Files
minecraft-pe-0.6.1/src/network/packet/AnimatePacket.h
2026-03-02 22:04:18 +03:00

47 lines
1.0 KiB
C++
Executable File

#ifndef NET_MINECRAFT_NETWORK_PACKET__AnimatePacket_H__
#define NET_MINECRAFT_NETWORK_PACKET__AnimatePacket_H__
#include "../Packet.h"
class AnimatePacket: public Packet
{
public:
static const int Swing = 1;
static const int WAKE_UP = 3;
int entityId;
char action;
AnimatePacket() {}
AnimatePacket(int action, int entityId)
: action(action),
entityId(entityId)
{}
AnimatePacket(int action, Entity* e)
: action(action),
entityId(e->entityId)
{}
void write(RakNet::BitStream* bitStream)
{
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_ANIMATE));
bitStream->Write(action);
bitStream->Write(entityId);
}
void read(RakNet::BitStream* bitStream)
{
bitStream->Read(action);
bitStream->Read(entityId);
}
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
{
callback->handle(source, (AnimatePacket*)this);
}
};
#endif /*NET_MINECRAFT_NETWORK_PACKET__AnimatePacket_H__*/