Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -30,7 +30,7 @@ void RepairResultSlot::onTake(shared_ptr<Player> player, shared_ptr<ItemInstance
if (m_menu->repairItemCountCost > 0)
{
shared_ptr<ItemInstance> addition = m_menu->repairSlots->getItem(AnvilMenu::ADDITIONAL_SLOT);
if (addition != NULL && addition->count > m_menu->repairItemCountCost)
if (addition != nullptr && addition->count > m_menu->repairItemCountCost)
{
addition->count -= m_menu->repairItemCountCost;
m_menu->repairSlots->setItem(AnvilMenu::ADDITIONAL_SLOT, addition);