forked from Kolyah35/minecraft-pe-0.6.1
39 lines
1.1 KiB
C++
Executable File
39 lines
1.1 KiB
C++
Executable File
#ifndef NET_MINECRAFT_CLIENT_RENDERER_TILEENTITY__TileEntityRenderer_H__
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#define NET_MINECRAFT_CLIENT_RENDERER_TILEENTITY__TileEntityRenderer_H__
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//package net.minecraft.client.renderer.tileentity;
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#include <string>
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class Level;
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class TileEntity;
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class TileEntityRenderDispatcher;
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class Font;
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class TileEntityRenderer
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{
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public:
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TileEntityRenderer();
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virtual ~TileEntityRenderer(){}
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void init(TileEntityRenderDispatcher* tileEntityRenderDispatcher);
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virtual void render(TileEntity* entity, float x, float y, float z, float a) = 0;
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void bindTexture(const std::string& resourceName);
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// /*protected*/ void bindTexture(const std::string& urlTexture, const std::string& backupTexture) {
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// Textures t = tileEntityRenderDispatcher.textures;
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// if (t != NULL) t.bind(t.loadHttpTexture(urlTexture, backupTexture));
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// }
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Level* getLevel();
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Font* getFont();
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virtual void onGraphicsReset() {}
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virtual void onNewLevel(Level* level) {}
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protected:
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TileEntityRenderDispatcher* tileEntityRenderDispatcher;
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};
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#endif /*NET_MINECRAFT_CLIENT_RENDERER_TILEENTITY__TileEntityRenderer_H__*/
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