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minecraft-pe-0.6.1/src/world/level/levelgen/feature/SpringFeature.h
2026-03-02 22:04:18 +03:00

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1.7 KiB
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#ifndef NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FEATURE__SpringFeature_H__
#define NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FEATURE__SpringFeature_H__
//package net.minecraft.world.level.levelgen.feature;
#include "Feature.h"
#include "../../Level.h"
#include "../../tile/Tile.h"
#include "../../material/Material.h"
#include "../../../../util/Random.h"
class SpringFeature: public Feature
{
int tile;
public:
SpringFeature(int tile) {
this->tile = tile;
}
bool place(Level* level, Random* random, int x, int y, int z) {
if (level->getTile(x, y + 1, z) != Tile::rock->id) return false;
if (level->getTile(x, y - 1, z) != Tile::rock->id) return false;
if (level->getTile(x, y, z) != 0 && level->getTile(x, y, z) != Tile::rock->id) return false;
int rockCount = 0;
if (level->getTile(x - 1, y, z) == Tile::rock->id) rockCount++;
if (level->getTile(x + 1, y, z) == Tile::rock->id) rockCount++;
if (level->getTile(x, y, z - 1) == Tile::rock->id) rockCount++;
if (level->getTile(x, y, z + 1) == Tile::rock->id) rockCount++;
int holeCount = 0;
if (level->isEmptyTile(x - 1, y, z)) holeCount++;
if (level->isEmptyTile(x + 1, y, z)) holeCount++;
if (level->isEmptyTile(x, y, z - 1)) holeCount++;
if (level->isEmptyTile(x, y, z + 1)) holeCount++;
if (rockCount == 3 && holeCount == 1) {
level->setTile(x, y, z, tile);
level->instaTick = true;
Tile::tiles[tile]->tick(level, x, y, z, random);
level->instaTick = false;
}
return true;
}
};
#endif /*NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FEATURE__SpringFeature_H__*/