#ifndef NET_MINECRAFT_WORLD_LEVEL_TILE__MelonTile_H__ #define NET_MINECRAFT_WORLD_LEVEL_TILE__MelonTile_H__ #include "Tile.h" class MelonTile : public Tile { typedef Tile super; public: MelonTile(int id); int getTexture(LevelSource* level, int x, int y, int z, int face); int getTexture(int face); int getResource(int data, Random* random); int getResourceCount(Random* random); private: static const int TEX = 8 + 8 * 16; static const int TEX_TOP = 9 + 8 * 16; }; #endif /* NET_MINECRAFT_WORLD_LEVEL_TILE__MelonTile_H__ */