Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540)

This commit is contained in:
ModMaker101
2026-04-26 13:23:52 -04:00
committed by GitHub
parent 3ab29ec26e
commit 585455cef0
73 changed files with 117 additions and 129 deletions

View File

@@ -32,7 +32,7 @@ BiomeOverrideLayer::BiomeOverrideLayer(int seedMixup) : Layer(seedMixup)
{
#ifdef _DURANGO
__debugbreak(); // TODO
DEBUG_BREAK(); // TODO
DWORD bytesRead,dwFileSize = 0;
#else
DWORD bytesRead,dwFileSize = GetFileSize(file,nullptr);
@@ -40,7 +40,7 @@ BiomeOverrideLayer::BiomeOverrideLayer(int seedMixup) : Layer(seedMixup)
if(dwFileSize > m_biomeOverride.length)
{
app.DebugPrintf("Biomemap binary is too large!!\n");
__debugbreak();
DEBUG_BREAK();
}
BOOL bSuccess = ReadFile(file,m_biomeOverride.data,dwFileSize,&bytesRead,nullptr);