the whole game

This commit is contained in:
Kolyah35
2026-03-02 22:04:18 +03:00
parent 816e9060b4
commit f0617a5d22
2069 changed files with 581500 additions and 0 deletions

View File

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#include "MelonTile.h"
#include "../material/Material.h"
#include "../../../util/Random.h"
#include "../../Facing.h"
#include "../../item/Item.h"
MelonTile::MelonTile( int id )
:super(id, Material::vegetable){
tex = TEX;
}
int MelonTile::getTexture( LevelSource* level, int x, int y, int z, int face ) {
return getTexture(face);
}
int MelonTile::getTexture( int face ) {
if(face == Facing::UP || face == Facing::DOWN) return TEX_TOP;
return TEX;
}
int MelonTile::getResource( int data, Random* random ) {
return Item::melon->id;
}
int MelonTile::getResourceCount( Random* random ) {
return 3 + random->nextInt(5);
}