Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
This commit is contained in:
@@ -50,7 +50,7 @@ IDOC extern int gdraw_orbis_SetResourceMemory(gdraw_orbis_resourcetype type, S32
|
||||
currently hold.
|
||||
|
||||
SetResourceMemory takes a void* argument for the address of the resource pool.
|
||||
Pass in NULL and zero bytes to reset a specific pool.
|
||||
Pass in nullptr and zero bytes to reset a specific pool.
|
||||
|
||||
Resource pool memory has certain alignment requirements - see the #defines
|
||||
above. If you pass in an unaligned pointer, GDraw will automatically clip off
|
||||
@@ -86,7 +86,7 @@ IDOC extern GDrawFunctions * gdraw_orbis_CreateContext(S32 w, S32 h, void *conte
|
||||
There can only be one GDraw context active at any one time.
|
||||
|
||||
If initialization fails for some reason (the main reason would be an out of memory condition),
|
||||
NULL is returned. Otherwise, you can pass the return value to IggySetGDraw. */
|
||||
nullptr is returned. Otherwise, you can pass the return value to IggySetGDraw. */
|
||||
|
||||
IDOC extern void gdraw_orbis_DestroyContext(void);
|
||||
/* Destroys the current GDraw context, if any.
|
||||
@@ -126,7 +126,7 @@ IDOC extern void gdraw_orbis_End(gdraw_orbis_staging_stats *staging_stats);
|
||||
|
||||
staging_stats will be filled with stats for the staging buffer, denoting how much memory
|
||||
was actually used and which allocations were attempted. If you're not interested, just
|
||||
pass NULL. */
|
||||
pass nullptr. */
|
||||
|
||||
IDOC extern void gdraw_orbis_SetTileOrigin(sce::Gnm::RenderTarget *color, sce::Gnm::DepthRenderTarget *depth, S32 x, S32 y);
|
||||
/* This sets the main color and depth buffers that GDraw should render to and the
|
||||
|
||||
Reference in New Issue
Block a user