#ifndef NET_MINECRAFT_CLIENT_RENDERER_ENTITY__ArrowRenderer_H__ #define NET_MINECRAFT_CLIENT_RENDERER_ENTITY__ArrowRenderer_H__ #include "EntityRenderer.h" class ArrowRenderer : public EntityRenderer { void render(Entity* arrow, float x, float y, float z, float rot, float a); }; #endif /* NET_MINECRAFT_CLIENT_RENDERER_ENTITY__ArrowRenderer_H__ */