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54
Minecraft.Client/Common/UI/UIScene_EnchantingMenu.h
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54
Minecraft.Client/Common/UI/UIScene_EnchantingMenu.h
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#pragma once
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#include "UIScene_AbstractContainerMenu.h"
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#include "IUIScene_EnchantingMenu.h"
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class InventoryMenu;
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class UIScene_EnchantingMenu : public UIScene_AbstractContainerMenu, public IUIScene_EnchantingMenu
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{
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private:
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enum EControls
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{
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eControl_UNKNOWN,
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eControl_Button1,
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eControl_Button2,
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eControl_Button3,
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};
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public:
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UIScene_EnchantingMenu(int iPad, void *initData, UILayer *parentLayer);
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virtual EUIScene getSceneType() { return eUIScene_EnchantingMenu;}
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protected:
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UIControl_SlotList m_slotListIngredient;
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UIControl_Label m_labelEnchant;
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UIControl_EnchantmentButton m_enchantButton[3];
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UIControl_EnchantmentBook m_enchantBook;
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UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene_AbstractContainerMenu)
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UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlMainPanel )
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UI_MAP_ELEMENT( m_slotListIngredient, "ingredient")
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UI_MAP_ELEMENT( m_enchantButton[0], "Button1")
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UI_MAP_ELEMENT( m_enchantButton[1], "Button2")
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UI_MAP_ELEMENT( m_enchantButton[2], "Button3")
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UI_MAP_ELEMENT( m_labelEnchant, "enchantLabel")
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UI_MAP_ELEMENT( m_enchantBook, "iggy_EnchantmentBook")
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UI_END_MAP_CHILD_ELEMENTS()
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UI_END_MAP_ELEMENTS_AND_NAMES()
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virtual wstring getMoviePath();
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virtual void handleReload();
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virtual int getSectionColumns(ESceneSection eSection);
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virtual int getSectionRows(ESceneSection eSection);
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virtual void GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition );
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virtual void GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize );
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virtual void handleSectionClick(ESceneSection eSection) {}
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virtual void setSectionSelectedSlot(ESceneSection eSection, int x, int y);
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virtual UIControl *getSection(ESceneSection eSection);
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virtual void customDraw(IggyCustomDrawCallbackRegion *region);
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};
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