#pragma once //package net.minecraft.client.model; #include "QuadrupedModel.h" class SheepModel: public QuadrupedModel { typedef QuadrupedModel super; public: SheepModel(); /*@Override*/ void prepareMobModel(Mob* mob, float time, float r, float a); /*@Override*/ void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale); private: float headXRot; };