Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -3,8 +3,8 @@
#include "FoodConstants.h"
const int FoodConstants::MAX_FOOD = 20;
const float FoodConstants::MAX_SATURATION = (float) FoodConstants::MAX_FOOD;
const float FoodConstants::START_SATURATION = (float) FoodConstants::MAX_SATURATION / 4.0f;
const float FoodConstants::MAX_SATURATION = static_cast<float>(FoodConstants::MAX_FOOD);
const float FoodConstants::START_SATURATION = static_cast<float>(FoodConstants::MAX_SATURATION) / 4.0f;
const float FoodConstants::SATURATION_FLOOR = FoodConstants::MAX_SATURATION / 8.0f;
// this value modifies how quickly food is dropped