#ifndef NET_MINECRAFT_WORLD_LEVEL_BIOME__RainforestBiome_H__ #define NET_MINECRAFT_WORLD_LEVEL_BIOME__RainforestBiome_H__ //package net.minecraft.world.level.biome; #include "Biome.h" #include "../../../util/Random.h" #include "../levelgen/feature/TreeFeature.h" class RainforestBiome: public Biome { public: Feature* getTreeFeature(Random* random) { if (random->nextInt(3) == 0) { //return new BasicTree(); } return new TreeFeature(false); } }; #endif /*NET_MINECRAFT_WORLD_LEVEL_BIOME__RainforestBiome_H__*/