Initial commit
This commit is contained in:
31
Minecraft.Client/Common/Network/NetworkPlayerInterface.h
Normal file
31
Minecraft.Client/Common/Network/NetworkPlayerInterface.h
Normal file
@@ -0,0 +1,31 @@
|
||||
#pragma once
|
||||
|
||||
class Socket;
|
||||
|
||||
// This is the platform independent interface for dealing with players within a network game. This should be used directly by game code (and GameNetworkManager) rather than the platform-specific implementations.
|
||||
|
||||
class INetworkPlayer
|
||||
{
|
||||
public:
|
||||
virtual ~INetworkPlayer() {}
|
||||
virtual unsigned char GetSmallId() = 0;
|
||||
virtual void SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority) = 0;
|
||||
virtual bool IsSameSystem(INetworkPlayer *player) = 0;
|
||||
virtual int GetSendQueueSizeBytes( INetworkPlayer *player, bool lowPriority ) = 0;
|
||||
virtual int GetSendQueueSizeMessages( INetworkPlayer *player, bool lowPriority ) = 0;
|
||||
virtual int GetCurrentRtt() = 0;
|
||||
virtual bool IsHost() = 0;
|
||||
virtual bool IsGuest() = 0;
|
||||
virtual bool IsLocal() = 0;
|
||||
virtual int GetSessionIndex() = 0;
|
||||
virtual bool IsTalking() = 0;
|
||||
virtual bool IsMutedByLocalUser(int userIndex) = 0;
|
||||
virtual bool HasVoice() = 0;
|
||||
virtual bool HasCamera() = 0;
|
||||
virtual int GetUserIndex() = 0;
|
||||
virtual void SetSocket(Socket *pSocket) = 0;
|
||||
virtual Socket *GetSocket() = 0;
|
||||
virtual const wchar_t *GetOnlineName() = 0;
|
||||
virtual wstring GetDisplayName() = 0;
|
||||
virtual PlayerUID GetUID() = 0;
|
||||
};
|
||||
Reference in New Issue
Block a user