Files
minecraft-pe-0.6.1/src/client/renderer/tileentity/TileEntityRenderer.h
2026-03-02 22:04:18 +03:00

39 lines
1.1 KiB
C++
Executable File

#ifndef NET_MINECRAFT_CLIENT_RENDERER_TILEENTITY__TileEntityRenderer_H__
#define NET_MINECRAFT_CLIENT_RENDERER_TILEENTITY__TileEntityRenderer_H__
//package net.minecraft.client.renderer.tileentity;
#include <string>
class Level;
class TileEntity;
class TileEntityRenderDispatcher;
class Font;
class TileEntityRenderer
{
public:
TileEntityRenderer();
virtual ~TileEntityRenderer(){}
void init(TileEntityRenderDispatcher* tileEntityRenderDispatcher);
virtual void render(TileEntity* entity, float x, float y, float z, float a) = 0;
void bindTexture(const std::string& resourceName);
// /*protected*/ void bindTexture(const std::string& urlTexture, const std::string& backupTexture) {
// Textures t = tileEntityRenderDispatcher.textures;
// if (t != NULL) t.bind(t.loadHttpTexture(urlTexture, backupTexture));
// }
Level* getLevel();
Font* getFont();
virtual void onGraphicsReset() {}
virtual void onNewLevel(Level* level) {}
protected:
TileEntityRenderDispatcher* tileEntityRenderDispatcher;
};
#endif /*NET_MINECRAFT_CLIENT_RENDERER_TILEENTITY__TileEntityRenderer_H__*/