#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__OptionsScreen_H__ #define NET_MINECRAFT_CLIENT_GUI_SCREENS__OptionsScreen_H__ #include "../Screen.h" #include "../components/Button.h" class ImageButton; class OptionsPane; class OptionsScreen: public Screen { typedef Screen super; void init(); void generateOptionScreens(); public: OptionsScreen(); ~OptionsScreen(); void setupPositions(); void buttonClicked( Button* button ); void render(int xm, int ym, float a); void removed(); void selectCategory(int index); virtual void mouseClicked( int x, int y, int buttonNum ); virtual void mouseReleased( int x, int y, int buttonNum ); virtual void tick(); private: Touch::THeader* bHeader; ImageButton* btnClose; std::vector categoryButtons; std::vector optionPanes; OptionsPane* currentOptionPane; int selectedCategory; }; #endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__OptionsScreen_H__*/