51 lines
1.7 KiB
C++
Executable File
51 lines
1.7 KiB
C++
Executable File
#ifndef NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FEATURE__SpringFeature_H__
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#define NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FEATURE__SpringFeature_H__
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//package net.minecraft.world.level.levelgen.feature;
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#include "Feature.h"
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#include "../../Level.h"
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#include "../../tile/Tile.h"
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#include "../../material/Material.h"
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#include "../../../../util/Random.h"
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class SpringFeature: public Feature
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{
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int tile;
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public:
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SpringFeature(int tile) {
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this->tile = tile;
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}
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bool place(Level* level, Random* random, int x, int y, int z) {
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if (level->getTile(x, y + 1, z) != Tile::rock->id) return false;
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if (level->getTile(x, y - 1, z) != Tile::rock->id) return false;
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if (level->getTile(x, y, z) != 0 && level->getTile(x, y, z) != Tile::rock->id) return false;
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int rockCount = 0;
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if (level->getTile(x - 1, y, z) == Tile::rock->id) rockCount++;
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if (level->getTile(x + 1, y, z) == Tile::rock->id) rockCount++;
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if (level->getTile(x, y, z - 1) == Tile::rock->id) rockCount++;
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if (level->getTile(x, y, z + 1) == Tile::rock->id) rockCount++;
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int holeCount = 0;
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if (level->isEmptyTile(x - 1, y, z)) holeCount++;
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if (level->isEmptyTile(x + 1, y, z)) holeCount++;
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if (level->isEmptyTile(x, y, z - 1)) holeCount++;
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if (level->isEmptyTile(x, y, z + 1)) holeCount++;
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if (rockCount == 3 && holeCount == 1) {
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level->setTile(x, y, z, tile);
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level->instaTick = true;
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Tile::tiles[tile]->tick(level, x, y, z, random);
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level->instaTick = false;
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}
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return true;
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}
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};
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#endif /*NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FEATURE__SpringFeature_H__*/
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