#pragma once #include class PlatformServer : public IPlatform { public: void runMainLoop(App& app) override; std::string getDateString(int s) override; int getScreenWidth() override { return 0; } int getScreenHeight() override { return 0; } float getPixelsPerMillimeter() override { return 0.f; } bool supportsTouchscreen() override { return false; } std::string getPlatformStringVar(int stringId) override { return "Minecraft PE 0.6.1 Standalone Server"; } };