41 lines
761 B
C++
Executable File
41 lines
761 B
C++
Executable File
#ifndef NET_MINECRAFT_CLIENT_MODEL__Vertex_H__
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#define NET_MINECRAFT_CLIENT_MODEL__Vertex_H__
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//package net.minecraft.client.model;
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#include "../../../world/phys/Vec3.h"
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class VertexPT
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{
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public:
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Vec3 pos;
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float u, v;
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VertexPT() {}
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VertexPT(float x, float y, float z, float u_, float v_)
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: pos(x, y, z),
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u(u_),
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v(v_)
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{}
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VertexPT remap(float u, float v) {
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return VertexPT(*this, u, v);
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}
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VertexPT(const VertexPT& vertex, float u_, float v_) {
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pos = vertex.pos;
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u = u_;
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v = v_;
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}
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VertexPT(const Vec3& pos_, float u_, float v_) {
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pos = pos_;
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u = u_;
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v = v_;
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}
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};
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#endif /*NET_MINECRAFT_CLIENT_MODEL__Vertex_H__*/
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