from vec3 import Vec3 class TileEvent: HIT = 0 def __init__(self, type, x, y, z, face, entityId): self.type = type self.pos = Vec3(x, y, z) self.face = face self.entityId = entityId def __str__(self): types = {TileEvent.HIT: "Hit"} return "TileEvent(%s @ %s:%d by %d)"%(types.get(self.type, 0), self.pos, self.face, self.entityId); @staticmethod def Hit(x, y, z, face, entityId): return TileEvent(TileEvent.HIT, x, y, z, face, entityId)