Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -16,8 +16,8 @@ public:
int GetType() { return m_type; }
void *GetBufferPointer() { return m_pBuffer; }
int GetBufferSize() { return m_bufferSize; }
void Release() { free(m_pBuffer); m_pBuffer = NULL; }
bool Allocated() { return m_pBuffer != NULL; }
void Release() { free(m_pBuffer); m_pBuffer = nullptr; }
bool Allocated() { return m_pBuffer != nullptr; }
};
typedef struct
@@ -60,7 +60,7 @@ public:
void StartFrame();
void DoScreenGrabOnNextPresent();
void Present();
void Clear(int flags, D3D11_RECT *pRect = NULL);
void Clear(int flags, D3D11_RECT *pRect = nullptr);
void SetClearColour(const float colourRGBA[4]);
bool IsWidescreen();
bool IsHiDef();