fileshredder - fixed fire tile's alpha transparency and fixed vanilla bug where hotbar slots are not rendered transparent like how they are in Beta Java

This commit is contained in:
Shredder
2026-04-09 04:34:10 +05:00
parent 59ba8bfb7c
commit 58b7724ba2
2 changed files with 8 additions and 1 deletions

View File

@@ -131,6 +131,10 @@ public:
return false;
}
int getRenderLayer() {
return Tile::RENDERLAYER_ALPHATEST;
}
bool canBurn(LevelSource* level, int x, int y, int z) {
return flameOdds[level->getTile(x, y, z)] > 0;
}