Files
minecraft-pe-0.6.1/src/plugins/LuaServer.cpp
2026-07-21 22:42:28 +02:00

11 lines
369 B
C++

#include <plugins/LuaServer.hpp>
#include <plugins/PluginsManager.hpp>
#include <network/ServerSideNetworkHandler.h>
#include <client/Minecraft.h>
void LuaServer::sendServerMessage(std::string msg) {
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
ss->displayGameMessage(msg);
}