Microsoft Visual Studio Solution File, Format Version 11.00 # Visual Studio 2010 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MinecraftWin32", "MinecraftWin32.vcxproj", "{61D12CAD-CC16-4024-9C45-DE97AB0465AF}" EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{57B259AC-F044-44F2-A67D-DA49970BED5D}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MinecraftWin32_GL", "..\win32_gl\MinecraftWin32_GL.vcxproj", "{19B34E47-B11C-E628-ED97-698E93339EA3}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug DEMO|Win32 = Debug DEMO|Win32 Debug|Win32 = Debug|Win32 Release|Win32 = Release|Win32 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {61D12CAD-CC16-4024-9C45-DE97AB0465AF}.Debug DEMO|Win32.ActiveCfg = Debug DEMO|Win32 {61D12CAD-CC16-4024-9C45-DE97AB0465AF}.Debug DEMO|Win32.Build.0 = Debug DEMO|Win32 {61D12CAD-CC16-4024-9C45-DE97AB0465AF}.Debug|Win32.ActiveCfg = Debug|Win32 {61D12CAD-CC16-4024-9C45-DE97AB0465AF}.Debug|Win32.Build.0 = Debug|Win32 {61D12CAD-CC16-4024-9C45-DE97AB0465AF}.Release|Win32.ActiveCfg = Release|Win32 {61D12CAD-CC16-4024-9C45-DE97AB0465AF}.Release|Win32.Build.0 = Release|Win32 {19B34E47-B11C-E628-ED97-698E93339EA3}.Debug DEMO|Win32.ActiveCfg = Debug|Win32 {19B34E47-B11C-E628-ED97-698E93339EA3}.Debug|Win32.ActiveCfg = Debug|Win32 {19B34E47-B11C-E628-ED97-698E93339EA3}.Debug|Win32.Build.0 = Debug|Win32 {19B34E47-B11C-E628-ED97-698E93339EA3}.Release|Win32.ActiveCfg = Release|Win32 {19B34E47-B11C-E628-ED97-698E93339EA3}.Release|Win32.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal