#include "AppPlatform_glfw.h" float AppPlatform_glfw::getPixelsPerMillimeter() { GLFWmonitor* monitor = glfwGetPrimaryMonitor(); int width_mm, height_mm; glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm); const GLFWvidmode* mode = glfwGetVideoMode(monitor); return (float)mode->width / (float)width_mm; }