#ifndef NET_MINECRAFT_CLIENT_RENDERER_ENTITY__SheepRenderer_H__ #define NET_MINECRAFT_CLIENT_RENDERER_ENTITY__SheepRenderer_H__ //package net.minecraft.client.renderer.entity; #include "MobRenderer.h" class Mob; class SheepRenderer: public MobRenderer { typedef MobRenderer super; public: SheepRenderer(Model* model, Model* armor, float shadow); ~SheepRenderer(); protected: int prepareArmor(Mob* sheep, int layer, float a); }; #endif /*NET_MINECRAFT_CLIENT_RENDERER_ENTITY__SheepRenderer_H__*/