#ifndef NET_MINECRAFT_NETWORK_PACKET__ContainerAckPacket_H__ #define NET_MINECRAFT_NETWORK_PACKET__ContainerAckPacket_H__ //package net.minecraft.network.packet; #include "../Packet.h" class ContainerAckPacket: public Packet { public: ContainerAckPacket() { } ContainerAckPacket(int containerId, short uid, bool accepted) : containerId(containerId), uid(uid), accepted(accepted) { } void write(RakNet::BitStream* bitStream) { bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_CONTAINERACK)); bitStream->Write(containerId); bitStream->Write(uid); bitStream->Write(accepted); } void read(RakNet::BitStream* bitStream) { bitStream->Read(containerId); bitStream->Read(uid); bitStream->Read(accepted); } void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback) { callback->handle(source, (ContainerAckPacket*)this); } short uid; unsigned char containerId; bool accepted; }; #endif /*NET_MINECRAFT_NETWORK_PACKET__ContainerAckPacket_H__*/