December 2014 files

This commit is contained in:
Loki Rautio
2026-03-01 11:00:23 -06:00
parent b691c43c44
commit 8fd3ac6e37
2049 changed files with 260190 additions and 134787 deletions

View File

@@ -1,10 +1,10 @@
#pragma once
#include "EntityTile.h"
#include "BaseEntityTile.h"
class SkullTileEntity;
class SkullTile : public EntityTile
class SkullTile : public BaseEntityTile
{
friend class Tile;
public:
@@ -16,21 +16,21 @@ public:
SkullTile(int id);
public:
using EntityTile::onRemove;
using BaseEntityTile::onRemove;
int getRenderShape();
bool isSolidRender(bool isServerLevel = false);
bool isCubeShaped();
void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>());
AABB *getAABB(Level *level, int x, int y, int z);
void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by);
shared_ptr<TileEntity> newTileEntity(Level *level);
int cloneTileId(Level *level, int x, int y, int z);
int cloneTileData(Level *level, int x, int y, int z);
int getSpawnResourcesAuxValue(int data);
void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel);
void playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr<Player> player);
void onRemove(Level *level, int x, int y, int z); //, int id, int data);
void onRemove(Level *level, int x, int y, int z, int id, int data);
int getResource(int data, Random *random, int playerBonusLevel);
void checkMobSpawn(Level *level, int x, int y, int z, shared_ptr<SkullTileEntity> placedSkull);