36 lines
1.4 KiB
C++
Executable File
36 lines
1.4 KiB
C++
Executable File
#ifndef NET_MINECRAFT_WORLD_LEVEL_TILE__TrapDoorTile_H__
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#define NET_MINECRAFT_WORLD_LEVEL_TILE__TrapDoorTile_H__
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#include "Tile.h"
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class TrapDoorTile : public Tile {
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typedef Tile super;
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public:
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TrapDoorTile(int id, const Material* material);
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bool blocksLight();
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bool isSolidRender();
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bool isCubeShaped();
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int getRenderLayer();
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//@Override
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// public boolean isPathfindable(LevelSource level, int x, int y, int z) {
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// return !isOpen(level.getData(x, y, z));
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//}
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int getRenderShape();
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AABB getTileAABB(Level* level, int x, int y, int z);
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AABB* getAABB(Level* level, int x, int y, int z);
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void updateShape(LevelSource* level, int x, int y, int z);
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void updateDefaultShape();
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void setShape(int data);
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void attack(Level* level, int x, int y, int z, Player* player);
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bool use(Level* level, int x, int y, int z, Player* player);
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void setOpen(Level* level, int x, int y, int z, bool shouldOpen);
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void neighborChanged(Level* level, int x, int y, int z, int type);
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HitResult clip(Level* level, int xt, int yt, int zt, const Vec3& a, const Vec3& b);
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int getDir(int dir);
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int getPlacedOnFaceDataValue(Level* level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue);
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bool mayPlace(Level* level, int x, int y, int z, unsigned char face);
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static bool isOpen(int data);
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static bool attachesTo(int id);
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};
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#endif /* NET_MINECRAFT_WORLD_LEVEL_TILE__TrapDoorTile_H__ */ |