Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -50,7 +50,7 @@ IDOC extern int gdraw_orbis_SetResourceMemory(gdraw_orbis_resourcetype type, S32
currently hold.
SetResourceMemory takes a void* argument for the address of the resource pool.
Pass in NULL and zero bytes to reset a specific pool.
Pass in nullptr and zero bytes to reset a specific pool.
Resource pool memory has certain alignment requirements - see the #defines
above. If you pass in an unaligned pointer, GDraw will automatically clip off
@@ -86,7 +86,7 @@ IDOC extern GDrawFunctions * gdraw_orbis_CreateContext(S32 w, S32 h, void *conte
There can only be one GDraw context active at any one time.
If initialization fails for some reason (the main reason would be an out of memory condition),
NULL is returned. Otherwise, you can pass the return value to IggySetGDraw. */
nullptr is returned. Otherwise, you can pass the return value to IggySetGDraw. */
IDOC extern void gdraw_orbis_DestroyContext(void);
/* Destroys the current GDraw context, if any.
@@ -126,7 +126,7 @@ IDOC extern void gdraw_orbis_End(gdraw_orbis_staging_stats *staging_stats);
staging_stats will be filled with stats for the staging buffer, denoting how much memory
was actually used and which allocations were attempted. If you're not interested, just
pass NULL. */
pass nullptr. */
IDOC extern void gdraw_orbis_SetTileOrigin(sce::Gnm::RenderTarget *color, sce::Gnm::DepthRenderTarget *depth, S32 x, S32 y);
/* This sets the main color and depth buffers that GDraw should render to and the