#ifndef NET_MINECRAFT_WORLD_ITEM__HoeItem_H__ #define NET_MINECRAFT_WORLD_ITEM__HoeItem_H__ #include "Item.h" class HoeItem : public Item { typedef Item super; public: HoeItem(int id, Tier tier); bool useOn(ItemInstance* itemInstance, Player* player, Level* level, int x, int y, int z, int face, float clickX, float clickY, float clickZ); bool isHandEquipped() const; protected: Tier tier; }; #endif /* NET_MINECRAFT_WORLD_ITEM__HoeItem_H__ */