Files
minecraft-pe-0.6.1/src/client/gui/components/TextBox.cpp

103 lines
2.7 KiB
C++
Executable File

#include "TextBox.hpp"
#include "client/gui/Gui.hpp"
#include <MinecraftClient.hpp>
#include "AppPlatform.hpp"
#include "platform/input/Mouse.hpp"
// delegate constructors
TextBox::TextBox(int id, const std::string& msg)
: TextBox(id, 0, 0, msg)
{
}
TextBox::TextBox(int id, int x, int y, const std::string& msg)
: TextBox(id, x, y, 24, Font::DefaultLineHeight + 4, msg)
{
}
TextBox::TextBox(int id, int x, int y, int w, int h, const std::string& msg)
: GuiElement(true, true, x, y, w, h),
id(id), hint(msg), focused(false), blink(false), blinkTicks(0)
{
}
void TextBox::setFocus(MinecraftClient& minecraft) {
if (!focused) {
minecraft.platform()->showKeyboard();
focused = true;
blinkTicks = 0;
blink = false;
}
}
bool TextBox::loseFocus(MinecraftClient& minecraft) {
if (focused) {
minecraft.platform()->hideKeyboard();
focused = false;
return true;
}
return false;
}
void TextBox::mouseClicked(MinecraftClient& minecraft, int x, int y, int buttonNum) {
if (buttonNum == MouseAction::ACTION_LEFT) {
if (pointInside(x, y)) {
setFocus(minecraft);
} else {
loseFocus(minecraft);
}
}
}
void TextBox::charPressed(MinecraftClient& minecraft, char c) {
if (focused && c >= 32 && c < 127 && (int)text.size() < 256) {
text.push_back(c);
}
}
void TextBox::keyPressed(MinecraftClient& minecraft, int key) {
if (focused && key == Keyboard::KEY_BACKSPACE && !text.empty()) {
text.pop_back();
}
}
void TextBox::tick(MinecraftClient& minecraft) {
blinkTicks++;
if (blinkTicks >= 5) {
blink = !blink;
blinkTicks = 0;
}
}
void TextBox::render(MinecraftClient& minecraft, int xm, int ym) {
// textbox like in beta 1.7.3
// change appearance when focused so the user can tell it's active
// active background darker gray with a subtle border
uint32_t bgColor = focused ? 0xffa0a0a0 : 0xffa0a0a0;
uint32_t borderColor = focused ? 0xff000000 : 0xff000000;
fill(x, y, x + width, y + height, bgColor);
fill(x + 1, y + 1, x + width - 1, y + height - 1, borderColor);
glEnable2(GL_SCISSOR_TEST);
glScissor(
Gui::GuiScale * (x + 2),
minecraft.getScreenHeight() - Gui::GuiScale * (y + height - 2),
Gui::GuiScale * (width - 2),
Gui::GuiScale * (height - 2)
);
int _y = y + (height - Font::DefaultLineHeight) / 2;
if (text.empty() && !focused) {
drawString(minecraft.font(), hint, x + 2, _y, 0xff5e5e5e);
}
if (focused && blink) text.push_back('_');
drawString(minecraft.font(), text, x + 2, _y, 0xffffffff);
if (focused && blink) text.pop_back();
glDisable2(GL_SCISSOR_TEST);
}