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minecraft-pe-0.6.1/src/world/level/tile/HeavyTile.h
2026-03-02 22:04:18 +03:00

33 lines
939 B
C++
Executable File

#ifndef NET_MINECRAFT_WORLD_LEVEL_TILE__HeavyTile_H__
#define NET_MINECRAFT_WORLD_LEVEL_TILE__HeavyTile_H__
//package net.minecraft.world.level.tile;
#include "Tile.h"
class FallingTile;
class HeavyTile: public Tile {
typedef Tile super;
public:
static bool instaFall;
HeavyTile(int id, int tex);
HeavyTile(int id, int tex, const Material* material);
void onPlace(Level* level, int x, int y, int z);
void neighborChanged(Level* level, int x, int y, int z, int type);
void tick(Level* level, int x, int y, int z, Random* random);
int getTickDelay(Level* level);
static bool isFree(Level* level, int x, int y, int z);
virtual void falling(FallingTile* entity);
virtual void onLand(Level* level, int xt, int yt, int zt, int data);
private:
void checkSlide(Level* level, int x, int y, int z);
};
#endif /*NET_MINECRAFT_WORLD_LEVEL_TILE__HeavyTile_H__*/