packet->count;
|
|
||||||
wantCreate.setAuxValue(packet->auxValue);
|
|
||||||
|
|
||||||
Recipe* recipe = Recipes::getInstance()->getRecipeFor(wantCreate);
|
|
||||||
|
|
||||||
std::vector<ItemInstance> items = recipe->getItemPack().getItemInstances();
|
|
||||||
|
|
||||||
std::vector<int> checkForExists = {};
|
|
||||||
|
|
||||||
for (int i = Inventory::MAX_SELECTION_SIZE; i < p->inventory->getContainerSize(); ++i) {
|
|
||||||
auto itm = p->inventory->getItem(i);
|
|
||||||
|
|
||||||
if (itm != NULL) {
|
|
||||||
for (int y = 0; y < items.size(); y++) {
|
|
||||||
auto itmRecipe = items.at(y);
|
|
||||||
|
|
||||||
if (itmRecipe.id == itm->id && itm->count >= itmRecipe.count) {
|
|
||||||
checkForExists.push_back(itm->id);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (checkForExists.empty()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < items.size(); i++) {
|
|
||||||
auto item = items.at(i);
|
|
||||||
|
|
||||||
auto it = std::find(checkForExists.begin(), checkForExists.end(), item.id);
|
|
||||||
|
|
||||||
if (it == checkForExists.end() && checkForExists.size() > 1) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < items.size(); i++) {
|
|
||||||
p->inventory->removeResource(ItemInstance(items.at(i).id, items.at(i).count, items.at(i).getAuxValue()));
|
|
||||||
}
|
|
||||||
// TakeItemPacket itemAdd(p->entityId, wantCreate.count, wantCreate.getAuxValue(), wantCreate.id);
|
|
||||||
// raknetInstance->send(source, itemAdd);
|
|
||||||
|
|
||||||
p->inventory->add(new ItemInstance(wantCreate.id, wantCreate.count, wantCreate.getAuxValue()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
LOGI("UseItemPacket: id %i data %i\n", packet->itemId, packet->itemData);
|
LOGI("UseItemPacket\n");
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
Player* player = (Player*) entity;
|
Player* player = (Player*) entity;
|
||||||
@@ -722,30 +522,7 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
if (t && t->use(level, x, y, z, player)) return;
|
if (t && t->use(level, x, y, z, player)) return;
|
||||||
if (packet->item.isNull()) return;
|
if (packet->item.isNull()) return;
|
||||||
|
|
||||||
ItemInstance* packetItem = &packet->item;
|
ItemInstance* item = &packet->item;
|
||||||
|
|
||||||
int slot = player->inventory->getSlot(packet->itemId, packet->itemData);
|
|
||||||
|
|
||||||
if (slot < 0) {
|
|
||||||
LOGW("UseItemPacket: Player doesn't have this item!\n");
|
|
||||||
|
|
||||||
auto pos = Vec3(packet->x, packet->y, packet->z);
|
|
||||||
|
|
||||||
if (ItemInstance::isBlock(packetItem)) {
|
|
||||||
LOGI("UseItemPacket: This is even block!!!\n");
|
|
||||||
|
|
||||||
pos.x += packet->clickX;
|
|
||||||
pos.y += packet->clickY;
|
|
||||||
pos.z += packet->clickZ;
|
|
||||||
}
|
|
||||||
|
|
||||||
UpdateBlockPacket refuse(pos.x, pos.y, pos.z, level->getTile(pos.x, pos.y, pos.z), level->getData(pos.x, pos.y, pos.z));
|
|
||||||
raknetInstance->send(refuse);
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ItemInstance* item = player->inventory->getItem(slot);
|
|
||||||
|
|
||||||
if(packet->face == 255) {
|
if(packet->face == 255) {
|
||||||
// Special case: x,y,z means direction-of-action
|
// Special case: x,y,z means direction-of-action
|
||||||
@@ -757,10 +534,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
Vec3(packet->clickX + packet->x, packet->clickY + packet->y, packet->clickZ + packet->z));
|
Vec3(packet->clickX + packet->x, packet->clickY + packet->y, packet->clickZ + packet->z));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (item && item->count <= 0) {
|
|
||||||
player->inventory->clearSlot(slot);
|
|
||||||
}
|
|
||||||
|
|
||||||
//LOGW("Use Item not working! Out of synch?\n");
|
//LOGW("Use Item not working! Out of synch?\n");
|
||||||
|
|
||||||
// Don't have to redistribute (ugg.. this will mess up), cause tileUpdated is sent
|
// Don't have to redistribute (ugg.. this will mess up), cause tileUpdated is sent
|
||||||
@@ -771,8 +544,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, EntityEventPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, EntityEventPacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
LOGI("EntityEventPacket: id %i\n", packet->eventId);
|
|
||||||
|
|
||||||
if (Entity* e = level->getEntity(packet->entityId))
|
if (Entity* e = level->getEntity(packet->entityId))
|
||||||
e->handleEntityEvent(packet->eventId);
|
e->handleEntityEvent(packet->eventId);
|
||||||
}
|
}
|
||||||
@@ -806,11 +577,6 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SendInv
|
|||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
LOGI("SendInventoryPacket:\n");
|
|
||||||
for (int i = 0; i < packet->numItems; i++) {
|
|
||||||
LOGI("\t %i: %s (%i)\n", i, packet->items.at(i).getName().c_str(), packet->items.at(i).count);
|
|
||||||
}
|
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
Player* p = (Player*)entity;
|
Player* p = (Player*)entity;
|
||||||
@@ -826,27 +592,15 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, DropIte
|
|||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
LOGI("DropItemPacket\n");
|
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
Player* p = (Player*)entity;
|
Player* p = (Player*)entity;
|
||||||
// p->drop(new ItemInstance(packet->item), packet->dropType != 0);
|
p->drop(new ItemInstance(packet->item), packet->dropType != 0);
|
||||||
|
|
||||||
int slot = p->inventory->getSlot(packet->item.id, packet->item.getAuxValue());
|
|
||||||
|
|
||||||
if (slot < 0) {
|
|
||||||
LOGW("DropItemPacket: player doesn't have these items!\n");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
p->inventory->dropSlot(slot, false, packet->dropType != 0);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
LOGI("ContainerClosePacket\n");
|
|
||||||
|
|
||||||
Player* p = findPlayer(level, &source);
|
Player* p = findPlayer(level, &source);
|
||||||
if (!p) return;
|
if (!p) return;
|
||||||
@@ -858,16 +612,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
const char* type = "unknown";
|
|
||||||
|
|
||||||
switch (packet->setType) {
|
|
||||||
case ContainerSetSlotPacket::SETTYPE_ADD: type = "add"; break;
|
|
||||||
case ContainerSetSlotPacket::SETTYPE_SET: type = "set"; break;
|
|
||||||
case ContainerSetSlotPacket::SETTYPE_TAKE: type = "take"; break;
|
|
||||||
};
|
|
||||||
|
|
||||||
LOGI("ContainerSetSlot: slot %i item %s type %s\n", packet->slot, packet->item.getName().c_str(), type);
|
|
||||||
|
|
||||||
Player* p = findPlayer(level, &source);
|
Player* p = findPlayer(level, &source);
|
||||||
if (!p) return;
|
if (!p) return;
|
||||||
|
|
||||||
@@ -875,80 +619,12 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
LOGW("User has no container!\n");
|
LOGW("User has no container!\n");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (p->containerMenu->containerId != packet->containerId)
|
||||||
if (p->containerMenu->containerId != packet->containerId) {
|
{
|
||||||
LOGW("Wrong container id: %d vs %d\n", p->containerMenu->containerId, packet->containerId);
|
LOGW("Wrong container id: %d vs %d\n", p->containerMenu->containerId, packet->containerId);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (packet->item.count > 64) {
|
|
||||||
LOGW("ContainerSetSlotPacket: player tried to put more than 64");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
auto contItems = p->containerMenu->getItems();
|
|
||||||
|
|
||||||
// find same item in player inventory (used not in all cases)
|
|
||||||
int invSlot = p->inventory->getSlot(packet->item.id, packet->item.getAuxValue());
|
|
||||||
auto invItem = p->inventory->getItem(invSlot);
|
|
||||||
|
|
||||||
if (contItems.at(packet->slot).id == 0 && packet->item.id != 0) {
|
|
||||||
LOGI("ContainerSetSlotPacket: player tried to put items to slot %i\n", packet->slot);
|
|
||||||
|
|
||||||
if (invSlot < 0) {
|
|
||||||
LOGW("ContainerSetSlotPacket: player doesn't have this item\n");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (invItem->count < packet->item.count) {
|
|
||||||
LOGW("ContainerSetSlotPacket: player tried to put more than he have\n");
|
|
||||||
packet->item.count = invItem->count;
|
|
||||||
}
|
|
||||||
|
|
||||||
invItem->count -= packet->item.count;
|
|
||||||
|
|
||||||
if (invItem->count <= 0) {
|
|
||||||
p->inventory->removeItem(invItem);
|
|
||||||
}
|
|
||||||
} else if(contItems.at(packet->slot).id == packet->item.id) {
|
|
||||||
int deltaItem = packet->item.count - contItems.at(packet->slot).count;
|
|
||||||
|
|
||||||
if (deltaItem > 0) {
|
|
||||||
LOGI("ContainerSetSlotPacket: player tried to add %i items to slot %i\n", deltaItem, packet->slot);
|
|
||||||
|
|
||||||
auto invItem = p->inventory->getItem(invSlot);
|
|
||||||
|
|
||||||
if (invSlot < 0) {
|
|
||||||
LOGW("ContainerSetSlotPacket: player doesn't have this item\n");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (invItem->count < deltaItem) {
|
|
||||||
LOGW("ContainerSetSlotPacket: player tried to put more than he have");
|
|
||||||
packet->item.count -= (deltaItem - invItem->count);
|
|
||||||
deltaItem = invItem->count;
|
|
||||||
}
|
|
||||||
|
|
||||||
invItem->count -= deltaItem;
|
|
||||||
|
|
||||||
if (invItem->count <= 0) {
|
|
||||||
p->inventory->removeItem(invItem);
|
|
||||||
}
|
|
||||||
} else if (deltaItem < 0) {
|
|
||||||
LOGW("ContainerSetSlotPacket: player tried to take %i items from slot %i\n", -deltaItem, packet->slot);
|
|
||||||
p->inventory->add(new ItemInstance(packet->item.getItem(), -deltaItem, contItems.at(packet->slot).getAuxValue()));
|
|
||||||
}
|
|
||||||
} else if(contItems.at(packet->slot).id && !packet->item.id) {
|
|
||||||
LOGI("ContainerSetSlotPacket: player tried to take all items from slot %i\n", packet->slot);
|
|
||||||
packet->item.count = 0;
|
|
||||||
packet->item.setAuxValue(0);
|
|
||||||
|
|
||||||
p->inventory->add(new ItemInstance(contItems.at(packet->slot).getItem(), contItems.at(packet->slot).count, contItems.at(packet->slot).getAuxValue()));
|
|
||||||
} else {
|
|
||||||
LOGW("ContainerSetSlotPacket: illegal container operation in slot %i\n", packet->slot);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ContainerType::FURNACE == p->containerMenu->containerType) {
|
if (ContainerType::FURNACE == p->containerMenu->containerType) {
|
||||||
//LOGI("Server:Setting slot %d: %s\n", packet->slot, packet->item.toString().c_str());
|
//LOGI("Server:Setting slot %d: %s\n", packet->slot, packet->item.toString().c_str());
|
||||||
p->containerMenu->setSlot(packet->slot, &packet->item);
|
p->containerMenu->setSlot(packet->slot, &packet->item);
|
||||||
@@ -959,8 +635,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
p->containerMenu->setSlot(packet->slot, &packet->item);
|
p->containerMenu->setSlot(packet->slot, &packet->item);
|
||||||
//p->containerMenu->setSlot(packet->slot, packet->item.isNull()? NULL : &packet->item);
|
//p->containerMenu->setSlot(packet->slot, packet->item.isNull()? NULL : &packet->item);
|
||||||
}
|
}
|
||||||
|
|
||||||
p->inventory->print();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SetHealthPacket* packet )
|
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SetHealthPacket* packet )
|
||||||
@@ -983,8 +657,6 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SignUpd
|
|||||||
if (!level)
|
if (!level)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
LOGI("SignUpdate: [%i, %i, %i]\n", packet->x, packet->y, packet->z);
|
|
||||||
|
|
||||||
TileEntity* te = level->getTileEntity(packet->x, packet->y, packet->z);
|
TileEntity* te = level->getTileEntity(packet->x, packet->y, packet->z);
|
||||||
if (TileEntity::isType(te, TileEntityType::Sign)) {
|
if (TileEntity::isType(te, TileEntityType::Sign)) {
|
||||||
SignTileEntity* ste = (SignTileEntity*) te;
|
SignTileEntity* ste = (SignTileEntity*) te;
|
||||||
@@ -1041,9 +713,3 @@ Player* ServerSideNetworkHandler::getPlayer( const RakNet::RakNetGUID& source )
|
|||||||
if (source == level->players[i]->owner) return level->players[i];
|
if (source == level->players[i]->owner) return level->players[i];
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::sendPrivate(Packet& packet, const RakNet::RakNetGUID& source) {
|
|
||||||
RakNet::BitStream bitStream;
|
|
||||||
packet.write(&bitStream);
|
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
|
||||||
}
|
|
||||||
@@ -58,7 +58,6 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
|
|
||||||
|
|
||||||
bool allowsIncomingConnections() { return _allowIncoming; }
|
bool allowsIncomingConnections() { return _allowIncoming; }
|
||||||
void allowIncomingConnections(bool doAllow);
|
void allowIncomingConnections(bool doAllow);
|
||||||
@@ -71,12 +70,6 @@ private:
|
|||||||
* @brief Send packet to all players
|
* @brief Send packet to all players
|
||||||
*/
|
*/
|
||||||
void redistributePacket(Packet* packet, const RakNet::RakNetGUID& fromPlayer);
|
void redistributePacket(Packet* packet, const RakNet::RakNetGUID& fromPlayer);
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Send packer private with GUID
|
|
||||||
*/
|
|
||||||
void sendPrivate(Packet& packet, const RakNet::RakNetGUID& source);
|
|
||||||
|
|
||||||
Player* getPlayer(const RakNet::RakNetGUID& source);
|
Player* getPlayer(const RakNet::RakNetGUID& source);
|
||||||
|
|
||||||
Minecraft* minecraft;
|
Minecraft* minecraft;
|
||||||
|
|||||||
@@ -236,9 +236,9 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
|||||||
if (x0 < 0) x0 = 0;
|
if (x0 < 0) x0 = 0;
|
||||||
if (y0 < 0) y0 = 0;
|
if (y0 < 0) y0 = 0;
|
||||||
if (z0 < 0) z0 = 0;
|
if (z0 < 0) z0 = 0;
|
||||||
if (x1 >= LevelConstants::LEVEL_WIDTH ) x1 = LevelConstants::LEVEL_WIDTH - 1;
|
if (x1 >= LEVEL_WIDTH ) x1 = LEVEL_WIDTH - 1;
|
||||||
if (y1 >= LevelConstants::LEVEL_HEIGHT) y1 = LevelConstants::LEVEL_HEIGHT - 1;
|
if (y1 >= LEVEL_HEIGHT) y1 = LEVEL_HEIGHT - 1;
|
||||||
if (z1 >= LevelConstants::LEVEL_DEPTH ) z1 = LevelConstants::LEVEL_DEPTH - 1;
|
if (z1 >= LEVEL_DEPTH ) z1 = LEVEL_DEPTH - 1;
|
||||||
|
|
||||||
for (int y = y0; y <= y1; ++y)
|
for (int y = y0; y <= y1; ++y)
|
||||||
for (int z = z0; z <= z1; ++z)
|
for (int z = z0; z <= z1; ++z)
|
||||||
@@ -456,7 +456,7 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
|||||||
sw.start();
|
sw.start();
|
||||||
|
|
||||||
// Save a cuboid around the player
|
// Save a cuboid around the player
|
||||||
const int CSize = LevelConstants::CHUNK_CACHE_WIDTH;
|
const int CSize = CHUNK_CACHE_WIDTH;
|
||||||
int cx = (int)e->x / CSize;
|
int cx = (int)e->x / CSize;
|
||||||
int cz = (int)e->z / CSize;
|
int cz = (int)e->z / CSize;
|
||||||
|
|
||||||
@@ -504,7 +504,7 @@ bool CommandServer::handleCheckpoint(bool doRestore ) {
|
|||||||
const int cz = restorePos.z;
|
const int cz = restorePos.z;
|
||||||
const int y0 = restorePos.y;
|
const int y0 = restorePos.y;
|
||||||
const int y1 = y0 + RestoreHeight;
|
const int y1 = y0 + RestoreHeight;
|
||||||
const int CSize = LevelConstants::CHUNK_CACHE_WIDTH;
|
const int CSize = CHUNK_CACHE_WIDTH;
|
||||||
const int numChunkBytes = RestoreHeight * CSize * CSize * 20 / 8;
|
const int numChunkBytes = RestoreHeight * CSize * CSize * 20 / 8;
|
||||||
|
|
||||||
if (!restoreBuffer) {
|
if (!restoreBuffer) {
|
||||||
|
|||||||
@@ -33,18 +33,18 @@ public:
|
|||||||
unsigned char* blockIds = chunk->getBlockData();
|
unsigned char* blockIds = chunk->getBlockData();
|
||||||
DataLayer& blockData = chunk->data;
|
DataLayer& blockData = chunk->data;
|
||||||
|
|
||||||
const int setSize = LevelConstants::LEVEL_HEIGHT / 8;
|
const int setSize = LEVEL_HEIGHT / 8;
|
||||||
const int setShift = 4; // power of LevelConstants::LEVEL_HEIGHT / 8
|
const int setShift = 4; // power of LEVEL_HEIGHT / 8
|
||||||
|
|
||||||
chunkData.Reset();
|
chunkData.Reset();
|
||||||
for (int i = 0; i < LevelConstants::CHUNK_COLUMNS; i++)
|
for (int i = 0; i < CHUNK_COLUMNS; i++)
|
||||||
{
|
{
|
||||||
unsigned char updateBits = chunk->updateMap[i];
|
unsigned char updateBits = chunk->updateMap[i];
|
||||||
chunkData.Write(updateBits);
|
chunkData.Write(updateBits);
|
||||||
|
|
||||||
if (updateBits > 0)
|
if (updateBits > 0)
|
||||||
{
|
{
|
||||||
int colDataPosition = (i % LevelConstants::CHUNK_WIDTH) << 11 | (i / LevelConstants::CHUNK_WIDTH) << 7;
|
int colDataPosition = (i % CHUNK_WIDTH) << 11 | (i / CHUNK_WIDTH) << 7;
|
||||||
|
|
||||||
for (int set = 0; set < 8; set++)
|
for (int set = 0; set < 8; set++)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -9,20 +9,17 @@ public:
|
|||||||
RakNet::RakString clientName;
|
RakNet::RakString clientName;
|
||||||
int clientNetworkVersion;
|
int clientNetworkVersion;
|
||||||
int clientNetworkLowestSupportedVersion;
|
int clientNetworkLowestSupportedVersion;
|
||||||
bool newProto;
|
|
||||||
|
|
||||||
LoginPacket()
|
LoginPacket()
|
||||||
: clientNetworkVersion(-1),
|
: clientNetworkVersion(-1),
|
||||||
clientNetworkLowestSupportedVersion(-1),
|
clientNetworkLowestSupportedVersion(-1)
|
||||||
newProto(false)
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
LoginPacket(const RakNet::RakString& clientName, int clientVersion, bool newProto)
|
LoginPacket(const RakNet::RakString& clientName, int clientVersion)
|
||||||
: clientName(clientName),
|
: clientName(clientName),
|
||||||
clientNetworkVersion(clientVersion),
|
clientNetworkVersion(clientVersion),
|
||||||
clientNetworkLowestSupportedVersion(clientVersion),
|
clientNetworkLowestSupportedVersion(clientVersion)
|
||||||
newProto(newProto)
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -32,7 +29,6 @@ public:
|
|||||||
bitStream->Write(clientName);
|
bitStream->Write(clientName);
|
||||||
bitStream->Write(clientNetworkVersion);
|
bitStream->Write(clientNetworkVersion);
|
||||||
bitStream->Write(clientNetworkLowestSupportedVersion);
|
bitStream->Write(clientNetworkLowestSupportedVersion);
|
||||||
bitStream->Write(newProto);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -43,11 +39,6 @@ public:
|
|||||||
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
||||||
bitStream->Read(clientNetworkVersion);
|
bitStream->Read(clientNetworkVersion);
|
||||||
bitStream->Read(clientNetworkLowestSupportedVersion);
|
bitStream->Read(clientNetworkLowestSupportedVersion);
|
||||||
|
|
||||||
// Checking for new proto
|
|
||||||
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
|
||||||
bitStream->Read(newProto);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -3,13 +3,10 @@
|
|||||||
|
|
||||||
#include "../Packet.h"
|
#include "../Packet.h"
|
||||||
|
|
||||||
// wtf why not enum
|
|
||||||
namespace LoginStatus {
|
namespace LoginStatus {
|
||||||
const int Success = 0;
|
const int Success = 0;
|
||||||
const int Failed_ClientOld = 1;
|
const int Failed_ClientOld = 1;
|
||||||
const int Failed_ServerOld = 2;
|
const int Failed_ServerOld = 2;
|
||||||
const int Failed_TakenNickname = 3;
|
|
||||||
const int Failed_Banned = 4;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
class LoginStatusPacket : public Packet {
|
class LoginStatusPacket : public Packet {
|
||||||
|
|||||||
@@ -50,7 +50,5 @@
|
|||||||
#include "TileEventPacket.h"
|
#include "TileEventPacket.h"
|
||||||
#include "UpdateBlockPacket.h"
|
#include "UpdateBlockPacket.h"
|
||||||
#include "UseItemPacket.h"
|
#include "UseItemPacket.h"
|
||||||
#include "RemoveItemPacket.h"
|
|
||||||
#include "WantCreatePacket.h"
|
|
||||||
#include "TakeItemPacket.h"
|
|
||||||
#endif /*NET_MINECRAFT_NETWORK_PACKET__PacketInclude_H__*/
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__PacketInclude_H__*/
|
||||||
|
|||||||
@@ -9,19 +9,15 @@ public:
|
|||||||
int entityId;
|
int entityId;
|
||||||
unsigned short itemId;
|
unsigned short itemId;
|
||||||
unsigned short itemAuxValue;
|
unsigned short itemAuxValue;
|
||||||
unsigned char selectedSlot;
|
|
||||||
unsigned char inventorySlot;
|
|
||||||
|
|
||||||
PlayerEquipmentPacket()
|
PlayerEquipmentPacket()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
PlayerEquipmentPacket(int entityId, int itemId, int data, int selSlot, int invSlot)
|
PlayerEquipmentPacket(int entityId, int itemId, int data)
|
||||||
: entityId(entityId),
|
: entityId(entityId),
|
||||||
itemId(itemId),
|
itemId(itemId),
|
||||||
itemAuxValue(data),
|
itemAuxValue(data)
|
||||||
selectedSlot(selSlot),
|
|
||||||
inventorySlot(invSlot)
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -32,8 +28,6 @@ public:
|
|||||||
bitStream->Write(entityId);
|
bitStream->Write(entityId);
|
||||||
bitStream->Write(itemId);
|
bitStream->Write(itemId);
|
||||||
bitStream->Write(itemAuxValue);
|
bitStream->Write(itemAuxValue);
|
||||||
bitStream->Write(selectedSlot);
|
|
||||||
bitStream->Write(inventorySlot);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -41,8 +35,6 @@ public:
|
|||||||
bitStream->Read(entityId);
|
bitStream->Read(entityId);
|
||||||
bitStream->Read(itemId);
|
bitStream->Read(itemId);
|
||||||
bitStream->Read(itemAuxValue);
|
bitStream->Read(itemAuxValue);
|
||||||
bitStream->Read(selectedSlot);
|
|
||||||
bitStream->Read(inventorySlot);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
|||||||
@@ -1,54 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__
|
|
||||||
#define NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__
|
|
||||||
|
|
||||||
//package net.minecraft.network.packet;
|
|
||||||
|
|
||||||
#include "../Packet.h"
|
|
||||||
|
|
||||||
class RemoveItemPacket: public Packet
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
RemoveItemPacket() {
|
|
||||||
}
|
|
||||||
|
|
||||||
RemoveItemPacket(int playerId, int count, int auxValue, int itemId)
|
|
||||||
:
|
|
||||||
playerId(playerId),
|
|
||||||
count(count),
|
|
||||||
auxValue(auxValue),
|
|
||||||
itemId(itemId)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void write(RakNet::BitStream* bitStream)
|
|
||||||
{
|
|
||||||
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_REMOVEITEM));
|
|
||||||
bitStream->Write(itemId);
|
|
||||||
bitStream->Write(count);
|
|
||||||
bitStream->Write(auxValue);
|
|
||||||
|
|
||||||
bitStream->Write(playerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
|
||||||
{
|
|
||||||
bitStream->Read(itemId);
|
|
||||||
bitStream->Read(count);
|
|
||||||
bitStream->Read(auxValue);
|
|
||||||
|
|
||||||
bitStream->Read(playerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
|
||||||
{
|
|
||||||
callback->handle(source, (RemoveItemPacket*)this);
|
|
||||||
}
|
|
||||||
|
|
||||||
int playerId;
|
|
||||||
|
|
||||||
int itemId;
|
|
||||||
int count;
|
|
||||||
int auxValue;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__*/
|
|
||||||
@@ -2,14 +2,13 @@
|
|||||||
#define NET_MINECRAFT_NETWORK_PACKET__SendInventoryPacket_H__
|
#define NET_MINECRAFT_NETWORK_PACKET__SendInventoryPacket_H__
|
||||||
|
|
||||||
#include "../Packet.h"
|
#include "../Packet.h"
|
||||||
#include "world/entity/player/Inventory.h"
|
|
||||||
#include "world/inventory/FillingContainer.h"
|
|
||||||
#include <array>
|
|
||||||
|
|
||||||
class SendInventoryPacket: public Packet
|
class SendInventoryPacket: public Packet
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
SendInventoryPacket() {}
|
SendInventoryPacket()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
SendInventoryPacket(Player* player, bool dropItems)
|
SendInventoryPacket(Player* player, bool dropItems)
|
||||||
: entityId(player->entityId),
|
: entityId(player->entityId),
|
||||||
@@ -22,15 +21,10 @@ public:
|
|||||||
ItemInstance* item = inv->getItem(i);
|
ItemInstance* item = inv->getItem(i);
|
||||||
items.push_back(item? *item : ItemInstance());
|
items.push_back(item? *item : ItemInstance());
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < NumArmorItems; ++i) {
|
for (int i = 0; i < NumArmorItems; ++i) {
|
||||||
ItemInstance* item = player->getArmor(i);
|
ItemInstance* item = player->getArmor(i);
|
||||||
items.push_back(item? *item : ItemInstance());
|
items.push_back(item? *item : ItemInstance());
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < inv->numLinkedSlots; ++i) {
|
|
||||||
linkedSlot[i] = inv->linkedSlots[i];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void write(RakNet::BitStream* bitStream)
|
void write(RakNet::BitStream* bitStream)
|
||||||
@@ -45,13 +39,6 @@ public:
|
|||||||
// Armor
|
// Armor
|
||||||
for (int i = 0; i < NumArmorItems; ++i)
|
for (int i = 0; i < NumArmorItems; ++i)
|
||||||
PacketUtil::writeItemInstance(items[i + numItems], bitStream);
|
PacketUtil::writeItemInstance(items[i + numItems], bitStream);
|
||||||
|
|
||||||
int lSlots = Inventory::MAX_SELECTION_SIZE;
|
|
||||||
|
|
||||||
// Linked slots
|
|
||||||
bitStream->Write(lSlots);
|
|
||||||
for (int i = 0; i < lSlots; ++i)
|
|
||||||
bitStream->Write(linkedSlot[i]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -63,12 +50,6 @@ public:
|
|||||||
// Inventory, Armor
|
// Inventory, Armor
|
||||||
for (int i = 0; i < numItems + NumArmorItems; ++i)
|
for (int i = 0; i < numItems + NumArmorItems; ++i)
|
||||||
items.push_back(PacketUtil::readItemInstance(bitStream));
|
items.push_back(PacketUtil::readItemInstance(bitStream));
|
||||||
|
|
||||||
// Linked slots
|
|
||||||
int lSlots = 0;
|
|
||||||
bitStream->Read(lSlots);
|
|
||||||
for (int i = 0; i < lSlots; ++i)
|
|
||||||
bitStream->Read(linkedSlot[i]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
@@ -81,8 +62,6 @@ public:
|
|||||||
short numItems;
|
short numItems;
|
||||||
unsigned char extra;
|
unsigned char extra;
|
||||||
|
|
||||||
std::array<FillingContainer::LinkedSlot, Inventory::MAX_SELECTION_SIZE> linkedSlot;
|
|
||||||
|
|
||||||
static const int ExtraDrop = 1;
|
static const int ExtraDrop = 1;
|
||||||
static const int NumArmorItems = 4;
|
static const int NumArmorItems = 4;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
#define NET_MINECRAFT_NETWORK_PACKET__StartGamePacket_H__
|
#define NET_MINECRAFT_NETWORK_PACKET__StartGamePacket_H__
|
||||||
|
|
||||||
#include "../Packet.h"
|
#include "../Packet.h"
|
||||||
#include "world/level/LevelConstants.h"
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
class StartGamePacket : public Packet
|
class StartGamePacket : public Packet
|
||||||
@@ -15,20 +14,18 @@ public:
|
|||||||
int entityId;
|
int entityId;
|
||||||
float x, y, z;
|
float x, y, z;
|
||||||
|
|
||||||
int chunkCacheWidth = 0;
|
|
||||||
StartGamePacket()
|
StartGamePacket()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
StartGamePacket(long seed, int levelGeneratorVersion, int gameType, int entityId, float x, float y, float z, int chunkCacheWidth)
|
StartGamePacket(long seed, int levelGeneratorVersion, int gameType, int entityId, float x, float y, float z)
|
||||||
: levelSeed((int32_t)seed),
|
: levelSeed((int32_t)seed),
|
||||||
levelGeneratorVersion(levelGeneratorVersion),
|
levelGeneratorVersion(levelGeneratorVersion),
|
||||||
gameType(gameType),
|
gameType(gameType),
|
||||||
entityId(entityId),
|
entityId(entityId),
|
||||||
x(x),
|
x(x),
|
||||||
y(y),
|
y(y),
|
||||||
z(z),
|
z(z)
|
||||||
chunkCacheWidth(chunkCacheWidth)
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -43,7 +40,6 @@ public:
|
|||||||
bitStream->Write(x);
|
bitStream->Write(x);
|
||||||
bitStream->Write(y);
|
bitStream->Write(y);
|
||||||
bitStream->Write(z);
|
bitStream->Write(z);
|
||||||
bitStream->Write(LevelConstants::CHUNK_CACHE_WIDTH);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -55,10 +51,6 @@ public:
|
|||||||
bitStream->Read(x);
|
bitStream->Read(x);
|
||||||
bitStream->Read(y);
|
bitStream->Read(y);
|
||||||
bitStream->Read(z);
|
bitStream->Read(z);
|
||||||
|
|
||||||
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
|
||||||
bitStream->Read(chunkCacheWidth);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
|||||||
@@ -1,54 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__
|
|
||||||
#define NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__
|
|
||||||
|
|
||||||
//package net.minecraft.network.packet;
|
|
||||||
|
|
||||||
#include "../Packet.h"
|
|
||||||
|
|
||||||
class TakeItemPacket: public Packet
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
TakeItemPacket() {
|
|
||||||
}
|
|
||||||
|
|
||||||
TakeItemPacket(int playerId, int count, int auxValue, int itemId)
|
|
||||||
:
|
|
||||||
playerId(playerId),
|
|
||||||
count(count),
|
|
||||||
auxValue(auxValue),
|
|
||||||
itemId(itemId)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void write(RakNet::BitStream* bitStream)
|
|
||||||
{
|
|
||||||
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_TAKEITEM));
|
|
||||||
bitStream->Write(itemId);
|
|
||||||
bitStream->Write(count);
|
|
||||||
bitStream->Write(auxValue);
|
|
||||||
|
|
||||||
bitStream->Write(playerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
|
||||||
{
|
|
||||||
bitStream->Read(itemId);
|
|
||||||
bitStream->Read(count);
|
|
||||||
bitStream->Read(auxValue);
|
|
||||||
|
|
||||||
bitStream->Read(playerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
|
||||||
{
|
|
||||||
callback->handle(source, (TakeItemPacket*)this);
|
|
||||||
}
|
|
||||||
|
|
||||||
int playerId;
|
|
||||||
|
|
||||||
int itemId;
|
|
||||||
int count;
|
|
||||||
int auxValue;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__*/
|
|
||||||
@@ -1,54 +0,0 @@
|
|||||||
#ifndef NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__
|
|
||||||
#define NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__
|
|
||||||
|
|
||||||
//package net.minecraft.network.packet;
|
|
||||||
|
|
||||||
#include "../Packet.h"
|
|
||||||
|
|
||||||
class WantCreatePacket: public Packet
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
WantCreatePacket() {
|
|
||||||
}
|
|
||||||
|
|
||||||
WantCreatePacket(int playerId, int count, int auxValue, int itemId)
|
|
||||||
:
|
|
||||||
playerId(playerId),
|
|
||||||
count(count),
|
|
||||||
auxValue(auxValue),
|
|
||||||
itemId(itemId)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void write(RakNet::BitStream* bitStream)
|
|
||||||
{
|
|
||||||
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_WANTCREATEITEM));
|
|
||||||
bitStream->Write(itemId);
|
|
||||||
bitStream->Write(count);
|
|
||||||
bitStream->Write(auxValue);
|
|
||||||
|
|
||||||
bitStream->Write(playerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
|
||||||
{
|
|
||||||
bitStream->Read(itemId);
|
|
||||||
bitStream->Read(count);
|
|
||||||
bitStream->Read(auxValue);
|
|
||||||
|
|
||||||
bitStream->Read(playerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
|
||||||
{
|
|
||||||
callback->handle(source, (WantCreatePacket*)this);
|
|
||||||
}
|
|
||||||
|
|
||||||
int playerId;
|
|
||||||
|
|
||||||
int itemId;
|
|
||||||
int count;
|
|
||||||
int auxValue;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__*/
|
|
||||||
@@ -3,8 +3,14 @@
|
|||||||
|
|
||||||
#include "SoundSystem.h"
|
#include "SoundSystem.h"
|
||||||
|
|
||||||
|
// If audio breaks for other platforms, this is probably why. Here, I'm just calling where Apple's OpenAL headers live (they arent in just "AL"
|
||||||
|
#if defined(__APPLE__)
|
||||||
|
#include <OpenAL/al.h>
|
||||||
|
#include <OpenAL/alc.h>
|
||||||
|
#else
|
||||||
#include <AL/al.h>
|
#include <AL/al.h>
|
||||||
#include <AL/alc.h>
|
#include <AL/alc.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <list>
|
#include <list>
|
||||||
|
|||||||
@@ -17,11 +17,6 @@ ArgumentsSettings::ArgumentsSettings(int numArguments, char** arguments)
|
|||||||
levelName = std::string(arguments[a+1]);
|
levelName = std::string(arguments[a+1]);
|
||||||
a++; // Skip the next argument since it's part of this one.
|
a++; // Skip the next argument since it's part of this one.
|
||||||
}
|
}
|
||||||
} else if(strcmp(arguments[a], "--gamemode") == 0) {
|
|
||||||
if(a + 1 < numArguments) {
|
|
||||||
gamemode = std::string(arguments[a+1]);
|
|
||||||
a++; // Skip the next argument since it's part of this one.
|
|
||||||
}
|
|
||||||
} else if(strcmp(arguments[a], "--leveldir") == 0) {
|
} else if(strcmp(arguments[a], "--leveldir") == 0) {
|
||||||
if(a + 1 < numArguments) {
|
if(a + 1 < numArguments) {
|
||||||
levelDir = std::string(arguments[a+1]);
|
levelDir = std::string(arguments[a+1]);
|
||||||
@@ -56,9 +51,6 @@ std::string ArgumentsSettings::getServerKey() {
|
|||||||
std::string ArgumentsSettings::getCachePath() {
|
std::string ArgumentsSettings::getCachePath() {
|
||||||
return cachePath;
|
return cachePath;
|
||||||
}
|
}
|
||||||
std::string ArgumentsSettings::getGamemode() {
|
|
||||||
return gamemode;
|
|
||||||
}
|
|
||||||
std::string ArgumentsSettings::getLevelDir() {
|
std::string ArgumentsSettings::getLevelDir() {
|
||||||
return levelDir;
|
return levelDir;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,27 +4,20 @@
|
|||||||
class ArgumentsSettings {
|
class ArgumentsSettings {
|
||||||
public:
|
public:
|
||||||
ArgumentsSettings(int numArguments, char** arguments);
|
ArgumentsSettings(int numArguments, char** arguments);
|
||||||
|
|
||||||
std::string getExternalPath();
|
std::string getExternalPath();
|
||||||
std::string getLevelName();
|
std::string getLevelName();
|
||||||
std::string getServerKey();
|
std::string getServerKey();
|
||||||
std::string getCachePath();
|
std::string getCachePath();
|
||||||
std::string getLevelDir();
|
std::string getLevelDir();
|
||||||
std::string getGamemode();
|
|
||||||
|
|
||||||
bool getShowHelp();
|
bool getShowHelp();
|
||||||
|
|
||||||
int getPort();
|
int getPort();
|
||||||
private:
|
private:
|
||||||
std::string cachePath;
|
std::string cachePath;
|
||||||
std::string externalPath;
|
std::string externalPath;
|
||||||
std::string levelName;
|
std::string levelName;
|
||||||
std::string gamemode;
|
|
||||||
std::string levelDir;
|
std::string levelDir;
|
||||||
std::string serverKey;
|
std::string serverKey;
|
||||||
|
|
||||||
bool showHelp;
|
bool showHelp;
|
||||||
|
|
||||||
int port;
|
int port;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -12,10 +12,8 @@ ServerLevel::ServerLevel(LevelStorage* levelStorage, const std::string& levelNam
|
|||||||
void ServerLevel::updateSleepingPlayerList() {
|
void ServerLevel::updateSleepingPlayerList() {
|
||||||
bool allPlayersWasSleeping = allPlayersAreSleeping;
|
bool allPlayersWasSleeping = allPlayersAreSleeping;
|
||||||
allPlayersAreSleeping = !players.empty();
|
allPlayersAreSleeping = !players.empty();
|
||||||
|
|
||||||
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
Player* player = *it;
|
Player* player = *it;
|
||||||
|
|
||||||
if(!player->isSleeping()) {
|
if(!player->isSleeping()) {
|
||||||
allPlayersAreSleeping = false;
|
allPlayersAreSleeping = false;
|
||||||
break;
|
break;
|
||||||
@@ -23,7 +21,6 @@ void ServerLevel::updateSleepingPlayerList() {
|
|||||||
}
|
}
|
||||||
if(!allPlayersWasSleeping && allPlayersAreSleeping) {
|
if(!allPlayersWasSleeping && allPlayersAreSleeping) {
|
||||||
levelEvent(NULL, LevelEvent::ALL_PLAYERS_SLEEPING, 0, 0, 0, 0);
|
levelEvent(NULL, LevelEvent::ALL_PLAYERS_SLEEPING, 0, 0, 0, 0);
|
||||||
|
|
||||||
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
(*it)->setAllPlayersSleeping();
|
(*it)->setAllPlayersSleeping();
|
||||||
}
|
}
|
||||||
@@ -32,17 +29,14 @@ void ServerLevel::updateSleepingPlayerList() {
|
|||||||
|
|
||||||
void ServerLevel::awakenAllPlayers() {
|
void ServerLevel::awakenAllPlayers() {
|
||||||
allPlayersAreSleeping = false;
|
allPlayersAreSleeping = false;
|
||||||
|
|
||||||
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
Player* player = *it;
|
Player* player = *it;
|
||||||
|
|
||||||
if(player->isSleeping()) {
|
if(player->isSleeping()) {
|
||||||
player->stopSleepInBed(false, false, true);
|
player->stopSleepInBed(false, false, true);
|
||||||
player->health = Player::MAX_HEALTH;
|
player->health = Player::MAX_HEALTH;
|
||||||
player->lastHealth = Player::MAX_HEALTH;
|
player->lastHealth = Player::MAX_HEALTH;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SetHealthPacket packet(Player::MAX_HEALTH);
|
SetHealthPacket packet(Player::MAX_HEALTH);
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
@@ -63,15 +57,11 @@ bool ServerLevel::allPlayersSleeping() {
|
|||||||
|
|
||||||
void ServerLevel::tick(){
|
void ServerLevel::tick(){
|
||||||
super::tick();
|
super::tick();
|
||||||
|
|
||||||
if(allPlayersSleeping()) {
|
if(allPlayersSleeping()) {
|
||||||
long newTime = levelData.getTime() + TICKS_PER_DAY;
|
long newTime = levelData.getTime() + TICKS_PER_DAY;
|
||||||
|
|
||||||
levelData.setTime(newTime - (newTime % TICKS_PER_DAY));
|
levelData.setTime(newTime - (newTime % TICKS_PER_DAY));
|
||||||
|
|
||||||
SetTimePacket packet(levelData.getTime());
|
SetTimePacket packet(levelData.getTime());
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
|
|
||||||
awakenAllPlayers();
|
awakenAllPlayers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,17 +19,14 @@
|
|||||||
#include "../network/packet/AnimatePacket.h"
|
#include "../network/packet/AnimatePacket.h"
|
||||||
#include "../world/level/tile/entity/ChestTileEntity.h"
|
#include "../world/level/tile/entity/ChestTileEntity.h"
|
||||||
#include "../network/packet/HurtArmorPacket.h"
|
#include "../network/packet/HurtArmorPacket.h"
|
||||||
#include "network/packet/SendInventoryPacket.h"
|
|
||||||
#include "world/entity/player/Inventory.h"
|
|
||||||
|
|
||||||
ServerPlayer::ServerPlayer( Minecraft* minecraft, Level* level, bool proto)
|
ServerPlayer::ServerPlayer( Minecraft* minecraft, Level* level )
|
||||||
: super(level, minecraft->isCreativeMode()),
|
: super(level, minecraft->isCreativeMode()),
|
||||||
_mc(minecraft),
|
_mc(minecraft),
|
||||||
_prevHealth(-999),
|
_prevHealth(-999),
|
||||||
_containerCounter(0),
|
_containerCounter(0)
|
||||||
isNewProto(proto)
|
|
||||||
{
|
{
|
||||||
// hasFakeInventory = true;
|
hasFakeInventory = true;
|
||||||
footSize = 0;
|
footSize = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -70,16 +67,7 @@ void ServerPlayer::tick() {
|
|||||||
|
|
||||||
void ServerPlayer::take( Entity* e, int orgCount ) {
|
void ServerPlayer::take( Entity* e, int orgCount ) {
|
||||||
TakeItemEntityPacket packet(e->entityId, entityId);
|
TakeItemEntityPacket packet(e->entityId, entityId);
|
||||||
// SendInventoryPacket packet(this, false);
|
|
||||||
_mc->raknetInstance->send(packet);
|
_mc->raknetInstance->send(packet);
|
||||||
printf("TakeItemEntityPacket \n");
|
|
||||||
|
|
||||||
LOGI("Inventory:\n");
|
|
||||||
for (int i = 0; i < inventory->numLinkedSlots; i++) {
|
|
||||||
auto item = inventory->getItem(i);
|
|
||||||
if (item)
|
|
||||||
LOGI("\t %i: %s (%i)\n", i, item->getName().c_str(), item->count);
|
|
||||||
}
|
|
||||||
|
|
||||||
super::take(e, orgCount);
|
super::take(e, orgCount);
|
||||||
}
|
}
|
||||||
@@ -130,20 +118,20 @@ bool ServerPlayer::hasResource( int id ) {
|
|||||||
void ServerPlayer::setContainerData( BaseContainerMenu* menu, int id, int value ) {
|
void ServerPlayer::setContainerData( BaseContainerMenu* menu, int id, int value ) {
|
||||||
ContainerSetDataPacket p(menu->containerId, id, value);
|
ContainerSetDataPacket p(menu->containerId, id, value);
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
LOGI("Setting container data for id %d: %d\n", id, value);
|
//LOGI("Setting container data for id %d: %d\n", id, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::slotChanged( BaseContainerMenu* menu, int slot, const ItemInstance& item, bool isResultSlot ) {
|
void ServerPlayer::slotChanged( BaseContainerMenu* menu, int slot, const ItemInstance& item, bool isResultSlot ) {
|
||||||
if (isResultSlot) return;
|
if (isResultSlot) return;
|
||||||
ContainerSetSlotPacket p(menu->containerId, slot, item);
|
ContainerSetSlotPacket p(menu->containerId, slot, item);
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
LOGI("Slot %d changed\n", slot);
|
//LOGI("Slot %d changed\n", slot);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::refreshContainer( BaseContainerMenu* menu, const std::vector<ItemInstance>& items ) {
|
void ServerPlayer::refreshContainer( BaseContainerMenu* menu, const std::vector<ItemInstance>& items ) {
|
||||||
ContainerSetContentPacket p(menu->containerId, menu->getItems());
|
ContainerSetContentPacket p(menu->containerId, menu->getItems());
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
LOGI("Refreshing container with %zu items\n", items.size());
|
//LOGI("Refreshing container with %d items\n", items.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::nextContainerCounter() {
|
void ServerPlayer::nextContainerCounter() {
|
||||||
@@ -175,12 +163,3 @@ void ServerPlayer::displayClientMessage( const std::string& messageId ) {
|
|||||||
ChatPacket package(messageId);
|
ChatPacket package(messageId);
|
||||||
_mc->raknetInstance->send(owner, package);
|
_mc->raknetInstance->send(owner, package);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::causeFallDamage(float distance) {
|
|
||||||
int dmg = (int) ceil((distance - 3));
|
|
||||||
if (dmg > 0) {
|
|
||||||
SetHealthPacket packet(SetHealthPacket::HEALTH_MODIFY_OFFSET + dmg);
|
|
||||||
_mc->raknetInstance->send(owner, packet);
|
|
||||||
}
|
|
||||||
super::causeFallDamage(distance);
|
|
||||||
}
|
|
||||||
@@ -15,7 +15,7 @@ class ServerPlayer: public Player,
|
|||||||
{
|
{
|
||||||
typedef Player super;
|
typedef Player super;
|
||||||
public:
|
public:
|
||||||
ServerPlayer(Minecraft* minecraft, Level* level, bool proto);
|
ServerPlayer(Minecraft* minecraft, Level* level);
|
||||||
|
|
||||||
~ServerPlayer();
|
~ServerPlayer();
|
||||||
|
|
||||||
@@ -43,17 +43,6 @@ public:
|
|||||||
virtual void stopSleepInBed(bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint);
|
virtual void stopSleepInBed(bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint);
|
||||||
|
|
||||||
void completeUsingItem();
|
void completeUsingItem();
|
||||||
|
|
||||||
void setLastMoveTicks(int lastMoveTicks) { this->lastMoveTicks = lastMoveTicks; }
|
|
||||||
int getLastMoveTicks() { return lastMoveTicks; }
|
|
||||||
|
|
||||||
void setTicksInAir(int ticksInAir) { this->ticksInAir = ticksInAir; }
|
|
||||||
int getTicksInAir() { return ticksInAir; }
|
|
||||||
|
|
||||||
void setNewProto(bool proto) { isNewProto = proto; }
|
|
||||||
bool getProto() { return isNewProto; }
|
|
||||||
|
|
||||||
virtual void causeFallDamage(float distance);
|
|
||||||
private:
|
private:
|
||||||
void nextContainerCounter();
|
void nextContainerCounter();
|
||||||
void setContainerMenu( BaseContainerMenu* menu );
|
void setContainerMenu( BaseContainerMenu* menu );
|
||||||
@@ -61,11 +50,6 @@ private:
|
|||||||
Minecraft* _mc;
|
Minecraft* _mc;
|
||||||
int _prevHealth;
|
int _prevHealth;
|
||||||
int _containerCounter;
|
int _containerCounter;
|
||||||
|
|
||||||
int lastMoveTicks = 0;
|
|
||||||
int ticksInAir = 0;
|
|
||||||
|
|
||||||
bool isNewProto = false;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*ServerPlayer_H__*/
|
#endif /*ServerPlayer_H__*/
|
||||||
|
|||||||
@@ -871,8 +871,8 @@ bool Entity::load( CompoundTag* tag )
|
|||||||
|
|
||||||
// Add a small padding if standing next to the world edges
|
// Add a small padding if standing next to the world edges
|
||||||
const float padding = bbWidth * 0.5f + 0.001f;
|
const float padding = bbWidth * 0.5f + 0.001f;
|
||||||
xx = Mth::clamp(xx, padding, (float)LevelConstants::LEVEL_WIDTH - padding);
|
xx = Mth::clamp(xx, padding, (float)LEVEL_WIDTH - padding);
|
||||||
zz = Mth::clamp(zz, padding, (float)LevelConstants::LEVEL_DEPTH - padding);
|
zz = Mth::clamp(zz, padding, (float)LEVEL_DEPTH - padding);
|
||||||
|
|
||||||
xo = xOld = x = xx;
|
xo = xOld = x = xx;
|
||||||
yo = yOld = y = yy;
|
yo = yOld = y = yy;
|
||||||
|
|||||||
@@ -129,7 +129,6 @@ public:
|
|||||||
virtual bool isHangingEntity();
|
virtual bool isHangingEntity();
|
||||||
|
|
||||||
virtual int getAuxData();
|
virtual int getAuxData();
|
||||||
virtual void checkFallDamage(float ya, bool onGround);
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual void setRot(float yRot, float xRot);
|
virtual void setRot(float yRot, float xRot);
|
||||||
@@ -138,6 +137,7 @@ protected:
|
|||||||
virtual void resetPos(bool clearMore);
|
virtual void resetPos(bool clearMore);
|
||||||
virtual void outOfWorld();
|
virtual void outOfWorld();
|
||||||
|
|
||||||
|
virtual void checkFallDamage(float ya, bool onGround);
|
||||||
virtual void causeFallDamage(float fallDamage2);
|
virtual void causeFallDamage(float fallDamage2);
|
||||||
virtual void markHurt();
|
virtual void markHurt();
|
||||||
|
|
||||||
|
|||||||
@@ -729,6 +729,7 @@ bool Mob::isWaterMob()
|
|||||||
void Mob::aiStep()
|
void Mob::aiStep()
|
||||||
{
|
{
|
||||||
//@todo? 30 lines of code here in java version
|
//@todo? 30 lines of code here in java version
|
||||||
|
|
||||||
TIMER_PUSH("ai");
|
TIMER_PUSH("ai");
|
||||||
if (isImmobile()) {
|
if (isImmobile()) {
|
||||||
jumping = false;
|
jumping = false;
|
||||||
|
|||||||
@@ -223,9 +223,6 @@ protected:
|
|||||||
double xc, yc, zc;
|
double xc, yc, zc;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void setxxa(float xxa) { this->xxa = xxa; }
|
|
||||||
void setyya(float yya) { this->yya = yya; }
|
|
||||||
|
|
||||||
// Cape position accessors (for renderers)
|
// Cape position accessors (for renderers)
|
||||||
double getCapeX() const { return xCape; }
|
double getCapeX() const { return xCape; }
|
||||||
double getCapeY() const { return yCape; }
|
double getCapeY() const { return yCape; }
|
||||||
|
|||||||
@@ -357,12 +357,3 @@ bool Inventory::removeItem( const ItemInstance* samePtr ) {
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Inventory::print() {
|
|
||||||
LOGI("%s's Inventory:\n", player->name.c_str());
|
|
||||||
|
|
||||||
for (int i = 0; i < numTotalSlots; i++) {
|
|
||||||
auto item = getItem(i);
|
|
||||||
if (item) LOGI("\t %i: %s (%i) %s\n", i, item->getName().c_str(), item->count, (player->inventory->getLinked(i))? "(Linked)" : "");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -45,8 +45,6 @@ public:
|
|||||||
int getAttackDamage(Entity* entity);
|
int getAttackDamage(Entity* entity);
|
||||||
float getDestroySpeed(Tile* tile);
|
float getDestroySpeed(Tile* tile);
|
||||||
bool canDestroy(Tile* tile);
|
bool canDestroy(Tile* tile);
|
||||||
|
|
||||||
void print();
|
|
||||||
private:
|
private:
|
||||||
void setupDefault();
|
void setupDefault();
|
||||||
public:
|
public:
|
||||||
|
|||||||
@@ -141,11 +141,6 @@ bool FillingContainer::add( ItemInstance* item )
|
|||||||
// // silently destroy the item when having a full inventory
|
// // silently destroy the item when having a full inventory
|
||||||
// item->count = 0;
|
// item->count = 0;
|
||||||
// return true;
|
// return true;
|
||||||
|
|
||||||
LOGI("Inventory:\n");
|
|
||||||
for (int i = 0; i < numTotalSlots; i++) {
|
|
||||||
LOGI("\t %i: %s (%i)\n", i, items.at(i)->getName().c_str(), items.at(i)->count);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -290,7 +290,3 @@ bool ItemInstance::isArmorItem( const ItemInstance* instance ) {
|
|||||||
|
|
||||||
return item->isArmor();
|
return item->isArmor();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ItemInstance::isBlock(const ItemInstance* instance) {
|
|
||||||
return instance->id < 256;
|
|
||||||
}
|
|
||||||
@@ -81,8 +81,6 @@ public:
|
|||||||
|
|
||||||
static bool isArmorItem(const ItemInstance* instance);
|
static bool isArmorItem(const ItemInstance* instance);
|
||||||
|
|
||||||
static bool isBlock(const ItemInstance* instance);
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Checks if this item is the same item as the other one, disregarding the
|
* Checks if this item is the same item as the other one, disregarding the
|
||||||
* 'count' value.
|
* 'count' value.
|
||||||
|
|||||||
@@ -29,9 +29,6 @@
|
|||||||
#include "../Difficulty.h"
|
#include "../Difficulty.h"
|
||||||
#include "../../network/packet/ExplodePacket.h"
|
#include "../../network/packet/ExplodePacket.h"
|
||||||
|
|
||||||
const int Level::DEPTH = LevelConstants::LEVEL_HEIGHT;
|
|
||||||
const int Level::SEA_LEVEL = Level::DEPTH / 2 - 1;
|
|
||||||
|
|
||||||
Level::Level(LevelStorage* levelStorage, const std::string& levelName, const LevelSettings& settings, int generatorVersion, Dimension* fixedDimension /* = NULL */)
|
Level::Level(LevelStorage* levelStorage, const std::string& levelName, const LevelSettings& settings, int generatorVersion, Dimension* fixedDimension /* = NULL */)
|
||||||
: levelStorage(levelStorage),
|
: levelStorage(levelStorage),
|
||||||
isClientSide(false),
|
isClientSide(false),
|
||||||
@@ -281,8 +278,8 @@ void Level::tickTiles() {
|
|||||||
for (int i = 0; i < pollChunkOffsetsSize; i += 2) {
|
for (int i = 0; i < pollChunkOffsetsSize; i += 2) {
|
||||||
const int xp = xx + pollChunkOffsets[i];
|
const int xp = xx + pollChunkOffsets[i];
|
||||||
const int zp = zz + pollChunkOffsets[i+1];
|
const int zp = zz + pollChunkOffsets[i+1];
|
||||||
if (xp >= 0 && xp < LevelConstants::CHUNK_CACHE_WIDTH &&
|
if (xp >= 0 && xp < CHUNK_CACHE_WIDTH &&
|
||||||
zp >= 0 && zp < LevelConstants::CHUNK_CACHE_WIDTH)
|
zp >= 0 && zp < CHUNK_CACHE_WIDTH)
|
||||||
_chunksToPoll.insert(ChunkPos(xp, zp));
|
_chunksToPoll.insert(ChunkPos(xp, zp));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -431,17 +428,17 @@ bool Level::findPath(Path* path, Entity* from, int xBest, int yBest, int zBest,
|
|||||||
/*protected*/
|
/*protected*/
|
||||||
void Level::setInitialSpawn() {
|
void Level::setInitialSpawn() {
|
||||||
isFindingSpawn = true;
|
isFindingSpawn = true;
|
||||||
int xSpawn = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_WIDTH / 2; // (Level.MAX_LEVEL_SIZE - 100) * 0;
|
int xSpawn = CHUNK_CACHE_WIDTH * CHUNK_WIDTH / 2; // (Level.MAX_LEVEL_SIZE - 100) * 0;
|
||||||
int ySpawn = 64;
|
int ySpawn = 64;
|
||||||
int zSpawn = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_DEPTH / 2; // (Level.MAX_LEVEL_SIZE - 100) * 0;
|
int zSpawn = CHUNK_CACHE_WIDTH * CHUNK_DEPTH / 2; // (Level.MAX_LEVEL_SIZE - 100) * 0;
|
||||||
while (!dimension->isValidSpawn(xSpawn, zSpawn)) {
|
while (!dimension->isValidSpawn(xSpawn, zSpawn)) {
|
||||||
xSpawn += random.nextInt(32) - random.nextInt(32);
|
xSpawn += random.nextInt(32) - random.nextInt(32);
|
||||||
zSpawn += random.nextInt(32) - random.nextInt(32);
|
zSpawn += random.nextInt(32) - random.nextInt(32);
|
||||||
|
|
||||||
if (xSpawn < 4) xSpawn += 32;
|
if (xSpawn < 4) xSpawn += 32;
|
||||||
if (xSpawn >= LevelConstants::LEVEL_WIDTH-4) xSpawn -= 32;
|
if (xSpawn >= LEVEL_WIDTH-4) xSpawn -= 32;
|
||||||
if (zSpawn < 4) zSpawn += 32;
|
if (zSpawn < 4) zSpawn += 32;
|
||||||
if (zSpawn >= LevelConstants::LEVEL_DEPTH-4) zSpawn -= 32;
|
if (zSpawn >= LEVEL_DEPTH-4) zSpawn -= 32;
|
||||||
}
|
}
|
||||||
levelData.setSpawn(xSpawn, ySpawn, zSpawn);
|
levelData.setSpawn(xSpawn, ySpawn, zSpawn);
|
||||||
isFindingSpawn = false;
|
isFindingSpawn = false;
|
||||||
@@ -459,9 +456,9 @@ void Level::validateSpawn() {
|
|||||||
zSpawn += random.nextInt(8) - random.nextInt(8);
|
zSpawn += random.nextInt(8) - random.nextInt(8);
|
||||||
|
|
||||||
if (xSpawn < 4) xSpawn += 8;
|
if (xSpawn < 4) xSpawn += 8;
|
||||||
if (xSpawn >= LevelConstants::LEVEL_WIDTH-4) xSpawn -= 8;
|
if (xSpawn >= LEVEL_WIDTH-4) xSpawn -= 8;
|
||||||
if (zSpawn < 4) zSpawn += 8;
|
if (zSpawn < 4) zSpawn += 8;
|
||||||
if (zSpawn >= LevelConstants::LEVEL_DEPTH-4) zSpawn -= 8;
|
if (zSpawn >= LEVEL_DEPTH-4) zSpawn -= 8;
|
||||||
}
|
}
|
||||||
levelData.setXSpawn(xSpawn);
|
levelData.setXSpawn(xSpawn);
|
||||||
levelData.setZSpawn(zSpawn);
|
levelData.setZSpawn(zSpawn);
|
||||||
@@ -947,7 +944,7 @@ HitResult Level::clip(const Vec3& A, const Vec3& b, bool liquid /*= false*/, boo
|
|||||||
if (solidOnly && tile != NULL && tile->getAABB(this, xTile0, yTile0, zTile0) == NULL) {
|
if (solidOnly && tile != NULL && tile->getAABB(this, xTile0, yTile0, zTile0) == NULL) {
|
||||||
// No collision
|
// No collision
|
||||||
} else if (t > 0 && tile->mayPick(data, liquid)) {
|
} else if (t > 0 && tile->mayPick(data, liquid)) {
|
||||||
if(xTile0 >= 0 && zTile0 >= 0 && xTile0 < LevelConstants::LEVEL_WIDTH && zTile0 < LevelConstants::LEVEL_WIDTH) {
|
if(xTile0 >= 0 && zTile0 >= 0 && xTile0 < LEVEL_WIDTH && zTile0 < LEVEL_WIDTH) {
|
||||||
HitResult r = tile->clip(this, xTile0, yTile0, zTile0, a, b);
|
HitResult r = tile->clip(this, xTile0, yTile0, zTile0, a, b);
|
||||||
if (r.isHit()) return r;
|
if (r.isHit()) return r;
|
||||||
}
|
}
|
||||||
@@ -2225,9 +2222,9 @@ void Level::setNightMode( bool isNightMode ) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool Level::inRange( int x, int y, int z ) {
|
bool Level::inRange( int x, int y, int z ) {
|
||||||
return x >= 0 && x < LevelConstants::LEVEL_WIDTH
|
return x >= 0 && x < LEVEL_WIDTH
|
||||||
&& y >= 0 && y < LevelConstants::LEVEL_HEIGHT
|
&& y >= 0 && y < LEVEL_HEIGHT
|
||||||
&& z >= 0 && z < LevelConstants::LEVEL_DEPTH;
|
&& z >= 0 && z < LEVEL_DEPTH;
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
|
|||||||
@@ -67,8 +67,8 @@ class Level: public LevelSource
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
static const int MAX_LEVEL_SIZE = 32000000;
|
static const int MAX_LEVEL_SIZE = 32000000;
|
||||||
static const int DEPTH;
|
static const short DEPTH = LEVEL_HEIGHT;
|
||||||
static const int SEA_LEVEL;
|
static const short SEA_LEVEL = DEPTH / 2 - 1;
|
||||||
|
|
||||||
static const int MAX_BRIGHTNESS = 15;
|
static const int MAX_BRIGHTNESS = 15;
|
||||||
static const int TICKS_PER_DAY = SharedConstants::TicksPerSecond * 60 * 16;// SharedConstants::TicksPerSecond * 60 * 12; // ORG:20*60*20
|
static const int TICKS_PER_DAY = SharedConstants::TicksPerSecond * 60 * 16;// SharedConstants::TicksPerSecond * 60 * 12; // ORG:20*60*20
|
||||||
@@ -307,9 +307,6 @@ public:
|
|||||||
Dimension* dimension;
|
Dimension* dimension;
|
||||||
IRakNetInstance* raknetInstance;
|
IRakNetInstance* raknetInstance;
|
||||||
Random random;
|
Random random;
|
||||||
|
|
||||||
std::set<std::string> ops;
|
|
||||||
std::set<std::string> bannedPpl;
|
|
||||||
protected:
|
protected:
|
||||||
bool isFindingSpawn;
|
bool isFindingSpawn;
|
||||||
|
|
||||||
|
|||||||
@@ -1,10 +0,0 @@
|
|||||||
#include "LevelConstants.h"
|
|
||||||
|
|
||||||
int LevelConstants::LEVEL_HEIGHT = 128;
|
|
||||||
int LevelConstants::CHUNK_CACHE_WIDTH = 16; // in chunks
|
|
||||||
int LevelConstants::CHUNK_WIDTH = 16; // in blocks
|
|
||||||
int LevelConstants::CHUNK_DEPTH = 16;
|
|
||||||
int LevelConstants::LEVEL_WIDTH = LevelConstants::CHUNK_CACHE_WIDTH * CHUNK_WIDTH;
|
|
||||||
int LevelConstants::LEVEL_DEPTH = LevelConstants::CHUNK_CACHE_WIDTH * CHUNK_DEPTH;
|
|
||||||
int LevelConstants::CHUNK_COLUMNS = LevelConstants::CHUNK_WIDTH * LevelConstants::CHUNK_DEPTH;
|
|
||||||
int LevelConstants::CHUNK_BLOCK_COUNT = LevelConstants::CHUNK_COLUMNS * LevelConstants::LEVEL_HEIGHT;
|
|
||||||
@@ -1,14 +1,14 @@
|
|||||||
#pragma once
|
#ifndef _MINECRAFT_WORLD_LEVELCONSTANTS_H_
|
||||||
|
#define _MINECRAFT_WORLD_LEVELCONSTANTS_H_
|
||||||
|
|
||||||
class LevelConstants {
|
|
||||||
public:
|
|
||||||
static int CHUNK_CACHE_WIDTH; // in chunks
|
|
||||||
static int LEVEL_WIDTH;
|
|
||||||
static int LEVEL_DEPTH;
|
|
||||||
static int LEVEL_HEIGHT;
|
|
||||||
|
|
||||||
static int CHUNK_WIDTH; // in blocks
|
const int LEVEL_HEIGHT = 128;
|
||||||
static int CHUNK_DEPTH;
|
const int CHUNK_CACHE_WIDTH = 16; // in chunks
|
||||||
static int CHUNK_COLUMNS;
|
const int CHUNK_WIDTH = 16; // in blocks
|
||||||
static int CHUNK_BLOCK_COUNT;
|
const int CHUNK_DEPTH = 16;
|
||||||
};
|
const int LEVEL_WIDTH = CHUNK_CACHE_WIDTH * CHUNK_WIDTH;
|
||||||
|
const int LEVEL_DEPTH = CHUNK_CACHE_WIDTH * CHUNK_DEPTH;
|
||||||
|
const int CHUNK_COLUMNS = CHUNK_WIDTH * CHUNK_DEPTH;
|
||||||
|
const int CHUNK_BLOCK_COUNT = CHUNK_COLUMNS * LEVEL_HEIGHT;
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
#include "../LevelConstants.h"
|
#include "../LevelConstants.h"
|
||||||
|
|
||||||
class ChunkCache: public ChunkSource {
|
class ChunkCache: public ChunkSource {
|
||||||
//static const int LevelConstants::CHUNK_CACHE_WIDTH = LevelConstants::CHUNK_CACHE_WIDTH; // WAS 32;
|
//static const int CHUNK_CACHE_WIDTH = CHUNK_CACHE_WIDTH; // WAS 32;
|
||||||
static const int MAX_SAVES = 2;
|
static const int MAX_SAVES = 2;
|
||||||
public:
|
public:
|
||||||
ChunkCache(Level* level_, ChunkStorage* storage_, ChunkSource* source_)
|
ChunkCache(Level* level_, ChunkStorage* storage_, ChunkSource* source_)
|
||||||
@@ -24,17 +24,14 @@ public:
|
|||||||
isChunkCache = true;
|
isChunkCache = true;
|
||||||
//emptyChunk = new EmptyLevelChunk(level_, emptyChunkBlocks, 0, 0);
|
//emptyChunk = new EmptyLevelChunk(level_, emptyChunkBlocks, 0, 0);
|
||||||
emptyChunk = new EmptyLevelChunk(level_, NULL, 0, 0);
|
emptyChunk = new EmptyLevelChunk(level_, NULL, 0, 0);
|
||||||
|
memset(chunks, 0, sizeof(LevelChunk*) * CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH);
|
||||||
chunks = new LevelChunk *[LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH];
|
|
||||||
memset(chunks, 0, sizeof(LevelChunk*) * LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH);
|
|
||||||
LOGI("Chunks allocated.");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
~ChunkCache() {
|
~ChunkCache() {
|
||||||
delete source;
|
delete source;
|
||||||
delete emptyChunk;
|
delete emptyChunk;
|
||||||
|
|
||||||
for (int i = 0; i < LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH; i++)
|
for (int i = 0; i < CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH; i++)
|
||||||
{
|
{
|
||||||
if (chunks[i])
|
if (chunks[i])
|
||||||
{
|
{
|
||||||
@@ -45,7 +42,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool fits(int x, int z) {
|
bool fits(int x, int z) {
|
||||||
return (x >= 0 && z >= 0 && x < LevelConstants::CHUNK_CACHE_WIDTH && z < LevelConstants::CHUNK_CACHE_WIDTH);
|
return (x >= 0 && z >= 0 && x < CHUNK_CACHE_WIDTH && z < CHUNK_CACHE_WIDTH);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool hasChunk(int x, int z) {
|
bool hasChunk(int x, int z) {
|
||||||
@@ -55,9 +52,9 @@ public:
|
|||||||
if (x == xLast && z == zLast && last != NULL) {
|
if (x == xLast && z == zLast && last != NULL) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
int xs = x & (LevelConstants::CHUNK_CACHE_WIDTH - 1);
|
int xs = x & (CHUNK_CACHE_WIDTH - 1);
|
||||||
int zs = z & (LevelConstants::CHUNK_CACHE_WIDTH - 1);
|
int zs = z & (CHUNK_CACHE_WIDTH - 1);
|
||||||
int slot = xs + zs * LevelConstants::CHUNK_CACHE_WIDTH;
|
int slot = xs + zs * CHUNK_CACHE_WIDTH;
|
||||||
return chunks[slot] != NULL && (chunks[slot] == emptyChunk || chunks[slot]->isAt(x, z));
|
return chunks[slot] != NULL && (chunks[slot] == emptyChunk || chunks[slot]->isAt(x, z));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -74,9 +71,9 @@ public:
|
|||||||
}
|
}
|
||||||
if (!fits(x, z)) return emptyChunk;
|
if (!fits(x, z)) return emptyChunk;
|
||||||
//if (!level->isFindingSpawn && !fits(x, z)) return emptyChunk;
|
//if (!level->isFindingSpawn && !fits(x, z)) return emptyChunk;
|
||||||
int xs = x & (LevelConstants::CHUNK_CACHE_WIDTH - 1);
|
int xs = x & (CHUNK_CACHE_WIDTH - 1);
|
||||||
int zs = z & (LevelConstants::CHUNK_CACHE_WIDTH - 1);
|
int zs = z & (CHUNK_CACHE_WIDTH - 1);
|
||||||
int slot = xs + zs * LevelConstants::CHUNK_CACHE_WIDTH;
|
int slot = xs + zs * CHUNK_CACHE_WIDTH;
|
||||||
if (!hasChunk(x, z)) {
|
if (!hasChunk(x, z)) {
|
||||||
if (chunks[slot] != NULL) {
|
if (chunks[slot] != NULL) {
|
||||||
chunks[slot]->unload();
|
chunks[slot]->unload();
|
||||||
@@ -202,8 +199,8 @@ public:
|
|||||||
void saveAll(bool onlyUnsaved) {
|
void saveAll(bool onlyUnsaved) {
|
||||||
if (storage != NULL) {
|
if (storage != NULL) {
|
||||||
std::vector<LevelChunk*> chunks;
|
std::vector<LevelChunk*> chunks;
|
||||||
for (int z = 0; z < LevelConstants::CHUNK_CACHE_WIDTH; ++z)
|
for (int z = 0; z < CHUNK_CACHE_WIDTH; ++z)
|
||||||
for (int x = 0; x < LevelConstants::CHUNK_CACHE_WIDTH; ++x) {
|
for (int x = 0; x < CHUNK_CACHE_WIDTH; ++x) {
|
||||||
LevelChunk* chunk = level->getChunk(x, z);
|
LevelChunk* chunk = level->getChunk(x, z);
|
||||||
if (!onlyUnsaved || chunk->shouldSave(false))
|
if (!onlyUnsaved || chunk->shouldSave(false))
|
||||||
chunks.push_back( chunk );
|
chunks.push_back( chunk );
|
||||||
@@ -214,7 +211,7 @@ public:
|
|||||||
private:
|
private:
|
||||||
LevelChunk* load(int x, int z) {
|
LevelChunk* load(int x, int z) {
|
||||||
if (storage == NULL) return emptyChunk;
|
if (storage == NULL) return emptyChunk;
|
||||||
if (x < 0 || x >= LevelConstants::CHUNK_CACHE_WIDTH || z < 0 || z >= LevelConstants::CHUNK_CACHE_WIDTH)
|
if (x < 0 || x >= CHUNK_CACHE_WIDTH || z < 0 || z >= CHUNK_CACHE_WIDTH)
|
||||||
{
|
{
|
||||||
return emptyChunk;
|
return emptyChunk;
|
||||||
}
|
}
|
||||||
@@ -257,7 +254,7 @@ private:
|
|||||||
LevelChunk* emptyChunk;
|
LevelChunk* emptyChunk;
|
||||||
ChunkSource* source;
|
ChunkSource* source;
|
||||||
ChunkStorage* storage;
|
ChunkStorage* storage;
|
||||||
LevelChunk** chunks;
|
LevelChunk* chunks[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
|
||||||
Level* level;
|
Level* level;
|
||||||
|
|
||||||
LevelChunk* last;
|
LevelChunk* last;
|
||||||
|
|||||||
@@ -12,14 +12,13 @@
|
|||||||
|
|
||||||
/*static*/
|
/*static*/
|
||||||
bool LevelChunk::touchedSky = false;
|
bool LevelChunk::touchedSky = false;
|
||||||
int LevelChunk::ChunkBlockCount;
|
|
||||||
|
|
||||||
LevelChunk::LevelChunk( Level* level, int x, int z )
|
LevelChunk::LevelChunk( Level* level, int x, int z )
|
||||||
: level(level),
|
: level(level),
|
||||||
x(x),
|
x(x),
|
||||||
z(z),
|
z(z),
|
||||||
xt(x * LevelConstants::CHUNK_WIDTH),
|
xt(x * CHUNK_WIDTH),
|
||||||
zt(z * LevelConstants::CHUNK_DEPTH)
|
zt(z * CHUNK_DEPTH)
|
||||||
{
|
{
|
||||||
init();
|
init();
|
||||||
}
|
}
|
||||||
@@ -28,8 +27,8 @@ LevelChunk::LevelChunk( Level* level, unsigned char* blocks, int x, int z )
|
|||||||
: level(level),
|
: level(level),
|
||||||
x(x),
|
x(x),
|
||||||
z(z),
|
z(z),
|
||||||
xt(x * LevelConstants::CHUNK_WIDTH),
|
xt(x * CHUNK_WIDTH),
|
||||||
zt(z * LevelConstants::CHUNK_DEPTH),
|
zt(z * CHUNK_DEPTH),
|
||||||
blocks(blocks),
|
blocks(blocks),
|
||||||
data(ChunkBlockCount),
|
data(ChunkBlockCount),
|
||||||
skyLight(ChunkBlockCount),
|
skyLight(ChunkBlockCount),
|
||||||
@@ -46,9 +45,6 @@ LevelChunk::~LevelChunk()
|
|||||||
|
|
||||||
void LevelChunk::init()
|
void LevelChunk::init()
|
||||||
{
|
{
|
||||||
heightmap = new char[LevelConstants::CHUNK_COLUMNS];
|
|
||||||
updateMap = new unsigned char[LevelConstants::CHUNK_COLUMNS];
|
|
||||||
|
|
||||||
terrainPopulated = false;
|
terrainPopulated = false;
|
||||||
dontSave = false;
|
dontSave = false;
|
||||||
unsaved = false;
|
unsaved = false;
|
||||||
|
|||||||
@@ -106,9 +106,9 @@ private:
|
|||||||
void recalcHeight(int x, int yStart, int z);
|
void recalcHeight(int x, int yStart, int z);
|
||||||
public:
|
public:
|
||||||
static bool touchedSky;
|
static bool touchedSky;
|
||||||
static int ChunkBlockCount;
|
static const int ChunkBlockCount = CHUNK_BLOCK_COUNT;
|
||||||
const int ChunkSize = ChunkBlockCount;
|
static const int ChunkSize = ChunkBlockCount;
|
||||||
static const int UpdateMapBitShift = 4; // power of (LevelConstants::LEVEL_HEIGHT / 8) == 16
|
static const int UpdateMapBitShift = 4; // power of (LEVEL_HEIGHT / 8) == 16
|
||||||
|
|
||||||
int blocksLength; // ? needed or not? (i.e. are all chunks the same size?)
|
int blocksLength; // ? needed or not? (i.e. are all chunks the same size?)
|
||||||
|
|
||||||
@@ -118,12 +118,12 @@ public:
|
|||||||
DataLayer skyLight;
|
DataLayer skyLight;
|
||||||
DataLayer blockLight;
|
DataLayer blockLight;
|
||||||
|
|
||||||
char* heightmap; // [LevelConstants::CHUNK_COLUMNS]
|
char heightmap[CHUNK_COLUMNS];
|
||||||
unsigned char* updateMap; // marks regions within block columns that have been modified [LevelConstants::CHUNK_COLUMNS]
|
unsigned char updateMap[CHUNK_COLUMNS]; // marks regions within block columns that have been modified
|
||||||
int minHeight;
|
int minHeight;
|
||||||
|
|
||||||
int x, z;
|
const int x, z;
|
||||||
int xt, zt;
|
const int xt, zt;
|
||||||
|
|
||||||
bool terrainPopulated;
|
bool terrainPopulated;
|
||||||
bool unsaved;
|
bool unsaved;
|
||||||
|
|||||||
@@ -64,7 +64,7 @@ RandomLevelSource::~RandomLevelSource() {
|
|||||||
/*public*/
|
/*public*/
|
||||||
void RandomLevelSource::prepareHeights(int xOffs, int zOffs, unsigned char* blocks, /*Biome*/void* biomes, float* temperatures) {
|
void RandomLevelSource::prepareHeights(int xOffs, int zOffs, unsigned char* blocks, /*Biome*/void* biomes, float* temperatures) {
|
||||||
|
|
||||||
int xChunks = 16 / LevelConstants::CHUNK_WIDTH;
|
int xChunks = 16 / CHUNK_WIDTH;
|
||||||
int waterHeight = Level::DEPTH - 64;
|
int waterHeight = Level::DEPTH - 64;
|
||||||
|
|
||||||
int xSize = xChunks + 1;
|
int xSize = xChunks + 1;
|
||||||
@@ -87,23 +87,23 @@ void RandomLevelSource::prepareHeights(int xOffs, int zOffs, unsigned char* bloc
|
|||||||
float s3a = (buffer[((xc + 1) * zSize + (zc + 1)) * ySize + (yc + 1)] - s3) * yStep;
|
float s3a = (buffer[((xc + 1) * zSize + (zc + 1)) * ySize + (yc + 1)] - s3) * yStep;
|
||||||
|
|
||||||
for (int y = 0; y < CHUNK_HEIGHT; y++) {
|
for (int y = 0; y < CHUNK_HEIGHT; y++) {
|
||||||
float xStep = 1 / (float) LevelConstants::CHUNK_WIDTH;
|
float xStep = 1 / (float) CHUNK_WIDTH;
|
||||||
|
|
||||||
float _s0 = s0;
|
float _s0 = s0;
|
||||||
float _s1 = s1;
|
float _s1 = s1;
|
||||||
float _s0a = (s2 - s0) * xStep;
|
float _s0a = (s2 - s0) * xStep;
|
||||||
float _s1a = (s3 - s1) * xStep;
|
float _s1a = (s3 - s1) * xStep;
|
||||||
|
|
||||||
for (int x = 0; x < LevelConstants::CHUNK_WIDTH; x++) {
|
for (int x = 0; x < CHUNK_WIDTH; x++) {
|
||||||
int offs = (x + xc * LevelConstants::CHUNK_WIDTH) << 11 | (0 + zc * LevelConstants::CHUNK_WIDTH) << 7 | (yc * CHUNK_HEIGHT + y);
|
int offs = (x + xc * CHUNK_WIDTH) << 11 | (0 + zc * CHUNK_WIDTH) << 7 | (yc * CHUNK_HEIGHT + y);
|
||||||
int step = 1 << 7;
|
int step = 1 << 7;
|
||||||
float zStep = 1 / (float) LevelConstants::CHUNK_WIDTH;
|
float zStep = 1 / (float) CHUNK_WIDTH;
|
||||||
|
|
||||||
float val = _s0;
|
float val = _s0;
|
||||||
float vala = (_s1 - _s0) * zStep;
|
float vala = (_s1 - _s0) * zStep;
|
||||||
for (int z = 0; z < LevelConstants::CHUNK_WIDTH; z++) {
|
for (int z = 0; z < CHUNK_WIDTH; z++) {
|
||||||
// + (zc * LevelConstants::CHUNK_WIDTH + z)];
|
// + (zc * CHUNK_WIDTH + z)];
|
||||||
float temp = temperatures[(xc * LevelConstants::CHUNK_WIDTH + x) * 16 + (zc * LevelConstants::CHUNK_WIDTH + z)];
|
float temp = temperatures[(xc * CHUNK_WIDTH + x) * 16 + (zc * CHUNK_WIDTH + z)];
|
||||||
int tileId = 0;
|
int tileId = 0;
|
||||||
if (yc * CHUNK_HEIGHT + y < waterHeight) {
|
if (yc * CHUNK_HEIGHT + y < waterHeight) {
|
||||||
if (temp < SNOW_CUTOFF && yc * CHUNK_HEIGHT + y >= waterHeight - 1) {
|
if (temp < SNOW_CUTOFF && yc * CHUNK_HEIGHT + y >= waterHeight - 1) {
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
#include <cstddef>
|
|
||||||
#include <fstream>
|
|
||||||
#include <ios>
|
|
||||||
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION)
|
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION)
|
||||||
|
|
||||||
#include "LevelData.h"
|
#include "LevelData.h"
|
||||||
@@ -91,9 +88,6 @@ ExternalFileLevelStorage::ExternalFileLevelStorage(const std::string& levelId, c
|
|||||||
{
|
{
|
||||||
createFolderIfNotExists(levelPath.c_str());
|
createFolderIfNotExists(levelPath.c_str());
|
||||||
|
|
||||||
std::string playerFolder = levelPath + "/players";
|
|
||||||
createFolderIfNotExists(playerFolder.c_str());
|
|
||||||
|
|
||||||
std::string datFileName = levelPath + "/" + fnLevelDat;
|
std::string datFileName = levelPath + "/" + fnLevelDat;
|
||||||
std::string levelFileName = levelPath + "/" + fnPlayerDat;
|
std::string levelFileName = levelPath + "/" + fnPlayerDat;
|
||||||
loadedLevelData = new LevelData();
|
loadedLevelData = new LevelData();
|
||||||
@@ -119,7 +113,6 @@ void ExternalFileLevelStorage::saveLevelData(LevelData& levelData, std::vector<P
|
|||||||
|
|
||||||
void ExternalFileLevelStorage::saveLevelData( const std::string& levelPath, LevelData& levelData, std::vector<Player*>* players )
|
void ExternalFileLevelStorage::saveLevelData( const std::string& levelPath, LevelData& levelData, std::vector<Player*>* players )
|
||||||
{
|
{
|
||||||
// @todo: completely rewrite
|
|
||||||
std::string directory = levelPath + "/";
|
std::string directory = levelPath + "/";
|
||||||
std::string tmpFile = directory + fnLevelDatNew;
|
std::string tmpFile = directory + fnLevelDatNew;
|
||||||
std::string datFile = directory + fnLevelDat;
|
std::string datFile = directory + fnLevelDat;
|
||||||
@@ -148,67 +141,6 @@ void ExternalFileLevelStorage::saveLevelData( const std::string& levelPath, Leve
|
|||||||
|
|
||||||
// Remove the temporary save, if the rename didn't do it
|
// Remove the temporary save, if the rename didn't do it
|
||||||
remove(tmpFile.c_str());
|
remove(tmpFile.c_str());
|
||||||
|
|
||||||
// Save players
|
|
||||||
// fuck mojang for that
|
|
||||||
if (!players || players->empty()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (auto& player : *players) {
|
|
||||||
if (player != NULL) {
|
|
||||||
savePlayer(*player, directory);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ExternalFileLevelStorage::savePlayer(Player& player, const std::string& worldDir) {
|
|
||||||
std::string playerPath = worldDir + "/players/" + player.name + ".dat";
|
|
||||||
|
|
||||||
LOGI("Saving player %s to %s...\n", player.name.c_str(), playerPath.c_str());
|
|
||||||
|
|
||||||
RakNet::BitStream data;
|
|
||||||
RakDataOutput buf(data);
|
|
||||||
CompoundTag playerTag;
|
|
||||||
player.saveWithoutId(&playerTag);
|
|
||||||
|
|
||||||
NbtIo::write(&playerTag, &buf);
|
|
||||||
|
|
||||||
std::ofstream file(playerPath, std::ios::out | std::ios::binary);
|
|
||||||
file.write((const char*)data.GetData(), (size_t)data.GetNumberOfBytesUsed());
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ExternalFileLevelStorage::loadPlayer(Player& player, const std::string& worldDir) {
|
|
||||||
std::string playerPath = worldDir + "/players/" + player.name + ".dat";
|
|
||||||
|
|
||||||
LOGI("Loading player %s from %s...\n", player.name.c_str(), playerPath.c_str());
|
|
||||||
|
|
||||||
std::ifstream file(playerPath, std::ios::in | std::ios::binary);
|
|
||||||
if (!file.is_open()) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<uint8_t> data((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
|
|
||||||
|
|
||||||
RakNet::BitStream bitStream(data.data(), data.size(), false);
|
|
||||||
RakDataInput stream(bitStream);
|
|
||||||
|
|
||||||
CompoundTag* tag = NbtIo::read(&stream);
|
|
||||||
if (tag) {
|
|
||||||
player.load(tag);
|
|
||||||
tag->deleteChildren();
|
|
||||||
delete tag;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ExternalFileLevelStorage::savePlayer(Player& player) {
|
|
||||||
ExternalFileLevelStorage::savePlayer(player, levelPath);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ExternalFileLevelStorage::loadPlayer(Player& player) {
|
|
||||||
return ExternalFileLevelStorage::loadPlayer(player, levelPath);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
LevelData* ExternalFileLevelStorage::prepareLevel(Level* _level)
|
LevelData* ExternalFileLevelStorage::prepareLevel(Level* _level)
|
||||||
@@ -343,8 +275,8 @@ bool ExternalFileLevelStorage::readPlayerData(const std::string& filename, Level
|
|||||||
Vec3& pos = dest.playerData.pos;
|
Vec3& pos = dest.playerData.pos;
|
||||||
if (pos.x < 0.5f) pos.x = 0.5f;
|
if (pos.x < 0.5f) pos.x = 0.5f;
|
||||||
if (pos.z < 0.5f) pos.z = 0.5f;
|
if (pos.z < 0.5f) pos.z = 0.5f;
|
||||||
if (pos.x > (LevelConstants::LEVEL_WIDTH - 0.5f)) pos.x = LevelConstants::LEVEL_WIDTH - 0.5f;
|
if (pos.x > (LEVEL_WIDTH - 0.5f)) pos.x = LEVEL_WIDTH - 0.5f;
|
||||||
if (pos.z > (LevelConstants::LEVEL_DEPTH - 0.5f)) pos.z = LevelConstants::LEVEL_DEPTH - 0.5f;
|
if (pos.z > (LEVEL_DEPTH - 0.5f)) pos.z = LEVEL_DEPTH - 0.5f;
|
||||||
if (pos.y < 0) pos.y = 64;
|
if (pos.y < 0) pos.y = 64;
|
||||||
|
|
||||||
dest.playerDataVersion = version;
|
dest.playerDataVersion = version;
|
||||||
@@ -362,14 +294,14 @@ void ExternalFileLevelStorage::tick()
|
|||||||
LOGI("Saving level...\n");
|
LOGI("Saving level...\n");
|
||||||
|
|
||||||
// look for chunks that needs to be saved
|
// look for chunks that needs to be saved
|
||||||
for (int z = 0; z < LevelConstants::CHUNK_CACHE_WIDTH; z++)
|
for (int z = 0; z < CHUNK_CACHE_WIDTH; z++)
|
||||||
{
|
{
|
||||||
for (int x = 0; x < LevelConstants::CHUNK_CACHE_WIDTH; x++)
|
for (int x = 0; x < CHUNK_CACHE_WIDTH; x++)
|
||||||
{
|
{
|
||||||
LevelChunk* chunk = level->getChunk(x, z);
|
LevelChunk* chunk = level->getChunk(x, z);
|
||||||
if (chunk && chunk->unsaved)
|
if (chunk && chunk->unsaved)
|
||||||
{
|
{
|
||||||
int pos = x + z * LevelConstants::CHUNK_CACHE_WIDTH;
|
int pos = x + z * CHUNK_CACHE_WIDTH;
|
||||||
UnsavedChunkList::iterator prev = unsavedChunkList.begin();
|
UnsavedChunkList::iterator prev = unsavedChunkList.begin();
|
||||||
for ( ; prev != unsavedChunkList.end(); ++prev)
|
for ( ; prev != unsavedChunkList.end(); ++prev)
|
||||||
{
|
{
|
||||||
@@ -415,13 +347,13 @@ void ExternalFileLevelStorage::save(Level* level, LevelChunk* levelChunk)
|
|||||||
|
|
||||||
// Write chunk
|
// Write chunk
|
||||||
RakNet::BitStream chunkData;
|
RakNet::BitStream chunkData;
|
||||||
chunkData.Write((const char*)levelChunk->getBlockData(), LevelConstants::CHUNK_BLOCK_COUNT);
|
chunkData.Write((const char*)levelChunk->getBlockData(), CHUNK_BLOCK_COUNT);
|
||||||
chunkData.Write((const char*)levelChunk->data.data, LevelConstants::CHUNK_BLOCK_COUNT / 2);
|
chunkData.Write((const char*)levelChunk->data.data, CHUNK_BLOCK_COUNT / 2);
|
||||||
|
|
||||||
chunkData.Write((const char*)levelChunk->skyLight.data, LevelConstants::CHUNK_BLOCK_COUNT / 2);
|
chunkData.Write((const char*)levelChunk->skyLight.data, CHUNK_BLOCK_COUNT / 2);
|
||||||
chunkData.Write((const char*)levelChunk->blockLight.data, LevelConstants::CHUNK_BLOCK_COUNT / 2);
|
chunkData.Write((const char*)levelChunk->blockLight.data, CHUNK_BLOCK_COUNT / 2);
|
||||||
|
|
||||||
chunkData.Write((const char*)levelChunk->updateMap, LevelConstants::CHUNK_COLUMNS);
|
chunkData.Write((const char*)levelChunk->updateMap, CHUNK_COLUMNS);
|
||||||
|
|
||||||
regionFile->writeChunk(levelChunk->x, levelChunk->z, chunkData);
|
regionFile->writeChunk(levelChunk->x, levelChunk->z, chunkData);
|
||||||
|
|
||||||
@@ -453,16 +385,16 @@ LevelChunk* ExternalFileLevelStorage::load(Level* level, int x, int z)
|
|||||||
|
|
||||||
chunkData->ResetReadPointer();
|
chunkData->ResetReadPointer();
|
||||||
|
|
||||||
unsigned char* blockIds = new unsigned char[LevelConstants::CHUNK_BLOCK_COUNT];
|
unsigned char* blockIds = new unsigned char[CHUNK_BLOCK_COUNT];
|
||||||
chunkData->Read((char*)blockIds, LevelConstants::CHUNK_BLOCK_COUNT);
|
chunkData->Read((char*)blockIds, CHUNK_BLOCK_COUNT);
|
||||||
|
|
||||||
LevelChunk* levelChunk = new LevelChunk(level, blockIds, x, z);
|
LevelChunk* levelChunk = new LevelChunk(level, blockIds, x, z);
|
||||||
chunkData->Read((char*)levelChunk->data.data, LevelConstants::CHUNK_BLOCK_COUNT / 2);
|
chunkData->Read((char*)levelChunk->data.data, CHUNK_BLOCK_COUNT / 2);
|
||||||
if (loadedStorageVersion >= ChunkVersion_Light) {
|
if (loadedStorageVersion >= ChunkVersion_Light) {
|
||||||
chunkData->Read((char*)levelChunk->skyLight.data, LevelConstants::CHUNK_BLOCK_COUNT / 2);
|
chunkData->Read((char*)levelChunk->skyLight.data, CHUNK_BLOCK_COUNT / 2);
|
||||||
chunkData->Read((char*)levelChunk->blockLight.data, LevelConstants::CHUNK_BLOCK_COUNT / 2);
|
chunkData->Read((char*)levelChunk->blockLight.data, CHUNK_BLOCK_COUNT / 2);
|
||||||
}
|
}
|
||||||
chunkData->Read((char*)levelChunk->updateMap, LevelConstants::CHUNK_COLUMNS);
|
chunkData->Read((char*)levelChunk->updateMap, CHUNK_COLUMNS);
|
||||||
// This will be difficult to maintain.. Storage version could be per chunk
|
// This will be difficult to maintain.. Storage version could be per chunk
|
||||||
// too (but probably better to just read all -> write all, so that all
|
// too (but probably better to just read all -> write all, so that all
|
||||||
// chunks got same version anyway)
|
// chunks got same version anyway)
|
||||||
@@ -485,7 +417,7 @@ LevelChunk* ExternalFileLevelStorage::load(Level* level, int x, int z)
|
|||||||
//bool dbg = (x == 7 && z == 9);
|
//bool dbg = (x == 7 && z == 9);
|
||||||
|
|
||||||
//int t = 0;
|
//int t = 0;
|
||||||
//for (int i = 0; i < LevelConstants::CHUNK_COLUMNS; ++i) {
|
//for (int i = 0; i < CHUNK_COLUMNS; ++i) {
|
||||||
// char bits = levelChunk->updateMap[i];
|
// char bits = levelChunk->updateMap[i];
|
||||||
// t += (bits != 0);
|
// t += (bits != 0);
|
||||||
// int xx = x * 16 + i%16;
|
// int xx = x * 16 + i%16;
|
||||||
|
|||||||
@@ -67,19 +67,6 @@ public:
|
|||||||
void saveGame(Level* level);
|
void saveGame(Level* level);
|
||||||
void saveAll(Level* level, std::vector<LevelChunk*>& levelChunks);
|
void saveAll(Level* level, std::vector<LevelChunk*>& levelChunks);
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Save player to <world name>/player/<player name>.dat file
|
|
||||||
*/
|
|
||||||
static void savePlayer(Player& player, const std::string& worldDir);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Load player from <world name>/player/<player name>.dat file
|
|
||||||
*/
|
|
||||||
static bool loadPlayer(Player& player, const std::string& worldDir);
|
|
||||||
|
|
||||||
virtual void savePlayer(Player& player);
|
|
||||||
virtual bool loadPlayer(Player& player);
|
|
||||||
|
|
||||||
virtual void tick();
|
virtual void tick();
|
||||||
virtual void flush() {}
|
virtual void flush() {}
|
||||||
private:
|
private:
|
||||||
|
|||||||
@@ -32,9 +32,6 @@ public:
|
|||||||
virtual void saveGame(Level* level) {}
|
virtual void saveGame(Level* level) {}
|
||||||
virtual void loadEntities(Level* level, LevelChunk* levelChunk) {}
|
virtual void loadEntities(Level* level, LevelChunk* levelChunk) {}
|
||||||
|
|
||||||
virtual void savePlayer(Player& player) = 0;
|
|
||||||
virtual bool loadPlayer(Player& player) = 0;
|
|
||||||
|
|
||||||
//void checkSession() throws LevelConflictException;
|
//void checkSession() throws LevelConflictException;
|
||||||
//PlayerIO getPlayerIO();
|
//PlayerIO getPlayerIO();
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -47,7 +47,7 @@ bool Mushroom::mayPlaceOn( int tile ) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool Mushroom::canSurvive( Level* level, int x, int y, int z ) {
|
bool Mushroom::canSurvive( Level* level, int x, int y, int z ) {
|
||||||
if (y < 0 || y >= LevelConstants::LEVEL_HEIGHT/*Level::maxBuildHeight*/)
|
if (y < 0 || y >= LEVEL_HEIGHT/*Level::maxBuildHeight*/)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
int below = level->getTile(x, y - 1, z);
|
int below = level->getTile(x, y - 1, z);
|
||||||
|
|||||||
@@ -53,7 +53,7 @@ bool NetherReactor::canSpawnStartNetherReactor( Level* level, int x, int y, int
|
|||||||
if(!allPlayersCloseToReactor(level, x, y, z)) {
|
if(!allPlayersCloseToReactor(level, x, y, z)) {
|
||||||
player->displayClientMessage("All players need to be close to the reactor.");
|
player->displayClientMessage("All players need to be close to the reactor.");
|
||||||
return false;
|
return false;
|
||||||
} else if(y > LevelConstants::LEVEL_HEIGHT - 28) {
|
} else if(y > LEVEL_HEIGHT - 28) {
|
||||||
player->displayClientMessage("The nether reactor needs to be built lower down.");
|
player->displayClientMessage("The nether reactor needs to be built lower down.");
|
||||||
return false;
|
return false;
|
||||||
} else if(y < 2) {
|
} else if(y < 2) {
|
||||||
|
|||||||
@@ -6,23 +6,24 @@ NetherReactorPattern::NetherReactorPattern( ) {
|
|||||||
const int netherCoreId = Tile::netherReactor->id;
|
const int netherCoreId = Tile::netherReactor->id;
|
||||||
const unsigned int types[3][3][3] =
|
const unsigned int types[3][3][3] =
|
||||||
{
|
{
|
||||||
|
// Changing all of these values to be unsigned is needed to get the nether reactor pattern to compile. In the past having them be normal ints was fine but the c++ convention has changed
|
||||||
// Level 0
|
// Level 0
|
||||||
{
|
{
|
||||||
{goldId, stoneId, goldId},
|
{static_cast<unsigned int>(goldId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(goldId)},
|
||||||
{stoneId, stoneId, stoneId},
|
{static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId)},
|
||||||
{goldId, stoneId, goldId}
|
{static_cast<unsigned int>(goldId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(goldId)}
|
||||||
},
|
},
|
||||||
// Level 1
|
// Level 1
|
||||||
{
|
{
|
||||||
{stoneId, 0, stoneId},
|
{static_cast<unsigned int>(stoneId), 0, static_cast<unsigned int>(stoneId)},
|
||||||
{0, netherCoreId, 0},
|
{0, static_cast<unsigned int>(netherCoreId), 0},
|
||||||
{stoneId, 0, stoneId}
|
{static_cast<unsigned int>(stoneId), 0, static_cast<unsigned int>(stoneId)}
|
||||||
},
|
},
|
||||||
// Level 2
|
// Level 2
|
||||||
{
|
{
|
||||||
{0, stoneId, 0},
|
{0, static_cast<unsigned int>(stoneId), 0},
|
||||||
{stoneId, stoneId, stoneId},
|
{static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId), static_cast<unsigned int>(stoneId)},
|
||||||
{0, stoneId, 0}
|
{0, static_cast<unsigned int>(stoneId), 0}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
for(int setLevel = 0; setLevel <= 2; ++setLevel) {
|
for(int setLevel = 0; setLevel <= 2; ++setLevel) {
|
||||||
|
|||||||
@@ -22,7 +22,6 @@
|
|||||||
#include "../../item/StoneSlabTileItem.h"
|
#include "../../item/StoneSlabTileItem.h"
|
||||||
#include "../../item/SaplingTileItem.h"
|
#include "../../item/SaplingTileItem.h"
|
||||||
#include "../../item/ItemCategory.h"
|
#include "../../item/ItemCategory.h"
|
||||||
#include "world/level/LevelConstants.h"
|
|
||||||
|
|
||||||
const int Tile::RENDERLAYER_OPAQUE = 0;
|
const int Tile::RENDERLAYER_OPAQUE = 0;
|
||||||
const int Tile::RENDERLAYER_ALPHATEST = 1;
|
const int Tile::RENDERLAYER_ALPHATEST = 1;
|
||||||
@@ -513,15 +512,10 @@ bool Tile::shouldRenderFace( LevelSource* level, int x, int y, int z, int face )
|
|||||||
{
|
{
|
||||||
if (face == 0 && y == -1) return false;
|
if (face == 0 && y == -1) return false;
|
||||||
// For fixed size worlds //@todo: external constants rather than magic numbers
|
// For fixed size worlds //@todo: external constants rather than magic numbers
|
||||||
// @fixme @ahtung temp fix
|
|
||||||
|
|
||||||
auto xz = LevelConstants::CHUNK_CACHE_WIDTH == 16 ? 256 :
|
|
||||||
LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH / (LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH / 256 / 2);
|
|
||||||
|
|
||||||
if (face == 2 && z == -1) return false;
|
if (face == 2 && z == -1) return false;
|
||||||
if (face == 3 && z == xz) return false;
|
if (face == 3 && z == 256) return false;
|
||||||
if (face == 4 && x == -1) return false;
|
if (face == 4 && x == -1) return false;
|
||||||
if (face == 5 && x == xz) return false;
|
if (face == 5 && x == 256) return false;
|
||||||
// Common
|
// Common
|
||||||
if (face == 0 && yy0 > 0) return true;
|
if (face == 0 && yy0 > 0) return true;
|
||||||
if (face == 1 && yy1 < 1) return true;
|
if (face == 1 && yy1 < 1) return true;
|
||||||
|
|||||||
@@ -130,7 +130,7 @@ Vec3 NetherReactorTileEntity::getSpawnPosition( float minDistance, float varible
|
|||||||
void NetherReactorTileEntity::spawnEnemy() {
|
void NetherReactorTileEntity::spawnEnemy() {
|
||||||
Mob* mob = MobFactory::CreateMob(MobTypes::PigZombie, level);
|
Mob* mob = MobFactory::CreateMob(MobTypes::PigZombie, level);
|
||||||
Vec3 enemyPosition = getSpawnPosition(3, 4, -1);
|
Vec3 enemyPosition = getSpawnPosition(3, 4, -1);
|
||||||
while(enemyPosition.x < 0 || enemyPosition.z < 0 || enemyPosition.x >= LevelConstants::LEVEL_WIDTH || enemyPosition.z >= LevelConstants::LEVEL_DEPTH) {
|
while(enemyPosition.x < 0 || enemyPosition.z < 0 || enemyPosition.x >= LEVEL_WIDTH || enemyPosition.z >= LEVEL_DEPTH) {
|
||||||
enemyPosition = getSpawnPosition(3, 4, -1);
|
enemyPosition = getSpawnPosition(3, 4, -1);
|
||||||
}
|
}
|
||||||
MobSpawner::addMob(level, mob, enemyPosition.x, enemyPosition.y, enemyPosition.z, 0, 0, true);
|
MobSpawner::addMob(level, mob, enemyPosition.x, enemyPosition.y, enemyPosition.z, 0, 0, true);
|
||||||
@@ -140,7 +140,7 @@ void NetherReactorTileEntity::spawnEnemy() {
|
|||||||
|
|
||||||
void NetherReactorTileEntity::spawnItem() {
|
void NetherReactorTileEntity::spawnItem() {
|
||||||
Vec3 itemPosition= getSpawnPosition(3, 4, -1);
|
Vec3 itemPosition= getSpawnPosition(3, 4, -1);
|
||||||
while(itemPosition.x < 0 || itemPosition.z < 0 || itemPosition.x >= LevelConstants::LEVEL_WIDTH || itemPosition.z >= LevelConstants::LEVEL_DEPTH) {
|
while(itemPosition.x < 0 || itemPosition.z < 0 || itemPosition.x >= LEVEL_WIDTH || itemPosition.z >= LEVEL_DEPTH) {
|
||||||
itemPosition = getSpawnPosition(3, 4, -1);
|
itemPosition = getSpawnPosition(3, 4, -1);
|
||||||
}
|
}
|
||||||
ItemEntity* item = new ItemEntity(level, itemPosition.x, itemPosition.y, itemPosition.z, getSpawnItem());
|
ItemEntity* item = new ItemEntity(level, itemPosition.x, itemPosition.y, itemPosition.z, getSpawnItem());
|
||||||
|
|||||||
Reference in New Issue
Block a user