12 Commits

Author SHA1 Message Date
867114b0f3 1 2026-07-27 15:45:40 +02:00
1a8ead4955 2 2026-07-27 15:45:17 +02:00
dddd69472a ok 2026-07-27 01:33:26 +02:00
881c1188a1 lol 2026-07-27 00:12:58 +02:00
f1ff828027 i 2026-07-26 19:43:51 +02:00
f93521a879 login plugin works yoy 2026-07-26 01:02:27 +02:00
d9dfff3339 1 2026-07-25 21:54:02 +02:00
c62daa9c1c Merge branch 'plugins-support' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 into plugins-support 2026-07-22 23:28:17 +02:00
f6377bc5a2 lol 2026-07-22 23:27:50 +02:00
431b2a2704 add iostream 2026-07-23 00:26:44 +03:00
67acd7f9a6 update 2026-07-21 22:42:28 +02:00
6f1ca8fc3b begin 2026-07-20 14:49:38 +02:00
67 changed files with 994 additions and 629 deletions

View File

@@ -3,10 +3,9 @@ project(MinecraftPE)
include(cmake/CPM.cmake) include(cmake/CPM.cmake)
set(CMAKE_CXX_STANDARD 14) set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED TRUE) set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
set(CMAKE_POLICY_VERSION_MINIMUM 3.10) set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
include(cmake/EnumOption.cmake) include(cmake/EnumOption.cmake)
if(EMSCRIPTEN) if(EMSCRIPTEN)
@@ -16,9 +15,7 @@ endif()
enum_option(PLATFORM "Desktop;Web" "Platform to build for.") enum_option(PLATFORM "Desktop;Web" "Platform to build for.")
if(NOT EMSCRIPTEN)
find_package(Threads REQUIRED) find_package(Threads REQUIRED)
endif()
find_package(OpenSSL) find_package(OpenSSL)
if (${PLATFORM} STREQUAL "Desktop") if (${PLATFORM} STREQUAL "Desktop")
@@ -36,9 +33,11 @@ if (${PLATFORM} STREQUAL "Desktop")
add_definitions(-D_CRT_SECURE_NO_WARNINGS) add_definitions(-D_CRT_SECURE_NO_WARNINGS)
include_directories(misc/windows) include_directories(misc/windows)
set(EXTRA_LIBS ws2_32 winhttp) set(EXTRA_LIBS ws2_32 winhttp)
add_definitions(-DLUA_DL_DLL=1)
elseif(UNIX) elseif(UNIX)
find_library(pthread NAMES pthread) find_library(pthread NAMES pthread)
set(EXTRA_LIBS pthread m) set(EXTRA_LIBS pthread m)
add_definitions(-DLUA_USE_DLOPEN=1)
endif() endif()
elseif (${PLATFORM} STREQUAL "Web") elseif (${PLATFORM} STREQUAL "Web")
@@ -97,6 +96,46 @@ else()
"GLFW_BUILD_TESTS OFF" "GLFW_BUILD_TESTS OFF"
"GLFW_BUILD_DOCS OFF" "GLFW_BUILD_DOCS OFF"
) )
CPMAddPackage("gh:halx99/sol2#support-lua-5.5")
CPMAddPackage("gh:lua/lua#master")
add_library(
lua STATIC
${lua_SOURCE_DIR}/lapi.c
${lua_SOURCE_DIR}/lauxlib.c
${lua_SOURCE_DIR}/lbaselib.c
${lua_SOURCE_DIR}/lcode.c
${lua_SOURCE_DIR}/lcorolib.c
${lua_SOURCE_DIR}/lctype.c
${lua_SOURCE_DIR}/ldblib.c
${lua_SOURCE_DIR}/ldebug.c
${lua_SOURCE_DIR}/ldo.c
${lua_SOURCE_DIR}/ldump.c
${lua_SOURCE_DIR}/lfunc.c
${lua_SOURCE_DIR}/lgc.c
${lua_SOURCE_DIR}/linit.c
${lua_SOURCE_DIR}/liolib.c
${lua_SOURCE_DIR}/llex.c
${lua_SOURCE_DIR}/lmathlib.c
${lua_SOURCE_DIR}/lmem.c
${lua_SOURCE_DIR}/loadlib.c
${lua_SOURCE_DIR}/lobject.c
${lua_SOURCE_DIR}/lopcodes.c
${lua_SOURCE_DIR}/loslib.c
${lua_SOURCE_DIR}/lparser.c
${lua_SOURCE_DIR}/lstate.c
${lua_SOURCE_DIR}/lstring.c
${lua_SOURCE_DIR}/lstrlib.c
${lua_SOURCE_DIR}/ltable.c
${lua_SOURCE_DIR}/ltablib.c
${lua_SOURCE_DIR}/ltm.c
${lua_SOURCE_DIR}/lua.c
${lua_SOURCE_DIR}/lundump.c
${lua_SOURCE_DIR}/lutf8lib.c
${lua_SOURCE_DIR}/lvm.c
${lua_SOURCE_DIR}/lzio.c
)
endif() endif()
CPMAddPackage( CPMAddPackage(
@@ -217,6 +256,8 @@ file(GLOB SERVER_SOURCES
"src/world/phys/HitResult.cpp" "src/world/phys/HitResult.cpp"
"src/commands/*.cpp" "src/commands/*.cpp"
"src/plugins/*.cpp"
) )
file(GLOB CLIENT_SOURCES file(GLOB CLIENT_SOURCES
@@ -302,6 +343,8 @@ file(GLOB CLIENT_SOURCES
"src/main.cpp" "src/main.cpp"
"src/commands/*.cpp" "src/commands/*.cpp"
"src/plugins/*.cpp"
) )
if (${PLATFORM} STREQUAL "Desktop") if (${PLATFORM} STREQUAL "Desktop")
@@ -310,21 +353,20 @@ endif()
# Server # Server
add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES}) add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
set_target_properties("${PROJECT_NAME}-server" PROPERTIES ENABLE_EXPORTS TRUE)
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER") target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
target_include_directories("${PROJECT_NAME}-server" PUBLIC target_include_directories("${PROJECT_NAME}-server" PUBLIC
"${CMAKE_SOURCE_DIR}/src/" "${CMAKE_SOURCE_DIR}/src/"
"${lua_SOURCE_DIR}/"
"project/lib_projects/raknet/jni/RaknetSources" "project/lib_projects/raknet/jni/RaknetSources"
) )
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT} ${EXTRA_LIBS}) target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT} ${EXTRA_LIBS} lua sol2::sol2)
add_executable(${PROJECT_NAME} ${CLIENT_SOURCES}) add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
set_target_properties(${PROJECT_NAME} PROPERTIES ENABLE_EXPORTS TRUE)
if(WIN32)
target_sources(${PROJECT_NAME} PRIVATE data/images/pe.rc)
endif()
target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP}) target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP})
@@ -334,6 +376,8 @@ target_include_directories(${PROJECT_NAME} PUBLIC
"${openal_SOURCE_DIR}/include" "${openal_SOURCE_DIR}/include"
"${glfw_SOURCE_DIR}/include" "${glfw_SOURCE_DIR}/include"
"lib/include" "lib/include"
"${lua_SOURCE_DIR}/"
) )
if(${PLATFORM} MATCHES "Web") if(${PLATFORM} MATCHES "Web")
@@ -381,7 +425,7 @@ endif()
# Client # Client
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM}) target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS}) target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS} lua sol2::sol2)
if (OpenSSL_FOUND) if (OpenSSL_FOUND)
target_link_libraries(${PROJECT_NAME} OpenSSL::SSL OpenSSL::Crypto) target_link_libraries(${PROJECT_NAME} OpenSSL::SSL OpenSSL::Crypto)

View File

@@ -1,6 +1,6 @@
# MinecraftPE # MinecraftPE
> [!Warning] > [!Warning]
> [Github repository](https://github.com/Minecraft-PE-0-6-1/minecraft-pe-0.6.1-on-all) **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1). > Github repository **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
> [!Important] > [!Important]
> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve > We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
@@ -9,20 +9,23 @@ Source code for **Minecraft Pocket Edition 0.6.1 alpha** with various fixes and
This project aims to preserve and improve this early version of Minecraft PE. This project aims to preserve and improve this early version of Minecraft PE.
# Features # TODO / Roadmap
- Support for modern IOS and Android, Linux, Web - [x] Add platform GLFW
- Improved Dedicated Server (Windows build, anticheat, commands, etc) - [x] Compile for Linux
- Features from Beta version of Minecraft (Grass tint, Beta sky, Smooth lighting, etc) and other tweaks - [x] Compile for android aarch64
- [x] Touch control improvements
# Screenshots - [ ] Screen fixes
<p align="center"> - [ ] Rewrite platform logic
- [x] Fix sound
<img width="49%" alt="menu" src="https://sffempire.ru/mcpe-screenshots/menu.png" /> - [x] Do a server connection GUI
<img width="49%" alt="settings" src="https://sffempire.ru/mcpe-screenshots/settings.png" /> - [ ] Controller support
<img width="49%" alt="worlds" src="https://sffempire.ru/mcpe-screenshots/worlds.png" /> - [x] Minecraft server hosting
<img width="49%" alt="gameplay" src="https://sffempire.ru/mcpe-screenshots/gameplay.png" /> - [x] Screen fixess
- [x] Fix fog
</p> - [x] Add sprinting
- [x] Chat (semi working) and commands
- [x] Implementing options
- [x] Better F3
# Build # Build
@@ -76,14 +79,8 @@ cmake --build .
``` ```
C:\android-ndk-r14b C:\android-ndk-r14b
``` ```
3. Install **Build tools 35** with [SDKManager](https://dl.google.com/android/repository/commandlinetools-win-15859902_latest.zip) (build-tools should be in AppData):
```powershell 3. Run the build script:
sdkmanager "build-tools;35.0.0" --sdk_root="%LocalAppData%\Android\Sdk"
sdkmanager "build-tools;android-36" --sdk_root="%LocalAppData%\Android\Sdk"
```
4. Run the build script:
```powershell ```powershell
# Full build (NDK + Java + APK + install) # Full build (NDK + Java + APK + install)
@@ -157,6 +154,7 @@ sdkmanager "build-tools;android-36" --sdk_root="%LocalAppData%\Android\Sdk"
```bash ```bash
35.0.0 35.0.0
33.0.2
``` ```
6. Download **Android NDK r14b**: 6. Download **Android NDK r14b**:
@@ -202,7 +200,7 @@ sdkmanager "build-tools;android-36" --sdk_root="%LocalAppData%\Android\Sdk"
``` ```
## iOS ## iOS
### Xcode ### Xcode
> [!Note] > [Note!]
> There's a precompiled IPA artifact in the GitHub mirror under Actions for those who either don't have Macs or don't want to build themself. But if you want to build youself, you'll need a Mac with Xcode. Download Xcode from the Mac App Store. > There's a precompiled IPA artifact in the GitHub mirror under Actions for those who either don't have Macs or don't want to build themself. But if you want to build youself, you'll need a Mac with Xcode. Download Xcode from the Mac App Store.
### 1. Clone ### 1. Clone

Binary file not shown.

Before

Width:  |  Height:  |  Size: 63 KiB

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@@ -1 +0,0 @@
IDI_ICON1 ICON "pe.ico"

View File

@@ -1020,5 +1020,5 @@ desc.netherbrickitem=Used to form blocks of Nether bricks.
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz. desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks. desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
desc.stonecutter=For crafting stoneblocks. desc.stonecutter=For crafting stoneblocks.
desc.seeds_melon=Allows for more melons. desc.seedsmelon=Allows for more melons.
desc.tile.melon=Can be cut up and eaten. desc.tile.melon=Can be cut up and eaten.

View File

@@ -965,5 +965,5 @@ desc.netherbrickitem=Used to form blocks of Nether bricks.
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz. desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks. desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
desc.stonecutter=For crafting stoneblocks. desc.stonecutter=For crafting stoneblocks.
desc.seeds_melon=Allows for more melons. desc.seedsmelon=Allows for more melons.
desc.tile.melon=Can be cut up and eaten. desc.tile.melon=Can be cut up and eaten.

View File

@@ -47,8 +47,6 @@
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9D293CEB160720D6000305C8 /* worldname_iphone5_3.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */; }; 9D293CEB160720D6000305C8 /* worldname_iphone5_3.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */; };
9D293CEC160720D6000305C8 /* worldname_iphone5_3.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */; }; 9D293CEC160720D6000305C8 /* worldname_iphone5_3.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */; };
BEEF202614CFF670005F0002 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
BEEF202614CFF670005F0003 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
D506D3E2161288BD0099FA65 /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */; }; D506D3E2161288BD0099FA65 /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */; };
D51DC73614581D4E00E3D761 /* itemframe.png in Resources */ = {isa = PBXBuildFile; fileRef = D51DC73514581D4E00E3D761 /* itemframe.png */; }; D51DC73614581D4E00E3D761 /* itemframe.png in Resources */ = {isa = PBXBuildFile; fileRef = D51DC73514581D4E00E3D761 /* itemframe.png */; };
D51DC74314592B8B00E3D761 /* PVRTexture.m in Sources */ = {isa = PBXBuildFile; fileRef = D51DC74214592B8A00E3D761 /* PVRTexture.m */; }; D51DC74314592B8B00E3D761 /* PVRTexture.m in Sources */ = {isa = PBXBuildFile; fileRef = D51DC74214592B8A00E3D761 /* PVRTexture.m */; };
@@ -1181,19 +1179,8 @@
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F99F0FAF2F8436EB00F2B29A /* Color.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99F0FAE2F8436EB00F2B29A /* Color.cpp */; }; F99F0FAF2F8436EB00F2B29A /* Color.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99F0FAE2F8436EB00F2B29A /* Color.cpp */; };
F99F0FB02F8436EB00F2B29A /* Color.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99F0FAE2F8436EB00F2B29A /* Color.cpp */; }; F99F0FB02F8436EB00F2B29A /* Color.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99F0FAE2F8436EB00F2B29A /* Color.cpp */; };
F9E5A772300E7A8700164066 /* LevelConstants.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A771300E7A8700164066 /* LevelConstants.cpp */; }; BEEF202614CFF670005F0002 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
F9E5A775300E7AB700164066 /* CommandManager.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A773300E7AB700164066 /* CommandManager.hpp */; }; BEEF202614CFF670005F0003 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
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F9E5A784300E7B0B00164066 /* CommandOp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A780300E7B0A00164066 /* CommandOp.cpp */; };
F9E5A785300E7B0B00164066 /* CommandKick.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A781300E7B0B00164066 /* CommandKick.cpp */; };
F9E5A786300E7B0B00164066 /* CommandOp.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A782300E7B0B00164066 /* CommandOp.hpp */; };
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F9E5A78A300E7B3400164066 /* Command.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A788300E7B3400164066 /* Command.hpp */; };
/* End PBXBuildFile section */ /* End PBXBuildFile section */
/* Begin PBXFileReference section */ /* Begin PBXFileReference section */
@@ -1261,7 +1248,6 @@
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BEEF202614CFF670005F0001 /* Lighting.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Lighting.cpp; sourceTree = "<group>"; };
D51A8B01146A200000E5D720 /* minecraftpedemo-info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = "minecraftpedemo-info.plist"; sourceTree = "<group>"; }; D51A8B01146A200000E5D720 /* minecraftpedemo-info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = "minecraftpedemo-info.plist"; sourceTree = "<group>"; };
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D51DC74114592B8A00E3D761 /* PVRTexture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PVRTexture.h; sourceTree = "<group>"; }; D51DC74114592B8A00E3D761 /* PVRTexture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PVRTexture.h; sourceTree = "<group>"; };
@@ -2482,19 +2468,7 @@
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F9E5A77B300E7AF400164066 /* CommandHelp.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = CommandHelp.hpp; path = ../../src/commands/CommandHelp.hpp; sourceTree = "<group>"; };
F9E5A77C300E7AF400164066 /* CommandHelp.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = CommandHelp.cpp; path = ../../src/commands/CommandHelp.cpp; sourceTree = "<group>"; };
F9E5A77F300E7B0A00164066 /* CommandKick.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = CommandKick.hpp; path = ../../src/commands/CommandKick.hpp; sourceTree = "<group>"; };
F9E5A780300E7B0A00164066 /* CommandOp.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = CommandOp.cpp; path = ../../src/commands/CommandOp.cpp; sourceTree = "<group>"; };
F9E5A781300E7B0B00164066 /* CommandKick.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = CommandKick.cpp; path = ../../src/commands/CommandKick.cpp; sourceTree = "<group>"; };
F9E5A782300E7B0B00164066 /* CommandOp.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = CommandOp.hpp; path = ../../src/commands/CommandOp.hpp; sourceTree = "<group>"; };
F9E5A787300E7B3400164066 /* Command.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = Command.cpp; path = ../../src/commands/Command.cpp; sourceTree = "<group>"; };
F9E5A788300E7B3400164066 /* Command.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = Command.hpp; path = ../../src/commands/Command.hpp; sourceTree = "<group>"; };
/* End PBXFileReference section */ /* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */ /* Begin PBXFrameworksBuildPhase section */
@@ -4345,19 +4319,6 @@
D5CF9C37144C225000E4244F = { D5CF9C37144C225000E4244F = {
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
F9E5A788300E7B3400164066 /* Command.hpp */,
F9E5A787300E7B3400164066 /* Command.cpp */,
F9E5A77F300E7B0A00164066 /* CommandKick.hpp */,
F9E5A781300E7B0B00164066 /* CommandKick.cpp */,
F9E5A782300E7B0B00164066 /* CommandOp.hpp */,
F9E5A780300E7B0A00164066 /* CommandOp.cpp */,
F9E5A77B300E7AF400164066 /* CommandHelp.hpp */,
F9E5A77C300E7AF400164066 /* CommandHelp.cpp */,
F9E5A778300E7AD500164066 /* CommandBan.hpp */,
F9E5A777300E7AD500164066 /* CommandBan.cpp */,
F9E5A773300E7AB700164066 /* CommandManager.hpp */,
F9E5A774300E7AB700164066 /* CommandManager.cpp */,
F9E5A771300E7A8700164066 /* LevelConstants.cpp */,
F99D344D2F7372A100DC153E /* Launch Screen.storyboard */, F99D344D2F7372A100DC153E /* Launch Screen.storyboard */,
D5E1BA9A1451C8A0007DCC4F /* Default@2x.png */, D5E1BA9A1451C8A0007DCC4F /* Default@2x.png */,
9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */, 9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */,
@@ -5490,19 +5451,6 @@
isa = PBXSourcesBuildPhase; isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647; buildActionMask = 2147483647;
files = ( files = (
F9E5A789300E7B3400164066 /* Command.cpp in Sources */,
F9E5A78A300E7B3400164066 /* Command.hpp in Sources */,
F9E5A783300E7B0B00164066 /* CommandKick.hpp in Sources */,
F9E5A784300E7B0B00164066 /* CommandOp.cpp in Sources */,
F9E5A785300E7B0B00164066 /* CommandKick.cpp in Sources */,
F9E5A786300E7B0B00164066 /* CommandOp.hpp in Sources */,
F9E5A77D300E7AF400164066 /* CommandHelp.hpp in Sources */,
F9E5A77E300E7AF400164066 /* CommandHelp.cpp in Sources */,
F9E5A779300E7AD500164066 /* CommandBan.cpp in Sources */,
F9E5A77A300E7AD500164066 /* CommandBan.hpp in Sources */,
F9E5A775300E7AB700164066 /* CommandManager.hpp in Sources */,
F9E5A776300E7AB700164066 /* CommandManager.cpp in Sources */,
F9E5A772300E7A8700164066 /* LevelConstants.cpp in Sources */,
F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */, F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */,
D5CF9C57144C225000E4244F /* main.mm in Sources */, D5CF9C57144C225000E4244F /* main.mm in Sources */,
D5CF9C5B144C225000E4244F /* minecraftpeAppDelegate.mm in Sources */, D5CF9C5B144C225000E4244F /* minecraftpeAppDelegate.mm in Sources */,

View File

@@ -142,8 +142,8 @@ void seedMT( unsigned int seed, unsigned int *state, unsigned int *&next, int &l
// so-- that's why the only change I made is to restrict to odd seeds. // so-- that's why the only change I made is to restrict to odd seeds.
// //
register unsigned int x = ( seed | 1U ) & 0xFFFFFFFFU, *s = state; unsigned int x = ( seed | 1U ) & 0xFFFFFFFFU, *s = state;
register int j; int j;
for ( left = 0, *s++ = x, j = N; --j; for ( left = 0, *s++ = x, j = N; --j;
*s++ = ( x *= 69069U ) & 0xFFFFFFFFU ) *s++ = ( x *= 69069U ) & 0xFFFFFFFFU )
@@ -154,8 +154,8 @@ void seedMT( unsigned int seed, unsigned int *state, unsigned int *&next, int &l
unsigned int reloadMT( unsigned int *state, unsigned int *&next, int &left ) unsigned int reloadMT( unsigned int *state, unsigned int *&next, int &left )
{ {
register unsigned int * p0 = state, *p2 = state + 2, *pM = state + M, s0, s1; unsigned int * p0 = state, *p2 = state + 2, *pM = state + M, s0, s1;
register int j; int j;
if ( left < -1 ) if ( left < -1 )
seedMT( 4357U ); seedMT( 4357U );

View File

@@ -4,11 +4,12 @@ namespace Common {
std::string getGameVersionString(const std::string& versionSuffix /* = "" */) std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
{ {
std::string result = std::string("v0.1.0 (forked from v0.6.1 alpha)") + versionSuffix; std::string result = std::string("v0.6.1") + versionSuffix;
// append 64-bit port marker only on Android 64bit targets // append 64-bit port marker only on Android 64bit targets
#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__)) #if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
result += " (64-bit)"; result += " (64-bit port)";
#endif #endif
result += " alpha";
return result; return result;
} }

View File

@@ -287,13 +287,9 @@ void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, Loc
} }
} }
this->level = level; this->level = level;
// So uhhh
std::string op = options.getStringValue(OPTIONS_USERNAME);
std::transform(op.begin(), op.end(), op.begin(), ::tolower);
level->ops.emplace(op);
_hasSignaledGeneratingLevelFinished = false; _hasSignaledGeneratingLevelFinished = false;
#if defined(STANDALONE_SERVER) || defined(PLATFORM_WEB) #ifdef STANDALONE_SERVER
const bool threadedLevelCreation = false; const bool threadedLevelCreation = false;
#else #else
const bool threadedLevelCreation = true; const bool threadedLevelCreation = true;
@@ -516,7 +512,7 @@ void Minecraft::tick(int nTick, int maxTick) {
if (missTime > 0) missTime--; if (missTime > 0) missTime--;
#ifndef STANDALONE_SERVER #ifndef STANDALONE_SERVER
if (!screen && player) { if (!screen && player) {
if (player->hasDied()) { if (player->health <= 0) {
setScreen(new DeathScreen()); setScreen(new DeathScreen());
} }
} }
@@ -1214,6 +1210,8 @@ void Minecraft::init()
checkGlError("Init complete"); checkGlError("Init complete");
#endif #endif
PluginsManager::get().init(*this);
options.load(); options.load();
setIsCreativeMode(false); // false means it's Survival Mode setIsCreativeMode(false); // false means it's Survival Mode

View File

@@ -3,6 +3,8 @@
#include "Options.h" #include "Options.h"
#include "commands/CommandManager.hpp" #include "commands/CommandManager.hpp"
#include <plugins/PluginsManager.hpp>
#ifndef STANDALONE_SERVER #ifndef STANDALONE_SERVER
#include "MouseHandler.h" #include "MouseHandler.h"
#include "gui/Gui.h" #include "gui/Gui.h"

View File

@@ -65,13 +65,17 @@ OptionBool useVignette("useVignette", true);
OptionBool useTouchscreen("useTouchscreen", true); OptionBool useTouchscreen("useTouchscreen", true);
OptionBool serverVisible("servervisible", true); OptionBool serverVisible("servervisible", true);
OptionBool foliageTint("foliagetint", false);
OptionBool foliageTint("foliagetint", true);
OptionInt fogType("fogType", 0, 0, 2); OptionInt fogType("fogType", 0, 0, 2);
OptionBool javaHud("javaHud", false); OptionBool javaHud("javaHud", false);
OptionBool betaSky("betaSky", false); OptionBool betaSky("betaSky", false);
OptionBool tintedSide("tintedSide", false); OptionBool tintedSide("tintedSide", false);
OptionBool blockOutline("blockOutline", false); OptionBool blockOutline("blockOutline", false);
OptionBool restoredAnims("restoredAnims", true); OptionBool restoredAnims("restoredAnims", true);
@@ -196,13 +200,16 @@ void Options::initTable() {
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint; m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor; m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
m_options[OPTIONS_FOLIAGE_TINT] = &foliageTint; m_options[OPTIONS_FOLIAGE_TINT] = &foliageTint;
// more options yay // more options yay
m_options[OPTIONS_FOG_TYPE] = &fogType; m_options[OPTIONS_FOG_TYPE] = &fogType;
m_options[OPTIONS_DEBUG_STYLE] = &debugStyle; m_options[OPTIONS_DEBUG_STYLE] = &debugStyle;
m_options[OPTIONS_BETA_SKY] = &betaSky; m_options[OPTIONS_BETA_SKY] = &betaSky;
m_options[OPTIONS_TINTED_SIDE] = &tintedSide; m_options[OPTIONS_TINTED_SIDE] = &tintedSide;
m_options[OPTIONS_JAVA_HUD] = &javaHud; m_options[OPTIONS_JAVA_HUD] = &javaHud;
m_options[OPTIONS_AUTOJUMP] = &autoJump; m_options[OPTIONS_AUTOJUMP] = &autoJump;

View File

@@ -35,17 +35,6 @@ void GuiElementContainer::removeChild( GuiElement* element ) {
children.erase(it); children.erase(it);
} }
bool GuiElementContainer::containsPointInChildren(int x, int y) const {
for (auto it = children.begin(); it != children.end(); ++it) {
GuiElement* child = *it;
if (child == NULL || !child->visible) continue;
if (child->pointInside(x, y)) return true;
const GuiElementContainer* container = dynamic_cast<const GuiElementContainer*>(child);
if (container != NULL && container->containsPointInChildren(x, y)) return true;
}
return false;
}
void GuiElementContainer::tick( Minecraft* minecraft ) { void GuiElementContainer::tick( Minecraft* minecraft ) {
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) { for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
(*it)->tick(minecraft); (*it)->tick(minecraft);

View File

@@ -13,7 +13,6 @@ public:
virtual void setupPositions(); virtual void setupPositions();
virtual void addChild(GuiElement* element); virtual void addChild(GuiElement* element);
virtual void removeChild(GuiElement* element); virtual void removeChild(GuiElement* element);
bool containsPointInChildren(int x, int y) const;
virtual void tick( Minecraft* minecraft ); virtual void tick( Minecraft* minecraft );

View File

@@ -6,26 +6,15 @@
#include "../../../locale/I18n.h" #include "../../../locale/I18n.h"
#include "TextOption.h" #include "TextOption.h"
#include "KeyOption.h" #include "KeyOption.h"
#include <algorithm>
#include "../Gui.h"
#include "../Screen.h"
#include "../../../platform/input/Mouse.h"
#include "../../../util/Mth.h"
OptionsGroup::OptionsGroup( std::string labelID ) { OptionsGroup::OptionsGroup( std::string labelID ) {
label = I18n::get(labelID); label = I18n::get(labelID);
} }
void OptionsGroup::setupPositions() { void OptionsGroup::setupPositions() {
const int labelHeight = 18;
const int bottomPadding = 36;
const float requestedScroll = scrollOffsetY;
const int scrollOffset = (int)requestedScroll;
int curY = y + labelHeight - scrollOffset;
const int contentStartY = y + labelHeight;
// First we write the header and then we add the items // First we write the header and then we add the items
for(auto it = children.begin(); it != children.end(); ++it) { int curY = y + 18;
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
(*it)->width = width - 5; (*it)->width = width - 5;
(*it)->y = curY; (*it)->y = curY;
@@ -33,109 +22,16 @@ void OptionsGroup::setupPositions() {
(*it)->setupPositions(); (*it)->setupPositions();
curY += (*it)->height + 3; curY += (*it)->height + 3;
} }
curY += bottomPadding; height = curY;
contentHeight = std::max(0, curY - contentStartY + scrollOffset);
maxScrollOffsetY = std::max(0, contentHeight - (height - labelHeight));
const float clampedScroll = Mth::clamp(requestedScroll, 0.0f, maxScrollOffsetY);
if (clampedScroll != requestedScroll) {
scrollOffsetY = clampedScroll;
setupPositions();
}
} }
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) { void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
float padX = 10.0f; float padX = 10.0f;
float padY = 5.0f; float padY = 5.0f;
const int labelHeight = 18;
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false); minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
glEnable2(GL_SCISSOR_TEST);
glScissor(
Gui::GuiScale * x,
minecraft->height - Gui::GuiScale * (y + height),
Gui::GuiScale * width,
Gui::GuiScale * (height - labelHeight)
);
super::render(minecraft, xm, ym); super::render(minecraft, xm, ym);
glDisable2(GL_SCISSOR_TEST);
}
void OptionsGroup::tick(Minecraft* minecraft) {
int xm = Mouse::getX();
int ym = Mouse::getY();
if (minecraft->screen != NULL) {
minecraft->screen->toGUICoordinate(xm, ym);
}
bool leftDown = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
if (trackingScrollGesture && leftDown) {
int dy = ym - lastDragY;
int dx = xm - dragStartX;
if (!scrollingGesture) {
int totalDx = xm - dragStartX;
int totalDy = ym - dragStartY;
if (std::abs(totalDx) >= ScrollStartThreshold || std::abs(totalDy) >= ScrollStartThreshold) {
if (std::abs(totalDy) >= std::abs(totalDx)) {
scrollingGesture = true;
} else if (!touchDispatched) {
super::mouseClicked(minecraft, touchStartX, touchStartY, MouseAction::ACTION_LEFT);
touchDispatched = true;
}
}
}
if (scrollingGesture && dy != 0) {
scrollByPixels((float)dy);
}
lastDragY = ym;
}
super::tick(minecraft);
}
void OptionsGroup::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
trackingScrollGesture = false;
scrollingGesture = false;
touchDispatched = false;
if (buttonNum == MouseAction::ACTION_LEFT && pointInside(x, y)) {
trackingScrollGesture = true;
dragStartX = x;
dragStartY = y;
lastDragY = y;
touchStartX = x;
touchStartY = y;
return;
}
super::mouseClicked(minecraft, x, y, buttonNum);
}
void OptionsGroup::mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum) {
bool wasScrolling = scrollingGesture;
bool wasTracking = trackingScrollGesture;
trackingScrollGesture = false;
scrollingGesture = false;
if (buttonNum == MouseAction::ACTION_LEFT && wasTracking && !touchDispatched && pointInside(touchStartX, touchStartY)) {
super::mouseClicked(minecraft, touchStartX, touchStartY, buttonNum);
touchDispatched = true;
}
if (!wasScrolling) {
super::mouseReleased(minecraft, x, y, buttonNum);
}
}
void OptionsGroup::scrollByPixels(float deltaY) {
if (deltaY == 0.0f || maxScrollOffsetY <= 0.0f) return;
scrollOffsetY = Mth::clamp(scrollOffsetY - deltaY, 0.0f, maxScrollOffsetY);
setupPositions();
}
bool OptionsGroup::isScrollingGestureActive() const {
return trackingScrollGesture || scrollingGesture;
} }
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) { OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {

View File

@@ -17,12 +17,7 @@ public:
OptionsGroup(std::string labelID); OptionsGroup(std::string labelID);
virtual void setupPositions(); virtual void setupPositions();
virtual void render(Minecraft* minecraft, int xm, int ym); virtual void render(Minecraft* minecraft, int xm, int ym);
virtual void tick(Minecraft* minecraft);
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
virtual void mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum);
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft); OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
void scrollByPixels(float deltaY);
bool isScrollingGestureActive() const;
protected: protected:
void createToggle(OptionId optId, Minecraft* minecraft); void createToggle(OptionId optId, Minecraft* minecraft);
@@ -32,18 +27,6 @@ protected:
void createKey(OptionId optId, Minecraft* minecraft); void createKey(OptionId optId, Minecraft* minecraft);
std::string label; std::string label;
int contentHeight = 0;
float scrollOffsetY = 0.f;
float maxScrollOffsetY = 0.f;
bool trackingScrollGesture = false;
bool scrollingGesture = false;
bool touchDispatched = false;
int dragStartX = 0;
int dragStartY = 0;
int lastDragY = 0;
int touchStartX = 0;
int touchStartY = 0;
static const int ScrollStartThreshold = 5;
}; };
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/ #endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/

View File

@@ -204,7 +204,7 @@ void ScrollingPane::render( int xm, int ym, float alpha ) {
const float bxx = bbox.x - (fpx /*+ dx*alpha*/) + (nw.xf - nw.x); const float bxx = bbox.x - (fpx /*+ dx*alpha*/) + (nw.xf - nw.x);
const float byy = bbox.y - (fpy /*+ dy*alpha*/) + (nw.yf - nw.y); const float byy = bbox.y - (fpy /*+ dy*alpha*/) + (nw.yf - nw.y);
for (int y = nw.y; y <= se.y; ++y) { for (int y = nw.y; y <= se.y; ++y)
for (int x = nw.x; x <= se.x; ++x) { for (int x = nw.x; x <= se.x; ++x) {
int id = y * columns + x; int id = y * columns + x;
if (y <0 || id < 0 || id >= numItems) continue; // @todo: break rather if (y <0 || id < 0 || id >= numItems) continue; // @todo: break rather
@@ -221,7 +221,6 @@ void ScrollingPane::render( int xm, int ym, float alpha ) {
itemsToRender.push_back(item); itemsToRender.push_back(item);
} }
}
renderBatch(itemsToRender, alpha); renderBatch(itemsToRender, alpha);
//if (isSet(SF_Scissor)) //if (isSet(SF_Scissor))

View File

@@ -329,10 +329,7 @@ bool ChestScreen::handleAddItem(FillingContainer* from, FillingContainer* to, in
added = (takenItem.count != wantedCount); added = (takenItem.count != wantedCount);
if (added) { if (added) {
if (!minecraft->isCreativeMode()) {
item->count -= (wantedCount - takenItem.count); item->count -= (wantedCount - takenItem.count);
}
std::vector<int> changed; std::vector<int> changed;
std::vector<const ItemInstance*> items = getItems(toPane); std::vector<const ItemInstance*> items = getItems(toPane);
differ.getDiff(items, changed); differ.getDiff(items, changed);

View File

@@ -6,7 +6,7 @@
#include "../../../world/level/Level.h" #include "../../../world/level/Level.h"
#include "../../../network/RakNetInstance.h" #include "../../../network/RakNetInstance.h"
#include "../../../network/ServerSideNetworkHandler.h" #include "../../../network/ServerSideNetworkHandler.h"
#include "../../../network/packet/MessagePacket.h" #include "../../../network/packet/ChatPacket.h"
#include "../../../platform/log.h" #include "../../../platform/log.h"
#include "util/StringUtils.h" #include "util/StringUtils.h"
@@ -63,28 +63,25 @@ void ConsoleScreen::execute()
return minecraft->setScreen(NULL); return minecraft->setScreen(NULL);
} }
if (minecraft->netCallback && !minecraft->raknetInstance->isServer()) { // if (_input[0] == '/') {
MessagePacket packet(_input.c_str()); // // Command
minecraft->raknetInstance->send(packet); // _input = Util::stringTrim(_input.substr(1));
} else if (_input[0] == '/') {
_input = Util::stringTrim(_input.substr(1));
std::istringstream iss(
minecraft->commandManager().execute(*minecraft, *minecraft->player, _input)
);
for (std::string line; std::getline(iss, line);) {
minecraft->gui.addMessage(line);
}
}
else {
if (minecraft->raknetInstance->isServer()) {
MessagePacket packet(_input.c_str());
minecraft->raknetInstance->send(packet);
}
// std::istringstream iss(minecraft->commandManager().execute(*minecraft, *minecraft->player, _input));
// for (std::string line; std::getline(iss, line); ) {
// minecraft->gui.addMessage(line);
// }
// } else {
// @ai @rewrite
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) {
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(_input);
} else if (minecraft->netCallback) {
ChatPacket chatPkt(_input);
minecraft->raknetInstance->send(chatPkt);
} else {
minecraft->gui.addMessage("<" + minecraft->player->name + "> " + _input); minecraft->gui.addMessage("<" + minecraft->player->name + "> " + _input);
} }
// }
minecraft->setScreen(NULL); minecraft->setScreen(NULL);
} }

View File

@@ -72,7 +72,7 @@ void DeathScreen::render( int xm, int ym, float a )
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){ if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
glPushMatrix2(); glPushMatrix2();
glScalef2(2, 2, 2); glScalef2(2, 2, 2);
drawCenteredString(font, I18n::get("deathScreen.title.hardcore"), width / 4, height / 8, 0xffffff); drawCenteredString(font, "Game over!", width / 2 / 2, height / 8, 0xffffff);
glPopMatrix2(); glPopMatrix2();
std::stringstream ss; std::stringstream ss;
ss << "Score: &e" << minecraft->player->getScore(); ss << "Score: &e" << minecraft->player->getScore();
@@ -80,7 +80,7 @@ if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
} else { } else {
glPushMatrix2(); glPushMatrix2();
glScalef2(2, 2, 2); glScalef2(2, 2, 2);
drawCenteredString(font, I18n::get("deathScreen.title"), width / 4, height / 8, 0xffffff); drawCenteredString(font, "You died!", width / 2 / 2, height / 8, 0xffffff);
glPopMatrix2(); glPopMatrix2();
} }

View File

@@ -500,8 +500,6 @@ ItemInstance FurnaceScreen::moveOver(const ItemInstance* item, int maxCount) {
setIfNotSet(doRecreatePane, newSize != oldSize); setIfNotSet(doRecreatePane, newSize != oldSize);
return removed; return removed;
} }
return ItemInstance(); return ItemInstance();
} }

View File

@@ -121,7 +121,6 @@ void OptionsScreen::setupPositions() {
(*it)->x = categoryButtons[0]->width; (*it)->x = categoryButtons[0]->width;
(*it)->y = bHeader->height; (*it)->y = bHeader->height;
(*it)->width = width - categoryButtons[0]->width; (*it)->width = width - categoryButtons[0]->width;
(*it)->height = height - bHeader->height;
(*it)->setupPositions(); (*it)->setupPositions();
} }
@@ -238,10 +237,8 @@ void OptionsScreen::generateOptionScreens() {
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft) .addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
.addOptionItem(OPTIONS_MENU_STYLE, minecraft) .addOptionItem(OPTIONS_MENU_STYLE, minecraft)
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft) .addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
#ifndef __APPLE__
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft) .addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
.addOptionItem(OPTIONS_TINTED_SIDE, minecraft) .addOptionItem(OPTIONS_TINTED_SIDE, minecraft)
#endif
.addOptionItem(OPTIONS_JAVA_HUD, minecraft) .addOptionItem(OPTIONS_JAVA_HUD, minecraft)
.addOptionItem(OPTIONS_FOG_TYPE, minecraft) .addOptionItem(OPTIONS_FOG_TYPE, minecraft)
.addOptionItem(OPTIONS_BETA_SKY, minecraft) .addOptionItem(OPTIONS_BETA_SKY, minecraft)
@@ -264,12 +261,6 @@ void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
super::mouseReleased(x, y, buttonNum); super::mouseReleased(x, y, buttonNum);
} }
void OptionsScreen::mouseWheel(int dx, int dy, int xm, int ym) {
if (currentOptionsGroup != NULL && currentOptionsGroup->pointInside(xm, ym) && dy != 0) {
currentOptionsGroup->scrollByPixels((float)dy * 18.0f);
}
}
void OptionsScreen::keyPressed(int eventKey) { void OptionsScreen::keyPressed(int eventKey) {
if (currentOptionsGroup != NULL) if (currentOptionsGroup != NULL)
currentOptionsGroup->keyPressed(minecraft, eventKey); currentOptionsGroup->keyPressed(minecraft, eventKey);

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@@ -27,7 +27,6 @@ public:
virtual void mouseClicked(int x, int y, int buttonNum); virtual void mouseClicked(int x, int y, int buttonNum);
virtual void mouseReleased(int x, int y, int buttonNum); virtual void mouseReleased(int x, int y, int buttonNum);
virtual void mouseWheel(int dx, int dy, int xm, int ym);
virtual void keyPressed(int eventKey); virtual void keyPressed(int eventKey);
virtual void charPressed(char inputChar); virtual void charPressed(char inputChar);

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@@ -8,14 +8,13 @@
#include "../../../platform/time.h" #include "../../../platform/time.h"
#include "../../../platform/input/Keyboard.h" #include "../../../platform/input/Keyboard.h"
#include "../../../platform/log.h" #include "../../../platform/log.h"
#include <locale/I18n.h>
SimpleChooseLevelScreen::SimpleChooseLevelScreen(const std::string& levelName) SimpleChooseLevelScreen::SimpleChooseLevelScreen(const std::string& levelName)
: bHeader(nullptr), : bHeader(0),
bGamemode(nullptr), bGamemode(0),
bCheats(nullptr), bCheats(0),
bBack(nullptr), bBack(0),
bCreate(nullptr), bCreate(0),
levelName(levelName), levelName(levelName),
hasChosen(false), hasChosen(false),
gamemode(GameType::Survival), gamemode(GameType::Survival),
@@ -43,10 +42,10 @@ void SimpleChooseLevelScreen::init()
// first") when the name already existed. // first") when the name already existed.
ChooseLevelScreen::init(); ChooseLevelScreen::init();
tLevelName.text = I18n::get("selectWorld.newWorld"); tLevelName.text = "New world";
// header + close button // header + close button
bHeader = new Touch::THeader(0, I18n::get("selectWorld.create")); bHeader = new Touch::THeader(0, "Create World");
// create the back/X button as ImageButton like CreditsScreen // create the back/X button as ImageButton like CreditsScreen
bBack = new ImageButton(2, ""); bBack = new ImageButton(2, "");
{ {
@@ -57,14 +56,14 @@ void SimpleChooseLevelScreen::init()
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height)); def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
bBack->setImageDef(def, true); bBack->setImageDef(def, true);
} }
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) != 2) { if (/* minecraft->useTouchscreen() */ true) {
bGamemode = new Touch::TButton(1, I18n::get("selectWorld.gameMode.survival")); bGamemode = new Touch::TButton(1, "Survival mode");
bCheats = new Touch::TButton(4, "Cheats: Off"); bCheats = new Touch::TButton(4, "Cheats: Off");
bCreate = new Touch::TButton(3, I18n::get("selectWorld.create")); bCreate = new Touch::TButton(3, "Create");
} else { } else {
bGamemode = new Button(1, I18n::get("selectWorld.gameMode.survival")); bGamemode = new Button(1, "Survival mode");
bCheats = new Button(4, "Cheats: Off"); bCheats = new Button(4, "Cheats: Off");
bCreate = new Button(3, I18n::get("Create")); bCreate = new Button(3, "Create");
} }
buttons.push_back(bHeader); buttons.push_back(bHeader);

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@@ -21,9 +21,6 @@ HumanoidModel::HumanoidModel( float g /*= 0*/, float yOffset /*= 0*/, int texW /
texWidth = texW; texWidth = texW;
texHeight = texH; texHeight = texH;
// texWidth = 64;
// texHeight = 32;
head.setModel(this); head.setModel(this);
hair.setModel(this); hair.setModel(this);
body.setModel(this); body.setModel(this);

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@@ -774,18 +774,21 @@ void LocalPlayer::startCrafting(int x, int y, int z, int tableSize) {
void LocalPlayer::startStonecutting(int x, int y, int z) { void LocalPlayer::startStonecutting(int x, int y, int z) {
#ifndef STANDALONE_SERVER #ifndef STANDALONE_SERVER
if (!minecraft->isCreativeMode())
minecraft->setScreen( new StonecutterScreen() ); minecraft->setScreen( new StonecutterScreen() );
#endif #endif
} }
void LocalPlayer::openFurnace( FurnaceTileEntity* e ) { void LocalPlayer::openFurnace( FurnaceTileEntity* e ) {
#ifndef STANDALONE_SERVER #ifndef STANDALONE_SERVER
if (!minecraft->isCreativeMode())
minecraft->setScreen( new FurnaceScreen(this, e) ); minecraft->setScreen( new FurnaceScreen(this, e) );
#endif #endif
} }
void LocalPlayer::openContainer( ChestTileEntity* container ) { void LocalPlayer::openContainer( ChestTileEntity* container ) {
#ifndef STANDALONE_SERVER #ifndef STANDALONE_SERVER
if (!minecraft->isCreativeMode())
minecraft->setScreen( new ChestScreen(this, container) ); minecraft->setScreen( new ChestScreen(this, container) );
#endif #endif
} }

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@@ -440,7 +440,7 @@ float GameRenderer::getFov(float a, bool applyEffects) {
fov *= this->oFov + (this->fov - this->oFov) * a; fov *= this->oFov + (this->fov - this->oFov) * a;
if (player->isUnderLiquid(Material::water)) fov = 60; if (player->isUnderLiquid(Material::water)) fov = 60;
if (player->hasDied()) { if (player->health <= 0) {
float duration = player->deathTime + a; float duration = player->deathTime + a;
fov /= ((1 - 500 / (duration + 500)) * 2.0f + 1); fov /= ((1 - 500 / (duration + 500)) * 2.0f + 1);
@@ -537,7 +537,7 @@ void GameRenderer::bobHurt(float a) {
float hurt = player->hurtTime - a; float hurt = player->hurtTime - a;
if (player->hasDied()) { if (player->health <= 0) {
float duration = player->deathTime + a; float duration = player->deathTime + a;
glRotatef2(40 - (40 * 200) / (duration + 200), 0, 0, 1); glRotatef2(40 - (40 * 200) / (duration + 200), 0, 0, 1);
} }

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@@ -291,7 +291,8 @@ void ItemInHandRenderer::render( float a )
Lighting::turnOn(mc); Lighting::turnOn(mc);
glPopMatrix2(); glPopMatrix2();
if (localPlayer) { // shredder added, basically does the hand swaying animation from b1.8 if (localPlayer) // shredder added, basically does the hand swaying animation from b1.8
{
float xrr = localPlayer->xBobO + (localPlayer->xBob - localPlayer->xBobO) * a; float xrr = localPlayer->xBobO + (localPlayer->xBob - localPlayer->xBobO) * a;
float yrr = localPlayer->yBobO + (localPlayer->yBob - localPlayer->yBobO) * a; float yrr = localPlayer->yBobO + (localPlayer->yBob - localPlayer->yBobO) * a;
// 4J - was using player->xRot and yRot directly here rather than interpolating between old & current with a // 4J - was using player->xRot and yRot directly here rather than interpolating between old & current with a
@@ -424,8 +425,6 @@ void ItemInHandRenderer::render( float a )
EntityRenderer* er = EntityRenderDispatcher::getInstance()->getRenderer(mc->player); EntityRenderer* er = EntityRenderDispatcher::getInstance()->getRenderer(mc->player);
HumanoidMobRenderer* playerRenderer = (HumanoidMobRenderer*) er; HumanoidMobRenderer* playerRenderer = (HumanoidMobRenderer*) er;
EntityRenderDispatcher::getInstance()->setModernSkin((Entity*)(player));
float ss = 1; float ss = 1;
glScalef2(ss, ss, ss); glScalef2(ss, ss, ss);
playerRenderer->renderHand(); playerRenderer->renderHand();

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@@ -185,14 +185,11 @@ void LevelRenderer::allChanged()
lastFogType = mc->options.getIntValue(OPTIONS_FOG_TYPE); lastFogType = mc->options.getIntValue(OPTIONS_FOG_TYPE);
#ifndef __APPLE__
bool tint = mc->options.getBooleanValue(OPTIONS_FOLIAGE_TINT); bool tint = mc->options.getBooleanValue(OPTIONS_FOLIAGE_TINT);
bool sideTint = mc->options.getBooleanValue(OPTIONS_TINTED_SIDE);
#else
bool tint = false, sideTint = false;
#endif
FoliageColor::setUseTint(tint); FoliageColor::setUseTint(tint);
GrassColor::setUseTint(tint); GrassColor::setUseTint(tint);
bool sideTint = mc->options.getBooleanValue(OPTIONS_TINTED_SIDE);
TileRenderer::setUseTint(sideTint); TileRenderer::setUseTint(sideTint);

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@@ -137,11 +137,6 @@ void EntityRenderDispatcher::render( Entity* entity, float x, float y, float z,
} }
} }
void EntityRenderDispatcher::setModernSkin(Entity* player) {
PlayerRenderer* rend = (PlayerRenderer*)(getRenderer(player));
rend->setModernSkin((Mob*)player);
}
EntityRenderer* EntityRenderDispatcher::getRenderer( Entity* entity ) EntityRenderer* EntityRenderDispatcher::getRenderer( Entity* entity )
{ {
EntityRendererId rendererId = entity->entityRendererId; EntityRendererId rendererId = entity->entityRendererId;

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@@ -45,8 +45,6 @@ public:
Font* getFont(); Font* getFont();
void onGraphicsReset(); void onGraphicsReset();
void setModernSkin(Entity* player);
private: private:
void assign(EntityRendererId id, EntityRenderer* renderer); void assign(EntityRendererId id, EntityRenderer* renderer);
public: public:

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@@ -257,7 +257,7 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po
//Textures* textures = entityRenderDispatcher->textures; //Textures* textures = entityRenderDispatcher->textures;
//textures->bind(textures->loadTexture("%clamp%/environment/shadow.png")); //textures->bind(textures->loadTexture("%clamp%/environment/shadow.png"));
Textures* textures = entityRenderDispatcher->textures; Textures* textures = entityRenderDispatcher->textures;
textures->loadAndBindTexture("misc/shadow.png"); textures->loadAndBindTexture("/misc/shadow.png");
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
@@ -298,7 +298,6 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po
tt.draw(); tt.draw();
glColor4f2(1, 1, 1, 1); glColor4f2(1, 1, 1, 1);
// tt.color(1.f, 1.f, 1.f, 1.f);
glDisable2(GL_BLEND); glDisable2(GL_BLEND);
glDepthMask(true); glDepthMask(true);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
@@ -316,7 +315,7 @@ void EntityRenderer::renderTileShadow(Tile* tt, float x, float y, float z, int x
float a = ((pow - (y - (yt + yo)) / 2) * 0.5f) * getLevel()->getBrightness(xt, yt, zt); float a = ((pow - (y - (yt + yo)) / 2) * 0.5f) * getLevel()->getBrightness(xt, yt, zt);
if (a < 0) return; if (a < 0) return;
if (a > 1) a = 1; if (a > 1) a = 1;
// t.color(1.f, 1.f, 1.f, (float) a); // t.color(1, 1, 1, (float) a);
glColor4f2(1, 1, 1, (float) a); glColor4f2(1, 1, 1, (float) a);
float x0 = xt + tt->xx0 + xo; float x0 = xt + tt->xx0 + xo;

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@@ -189,9 +189,9 @@ void ItemRenderer::renderGuiItem(Font* font, Textures* textures, const ItemInsta
// it we're batching for saving the // it we're batching for saving the
// buffer, this will fail miserably // buffer, this will fail miserably
t.endOverrideAndDraw(); t.endOverrideAndDraw();
// glDisable2(GL_TEXTURE_2D); glDisable2(GL_TEXTURE_2D);
// fillRect(t, x, y, w, h, 0xff0000); fillRect(t, x, y, w, h, 0xff0000);
// glEnable2(GL_TEXTURE_2D); glEnable2(GL_TEXTURE_2D);
renderGuiItemCorrect(font, textures, item, int(x), int(y)); renderGuiItemCorrect(font, textures, item, int(x), int(y));
t.beginOverride(); t.beginOverride();
} }

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@@ -70,18 +70,13 @@ void PlayerRenderer::renderName( Mob* mob, float x, float y, float z ){
} }
} }
// @note fix player skin system void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot, float a) {
void PlayerRenderer::setModernSkin(Mob* mob) { Mob* mob = (Mob*) mob_;
HumanoidModel* desired = isModernPlayerSkin(mob) ? playerModel64 : playerModel32; HumanoidModel* desired = isModernPlayerSkin(mob) ? playerModel64 : playerModel32;
if (model != desired || humanoidModel != desired) { if (model != desired || humanoidModel != desired) {
model = desired; model = desired;
humanoidModel = desired; humanoidModel = desired;
} }
}
void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot, float a) {
Mob* mob = (Mob*) mob_;
setModernSkin(mob);
/* LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n", /* LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
((Player*)mob)->name.c_str(), mob->getTexture().c_str(), ((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
humanoidModel->texWidth, humanoidModel->texHeight, humanoidModel->texWidth, humanoidModel->texHeight,

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@@ -19,8 +19,6 @@ public:
virtual void renderName(Mob* mob, float x, float y, float z); virtual void renderName(Mob* mob, float x, float y, float z);
virtual void onGraphicsReset(); virtual void onGraphicsReset();
void setModernSkin(Mob* mob);
private: private:
HumanoidModel* playerModel32; HumanoidModel* playerModel32;
HumanoidModel* playerModel64; HumanoidModel* playerModel64;

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@@ -2,12 +2,18 @@
#include <string> #include <string>
#include <vector> #include <vector>
enum CommandFlags {
COMMAND_FLAG_SINGLEPLAYER_ONLY = (1 << 1),
COMMAND_FLAG_NO_ARGS = (1 << 2),
};
class Minecraft; class Minecraft;
class Player; class Player;
class Command { class Command {
public: public:
const std::string& getName() { return m_name; } const std::string& getName() { return m_name; }
const CommandFlags getFlags() { return m_flags; }
bool isPlayerOp(Minecraft& mc, Player& player); bool isPlayerOp(Minecraft& mc, Player& player);
@@ -15,7 +21,8 @@ public:
virtual std::string help(Minecraft& mc) = 0; virtual std::string help(Minecraft& mc) = 0;
protected: protected:
Command(const std::string& name) : m_name(name) {} Command(const std::string& name, CommandFlags flags = (CommandFlags)0) : m_name(name), m_flags(flags) {}
const std::string m_name; const std::string m_name;
const CommandFlags m_flags;
}; };

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@@ -5,6 +5,7 @@
#include "world/level/Level.h" #include "world/level/Level.h"
#include <algorithm> #include <algorithm>
#include <client/Minecraft.h> #include <client/Minecraft.h>
#include <network/packet/LoginStatusPacket.h>
CommandBan::CommandBan() : Command("ban") {} CommandBan::CommandBan() : Command("ban") {}
@@ -20,30 +21,26 @@ std::string CommandBan::execute(Minecraft& mc, Player& player, const std::vector
std::string nicknameLower = args[0]; std::string nicknameLower = args[0];
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower); std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
auto it = std::find_if(mc.level->players.begin(), mc.level->players.end(), [args, nicknameLower] (auto& it) -> bool { auto it = std::find_if(mc.level->players.begin(), mc.level->players.end(), [nicknameLower] (auto& it) -> bool {
std::string lower = it->name; std::string lower = it->name;
std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower); std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower);
return lower == nicknameLower; return lower == nicknameLower;
}); });
if (*it == (Player*)mc.player) {
return "ban: you can't ban urself lol";
}
if (it != mc.level->players.end()) { if (it != mc.level->players.end()) {
mc.level->removePlayer(*it); if (*it == (Player*)mc.player) {
(*it)->remove(); return "banip: you can't ban urself lol";
mc.raknetInstance->getPeer()->CloseConnection((*it)->owner, true); }
} else { } else {
for (auto& banned : mc.level->bannedPlayers) { for (auto& banned : mc.level->bannedPpl) {
if (nicknameLower == banned) { if (nicknameLower == banned) {
return args[0] + " already banned!"; return args[0] + " already banned!";
} }
} }
} }
mc.level->bannedPlayers.insert(nicknameLower); mc.level->bannedPpl.insert(nicknameLower);
return "ban: successfully banned player " + args[0]; return "ban: successfully banned player " + args[0];
} }

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@@ -0,0 +1,65 @@
#include "CommandBanIp.hpp"
#include "commands/Command.hpp"
#include "network/RakNetInstance.h"
#include "raknet/RakPeerInterface.h"
#include "world/level/Level.h"
#include <algorithm>
#include <client/Minecraft.h>
CommandBanIp::CommandBanIp() : Command("banip") {}
std::string CommandBanIp::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
if (!isPlayerOp(mc, player)) {
return "You aren't enough priveleged to run this command";
}
if (args.empty()) {
return help(mc);
}
std::string nicknameLower = args[0];
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
auto it = std::find_if(mc.level->players.begin(), mc.level->players.end(), [nicknameLower] (auto& it) -> bool {
std::string lower = it->name;
std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower);
return lower == nicknameLower;
});
std::string clientIp;
if (it != mc.level->players.end()) {
if (*it == (Player*)mc.player) {
return "banip: you can't ban urself lol";
}
RakNet::SystemAddress sysAddress = mc.raknetInstance->getPeer()->GetSystemAddressFromGuid((*it)->owner);
char ip[32];
sysAddress.ToString(false, ip);
clientIp = ip;
auto sourceId = (*it)->owner;
(*it)->reallyRemoveIfPlayer = true;
mc.level->removeEntity((*it));
mc.raknetInstance->getPeer()->CloseConnection(sourceId, true);
} else {
for (auto& banned : mc.level->bannedIps) {
if (clientIp == banned) {
return args[0] + " already banned!";
}
}
clientIp = args[0];
}
mc.level->bannedIps.insert(clientIp);
return "banip: successfully banned player by ip " + args[0];
}
std::string CommandBanIp::help(Minecraft& mc) {
return "Usage: /banip <player>";
}

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@@ -1,8 +1,8 @@
#include "Command.hpp" #include "Command.hpp"
class CommandGimmieItems : public Command { class CommandBanIp : public Command {
public: public:
CommandGimmieItems(); CommandBanIp();
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args); std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
std::string help(Minecraft& mc); std::string help(Minecraft& mc);

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@@ -1,33 +0,0 @@
#include "CommandGimmieItems.hpp"
#include <client/Minecraft.h>
#include <world/level/Level.h>
#include <world/item/DyePowderItem.h>
CommandGimmieItems::CommandGimmieItems() : Command("gimmieitems") {}
std::string CommandGimmieItems::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
if (mc.level != nullptr) {
if (mc.level->getLevelData()->getAllowCheats()) {
player.inventory->add(new ItemInstance(Item::ironIngot, 64));
player.inventory->add(new ItemInstance(Item::ironIngot, 34));
player.inventory->add(new ItemInstance(Tile::stonecutterBench));
player.inventory->add(new ItemInstance(Tile::workBench));
player.inventory->add(new ItemInstance(Tile::furnace));
player.inventory->add(new ItemInstance(Tile::wood, 54));
player.inventory->add(new ItemInstance(Item::stick, 14));
player.inventory->add(new ItemInstance(Item::coal, 31));
player.inventory->add(new ItemInstance(Tile::sand, 6));
player.inventory->add(new ItemInstance(Item::dye_powder, 23, DyePowderItem::PURPLE));
return "Grant debug items. Have fun!";
} else {
return "Cheats are not allowed!";
}
}
return "World not loaded";
}
std::string CommandGimmieItems::help(Minecraft& mc) {
return "Usage: /gimmieitems";
}

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@@ -35,9 +35,11 @@ std::string CommandKick::execute(Minecraft& mc, Player& player, const std::vecto
return "kick: you can't kick urself lol"; return "kick: you can't kick urself lol";
} }
mc.level->removePlayer(*it); auto sourceId = (*it)->owner;
(*it)->remove();
mc.raknetInstance->getPeer()->CloseConnection((*it)->owner, true); (*it)->reallyRemoveIfPlayer = true;
mc.level->removeEntity((*it));
mc.raknetInstance->getPeer()->CloseConnection(sourceId, true);
return "kick: successfully kicked player " + args[0]; return "kick: successfully kicked player " + args[0];
} }

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@@ -8,7 +8,8 @@
#include "commands/CommandKick.hpp" #include "commands/CommandKick.hpp"
#include "commands/CommandOp.hpp" #include "commands/CommandOp.hpp"
#include "commands/CommandBan.hpp" #include "commands/CommandBan.hpp"
#include "commands/CommandGimmieItems.hpp" #include "commands/CommandBanIp.hpp"
#include "commands/CommandPardon.hpp"
#include "network/packet/ChatPacket.h" #include "network/packet/ChatPacket.h"
#include "network/RakNetInstance.h" #include "network/RakNetInstance.h"
#include "world/level/Level.h" #include "world/level/Level.h"
@@ -22,7 +23,8 @@ void CommandManager::registerAllCommands() {
m_commands.push_back(new CommandKick()); m_commands.push_back(new CommandKick());
m_commands.push_back(new CommandOp()); m_commands.push_back(new CommandOp());
m_commands.push_back(new CommandBan()); m_commands.push_back(new CommandBan());
// m_commands.push_back(new CommandGimmieItems()); m_commands.push_back(new CommandBanIp());
m_commands.push_back(new CommandPardon());
} }
std::vector<std::string> CommandManager::getListAllCommands() { std::vector<std::string> CommandManager::getListAllCommands() {
@@ -54,7 +56,14 @@ std::string CommandManager::execute(Minecraft& mc, Player& player, const std::st
std::string tok; std::string tok;
while (ss >> tok) args.push_back(tok); while (ss >> tok) args.push_back(tok);
if (!mc.level->isClientSide || (*it)->getFlags() & CommandFlags::COMMAND_FLAG_SINGLEPLAYER_ONLY) {
return (*it)->execute(mc, player, args); return (*it)->execute(mc, player, args);
} else {
ChatPacket packet("/" + input);
mc.raknetInstance->send(packet);
}
return "";
} }
Command* CommandManager::getCommand(const std::string& name) { Command* CommandManager::getCommand(const std::string& name) {

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@@ -0,0 +1,40 @@
#include "CommandPardon.hpp"
#include "commands/Command.hpp"
#include "network/RakNetInstance.h"
#include "raknet/RakPeerInterface.h"
#include "world/level/Level.h"
#include <algorithm>
#include <client/Minecraft.h>
CommandPardon::CommandPardon() : Command("pardon") {}
std::string CommandPardon::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
if (!isPlayerOp(mc, player)) {
return "You aren't enough priveleged to run this command";
}
if (args.empty()) {
return help(mc);
}
std::string nicknameLower = args[0];
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
if (mc.level->bannedPpl.find(nicknameLower) != mc.level->bannedPpl.end()) {
mc.level->bannedPpl.erase(nicknameLower);
return "pardon: successfully unbanned player " + args[0];
}
if (mc.level->bannedIps.find(nicknameLower) != mc.level->bannedIps.end()) {
mc.level->bannedIps.erase(nicknameLower);
return "pardon: successfully unbanned ip " + args[0];
}
return "Player/Ip doesnt banned";
}
std::string CommandPardon::help(Minecraft& mc) {
return "Usage: /pardon <player>";
}

View File

@@ -0,0 +1,9 @@
#include "Command.hpp"
class CommandPardon : public Command {
public:
CommandPardon();
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
std::string help(Minecraft& mc);
};

View File

@@ -15,14 +15,15 @@
#include "platform/time.h" #include "platform/time.h"
#include "SharedConstants.h" #include "SharedConstants.h"
#include "world/level/LevelConstants.h" #include "world/level/LevelConstants.h"
#include <plugins/PluginsManager.hpp>
#define MAIN_CLASS NinecraftApp #define MAIN_CLASS NinecraftApp
static App* g_app = 0; static App* g_app = 0;
static int g_exitCode = 0; static int g_exitCode = 0;
void signal_callback_handler(int signum) { void signal_callback_handler(int signum) {
std::cout << "Signum caught: " << signum << std::endl; std::cout << "Signum caught: " << signum << std::endl;
if(signum == 2 || signum == 3){ // SIGINT || SIGQUIT
if (signum == 2 || signum == 3) { // SIGINT || SIGQUIT
if (g_app != 0) { if (g_app != 0) {
g_app->quit(); g_app->quit();
} else { } else {
@@ -64,7 +65,6 @@ std::string findStringInConfig(std::string line, std::string config) {
return valueStr; return valueStr;
} }
int main(int numArguments, char* pszArgs[]) { int main(int numArguments, char* pszArgs[]) {
std::ifstream serverProperties("server.properties"); std::ifstream serverProperties("server.properties");
@@ -162,6 +162,7 @@ int main(int numArguments, char* pszArgs[]) {
float startTime = getTimeS(); float startTime = getTimeS();
((MAIN_CLASS*)g_app)->selectLevel(levelDir, levelName, settings); ((MAIN_CLASS*)g_app)->selectLevel(levelDir, levelName, settings);
((MAIN_CLASS*)g_app)->hostMultiplayer(port); ((MAIN_CLASS*)g_app)->hostMultiplayer(port);
PluginsManager::get().loadPlugins();
// Reading ops // Reading ops
std::ifstream ops("ops.txt"); std::ifstream ops("ops.txt");
@@ -190,13 +191,31 @@ int main(int numArguments, char* pszArgs[]) {
while (std::getline(banned, line)) { while (std::getline(banned, line)) {
if (!line.empty()) { if (!line.empty()) {
((MAIN_CLASS*)g_app)->level->bannedPlayers.insert(line); ((MAIN_CLASS*)g_app)->level->bannedPpl.insert(line);
} }
} }
} else { } else {
std::ofstream bannedPlayers("banned-players.txt"); std::ofstream bannedPpl("banned-players.txt");
if (!bannedPlayers.is_open()) { if (!bannedPpl.is_open()) {
throw std::runtime_error("Cannot create banned players list.");
}
}
std::ifstream bannedIps("banned-ips.txt");
if (bannedIps.is_open()) {
std::string line;
while (std::getline(bannedIps, line)) {
if (!line.empty()) {
((MAIN_CLASS*)g_app)->level->bannedIps.insert(line);
}
}
} else {
std::ofstream bannedIp("banned-ips.txt");
if (!bannedIp.is_open()) {
throw std::runtime_error("Cannot create banned players list."); throw std::runtime_error("Cannot create banned players list.");
} }
} }
@@ -204,6 +223,7 @@ int main(int numArguments, char* pszArgs[]) {
std::cout << "Level has been generated in " << getTimeS() - startTime << std::endl; std::cout << "Level has been generated in " << getTimeS() - startTime << std::endl;
((MAIN_CLASS*)g_app)->level->saveLevelData(); ((MAIN_CLASS*)g_app)->level->saveLevelData();
std::cout << "Level has been saved!" << std::endl; std::cout << "Level has been saved!" << std::endl;
PluginsManager::get().emit("ServerLoaded");
while(!app->wantToQuit()) { while(!app->wantToQuit()) {
app->update(); app->update();
@@ -225,7 +245,7 @@ int main(int numArguments, char* pszArgs[]) {
std::ofstream bannedWrite("banned-players.txt"); std::ofstream bannedWrite("banned-players.txt");
if (bannedWrite.is_open()) { if (bannedWrite.is_open()) {
for (auto& banned : ((MAIN_CLASS*)g_app)->level->bannedPlayers) { for (auto& banned : ((MAIN_CLASS*)g_app)->level->bannedPpl) {
bannedWrite << banned << std::endl; bannedWrite << banned << std::endl;
} }
bannedWrite.close(); bannedWrite.close();
@@ -233,6 +253,19 @@ int main(int numArguments, char* pszArgs[]) {
throw std::runtime_error("Cannot open banned players list."); throw std::runtime_error("Cannot open banned players list.");
} }
std::ofstream bannedIpsWrite("banned-ips.txt");
if (bannedIpsWrite.is_open()) {
for (auto& banned : ((MAIN_CLASS*)g_app)->level->bannedIps) {
bannedIpsWrite << banned << std::endl;
}
bannedIpsWrite.close();
} else {
throw std::runtime_error("Cannot open banned players list.");
}
PluginsManager::get().emit("ServerShutdown");
((MAIN_CLASS*)g_app)->level->saveLevelData(); ((MAIN_CLASS*)g_app)->level->saveLevelData();
delete app; delete app;

View File

@@ -173,6 +173,7 @@ bool RakNetInstance::isMyLocalGuid(const RakNet::RakNetGUID& guid)
void RakNetInstance::runEvents(NetEventCallback* callback) void RakNetInstance::runEvents(NetEventCallback* callback)
{ {
RakNet::Packet* currentEvent; RakNet::Packet* currentEvent;
bool disconnect = false;
while ((currentEvent = rakPeer->Receive()) != NULL) while ((currentEvent = rakPeer->Receive()) != NULL)
{ {
@@ -200,7 +201,8 @@ void RakNetInstance::runEvents(NetEventCallback* callback)
case ID_DISCONNECTION_NOTIFICATION: case ID_DISCONNECTION_NOTIFICATION:
case ID_CONNECTION_LOST: case ID_CONNECTION_LOST:
callback->onDisconnect(currentEvent->guid); callback->onDisconnect(currentEvent->guid);
return; disconnect = true;
break;
case ID_UNCONNECTED_PONG: case ID_UNCONNECTED_PONG:
{ {
RakNet::TimeMS time; RakNet::TimeMS time;
@@ -233,8 +235,9 @@ void RakNetInstance::runEvents(NetEventCallback* callback)
} }
} }
} }
if (!disconnect) {
rakPeer->DeallocatePacket(currentEvent); rakPeer->DeallocatePacket(currentEvent);
}
//delete activeBitStream; //delete activeBitStream;
} }

View File

@@ -39,6 +39,8 @@
#endif #endif
#include "../server/ServerPlayer.h" #include "../server/ServerPlayer.h"
#include "../world/entity/item/FallingTile.h" #include "../world/entity/item/FallingTile.h"
#include <plugins/LuaPlayer.hpp>
#include <plugins/MessageEvent.hpp>
#define TIMES(x) for(int itc ## __LINE__ = 0; itc ## __LINE__ < x; ++ itc ## __LINE__) #define TIMES(x) for(int itc ## __LINE__ = 0; itc ## __LINE__ < x; ++ itc ## __LINE__)
@@ -160,17 +162,30 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MessageP
auto player = getPlayer(source); auto player = getPlayer(source);
if (player == nullptr) return; // @todo maybe kick? if (player == nullptr) return; // @todo maybe kick?
std::string msg = packet->message.C_String();
if (msg[0] == '/') { auto msg = std::string(packet->message.C_String());
MessageEvent event;
event.m_decline = false;
PluginsManager::get().emit("Message", LuaPlayer(source), msg, event);
if (!event.m_decline) {
if (packet->message[0] == '/') {
// This is a command // This is a command
auto cmd = Util::stringTrim(msg.substr(1));
ChatPacket resp(minecraft->commandManager().execute(*minecraft, *player, Util::stringTrim(msg.substr(1)))); if (PluginsManager::get().emitCommands(cmd, source)) {
ChatPacket resp(minecraft->commandManager().execute(*minecraft, *player, cmd));
return sendPrivate(resp, source); return sendPrivate(resp, source);
} else {
return;
}
} }
displayGameMessage("<" + player->name + "> " + msg); displayGameMessage("<" + player->name + "> " + msg);
} }
}
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPacket* packet) void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPacket* packet)
{ {
@@ -178,15 +193,27 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPack
if (player == nullptr) return; // @todo maybe kick? if (player == nullptr) return; // @todo maybe kick?
MessageEvent event;
event.m_decline = false;
PluginsManager::get().emit("Message", LuaPlayer(source), packet->message, event);
if (!event.m_decline) {
if (packet->message[0] == '/') { if (packet->message[0] == '/') {
// This is a command // This is a command
auto cmd = Util::stringTrim(packet->message.substr(1));
ChatPacket resp(minecraft->commandManager().execute(*minecraft, *player, Util::stringTrim(packet->message.substr(1)))); if (PluginsManager::get().emitCommands(cmd, source)) {
ChatPacket resp(minecraft->commandManager().execute(*minecraft, *player, cmd));
return sendPrivate(resp, source); return sendPrivate(resp, source);
} else {
return;
}
} }
displayGameMessage("<" + player->name + "> " + packet->message); displayGameMessage("<" + player->name + "> " + packet->message);
} }
}
void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& clientGuid) void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& clientGuid)
{ {
@@ -205,6 +232,7 @@ void ServerSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
if (player->owner == guid) if (player->owner == guid)
{ {
PluginsManager::get().emit("PlayerDisconnect", LuaPlayer(guid));
minecraft->level->getLevelStorage()->savePlayer(*player); minecraft->level->getLevelStorage()->savePlayer(*player);
std::string message = player->name; std::string message = player->name;
@@ -243,7 +271,10 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
std::string nicknameLower = packet->clientName.C_String(); std::string nicknameLower = packet->clientName.C_String();
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower); std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
printf("%s lower \n", nicknameLower.c_str()); RakNet::SystemAddress sysAddress = rakPeer->GetSystemAddressFromGuid(source);
char clientIp[32];
sysAddress.ToString(false, clientIp);
for (int i = 0; i < level->players.size(); i++) { for (int i = 0; i < level->players.size(); i++) {
ServerPlayer* player = (ServerPlayer*) level->players.at(i); ServerPlayer* player = (ServerPlayer*) level->players.at(i);
@@ -257,13 +288,20 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
} }
} }
for (auto& banned : level->bannedPlayers) { for (auto& banned : level->bannedPpl) {
if (nicknameLower == banned) { if (nicknameLower == banned) {
loginStatus = packet->newProto ? LoginStatus::Failed_Banned : LoginStatus::Failed_ClientOld; loginStatus = packet->newProto ? LoginStatus::Failed_Banned : LoginStatus::Failed_ClientOld;
break; break;
} }
} }
for (auto& banned : level->bannedIps) {
if (clientIp == banned) {
loginStatus = packet->newProto ? LoginStatus::Failed_Banned : LoginStatus::Failed_ClientOld;
break;
}
}
RakNet::BitStream bitStream; RakNet::BitStream bitStream;
LoginStatusPacket(loginStatus).write(&bitStream); LoginStatusPacket(loginStatus).write(&bitStream);
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false); rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
@@ -323,8 +361,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ReadyPac
if (packet->type == ReadyPacket::READY_REQUESTEDCHUNKS) if (packet->type == ReadyPacket::READY_REQUESTEDCHUNKS)
onReady_RequestedChunks(source); onReady_RequestedChunks(source);
LOGI("Ready player two ready ready player two!!\n ");
} }
void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID& source) void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID& source)
@@ -369,7 +405,6 @@ void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID
#else #else
LOGW("%s joined the game\n", newPlayer->name.c_str()); LOGW("%s joined the game\n", newPlayer->name.c_str());
#endif #endif
// Send all Entities to the new player // Send all Entities to the new player
for (unsigned int i = 0; i < level->entities.size(); ++i) { for (unsigned int i = 0; i < level->entities.size(); ++i) {
Entity* e = level->entities[i]; Entity* e = level->entities[i];
@@ -425,6 +460,8 @@ void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID
bitStream.Reset(); bitStream.Reset();
AddPlayerPacket(newPlayer).write(&bitStream); AddPlayerPacket(newPlayer).write(&bitStream);
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, true); rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, true);
PluginsManager::get().emit("PlayerJoin", LuaPlayer(source));
} }
// //
@@ -469,12 +506,18 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
// } // }
// } // }
PluginsManager::get().emit(
"PlayerMovement",
LuaPlayer(source),
packet->x, packet->y, packet->z, packet->yRot, packet->xRot, // newPos
player->x, player->y, player->z, player->yRot, player->xRot // oldPos
);
entity->xd = entity->yd = entity->zd = 0; entity->xd = entity->yd = entity->zd = 0;
entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3); entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
// broadcast this packet to other clients // broadcast this packet to other clients
redistributePacket(packet, source); redistributePacket(packet, source);
} }
} }
@@ -516,6 +559,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveBl
oldTile->destroy(level, x, y, z, data); oldTile->destroy(level, x, y, z, data);
// RemoveEntityPacket packet(e->entityId);
// redistributePacket(&packet, rakPeer->GetMyGUID());
} }
LOGI("Remove block [%i, %i, %i]\n", packet->x, packet->y, packet->z); LOGI("Remove block [%i, %i, %i]\n", packet->x, packet->y, packet->z);

View File

@@ -59,7 +59,6 @@ public:
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet); virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet); virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
virtual void handle(const RakNet::RakNetGUID& source, MessagePacket* packet); virtual void handle(const RakNet::RakNetGUID& source, MessagePacket* packet);
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet); virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
bool allowsIncomingConnections() { return _allowIncoming; } bool allowsIncomingConnections() { return _allowIncoming; }
@@ -68,7 +67,7 @@ public:
Player* popPendingPlayer(const RakNet::RakNetGUID& source); Player* popPendingPlayer(const RakNet::RakNetGUID& source);
void displayGameMessage(const std::string& message); void displayGameMessage(const std::string& message);
private:
/** /**
* @brief Send packet to all players * @brief Send packet to all players
*/ */
@@ -81,6 +80,8 @@ private:
Player* getPlayer(const RakNet::RakNetGUID& source); Player* getPlayer(const RakNet::RakNetGUID& source);
private:
Minecraft* minecraft; Minecraft* minecraft;
Level* level; Level* level;
IRakNetInstance* raknetInstance; IRakNetInstance* raknetInstance;

View File

@@ -10,11 +10,14 @@
static const char* errIdString = 0; static const char* errIdString = 0;
void checkError() { void checkError() {
while (1) {
ALenum err = alGetError(); ALenum err = alGetError();
if(err == AL_NO_ERROR) return; if(err == AL_NO_ERROR) return;
LOGI("### SoundSystemAL error: %d ####: %s\n", err, errIdString==0?"(none)":errIdString); LOGI("### SoundSystemAL error: %d ####: %s\n", err, errIdString==0?"(none)":errIdString);
} }
}
//typedef ALvoid AL_APIENTRY (*alBufferDataStaticProcPtr) (const ALint bid, ALenum format, ALvoid *data, ALsizei size, ALsizei freq); //typedef ALvoid AL_APIENTRY (*alBufferDataStaticProcPtr) (const ALint bid, ALenum format, ALvoid *data, ALsizei size, ALsizei freq);
//ALvoid alBufferDataStaticProc(const ALint bid, ALenum format, ALvoid* data, ALsizei size, ALsizei freq) //ALvoid alBufferDataStaticProc(const ALint bid, ALenum format, ALvoid* data, ALsizei size, ALsizei freq)

160
src/plugins/LuaPlayer.hpp Normal file
View File

@@ -0,0 +1,160 @@
#pragma once
#include <cstdint>
#include <raknet/RakNetTypes.h>
#include <plugins/PluginsManager.hpp>
#include <network/ServerSideNetworkHandler.h>
#include <world/entity/player/Player.h>
#include <client/Minecraft.h>
#include <network/packet/ChatPacket.h>
#include <network/packet/MovePlayerPacket.h>
#include <network/packet/RemoveItemPacket.h>
#include <network/packet/SetHealthPacket.h>
#include <network/packet/TakeItemPacket.h>
#include <world/entity/player/Inventory.h>
// TODO: Optimize includes
class LuaPlayer {
public:
LuaPlayer(const RakNet::RakNetGUID source) : m_source(source) {}
Player* getPlayer() {
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
auto plr = ss->getPlayer(m_source);
return plr;
}
std::string getNickname() {
auto plr = getPlayer();
if (plr != nullptr) return plr->name;
return "";
}
std::tuple<float, float, float, float, float> getPos() {
auto plr = getPlayer();
if (plr != nullptr) return {plr->x, plr->y, plr->z, plr->yRot, plr->xRot};
return {0, 0, 0, 0, 0};
}
void setPos(float x, float y, float z, float yRot, float xRot) {
auto plr = getPlayer();
if (plr == nullptr) return;
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
// plr->x = x;
// plr->y = y;
// plr->z = z;
// plr->yRot = yRot;
// plr->xRot = xRot;
plr->xd = plr->yd = plr->zd = 0;
plr->lerpTo(x, y, z, yRot, xRot, 3);
MovePlayerPacket move(plr->entityId, x, y, z, yRot, xRot);
ss->sendPrivate(move, m_source);
}
void sendMessage(std::string msg) {
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
ChatPacket packet(msg);
ss->sendPrivate(packet, m_source);
}
void addItem(int id, int count, int auxValue) {
auto plr = getPlayer();
if (plr == nullptr) return;
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
auto item = new ItemInstance(id, count, auxValue);
if (!plr->inventory->add(item)) {
plr->inventory->add(item);
}
TakeItemPacket itemAdd(plr->entityId, count, auxValue, id);
ss->sendPrivate(itemAdd, m_source);
}
std::tuple<int, int, int> getItem(int index) {
auto plr = getPlayer();
if (plr == nullptr) return {0, 0, 0};
auto item = plr->inventory->getItem(index);
if (item != nullptr) {
return {item->id, item->count, item->getAuxValue()};
} else {
return {0, 0, 0};
}
}
void clearInventory() {
auto plr = getPlayer();
if (plr == nullptr) return;
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
for (int i = Inventory::MAX_SELECTION_SIZE; i < plr->inventory->getContainerSize(); i++) {
auto itm = plr->inventory->getItem(i);
if (itm != NULL) {
printf("remove %d \n", plr->inventory->removeResource(ItemInstance(itm->id, itm->count, itm->getAuxValue())));
RemoveItemPacket itemAdd(plr->entityId, itm->count, itm->getAuxValue(), itm->id);
ss->sendPrivate(itemAdd, m_source);
}
}
}
sol::table getInventory() {
auto plr = getPlayer();
if (plr == nullptr) return {};
sol::table inv = PluginsManager::get().getLua().create_table();
for (int i = Inventory::MAX_SELECTION_SIZE; i < plr->inventory->getContainerSize(); i++) {
auto itm = plr->inventory->getItem(i);
if (itm != NULL) {
inv[i - 8] = {itm->id, itm->count, itm->getAuxValue()};
} else {
inv[i - 8] = sol::lua_nil;
}
}
return inv;
}
int getHp() {
auto plr = getPlayer();
if (plr == nullptr) return -1;
return plr->health;
}
void setHp(int hp) {
auto plr = getPlayer();
if (plr == nullptr) return;
plr->health = hp;
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
SetHealthPacket hpPacket(plr->health);
ss->sendPrivate(hpPacket, m_source);
}
private:
const RakNet::RakNetGUID m_source;
};

11
src/plugins/LuaServer.cpp Normal file
View File

@@ -0,0 +1,11 @@
#include <plugins/LuaServer.hpp>
#include <plugins/PluginsManager.hpp>
#include <network/ServerSideNetworkHandler.h>
#include <client/Minecraft.h>
void LuaServer::sendServerMessage(std::string msg) {
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
ss->displayGameMessage(msg);
}

View File

@@ -0,0 +1,7 @@
#pragma once
#include <string>
class LuaServer {
public:
void sendServerMessage(std::string msg);
};

View File

@@ -0,0 +1,9 @@
#pragma once
class MessageEvent {
public:
bool m_decline;
void setDecline(bool decline) { m_decline = decline; }
private:
};

View File

@@ -0,0 +1,103 @@
#include <plugins/PluginsManager.hpp>
#include <plugins/LuaPlayer.hpp>
#include <plugins/LuaServer.hpp>
#include <client/Minecraft.h>
#include <filesystem>
#include "MessageEvent.hpp"
namespace fs = std::filesystem;
int PluginsManager::emitCommands(std::string command, const RakNet::RakNetGUID& source) {
std::vector<std::string> args;
std::string cmd;
int i = 0;
std::string word;
std::stringstream ss(command);
while (ss >> word) {
if (i == 0) {
cmd = word;
} else {
args.push_back(word);
}
i++;
}
auto it = m_luaCommands.find(cmd);
if (it == m_luaCommands.end()) return 1;
for (auto& callback : it->second) {
sol::protected_function_result result = callback(LuaPlayer(source), sol::as_table(args));
if (!result.valid()) {
sol::error err = result;
std::cout << err.what() << std::endl;
}
}
return 0;
}
void PluginsManager::init(Minecraft& minecraft) {
m_lua.open_libraries(sol::lib::base, sol::lib::package, sol::lib::string, sol::lib::math, sol::lib::table, sol::lib::io);
registerTypes();
m_minecraft = &minecraft;
}
void PluginsManager::registerTypes() {
// @note you cant just do that, because lua doesnt have access to the class in this case
// m_lua.set_function("subscribe", &PluginsManager::subscribe);
m_lua.set_function("subscribe", [this](std::string event, sol::protected_function func) {
m_callbacks[event].push_back(func);
});
m_lua.set_function("addCommand", [this](std::string commandName, sol::function func) {
m_luaCommands[commandName].push_back(func);
});
m_lua.new_usertype<LuaServer>(
"Server",
"sendMessage", &LuaServer::sendServerMessage
);
m_lua.new_usertype<LuaPlayer>(
"Player",
"getNickname", &LuaPlayer::getNickname,
"getPos", &LuaPlayer::getPos,
"setPos", &LuaPlayer::setPos,
"sendMessage", &LuaPlayer::sendMessage,
"getInventory", &LuaPlayer::getInventory,
"addItem", &LuaPlayer::addItem,
"getItem", &LuaPlayer::getItem,
"clearInventory", &LuaPlayer::clearInventory,
"getHp", &LuaPlayer::getHp,
"setHp", &LuaPlayer::setHp
);
m_lua.new_usertype<MessageEvent>(
"MessageEvent",
"setDecline", &MessageEvent::setDecline
);
m_lua["Server"] = &m_srv;
}
void PluginsManager::loadPlugins() {
std::string path = "plugins/";
if (fs::exists(path)) {
for (const auto& entry : fs::directory_iterator(path)) {
if (!fs::is_directory(entry.path().string())) {
m_lua.script_file(entry.path().string());
}
}
} else {
std::filesystem::create_directory(path);
}
}

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@@ -0,0 +1,56 @@
#pragma once
#include <unordered_map>
#include <sol/sol.hpp>
#include <vector>
#include <iostream>
#include <plugins/LuaServer.hpp>
#include <raknet/RakNetTypes.h>
class Minecraft;
class PluginsManager {
public:
static inline PluginsManager& get() {
static PluginsManager inst;
return inst;
}
void init(Minecraft& minecraft);
void registerTypes();
void loadPlugins();
sol::state& getLua() { return m_lua; }
// @ai @note maybe we should rewrite it...
// problem that i dont know how to pass args in sol::function dynamically
// so i used ai
// sry :(
template<typename... Args>
void emit(std::string event, Args&&... args) {
auto it = m_callbacks.find(event);
if (it == m_callbacks.end()) return;
for (auto& callback : it->second) {
sol::protected_function_result result = callback(std::forward<Args>(args)...);
if (!result.valid()) {
sol::error err = result;
std::cout << err.what() << std::endl;
}
}
}
int emitCommands(std::string command, const RakNet::RakNetGUID& source);
Minecraft* getMinecraft() { return m_minecraft; }
private:
std::unordered_map<std::string, std::vector<sol::function>> m_callbacks;
std::unordered_map<std::string, std::vector<sol::function>> m_luaCommands;
LuaServer m_srv;
sol::state m_lua;
Minecraft* m_minecraft;
};

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@@ -142,8 +142,8 @@ void seedMT( unsigned int seed, unsigned int *state, unsigned int *&next, int &l
// so-- that's why the only change I made is to restrict to odd seeds. // so-- that's why the only change I made is to restrict to odd seeds.
// //
register unsigned int x = ( seed | 1U ) & 0xFFFFFFFFU, *s = state; unsigned int x = ( seed | 1U ) & 0xFFFFFFFFU, *s = state;
register int j; int j;
for ( left = 0, *s++ = x, j = N; --j; for ( left = 0, *s++ = x, j = N; --j;
*s++ = ( x *= 69069U ) & 0xFFFFFFFFU ) *s++ = ( x *= 69069U ) & 0xFFFFFFFFU )
@@ -154,8 +154,8 @@ void seedMT( unsigned int seed, unsigned int *state, unsigned int *&next, int &l
unsigned int reloadMT( unsigned int *state, unsigned int *&next, int &left ) unsigned int reloadMT( unsigned int *state, unsigned int *&next, int &left )
{ {
register unsigned int * p0 = state, *p2 = state + 2, *pM = state + M, s0, s1; unsigned int * p0 = state, *p2 = state + 2, *pM = state + M, s0, s1;
register int j; int j;
if ( left < -1 ) if ( left < -1 )
seedMT( 4357U ); seedMT( 4357U );

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@@ -224,7 +224,7 @@ void Mob::baseTick()
if (hurtTime > 0) hurtTime--; if (hurtTime > 0) hurtTime--;
if (invulnerableTime > 0) invulnerableTime--; if (invulnerableTime > 0) invulnerableTime--;
if (this->hasDied()) { if (health <= 0) {
deathTime++; deathTime++;
if (deathTime > SharedConstants::TicksPerSecond) { if (deathTime > SharedConstants::TicksPerSecond) {
beforeRemove(); beforeRemove();
@@ -437,8 +437,7 @@ void Mob::setSize( float w, float h )
void Mob::heal( int heal ) void Mob::heal( int heal )
{ {
if (this->hasDied()) return; if (health <= 0) return;
health += heal; health += heal;
if (health > 20) health = 20; if (health > 20) health = 20;
invulnerableTime = invulnerableDuration / 2; invulnerableTime = invulnerableDuration / 2;
@@ -448,8 +447,7 @@ bool Mob::hurt( Entity* source, int dmg )
{ {
if (level->isClientSide) return false; if (level->isClientSide) return false;
noActionTime = 0; noActionTime = 0;
if (health <= 0) return false;
if (this->hasDied()) return false;
this->walkAnimSpeed = 1.5f; this->walkAnimSpeed = 1.5f;
@@ -487,7 +485,7 @@ bool Mob::hurt( Entity* source, int dmg )
} }
} }
if (this->hasDied()) { if (health <= 0) {
if (sound) level->playSound(this, getDeathSound(), getSoundVolume(), getVoicePitch()); if (sound) level->playSound(this, getDeathSound(), getSoundVolume(), getVoicePitch());
die(source); die(source);
} else { } else {
@@ -894,7 +892,7 @@ void Mob::newServerAiStep() {
bool Mob::isImmobile() bool Mob::isImmobile()
{ {
return this->hasDied(); return health <= 0;
} }
void Mob::jumpFromGround() void Mob::jumpFromGround()

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@@ -127,8 +127,6 @@ public:
virtual ItemInstance* getCarriedItem() {return NULL;} virtual ItemInstance* getCarriedItem() {return NULL;}
virtual int getUseItemDuration() {return 0;} virtual int getUseItemDuration() {return 0;}
virtual void swing(); virtual void swing();
inline bool hasDied() { return health <= 0; }
protected: protected:
virtual void causeFallDamage(float distance); virtual void causeFallDamage(float distance);

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@@ -390,7 +390,7 @@ void Player::travel(float xa, float ya) {
/*protected*/ /*protected*/
bool Player::isImmobile() { bool Player::isImmobile() {
return hasDied() || isSleeping(); return health <= 0 || isSleeping();
} }
/*protected*/ /*protected*/
@@ -447,8 +447,8 @@ void Player::aiStep() {
float tBob = (float) Mth::sqrt(xd * xd + zd * zd); float tBob = (float) Mth::sqrt(xd * xd + zd * zd);
float tTilt = (float) Mth::atan(-yd * 0.2f) * 15.f; float tTilt = (float) Mth::atan(-yd * 0.2f) * 15.f;
if (tBob > 0.1f) tBob = 0.1f; if (tBob > 0.1f) tBob = 0.1f;
if (!onGround || hasDied()) tBob = 0; if (!onGround || health <= 0) tBob = 0;
if (onGround || hasDied()) tTilt = 0; if (onGround || health <= 0) tTilt = 0;
bob += (tBob - bob) * 0.4f; bob += (tBob - bob) * 0.4f;
tilt += (tTilt - tilt) * 0.8f; tilt += (tTilt - tilt) * 0.8f;
@@ -518,6 +518,14 @@ bool Player::isCreativeModeAllowed() {
return true; return true;
} }
//void Player::drop() {
// //drop(inventory.removeItem(inventory.selected, 1), false);
//}
void Player::drop(ItemInstance* item) {
drop(item, false);
}
void Player::drop(ItemInstance* item, bool randomly) { void Player::drop(ItemInstance* item, bool randomly) {
if (item == NULL || item->isNull()) if (item == NULL || item->isNull())
return; return;
@@ -551,6 +559,11 @@ void Player::drop(ItemInstance* item, bool randomly) {
thrownItem->zd += Mth::sin(dir) * pow; thrownItem->zd += Mth::sin(dir) * pow;
} }
reallyDrop(thrownItem);
}
/*protected*/
void Player::reallyDrop(ItemEntity* thrownItem) {
level->addEntity(thrownItem); level->addEntity(thrownItem);
} }
@@ -667,7 +680,7 @@ bool Player::hurt(Entity* source, int dmg) {
if (abilities.invulnerable) return false; if (abilities.invulnerable) return false;
noActionTime = 0; noActionTime = 0;
if (hasDied()) return false; if (health <= 0) return false;
if(isSleeping() && !level->isClientSide) { if(isSleeping() && !level->isClientSide) {
stopSleepInBed(true, true, false); stopSleepInBed(true, true, false);
} }

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@@ -91,7 +91,10 @@ public:
void handleEntityEvent(char id); void handleEntityEvent(char id);
virtual void take(Entity* e, int orgCount); virtual void take(Entity* e, int orgCount);
virtual void drop(ItemInstance* item, bool randomly = false); //void drop();
virtual void drop(ItemInstance* item);
virtual void drop(ItemInstance* item, bool randomly);
void reallyDrop(ItemEntity* thrownItem);
bool canDestroy(Tile* tile); bool canDestroy(Tile* tile);
float getDestroySpeed(Tile* tile); float getDestroySpeed(Tile* tile);

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@@ -274,7 +274,7 @@ void Item::initItems() {
//Item::diode = (new TilePlanterItem(100, Tile::diode_off))->setIcon(6, 5)->setCategory(ItemCategory::Mechanisms)->setDescriptionId("diode"); //Item::diode = (new TilePlanterItem(100, Tile::diode_off))->setIcon(6, 5)->setCategory(ItemCategory::Mechanisms)->setDescriptionId("diode");
Item::shears = (ShearsItem*)(new ShearsItem(103))->setIcon(13, 5)->setCategory(ItemCategory::Tools)->setDescriptionId("shears"); Item::shears = (ShearsItem*)(new ShearsItem(103))->setIcon(13, 5)->setCategory(ItemCategory::Tools)->setDescriptionId("shears");
Item::melon = (new FoodItem(104, 2, false))->setIcon(13, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("melon"); Item::melon = (new FoodItem(104, 2, false))->setIcon(13, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("melon");
Item::seeds_melon = (new SeedItem(106, Tile::melonStem->id, Tile::farmland->id))->setIcon(14, 3)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("seeds_melon"); Item::seeds_melon = (new SeedItem(106, Tile::melonStem->id, Tile::farmland->id))->setIcon(14, 3)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("seedsMelon");
Item::beef_raw = (new FoodItem(107, 3, /*FoodConstants.FOOD_SATURATION_LOW,*/ true))->setIcon(9, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("beefRaw"); Item::beef_raw = (new FoodItem(107, 3, /*FoodConstants.FOOD_SATURATION_LOW,*/ true))->setIcon(9, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("beefRaw");
Item::beef_cooked = (new FoodItem(108, 8, /*FoodConstants.FOOD_SATURATION_GOOD,*/ true))->setIcon(10, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("beefCooked"); Item::beef_cooked = (new FoodItem(108, 8, /*FoodConstants.FOOD_SATURATION_GOOD,*/ true))->setIcon(10, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("beefCooked");
Item::chicken_raw = (new FoodItem(109, 2, /*FoodConstants.FOOD_SATURATION_LOW,*/ true))->setIcon(9, 7)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("chickenRaw"); Item::chicken_raw = (new FoodItem(109, 2, /*FoodConstants.FOOD_SATURATION_LOW,*/ true))->setIcon(9, 7)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("chickenRaw");

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@@ -4,6 +4,8 @@
//package net.minecraft.world.item; //package net.minecraft.world.item;
#include <string> #include <string>
#include <plugins/PluginsManager.hpp>
#include <plugins/LuaPlayer.hpp>
#include "Item.h" #include "Item.h"
#include "ItemInstance.h" #include "ItemInstance.h"
@@ -61,7 +63,7 @@ public:
if (level->setTileAndData(x, y, z, tileId, data)) { if (level->setTileAndData(x, y, z, tileId, data)) {
Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player); Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player);
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, tile->soundType->getStepSound(), (tile->soundType->getVolume() + 1) / 2, tile->soundType->getPitch() * 0.8f); level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, tile->soundType->getStepSound(), (tile->soundType->getVolume() + 1) / 2, tile->soundType->getPitch() * 0.8f);
printf("%f %f %f \n", player->x, player->y, player->z); PluginsManager::get().emit("PlayerPlaceBlock", LuaPlayer(player->owner), x, y, z, face, tileId, instance->getAuxValue());
/* /*
PlaceBlockPacket packet(player->entityId, x, y, z, face, tileId, instance->getAuxValue()); PlaceBlockPacket packet(player->entityId, x, y, z, face, tileId, instance->getAuxValue());
//LOGI("Place block at @ %d, %d, %d\n", x, y, z); //LOGI("Place block at @ %d, %d, %d\n", x, y, z);

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@@ -312,7 +312,8 @@ public:
Random random; Random random;
std::set<std::string> ops; std::set<std::string> ops;
std::set<std::string> bannedPlayers; std::set<std::string> bannedPpl;
std::set<std::string> bannedIps;
protected: protected:
bool isFindingSpawn; bool isFindingSpawn;

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@@ -43,10 +43,8 @@ int TallGrass::getColor( int auxData ) {
int TallGrass::getColor( LevelSource* level, int x, int y, int z ) { int TallGrass::getColor( LevelSource* level, int x, int y, int z ) {
int d = level->getData(x, y, z); int d = level->getData(x, y, z);
if (d == DEAD_SHRUB); //return 0xffffff; // i removed this to make it accurate to beta 1.6.6 instead of early java release versions if (d == DEAD_SHRUB); //return 0xffffff; // i removed this to make it accurate to beta 1.6.6 instead of early java release versions
level->getBiomeSource()->getBiomeBlock(x, z, 1, 1);
float temp = level->getBiomeSource()->temperatures[0]; // shredder added float temp = level->getBiomeSource()->temperatures[0]; // shredder added
float rain = level->getBiomeSource()->downfalls != nullptr ? level->getBiomeSource()->downfalls[0] : 0; // shredder added float rain = level->getBiomeSource()->downfalls[0]; // shredder added
if (!GrassColor::useTint && d == DEAD_SHRUB){ if (!GrassColor::useTint && d == DEAD_SHRUB){
return 0xffffff; return 0xffffff;
} }