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minecraft-pe-0.6.1/src/client/renderer/entity/ItemRenderer.h
2026-03-02 22:04:18 +03:00

39 lines
1.4 KiB
C++
Executable File

#ifndef NET_MINECRAFT_CLIENT_RENDERER_ENTITY__ItemRenderer_H__
#define NET_MINECRAFT_CLIENT_RENDERER_ENTITY__ItemRenderer_H__
//package net.minecraft.client.renderer.entity;
#include "EntityRenderer.h"
#include "../../../util/Random.h"
class Font;
class Entity;
class ItemInstance;
class Textures;
class Tesselator;
class TileRenderer;
class ItemRenderer: public EntityRenderer
{
public:
ItemRenderer();
void render(Entity* itemEntity_, float x, float y, float z, float rot, float a);
static void renderGuiItem(Font* font, Textures* textures, const ItemInstance* item, float x, float y, bool fancy);
static void renderGuiItem(Font* font, Textures* textures, const ItemInstance* item, float x, float y, float w, float h, bool fancy);
static void renderGuiItemCorrect(Font* font, Textures* textures, const ItemInstance* item, int x, int y);
//void renderGuiItemDecorations(Font* font, Textures* textures, ItemInstance* item, int x, int y);
static void renderGuiItemDecorations(const ItemInstance* item, float x, float y);
static void blit(float x, float y, float sx, float sy, float w, float h);
static int getAtlasPos(const ItemInstance* item);
static void teardown_static();
private:
static void fillRect(Tesselator& t, float x, float y, float w, float h, int c);
static TileRenderer* tileRenderer;
Random random;
};
#endif /*NET_MINECRAFT_CLIENT_RENDERER_ENTITY__ItemRenderer_H__*/