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53
Minecraft.Client/Common/UI/UIControl_Label.cpp
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53
Minecraft.Client/Common/UI/UIControl_Label.cpp
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#include "stdafx.h"
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#include "UI.h"
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#include "UIControl_Label.h"
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#include "..\..\..\Minecraft.World\StringHelpers.h"
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UIControl_Label::UIControl_Label()
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{
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}
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bool UIControl_Label::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName)
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{
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UIControl::setControlType(UIControl::eLabel);
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bool success = UIControl_Base::setupControl(scene,parent,controlName);
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//Label specific initialisers
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return success;
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}
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void UIControl_Label::init(const wstring &label)
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{
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m_label = label;
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_string_UTF16;
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IggyStringUTF16 stringVal;
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stringVal.string = (IggyUTF16*)label.c_str();
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stringVal.length = label.length();
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value[0].string16 = stringVal;
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IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_initFunc , 1 , value );
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}
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void UIControl_Label::init(const string &label)
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{
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m_label = convStringToWstring(label);
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_string_UTF8;
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IggyStringUTF8 stringVal;
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stringVal.string = (char *)label.c_str();
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stringVal.length = label.length();
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value[0].string8 = stringVal;
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IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_initFunc , 1 , value );
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}
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void UIControl_Label::ReInit()
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{
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UIControl_Base::ReInit();
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init(m_label);
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}
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