#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__UsernameScreen_H__ #define NET_MINECRAFT_CLIENT_GUI_SCREENS__UsernameScreen_H__ #include "../Screen.h" #include "../components/Button.h" #include "/client/gui/components/TextBox.h" #include class UsernameScreen : public Screen { typedef Screen super; public: UsernameScreen(); virtual ~UsernameScreen(); void init() override; virtual void setupPositions() override; void render(int xm, int ym, float a) override; void tick() override; virtual bool isPauseScreen() override { return false; } virtual void keyPressed(int eventKey) override; virtual bool handleBackEvent(bool isDown) override { return true; } // block back/escape virtual void removed() override; protected: virtual void buttonClicked(Button* button) override; private: Touch::TButton _btnDone; TextBox tUsername; std::string _input; int _cursorBlink; }; #endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__UsernameScreen_H__*/