forked from Kolyah35/minecraft-pe-0.6.1
fileshredder - fixed fire tile's alpha transparency and fixed vanilla bug where hotbar slots are not rendered transparent like how they are in Beta Java
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@@ -131,6 +131,10 @@ public:
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return false;
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}
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int getRenderLayer() {
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return Tile::RENDERLAYER_ALPHATEST;
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}
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bool canBurn(LevelSource* level, int x, int y, int z) {
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return flameOdds[level->getTile(x, y, z)] > 0;
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}
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