Initial commit
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2101
Minecraft.Client/PSVita/Iggy/gdraw/gdraw_psp2.cpp
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Minecraft.Client/PSVita/Iggy/gdraw/gdraw_psp2.cpp
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Minecraft.Client/PSVita/Iggy/gdraw/gdraw_psp2.h
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Minecraft.Client/PSVita/Iggy/gdraw/gdraw_psp2.h
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// gdraw_psp2.h - author: Fabian Giesen - copyright 2014 RAD Game Tools
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//
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// Interface for creating a PSP2 GDraw driver.
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#include "gdraw.h"
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#define IDOC
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//idoc(parent,GDraw_psp2)
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// Size and alignment requirements of GDraw context memory.
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#define GDRAW_PSP2_CONTEXT_MEM_SIZE (16*1024)
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// Alignment requirements for different resource types (in bytes)
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#define GDRAW_PSP2_TEXTURE_ALIGNMENT 16
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#define GDRAW_PSP2_VERTEXBUFFER_ALIGNMENT 16
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typedef enum gdraw_psp2_resourcetype
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{
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GDRAW_PSP2_RESOURCE_texture,
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GDRAW_PSP2_RESOURCE_vertexbuffer,
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GDRAW_PSP2_RESOURCE__count,
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} gdraw_psp2_resourcetype;
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typedef struct
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{
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U32 allocs_attempted; // number of allocations attempted from the staging buffer
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U32 allocs_succeeded; // number of allocations that succeeded
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U32 bytes_attempted; // number of bytes attempted to allocate
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U32 bytes_succeeded; // number of bytes successfully allocated
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U32 largest_bytes_attempted; // number of bytes in largest attempted alloc
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U32 largest_bytes_succeeded; // number of bytes in lagrest successful alloc
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} gdraw_psp2_dynamic_stats;
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typedef struct
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{
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void *start; // pointer to the start of the buffer
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U32 size_in_bytes; // size of the buffer in bytes
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U64 sync; // used internally by GDraw for synchronization.
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gdraw_psp2_dynamic_stats stats; // stats on buffer usage - these are for your benefit!
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} gdraw_psp2_dynamic_buffer;
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IDOC extern void gdraw_psp2_InitDynamicBuffer(gdraw_psp2_dynamic_buffer *buffer, void *ptr, U32 num_bytes);
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/* Initializes a GDraw dynamic buffer struct.
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The "dynamic buffer" is where GDraw stores all transient data for a scene - dynamic
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vertex and index data, uniform buffers and the like. We wrap them in a struct
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so we can handle synchronization with the GPU.
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"ptr" should point to non-cached, GPU-mapped readable memory. "num_bytes" is the size of
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the buffer in bytes. */
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IDOC extern void gdraw_psp2_WaitForDynamicBufferIdle(gdraw_psp2_dynamic_buffer *buffer);
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/* Waits until a GDraw dynamic buffer is idle, i.e. not being used by the
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GPU anymore. You need to call this if you intend to free the allocated storage. */
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IDOC extern int gdraw_psp2_SetResourceMemory(gdraw_psp2_resourcetype type, S32 num_handles, void *ptr, S32 num_bytes);
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/* Sets up the resource pools that GDraw uses for its video memory management.
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It sets both the number of handles and the address and size of memory to use.
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GDraw keeps track of allocations in each pool, and will free old resources in
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a LRU manner to make space if one of the limits is about to be exceeded. It will
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also automatically defragment memory if necessary to fulfill an allocation
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request.
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"ptr" points to the address of the resource pool. This memory needs to be
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mapped to the GPU and *writeable*. If it isn't, the GPU will crash during
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either this function or CreateContext!
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Pass in NULL for "ptr" and zero "num_bytes" to free the memory allocated to
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a specific pool.
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GDraw can run into cases where resource memory gets fragmented; we defragment
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automatically in that case. However, to make this work, GDraw on PSP2 needs
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resource pool memory equivalent to *twice* the largest working set in any
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scene. So for example, if you use 10MB worth of textures, GDraw needs at least
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a 20MB texture pool! On other platforms, we can avoid this extra cost by
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draining the GPU pipeline in the middle of a frame in certain rare cases, but
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doing so on PSP2 would mean not supporting deferred contexts.
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You need to set up all of the resource pools before you can start rendering.
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If you modify this at runtime, you need to call IggyPlayerFlushAll on all
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active Iggys (if any) since this call invalidates all resource handles they
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currently hold.
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Resource pool memory has certain alignment requirements - see the #defines
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above. If you pass in an unaligned pointer, GDraw will automatically clip off
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some bytes at the front to make the buffer aligned - in other words, you get
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somewhat less usable bytes, but it should work fine.
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If any Iggy draw calls are in flight, this call will block waiting for
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those calls to finish (i.e. for the resource memory to become
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unused).
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*/
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IDOC extern void gdraw_psp2_ResetAllResourceMemory();
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/* Frees all resource pools managed by GDraw.
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Use this as a quick way of freeing (nearly) all memory allocated by GDraw
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without shutting it down completely. For example, you might want to use this
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to quickly flush all memory allocated by GDraw when transitioning between the
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main menu and the game proper. Like with SetResourceMemory, you need to call
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IggyPlayerFlushAll on all currently active Iggy players if you do this - although
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we recommend that you only use this function when there aren't any. */
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IDOC extern GDrawFunctions * gdraw_psp2_CreateContext(SceGxmShaderPatcher *shader_patcher, void *context_mem, volatile U32 *notification, SceGxmOutputRegisterFormat reg_format);
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/* Creates a GDraw context for rendering using GXM. You need to pass in a pointer to
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the shader patcher to use, a pointer to "context memory" which holds a few persistent
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resources shared by all Iggys (it needs to hold GDRAW_PSP2_CONTEXT_MEM_SIZE bytes
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and must be mapped to be GPU readable), and a pointer to the notificaiton to use for
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GDraw sync.
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"reg_format" specifies the output register format to specify when creating
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GDraw's fragment shaders. This should match your color surface. Typical choices
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are:
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- SCE_GXM_OUTPUT_REGISTER_FORMAT_UCHAR4 (32-bit output register size in color surface)
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- SCE_GXM_OUTPUT_REGISTER_FORMAT_HALF4 (64-bit output register size in color surface)
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There can only be one GDraw context active at any one time. The shader_patcher must
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be valid for as long as a GDraw context is alive.
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If initialization fails for some reason (the main reason would be an out of memory condition),
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NULL is returned. Otherwise, you can pass the return value to IggySetGDraw. */
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IDOC extern void gdraw_psp2_DestroyContext(void);
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/* Destroys the current GDraw context, if any.
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If any Iggy draw calls are in flight, this call will block waiting for
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those calls to finish (i.e. for the resource memory to become
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unused).
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*/
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IDOC extern void gdraw_psp2_Begin(SceGxmContext *context, const SceGxmColorSurface *color, const SceGxmDepthStencilSurface *depth,
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gdraw_psp2_dynamic_buffer *dynamic_buffer);
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/* This sets the SceGxmContext that GDraw writes its commands to. It also specifies
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the dynamic buffer to use. Any GDraw / Iggy rendering calls outside a
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Begin / End bracket are an error and will be treated as such. The GXM context
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and dynamic buffer must be live during the entire Begin / End bracket.
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NOTE: If you are passing in a deferred context, see important notes below!
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GDraw uses the color and depth surfaces for parameter validation. Make sure to
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pass in the same values you passed in to sceGxmBeginScene. Also, inside a given
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scene, you may have only *one* $gdraw_psp2_Begin / $gdraw_psp2_End pair.
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GDraw maintains a persistent resource cache shared across all Iggys. Because of this,
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it is *vital* that all command lists generated from GDraw be executed in the order
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they were generated, or the resource pools might get corrupted.
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If the dynamic buffer is of insufficient size, GDraw will not be able to allocate dynamic
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vertex data or upload new texture/vertex buffer data during some frames, resulting in
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glitching! (When this happens, it will be reported as a warning, so make sure to install
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a warning callback).
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You should use multiple dynamic buffers (at least double-buffer it); otherwise,
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GDraw needs to stall every frame to wait for the GPU to process the previous one.
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GDraw starts no scenes of its own; you must call BeginScene before you issue
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gdraw_psp2_Begin.
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If you are a using a deferred context:
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--------------------------------------
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It's allowed to pass in a deferred context as "context". You may perform Iggy
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rendering on a separate thread. However, because there is only a single global
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resource pool that is modified directly by GDraw, rendering is *not* thread-safe;
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that is, you may do Iggy rendering on any thread, but only a single thread may
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be inside a GDraw Begin / End bracket at any given time.
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Furthermore, if you use a deferred context, you must use (and execute!) the
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resulting command list and end the containing scene *before* you call
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$gdraw_psp2_Begin again. That is, usage must look like this:
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Main thread: | Other thread:
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<other work> | gdraw_psp2_Begin(deferred_ctx, ...)
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| <render Iggys>
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| gdraw_psp2_End(deferred_ctx, ...)
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| ...
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| sceGxmEndCommandList(deferred_ctx, &cmd_list)
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|
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sceGxmBeginScene(...) | <other work>
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sceGxmExecuteCommandList(..., cmd_list) |
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sceGxmEndScene() |
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The second thread may *not* start another $gdraw_psp2_Begin before the main thread
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calls sceGxmEndScene().
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This is inconvenient, but unfortunately required by our resource management: every
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GDraw Begin / End Bracket may end up having to wait for the GPU to finish work done
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during a previous bracket, and this only works if the corresponding jobs have been
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submitted to the GPU by the point $gdraw_psp2_Begin is called!
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*/
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IDOC extern SceGxmNotification gdraw_psp2_End();
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/* This marks the end of GDraw rendering for a frame. It also triggers end-of-frame processing,
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which is important for GDraw's internal resource management. GDraw will not touch the GXM context
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or staging buffer after this call, so you are free to append other rendering commands after
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this call returns.
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This function will also update the "stats" field in the dynamic buffer you passed
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to "Begin".
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You are *required* to pass the returned SceGxmNotification as your "fragment notification"
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when calling sceGxmEndScene. This is necessary to make GDraw's resource management work! */
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IDOC extern void gdraw_psp2_SetTileOrigin(S32 x, S32 y);
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/* This sets the x/y position of the output location of the top-left pixel of the current
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tile. Iggy has support for manual splitting of rendering into multiple tiles; PSP2 is
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already a tiled renderer that handles all this in hardware, so in practice
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you will probably always pass (0,0) here.
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You should call this inside a gdraw_psp2_Begin / gdraw_psp2_End bracket, before
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any Iggy / GDraw rendering takes place. */
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IDOC extern void gdraw_psp2_ClearBeforeNextRender(const F32 clear_color_rgba[4]);
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/* You often want to clear the render target before you start Iggy rendering.
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This is a convenience function, if you don't want to do the clear yourself.
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Iggy always clears the depth/stencil buffers when it starts rendering; if you
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call this function first, it will also clear the color surface to the
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specified color during that initial clear. If this function is not called
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before rendering, GDraw will leave the contents of the color surface alone.
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This function does not do any rendering; it just sets some internal state
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that GDraw processes when it starts rendering. That state gets reset for every
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call to IggyPlayerDraw or IggyPlayerDrawTile. */
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IDOC extern void RADLINK gdraw_psp2_CalculateCustomDraw_4J(IggyCustomDrawCallbackRegion *region, float matrix[16]);
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IDOC extern void RADLINK gdraw_psp2_BeginCustomDraw(IggyCustomDrawCallbackRegion *region, float matrix[16]);
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/* Call at the beginning of Iggy custom draw callback to clear any odd render states GDraw has
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set, and to get the current 2D object-to-world transformation. */
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IDOC extern void RADLINK gdraw_psp2_EndCustomDraw(IggyCustomDrawCallbackRegion *region);
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/* Call at the end of Iggy custom draw callback so GDraw can restore its render states. */
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IDOC extern GDrawTexture *gdraw_psp2_WrappedTextureCreate(SceGxmTexture *tex);
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/* Create a wrapped texture from a GXM texture.
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A wrapped texture can be used to let Iggy draw using the contents of a texture
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you create and manage on your own. For example, you might render to this texture,
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or stream video into it. Wrapped textures take up a handle. They will never be
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freed or otherwise modified by GDraw; nor will GDraw change any reference counts.
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All this is up to the application.
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GDraw makes a copy of the contents of the sceGxmTexture (the contents of the struct
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that is, not the data it points to). If you later modify the fields of "tex", you
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need to call $gdraw_psp2_WrappedTextureChange.
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*/
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IDOC extern void gdraw_psp2_WrappedTextureChange(GDrawTexture *handle, SceGxmTexture *tex);
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/* Switch an existing GDrawTexture * that represents a wrapped texture to use
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a new underlying GXM texture. For example, you might internally double-buffer
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a dynamically updated texture. As above, GDraw will leave this texture alone
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and not touch any reference counts. */
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IDOC extern void gdraw_psp2_WrappedTextureDestroy(GDrawTexture *handle);
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/* Destroys the GDraw wrapper for a wrapped texture object. This will free up
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a GDraw texture handle but not release the associated GXM texture; that is
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up to you. */
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IDOC extern GDrawTexture * RADLINK gdraw_psp2_MakeTextureFromResource(U8 *file_in_memory, S32 length, IggyFileTexturePSP2 *tex);
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/* Sets up a texture loaded from a .psp2.iggytex file. */
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extern void RADLINK gdraw_psp2_DestroyTextureFromResource(GDrawTexture *tex);
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697
Minecraft.Client/PSVita/Iggy/gdraw/gdraw_psp2_shaders.inl
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697
Minecraft.Client/PSVita/Iggy/gdraw/gdraw_psp2_shaders.inl
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@@ -0,0 +1,697 @@
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||||
// This file was automatically generated by shadergen. Do not edit by hand!
|
||||
|
||||
static unsigned char pshader_basic_0[340] = {
|
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||||
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||||
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|
||||
0x00,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_1[356] = {
|
||||
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||||
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||||
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||||
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|
||||
0x01,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0xa4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x01,0x00,0x01,0x00,0x04,0x00,0x00,0x00,
|
||||
0x01,0xf9,0x00,0x00,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x40,0x80,0x24,0xa0,0x82,0x41,0x84,0x08,0x41,0x80,0x54,0xa0,0x8a,0x41,0xc0,0x08,
|
||||
0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x07,0x44,0xfa,0x00,0x00,0x00,0x00,0x40,0x09,0x00,0xf8,0x02,0x80,0x99,0xaf,
|
||||
0xbc,0x0d,0xc0,0x40,0x3c,0x00,0x04,0xcf,0x84,0x4f,0xa4,0x08,0x02,0x01,0x4d,0xcf,
|
||||
0x80,0x8b,0xb1,0x18,0x7c,0x5f,0x04,0x0f,0x84,0x33,0xa4,0x08,0x00,0xbc,0x19,0x20,
|
||||
0x7e,0x0d,0x81,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,
|
||||
0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x01,0x03,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x31,
|
||||
0x00,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_2[324] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0x41,0x01,0x00,0x00,0x5c,0xcc,0x1b,0x49,
|
||||
0x32,0xab,0x31,0x63,0x05,0x08,0x18,0x00,0x01,0x00,0x00,0x00,0x10,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0xd4,0x00,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x04,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x06,0x00,0x00,0x00,
|
||||
0x84,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x74,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x8c,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x68,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x84,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x01,0x00,0x01,0x00,0x04,0x00,0x00,0x00,
|
||||
0x01,0xf9,0x00,0x00,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x44,0xfa,0x00,0x00,0x00,0x00,
|
||||
0x40,0x09,0x00,0xf8,0x41,0x80,0x36,0x9f,0x88,0x1f,0x85,0x08,0x06,0x82,0xb9,0xff,
|
||||
0xbc,0x0d,0xc0,0x40,0x00,0x11,0x11,0xcf,0x80,0x87,0xb1,0x18,0x3c,0x8f,0x2d,0x00,
|
||||
0x86,0x47,0xc4,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,
|
||||
0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x01,0x03,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x31,
|
||||
0x00,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_3[384] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0x7e,0x01,0x00,0x00,0xe7,0x9e,0xee,0x87,
|
||||
0xbb,0x31,0xff,0xe5,0x05,0x08,0x18,0x00,0x01,0x00,0x00,0x00,0x11,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0xfc,0x00,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x08,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x06,0x00,0x00,0x00,
|
||||
0xac,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x88,0x00,0x00,0x00,0x9c,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb4,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0xa8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xa8,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x98,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x90,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x88,0x00,0x00,0x00,0xbc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x02,0x00,0x02,0x00,0x04,0x00,0x00,0x00,
|
||||
0x00,0xf1,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x01,0xf9,0x00,0x00,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x40,0x80,0x24,0xa0,0x82,0x41,0x84,0x08,0x41,0x80,0x54,0xa0,0x8a,0x41,0xc0,0x08,
|
||||
0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x07,0x44,0xfa,0x00,0x00,0x00,0x00,0x40,0x09,0x00,0xf8,0x06,0x82,0x99,0xaf,
|
||||
0xbc,0x0d,0xc0,0x40,0x3c,0x00,0x04,0x8f,0x84,0x4f,0xa4,0x08,0x02,0x80,0xb9,0xff,
|
||||
0xbc,0x0d,0x80,0x40,0x3d,0x0f,0x04,0x00,0x86,0x47,0xa4,0x10,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,0x00,0x74,0x65,0x78,0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_4[400] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0x8e,0x01,0x00,0x00,0xbd,0xda,0xe1,0x5f,
|
||||
0x27,0xe6,0x61,0x9a,0x01,0x08,0x18,0x00,0x01,0x00,0x00,0x00,0x11,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x0c,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x08,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x08,0x00,0x00,0x00,
|
||||
0xac,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x88,0x00,0x00,0x00,0x9c,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc4,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0xb8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb8,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0xa8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xa0,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x98,0x00,0x00,0x00,0xcc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x02,0x00,0x02,0x00,0x04,0x00,0x00,0x00,
|
||||
0x00,0xf1,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x01,0xf9,0x00,0x00,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x40,0x80,0x24,0xa0,0x82,0x41,0x84,0x08,0x41,0x80,0x54,0xa0,0x8a,0x41,0xc0,0x08,
|
||||
0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x07,0x44,0xfa,0x00,0x00,0x00,0x00,0x40,0x09,0x00,0xf8,0x06,0x82,0x99,0xaf,
|
||||
0xbc,0x0d,0xc0,0x40,0x3c,0x00,0x04,0x8f,0x84,0x4f,0xa4,0x08,0x3c,0x00,0x04,0xcf,
|
||||
0x84,0x4f,0xa4,0x08,0x02,0x01,0x4d,0xcf,0x80,0x8b,0xb1,0x18,0x7c,0x5f,0x04,0x0f,
|
||||
0x84,0x33,0xa4,0x08,0x00,0xbc,0x19,0x20,0x7e,0x0d,0x81,0x40,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,0x00,0x74,0x65,0x78,0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_5[416] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0x9e,0x01,0x00,0x00,0x6a,0xe8,0x8d,0x48,
|
||||
0xfa,0xd9,0xd7,0xda,0x07,0x08,0x18,0x00,0x01,0x00,0x00,0x00,0x11,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x1c,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x08,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x0d,0x00,0x00,0x00,
|
||||
0x94,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x88,0x00,0x00,0x00,0x84,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd4,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0xc8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc8,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0xb8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb0,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0xa8,0x00,0x00,0x00,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x02,0x00,0x02,0x00,0x04,0x00,0x00,0x00,
|
||||
0x00,0xf1,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x01,0xf9,0x00,0x00,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x44,0xfa,0x80,0x80,0x03,0x90,
|
||||
0x91,0xc2,0x09,0x48,0x04,0x00,0x00,0x00,0x40,0x00,0x00,0xfd,0x81,0x00,0x40,0x80,
|
||||
0x0a,0x00,0x80,0x30,0x02,0x00,0x04,0xa0,0x86,0x01,0xa4,0x08,0x42,0x00,0x44,0xa0,
|
||||
0x8a,0x00,0xc0,0x08,0x00,0x00,0x00,0x00,0x40,0x09,0x00,0xf8,0x02,0x80,0x99,0xff,
|
||||
0xbc,0x0d,0xc0,0x40,0x3c,0x00,0x04,0x8f,0x84,0x4f,0xa4,0x08,0xc1,0x80,0x76,0x9f,
|
||||
0x88,0x1f,0x85,0x08,0x06,0x82,0xd9,0xff,0xbc,0x0d,0xc0,0x40,0x3c,0x21,0x11,0x1f,
|
||||
0x80,0x87,0xb1,0x18,0x3c,0x8f,0x2d,0x00,0x86,0x47,0xc4,0x10,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,0x00,0x74,0x65,0x78,0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_6[376] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0x76,0x01,0x00,0x00,0x48,0xfe,0x0b,0xe9,
|
||||
0x54,0x56,0xde,0x04,0x05,0x08,0x18,0x00,0x01,0x00,0x00,0x00,0x11,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0xf4,0x00,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x08,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x05,0x00,0x00,0x00,
|
||||
0xac,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x88,0x00,0x00,0x00,0x9c,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xac,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0xa0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xa0,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x90,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x88,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0xb4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x02,0x00,0x02,0x00,0x04,0x00,0x00,0x00,
|
||||
0x01,0xf1,0x00,0x00,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0xf9,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x40,0x80,0x24,0xa0,0x82,0x41,0x84,0x08,0x41,0x80,0x54,0xa0,0x8a,0x41,0xc0,0x08,
|
||||
0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x07,0x44,0xfa,0x00,0x00,0x00,0x00,0x40,0x09,0x00,0xf8,0x03,0x00,0x04,0xef,
|
||||
0x84,0x1f,0xa4,0x08,0x02,0x80,0xb9,0xaf,0xbc,0x0d,0x80,0x40,0x3d,0x0f,0x04,0x00,
|
||||
0x86,0x47,0xa4,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,
|
||||
0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,
|
||||
0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,
|
||||
0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,
|
||||
0x00,0x74,0x65,0x78,0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_7[392] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0x86,0x01,0x00,0x00,0x1f,0x4a,0xd5,0xc9,
|
||||
0x08,0xc3,0x7b,0x19,0x01,0x08,0x18,0x00,0x01,0x00,0x00,0x00,0x11,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x04,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x08,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x07,0x00,0x00,0x00,
|
||||
0xac,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x88,0x00,0x00,0x00,0x9c,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xbc,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0xb0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb0,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0xa0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x98,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x90,0x00,0x00,0x00,0xc4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x02,0x00,0x02,0x00,0x04,0x00,0x00,0x00,
|
||||
0x01,0xf1,0x00,0x00,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0xf9,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x40,0x80,0x24,0xa0,0x82,0x41,0x84,0x08,0x41,0x80,0x54,0xa0,0x8a,0x41,0xc0,0x08,
|
||||
0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x07,0x44,0xfa,0x00,0x00,0x00,0x00,0x40,0x09,0x00,0xf8,0x03,0x00,0x04,0xef,
|
||||
0x84,0x1f,0xa4,0x08,0x3c,0x00,0x04,0x8f,0x84,0x4f,0xa4,0x08,0x02,0x01,0x4d,0xcf,
|
||||
0x80,0x8b,0xb1,0x18,0x7c,0x5f,0x04,0x0f,0x84,0x33,0xa4,0x08,0x00,0xbc,0x19,0x20,
|
||||
0x7e,0x0d,0x81,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,
|
||||
0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,
|
||||
0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,
|
||||
0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,
|
||||
0x00,0x74,0x65,0x78,0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_8[368] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0x6e,0x01,0x00,0x00,0x15,0x2c,0xa8,0x0d,
|
||||
0xfc,0x95,0x7c,0xda,0x05,0x08,0x18,0x00,0x01,0x00,0x00,0x00,0x11,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0xec,0x00,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x08,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x07,0x00,0x00,0x00,
|
||||
0x94,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x88,0x00,0x00,0x00,0x84,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xa4,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0x98,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x98,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x88,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0xac,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x02,0x00,0x02,0x00,0x04,0x00,0x00,0x00,
|
||||
0x00,0xf1,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x01,0xf9,0x00,0x00,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x44,0xfa,0x00,0x00,0x00,0x00,
|
||||
0x40,0x09,0x00,0xf8,0x02,0x80,0x99,0xff,0xbc,0x0d,0xc0,0x40,0x43,0x80,0x4d,0x8f,
|
||||
0x80,0x88,0xe1,0x18,0x41,0x0f,0x00,0x2f,0x00,0x1c,0x80,0x08,0xbc,0x10,0x04,0xcf,
|
||||
0x84,0x47,0xa4,0x08,0x3c,0x8f,0x2d,0x00,0x86,0x47,0xc4,0x10,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,0x00,0x74,0x65,0x78,0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_9[440] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0xb6,0x01,0x00,0x00,0xb2,0x8c,0x0d,0xc0,
|
||||
0x79,0x78,0x36,0xe0,0x05,0x18,0x18,0x00,0x01,0x00,0x00,0x00,0x12,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x34,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x06,0x00,0x10,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x0c,0x00,0x00,0x00,
|
||||
0x9c,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x8c,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd4,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0xc8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe0,0x00,0x00,0x00,
|
||||
0x04,0x00,0x00,0x00,0xb8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,
|
||||
0x02,0x00,0x00,0x00,0xb8,0x00,0x00,0x00,0xf4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x01,0x00,0x01,0x00,0x04,0x00,0x00,0x00,
|
||||
0x01,0x09,0x40,0x0e,0x01,0x00,0x00,0x00,0xd0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x40,0x80,0x24,0xa0,0x82,0x41,0x84,0x08,0x41,0x80,0x54,0xa0,0x8a,0x41,0xc0,0x08,
|
||||
0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x07,0x44,0xfa,0x00,0x00,0x00,0x00,0x40,0x09,0x00,0xf8,0x00,0x00,0xf0,0x83,
|
||||
0x20,0x0d,0x00,0x38,0x3c,0x42,0x3e,0x0f,0x80,0x88,0x01,0x18,0x01,0x3e,0x80,0x0f,
|
||||
0x00,0x02,0x00,0x30,0x03,0x3e,0x00,0x00,0x02,0x00,0x00,0x30,0x00,0x03,0x00,0xe0,
|
||||
0x04,0xc4,0x01,0xe0,0x00,0x00,0x00,0x00,0x00,0x08,0x20,0xf9,0x04,0x81,0x99,0xaf,
|
||||
0xbc,0x0d,0xc0,0x40,0x3c,0x00,0x04,0x0f,0x84,0x4f,0xa4,0x08,0x02,0x80,0xb9,0xff,
|
||||
0xbc,0x0d,0x80,0x40,0x3d,0x0f,0x04,0x00,0x86,0x47,0xa4,0x10,0x00,0x00,0x00,0x00,
|
||||
0x01,0x00,0x01,0x00,0x02,0x00,0x02,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x0c,0x00,0x13,0x00,0x00,0x00,0x0c,0x00,0x04,0x00,0x00,0x00,0x00,0x00,
|
||||
0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,
|
||||
0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,
|
||||
0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,
|
||||
0x00,0x74,0x65,0x78,0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_10[456] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0xc6,0x01,0x00,0x00,0x88,0xc8,0xca,0xdb,
|
||||
0xe6,0x2c,0x49,0x11,0x01,0x18,0x18,0x00,0x01,0x00,0x00,0x00,0x12,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x44,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x06,0x00,0x10,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x0e,0x00,0x00,0x00,
|
||||
0x9c,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x8c,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe4,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0xd8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf0,0x00,0x00,0x00,
|
||||
0x04,0x00,0x00,0x00,0xc8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd0,0x00,0x00,0x00,
|
||||
0x02,0x00,0x00,0x00,0xc8,0x00,0x00,0x00,0x04,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x01,0x00,0x01,0x00,0x04,0x00,0x00,0x00,
|
||||
0x01,0x09,0x40,0x0e,0x01,0x00,0x00,0x00,0xd0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x40,0x80,0x24,0xa0,0x82,0x41,0x84,0x08,0x41,0x80,0x54,0xa0,0x8a,0x41,0xc0,0x08,
|
||||
0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x07,0x44,0xfa,0x00,0x00,0x00,0x00,0x40,0x09,0x00,0xf8,0x00,0x00,0xf0,0x83,
|
||||
0x20,0x0d,0x00,0x38,0x3c,0x42,0x3e,0x0f,0x80,0x88,0x01,0x18,0x01,0x3e,0x80,0x0f,
|
||||
0x00,0x02,0x00,0x30,0x03,0x3e,0x00,0x00,0x02,0x00,0x00,0x30,0x00,0x03,0x00,0xe0,
|
||||
0x04,0xc4,0x01,0xe0,0x00,0x00,0x00,0x00,0x00,0x08,0x20,0xf9,0x04,0x81,0x99,0xaf,
|
||||
0xbc,0x0d,0xc0,0x40,0x3c,0x00,0x04,0x0f,0x84,0x4f,0xa4,0x08,0x3c,0x00,0x04,0xcf,
|
||||
0x84,0x4f,0xa4,0x08,0x02,0x01,0x4d,0xcf,0x80,0x8b,0xb1,0x18,0x7c,0x5f,0x04,0x0f,
|
||||
0x84,0x33,0xa4,0x08,0x00,0xbc,0x19,0x20,0x7e,0x0d,0x81,0x40,0x00,0x00,0x00,0x00,
|
||||
0x01,0x00,0x01,0x00,0x02,0x00,0x02,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x0c,0x00,0x13,0x00,0x00,0x00,0x0c,0x00,0x04,0x00,0x00,0x00,0x00,0x00,
|
||||
0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,
|
||||
0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,
|
||||
0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,
|
||||
0x00,0x74,0x65,0x78,0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_11[480] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0xde,0x01,0x00,0x00,0x47,0xd0,0x44,0x86,
|
||||
0xb9,0x20,0xfa,0x25,0x07,0x18,0x18,0x00,0x01,0x00,0x00,0x00,0x12,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x5c,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x06,0x00,0x10,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x14,0x00,0x00,0x00,
|
||||
0x84,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x74,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0xf0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x01,0x00,0x00,
|
||||
0x04,0x00,0x00,0x00,0xe0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe8,0x00,0x00,0x00,
|
||||
0x02,0x00,0x00,0x00,0xe0,0x00,0x00,0x00,0x1c,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x01,0x00,0x01,0x00,0x04,0x00,0x00,0x00,
|
||||
0x01,0x09,0x40,0x0e,0x01,0x00,0x00,0x00,0xd0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x44,0xfa,0x00,0x00,0x00,0x00,
|
||||
0x40,0x09,0x00,0xf8,0x00,0x00,0xf0,0x83,0x20,0x0d,0x00,0x38,0x3c,0x42,0x3e,0x0f,
|
||||
0x80,0x88,0x01,0x18,0x01,0x3e,0x80,0x0f,0x00,0x02,0x00,0x30,0x03,0x3e,0x00,0x00,
|
||||
0x02,0x00,0x10,0x30,0x00,0x03,0x00,0xe0,0x04,0xc4,0x01,0xe0,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x20,0xf9,0x80,0x80,0x03,0x10,0x91,0xc2,0x09,0x48,0x04,0x00,0x00,0x00,
|
||||
0x40,0x00,0x00,0xfd,0x81,0x00,0x00,0x00,0x0a,0x00,0x80,0x30,0x00,0x00,0x04,0x20,
|
||||
0x84,0x01,0xa4,0x08,0x40,0x00,0x44,0x20,0x88,0x00,0xc0,0x08,0x00,0x00,0x00,0x00,
|
||||
0x40,0x09,0x00,0xf8,0x02,0x80,0x99,0xff,0xbc,0x0d,0xc0,0x40,0x3c,0x00,0x04,0x0f,
|
||||
0x84,0x4f,0xa4,0x08,0x81,0x80,0x76,0x9f,0x88,0x1f,0x85,0x08,0x06,0x82,0xd9,0xff,
|
||||
0xbc,0x0d,0xc0,0x40,0x3c,0x21,0x11,0x1f,0x80,0x87,0xb1,0x18,0x3c,0x8f,0x2d,0x00,
|
||||
0x86,0x47,0xc4,0x10,0x00,0x00,0x00,0x00,0x01,0x00,0x01,0x00,0x02,0x00,0x02,0x00,
|
||||
0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,0x13,0x00,0x00,0x00,
|
||||
0x0c,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,0x00,0x74,0x65,0x78,0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_12[464] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0xce,0x01,0x00,0x00,0x5e,0x9f,0x65,0x75,
|
||||
0x57,0x52,0xaa,0xe4,0x05,0x18,0x18,0x00,0x01,0x00,0x00,0x00,0x12,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x4c,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x06,0x00,0x10,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x0f,0x00,0x00,0x00,
|
||||
0x9c,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x8c,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xec,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0xe0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf8,0x00,0x00,0x00,
|
||||
0x04,0x00,0x00,0x00,0xd0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd8,0x00,0x00,0x00,
|
||||
0x02,0x00,0x00,0x00,0xd0,0x00,0x00,0x00,0x0c,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x01,0x00,0x01,0x00,0x04,0x00,0x00,0x00,
|
||||
0x01,0x09,0x40,0x0e,0x01,0x00,0x00,0x00,0xd0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x40,0x80,0x24,0xa0,0x82,0x41,0x84,0x08,0x41,0x80,0x54,0xa0,0x8a,0x41,0xc0,0x08,
|
||||
0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x07,0x44,0xfa,0x04,0x10,0x00,0xb0,0x82,0x08,0x00,0x08,0x00,0x00,0x00,0xaf,
|
||||
0x80,0x00,0x00,0x08,0x3c,0x00,0x14,0x80,0x06,0x01,0x00,0x00,0x00,0x81,0x28,0xe0,
|
||||
0x84,0x49,0x24,0x08,0x00,0x00,0x00,0x0f,0x80,0x28,0x00,0x00,0x01,0x3e,0x80,0x0f,
|
||||
0x00,0x0a,0x00,0x30,0x01,0x3e,0x80,0x0f,0x00,0x00,0x00,0x30,0x3c,0x01,0x10,0xc0,
|
||||
0xa6,0x01,0x00,0x00,0x00,0x03,0x00,0xe0,0x04,0xc4,0x01,0xe0,0x00,0x00,0x00,0x00,
|
||||
0x00,0x08,0x20,0xf9,0x04,0x81,0x99,0xaf,0xbc,0x0d,0xc0,0x40,0x3c,0x00,0x04,0x0f,
|
||||
0x84,0x4f,0xa4,0x08,0x02,0x80,0xb9,0xff,0xbc,0x0d,0x80,0x40,0x3d,0x0f,0x04,0x00,
|
||||
0x86,0x47,0xa4,0x10,0x00,0x00,0x00,0x00,0x01,0x00,0x01,0x00,0x02,0x00,0x02,0x00,
|
||||
0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,0x13,0x00,0x00,0x00,
|
||||
0x0c,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,0x00,0x74,0x65,0x78,0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_13[480] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0xde,0x01,0x00,0x00,0x34,0xdb,0x2b,0x2d,
|
||||
0x0b,0xbf,0x65,0xd1,0x01,0x18,0x18,0x00,0x01,0x00,0x00,0x00,0x12,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x5c,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x06,0x00,0x10,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x11,0x00,0x00,0x00,
|
||||
0x9c,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x8c,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0xf0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x01,0x00,0x00,
|
||||
0x04,0x00,0x00,0x00,0xe0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe8,0x00,0x00,0x00,
|
||||
0x02,0x00,0x00,0x00,0xe0,0x00,0x00,0x00,0x1c,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x01,0x00,0x01,0x00,0x04,0x00,0x00,0x00,
|
||||
0x01,0x09,0x40,0x0e,0x01,0x00,0x00,0x00,0xd0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x40,0x80,0x24,0xa0,0x82,0x41,0x84,0x08,0x41,0x80,0x54,0xa0,0x8a,0x41,0xc0,0x08,
|
||||
0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x07,0x44,0xfa,0x04,0x10,0x00,0xb0,0x82,0x08,0x00,0x08,0x00,0x00,0x00,0xaf,
|
||||
0x80,0x00,0x00,0x08,0x3c,0x00,0x14,0x80,0x06,0x01,0x00,0x00,0x00,0x81,0x28,0xe0,
|
||||
0x84,0x49,0x24,0x08,0x00,0x00,0x00,0x0f,0x80,0x28,0x00,0x00,0x01,0x3e,0x80,0x0f,
|
||||
0x00,0x0a,0x00,0x30,0x01,0x3e,0x80,0x0f,0x00,0x00,0x00,0x30,0x3c,0x01,0x10,0xc0,
|
||||
0xa6,0x01,0x00,0x00,0x00,0x03,0x00,0xe0,0x04,0xc4,0x01,0xe0,0x00,0x00,0x00,0x00,
|
||||
0x00,0x08,0x20,0xf9,0x04,0x81,0x99,0xaf,0xbc,0x0d,0xc0,0x40,0x3c,0x00,0x04,0x0f,
|
||||
0x84,0x4f,0xa4,0x08,0x3c,0x00,0x04,0xcf,0x84,0x4f,0xa4,0x08,0x02,0x01,0x4d,0xcf,
|
||||
0x80,0x8b,0xb1,0x18,0x7c,0x5f,0x04,0x0f,0x84,0x33,0xa4,0x08,0x00,0xbc,0x19,0x20,
|
||||
0x7e,0x0d,0x81,0x40,0x00,0x00,0x00,0x00,0x01,0x00,0x01,0x00,0x02,0x00,0x02,0x00,
|
||||
0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,0x13,0x00,0x00,0x00,
|
||||
0x0c,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,0x00,0x74,0x65,0x78,0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_14[504] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0xf6,0x01,0x00,0x00,0x7b,0x93,0xc6,0xae,
|
||||
0xff,0x91,0x70,0x86,0x07,0x18,0x18,0x00,0x01,0x00,0x00,0x00,0x12,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x74,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x06,0x00,0x10,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x17,0x00,0x00,0x00,
|
||||
0x84,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x74,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x14,0x01,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0x08,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x01,0x00,0x00,
|
||||
0x04,0x00,0x00,0x00,0xf8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,
|
||||
0x02,0x00,0x00,0x00,0xf8,0x00,0x00,0x00,0x34,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x01,0x00,0x01,0x00,0x04,0x00,0x00,0x00,
|
||||
0x01,0x09,0x40,0x0e,0x01,0x00,0x00,0x00,0xd0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x44,0xfa,0x04,0x10,0x00,0xb0,
|
||||
0x82,0x08,0x00,0x08,0x00,0x00,0x00,0xaf,0x80,0x00,0x00,0x08,0x3c,0x00,0x14,0x80,
|
||||
0x06,0x01,0x00,0x00,0x00,0x81,0x68,0xe0,0x86,0x49,0x24,0x08,0x41,0x10,0x00,0xaf,
|
||||
0x84,0x28,0x00,0x00,0x01,0x3e,0x80,0x0f,0x00,0x0a,0x00,0x30,0x01,0x3e,0x80,0x0f,
|
||||
0x00,0x00,0x00,0x30,0x3c,0x01,0x10,0xc0,0xa6,0x01,0x10,0x00,0x00,0x03,0x00,0xe0,
|
||||
0x04,0xc4,0x01,0xe0,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0xf9,0x80,0x80,0x03,0x10,
|
||||
0x91,0xc2,0x09,0x48,0x04,0x00,0x00,0x00,0x40,0x00,0x00,0xfd,0x81,0x00,0x00,0x00,
|
||||
0x0a,0x00,0x80,0x30,0x00,0x00,0x04,0x20,0x84,0x01,0xa4,0x08,0x40,0x00,0x44,0x20,
|
||||
0x88,0x00,0xc0,0x08,0x00,0x00,0x00,0x00,0x40,0x09,0x00,0xf8,0x02,0x80,0x99,0xff,
|
||||
0xbc,0x0d,0xc0,0x40,0x3c,0x00,0x04,0x0f,0x84,0x4f,0xa4,0x08,0x81,0x80,0x76,0x9f,
|
||||
0x88,0x1f,0x85,0x08,0x06,0x82,0xd9,0xff,0xbc,0x0d,0xc0,0x40,0x3c,0x21,0x11,0x1f,
|
||||
0x80,0x87,0xb1,0x18,0x3c,0x8f,0x2d,0x00,0x86,0x47,0xc4,0x10,0x00,0x00,0x00,0x00,
|
||||
0x01,0x00,0x01,0x00,0x02,0x00,0x02,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x0c,0x00,0x13,0x00,0x00,0x00,0x0c,0x00,0x04,0x00,0x00,0x00,0x00,0x00,
|
||||
0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,
|
||||
0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,
|
||||
0x02,0x04,0x01,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,
|
||||
0x00,0x74,0x65,0x78,0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_15[436] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0xb2,0x01,0x00,0x00,0xa4,0x49,0x85,0x88,
|
||||
0x51,0xb7,0x36,0xb2,0x09,0x08,0x18,0x00,0x01,0x00,0x00,0x00,0x11,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x30,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x08,0x00,0x0d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x0a,0x00,0x00,0x00,
|
||||
0xb0,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x88,0x00,0x00,0x00,0x9c,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe0,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x01,0x00,0x00,0x00,0xcc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xdc,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0xc4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xbc,0x00,0x00,0x00,
|
||||
0x02,0x00,0x00,0x00,0xb4,0x00,0x00,0x00,0xf0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x02,0x00,0x02,0x00,0x04,0x00,0x00,0x00,
|
||||
0x01,0xf1,0x00,0x00,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0xf9,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x40,0x80,0x24,0xa0,0x82,0x41,0x84,0x08,0x41,0x80,0x54,0xa0,0x8a,0x41,0xc0,0x08,
|
||||
0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x01,0x44,0xfa,0x00,0x00,0x00,0x00,0x40,0x09,0x00,0xf8,
|
||||
0x03,0x00,0x04,0xef,0x84,0x1f,0xa4,0x08,0x00,0x81,0x11,0x80,0x82,0x81,0xe1,0x18,
|
||||
0x7c,0x00,0x44,0x80,0x8a,0xb1,0xc0,0x08,0x8c,0x80,0x03,0x90,0x15,0xc9,0x89,0x48,
|
||||
0x0c,0x06,0x00,0xf0,0x06,0x04,0x30,0xf9,0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,
|
||||
0x00,0x00,0x00,0x00,0x00,0x07,0x44,0xfa,0x02,0x80,0x19,0xa0,0x7e,0x0d,0x80,0x40,
|
||||
0x00,0x00,0x00,0x00,0x00,0xe0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,
|
||||
0x13,0x00,0x00,0x00,0x0c,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,
|
||||
0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x02,0x04,0x01,0x00,
|
||||
0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,0x02,0x04,0x01,0x00,
|
||||
0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,0x00,0x74,0x65,0x78,
|
||||
0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_16[468] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0xd2,0x01,0x00,0x00,0x4a,0xa5,0x50,0x5f,
|
||||
0x06,0x24,0xb9,0x90,0x09,0x08,0x18,0x00,0x01,0x00,0x00,0x00,0x11,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x50,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x08,0x00,0x0d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x0e,0x00,0x00,0x00,
|
||||
0xb0,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x88,0x00,0x00,0x00,0x9c,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x01,0x00,0x00,0x00,0xec,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0xe4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xdc,0x00,0x00,0x00,
|
||||
0x02,0x00,0x00,0x00,0xd4,0x00,0x00,0x00,0x10,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x02,0x00,0x02,0x00,0x04,0x00,0x00,0x00,
|
||||
0x01,0xf1,0x00,0x00,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0xf9,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x40,0x80,0x24,0xa0,0x82,0x41,0x84,0x08,0x41,0x80,0x54,0xa0,0x8a,0x41,0xc0,0x08,
|
||||
0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x01,0x44,0xfa,0x00,0x00,0x00,0x00,0x40,0x09,0x00,0xf8,
|
||||
0x03,0x00,0x04,0xef,0x84,0x1f,0xa4,0x08,0x00,0x81,0x11,0x80,0x82,0x81,0xe1,0x18,
|
||||
0x7c,0x00,0x44,0x80,0x8a,0xb1,0xc0,0x08,0x8c,0x80,0x03,0x90,0x15,0xc9,0x89,0x48,
|
||||
0x0c,0x06,0x00,0xf0,0x06,0x04,0x30,0xf9,0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,
|
||||
0x00,0x00,0x00,0x00,0x00,0x07,0x44,0xfa,0x00,0x00,0x00,0x00,0x40,0x09,0x00,0xf8,
|
||||
0x02,0x80,0x99,0xaf,0xbc,0x0d,0xc0,0x40,0x02,0x01,0x4d,0xcf,0x80,0x8b,0xb1,0x18,
|
||||
0x7c,0x5f,0x04,0x0f,0x84,0x33,0xa4,0x08,0x00,0xbc,0x19,0x20,0x7e,0x0d,0x81,0x40,
|
||||
0x00,0x00,0x00,0x00,0x00,0xe0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,
|
||||
0x13,0x00,0x00,0x00,0x0c,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,
|
||||
0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x02,0x04,0x01,0x00,
|
||||
0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,0x02,0x04,0x01,0x00,
|
||||
0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,0x00,0x74,0x65,0x78,
|
||||
0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char pshader_basic_17[436] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0xb2,0x01,0x00,0x00,0xcc,0xea,0x40,0x96,
|
||||
0xf9,0xf6,0xb3,0x74,0x09,0x08,0x18,0x00,0x01,0x00,0x00,0x00,0x11,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x30,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x08,0x00,0x0d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x0d,0x00,0x00,0x00,
|
||||
0x98,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x88,0x00,0x00,0x00,0x84,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe0,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x01,0x00,0x00,0x00,0xcc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xdc,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0xc4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xbc,0x00,0x00,0x00,
|
||||
0x02,0x00,0x00,0x00,0xb4,0x00,0x00,0x00,0xf0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x02,0x00,0x02,0x00,0x04,0x00,0x00,0x00,
|
||||
0x00,0xf1,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x01,0xf9,0x00,0x00,0x01,0x00,0x00,0x00,0xc0,0x00,0x00,0x00,0x30,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x44,0xfa,
|
||||
0x43,0x80,0x24,0xe0,0x82,0x10,0x84,0x08,0x00,0x01,0x40,0xe0,0x0a,0x00,0x81,0x50,
|
||||
0x01,0x00,0x41,0xa0,0x02,0x11,0x80,0x08,0x80,0x10,0x04,0xf0,0x86,0x41,0xa4,0x08,
|
||||
0xc1,0x10,0x64,0xe0,0x82,0x41,0x84,0x08,0x8c,0x80,0x03,0x90,0x15,0xc9,0x89,0x48,
|
||||
0x0c,0x06,0x00,0xf0,0x06,0x04,0x30,0xf9,0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,
|
||||
0x00,0x00,0x00,0x00,0x00,0x07,0x44,0xfa,0x01,0x00,0x04,0xa0,0x86,0x11,0xa4,0x08,
|
||||
0x41,0x00,0x44,0xa0,0x8a,0x10,0xc0,0x08,0x02,0x80,0x19,0xa0,0x7e,0x0d,0x80,0x40,
|
||||
0x00,0x00,0x00,0x00,0x00,0xe0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,
|
||||
0x13,0x00,0x00,0x00,0x0c,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,
|
||||
0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x02,0x04,0x01,0x00,
|
||||
0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0x00,0x00,0x00,0x02,0x04,0x01,0x00,
|
||||
0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x03,0x01,0x03,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x74,0x65,0x78,0x30,0x00,0x74,0x65,0x78,
|
||||
0x31,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static ShaderCode pshader_basic_arr[18] = {
|
||||
{ pshader_basic_0, { NULL } },
|
||||
{ pshader_basic_1, { NULL } },
|
||||
{ pshader_basic_2, { NULL } },
|
||||
{ pshader_basic_3, { NULL } },
|
||||
{ pshader_basic_4, { NULL } },
|
||||
{ pshader_basic_5, { NULL } },
|
||||
{ pshader_basic_6, { NULL } },
|
||||
{ pshader_basic_7, { NULL } },
|
||||
{ pshader_basic_8, { NULL } },
|
||||
{ pshader_basic_9, { NULL } },
|
||||
{ pshader_basic_10, { NULL } },
|
||||
{ pshader_basic_11, { NULL } },
|
||||
{ pshader_basic_12, { NULL } },
|
||||
{ pshader_basic_13, { NULL } },
|
||||
{ pshader_basic_14, { NULL } },
|
||||
{ pshader_basic_15, { NULL } },
|
||||
{ pshader_basic_16, { NULL } },
|
||||
{ pshader_basic_17, { NULL } },
|
||||
};
|
||||
|
||||
static unsigned char pshader_manual_clear_0[220] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0xdc,0x00,0x00,0x00,0xe1,0x66,0xdd,0xe7,
|
||||
0x28,0x0f,0xc4,0xfd,0x01,0x00,0x18,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0xa4,0x00,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x02,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x02,0x00,0x00,0x00,
|
||||
0x74,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x68,0x00,0x00,0x00,0x64,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5c,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x50,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x44,0xfa,0x02,0x80,0x19,0xf0,
|
||||
0x7e,0x0d,0x80,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,
|
||||
0x94,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static ShaderCode pshader_manual_clear_arr[1] = {
|
||||
{ pshader_manual_clear_0, { NULL } },
|
||||
};
|
||||
|
||||
static unsigned char vshader_vspsp2_0[360] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0x66,0x01,0x00,0x00,0x7a,0x09,0xc6,0xf5,
|
||||
0xbc,0x09,0x6e,0xf4,0x00,0x00,0x19,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x18,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x02,0x00,0x18,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x0d,0x00,0x00,0x00,
|
||||
0x90,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x74,0x00,0x00,0x00,0x80,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd0,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0xc4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc4,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0xb4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xac,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0xa4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x08,
|
||||
0x09,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x00,0x14,0x91,
|
||||
0x8a,0x11,0xc1,0x08,0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x07,0x44,0xfa,0x00,0x01,0x04,0xc3,0x21,0x0d,0x80,0x38,
|
||||
0x02,0x80,0x99,0xff,0xbc,0x0d,0x80,0x40,0x00,0xc2,0x12,0x80,0x80,0x88,0x91,0x18,
|
||||
0x06,0x82,0x99,0xff,0xbc,0x0d,0x80,0x40,0x00,0xc2,0x12,0x80,0x00,0x81,0x91,0x18,
|
||||
0x8b,0x02,0x00,0xf0,0x81,0x99,0xa0,0x00,0x0e,0x86,0x99,0xff,0xbc,0x0d,0x80,0x40,
|
||||
0x00,0xc2,0x92,0x80,0x81,0x88,0x91,0x18,0x12,0x88,0x99,0xff,0xbc,0x0d,0x80,0x40,
|
||||
0x00,0xc2,0x92,0x80,0x01,0x81,0x91,0x18,0x80,0x00,0x0c,0x43,0x21,0x05,0x82,0x38,
|
||||
0x00,0x00,0x20,0xa0,0x00,0x50,0x27,0xfb,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,
|
||||
0x20,0x00,0x00,0x00,0x30,0x01,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x76,0x64,0x61,0x74,0x61,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char vshader_vspsp2_1[584] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0x46,0x02,0x00,0x00,0x4e,0x78,0x52,0xa2,
|
||||
0xf0,0x4e,0xd4,0x64,0x04,0x00,0x19,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0xf8,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x04,0x00,0x1e,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x1f,0x00,0x00,0x00,
|
||||
0xc8,0x00,0x00,0x00,0x09,0x00,0x00,0x00,0x74,0x00,0x00,0x00,0xb8,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xa8,0x01,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x02,0x00,0x00,0x00,0x8c,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0xa4,0x01,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x8c,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x84,0x01,0x00,0x00,
|
||||
0x02,0x00,0x00,0x00,0x7c,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x08,
|
||||
0x09,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x40,0x09,0x00,0xf8,0x02,0x80,0x81,0xaf,0x9c,0x0d,0xc0,0x40,0x44,0x46,0xbe,0x83,
|
||||
0x82,0x88,0x81,0x18,0x80,0x00,0xf4,0x83,0x20,0x0d,0x80,0x38,0x44,0x46,0xbe,0x93,
|
||||
0x02,0x89,0x81,0x18,0x04,0x44,0x7e,0x83,0x82,0x90,0x80,0x18,0x01,0x0f,0x55,0x11,
|
||||
0x82,0x11,0x81,0x08,0x01,0x03,0x14,0x91,0x82,0x11,0x81,0x08,0x00,0x00,0x00,0x00,
|
||||
0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x44,0xfa,
|
||||
0x00,0x01,0xc0,0xa0,0x85,0x09,0x81,0x40,0x01,0x01,0x40,0xa0,0x86,0x09,0x81,0x40,
|
||||
0x80,0x01,0x60,0xa0,0x86,0x09,0xc1,0x40,0x4c,0x00,0x44,0xbf,0x84,0x19,0xa4,0x08,
|
||||
0x3d,0x42,0x3e,0x1f,0x80,0x88,0x81,0x18,0x40,0x0f,0x00,0x03,0x20,0x0d,0x80,0x38,
|
||||
0x00,0x0f,0xf8,0x0f,0x00,0x0d,0x80,0x38,0x02,0x80,0x99,0xff,0xbc,0x0d,0xc0,0x40,
|
||||
0x00,0xc2,0x12,0x8f,0x80,0x88,0x91,0x18,0x06,0x82,0xb9,0xff,0xbc,0x0d,0xc0,0x40,
|
||||
0x00,0xc2,0x12,0x9f,0x00,0x89,0x91,0x18,0x40,0x01,0xf0,0xcc,0x40,0x0d,0x80,0x38,
|
||||
0x00,0xbf,0x03,0x10,0x81,0x82,0xc9,0x48,0x40,0x03,0x44,0xc0,0x86,0x09,0xa4,0x08,
|
||||
0x81,0x03,0x44,0xef,0x80,0x99,0x80,0x00,0x3d,0x42,0x7e,0x10,0x82,0x88,0x81,0x18,
|
||||
0xfd,0x08,0x1c,0x10,0x01,0x54,0x84,0x20,0x81,0x13,0x34,0x90,0x02,0x35,0xc0,0x28,
|
||||
0x81,0x00,0x20,0x80,0x02,0x0a,0x80,0x30,0x3c,0x10,0x40,0x4f,0x84,0x99,0x80,0x01,
|
||||
0x7c,0xef,0xf3,0x0f,0xa0,0x4d,0x80,0x38,0x8b,0xc2,0x03,0xff,0x80,0x99,0xa0,0x00,
|
||||
0x00,0x0f,0x00,0x03,0x21,0x05,0x80,0x38,0x00,0x0f,0x04,0x03,0x59,0x0d,0x80,0x38,
|
||||
0x0e,0x86,0x99,0xff,0xbc,0x0d,0x80,0x40,0x00,0xc2,0x92,0x80,0x81,0x88,0x91,0x18,
|
||||
0x12,0x88,0x99,0xff,0xbc,0x0d,0x80,0x40,0x00,0xc2,0x92,0x80,0x01,0x81,0x91,0x18,
|
||||
0xc4,0x00,0xd0,0x70,0x85,0x41,0xa4,0x08,0x00,0x00,0x20,0xa0,0x00,0x50,0x27,0xfb,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3d,0x01,0x00,0x00,0x00,0x00,0x00,0x80,0x3c,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x13,0x00,0x00,0x00,0x18,0x00,0x02,0x00,
|
||||
0x20,0x00,0x00,0x00,0x30,0x01,0x00,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x76,0x64,0x61,0x74,0x61,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static unsigned char vshader_vspsp2_2[336] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0x4e,0x01,0x00,0x00,0xa9,0x68,0x75,0x9f,
|
||||
0xa5,0xeb,0x06,0xda,0x00,0x00,0x19,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x04,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x0a,0x00,0x00,0x00,
|
||||
0x90,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x74,0x00,0x00,0x00,0x80,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb8,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0xac,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xac,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x9c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x8c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x08,
|
||||
0x09,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x00,0x14,0x91,
|
||||
0x8a,0x11,0xc1,0x08,0x00,0x00,0x00,0x00,0x40,0x01,0x04,0xf8,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x07,0x44,0xfa,0x40,0x00,0x08,0x83,0x21,0x0d,0x80,0x38,
|
||||
0x02,0x80,0x99,0xff,0xbc,0x0d,0x80,0x40,0x00,0xc2,0x52,0x80,0x82,0x88,0x91,0x18,
|
||||
0x06,0x82,0x99,0xff,0xbc,0x0d,0x80,0x40,0x00,0xc2,0x52,0x80,0x02,0x81,0x91,0x18,
|
||||
0x00,0x01,0x04,0xc3,0x21,0x05,0x80,0x38,0x8b,0x12,0x00,0xf0,0x85,0x91,0xa0,0x00,
|
||||
0x80,0x00,0x0c,0x43,0x21,0x05,0x82,0x38,0x00,0x00,0x20,0xa0,0x00,0x50,0x27,0xfb,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x20,0x00,0x00,0x00,0x30,0x01,0x00,0x00,
|
||||
0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,
|
||||
0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x76,0x64,0x61,0x74,0x61,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static ShaderCode vshader_vspsp2_arr[3] = {
|
||||
{ vshader_vspsp2_0, { NULL } },
|
||||
{ vshader_vspsp2_1, { NULL } },
|
||||
{ vshader_vspsp2_2, { NULL } },
|
||||
};
|
||||
|
||||
static unsigned char vshader_vspsp2_mask_0[304] = {
|
||||
0x47,0x58,0x50,0x00,0x01,0x05,0x10,0x03,0x30,0x01,0x00,0x00,0x5d,0x89,0x60,0xf7,
|
||||
0x7b,0x8f,0xec,0x47,0x04,0x00,0x1b,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0xf8,0x00,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x01,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x0b,0x00,0x00,0x00,
|
||||
0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x74,0x00,0x00,0x00,0x70,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb0,0x00,0x00,0x00,0x00,0x3d,0x03,0x00,
|
||||
0x00,0x00,0x00,0x00,0xa4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xa4,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x94,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x8c,0x00,0x00,0x00,
|
||||
0x01,0x00,0x00,0x00,0x84,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x04,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x07,0x44,0xfa,0x02,0x00,0x00,0xa0,0x05,0x00,0x81,0x68,
|
||||
0x80,0x01,0x20,0x90,0x02,0x00,0xca,0x50,0x80,0x01,0x80,0xaf,0x00,0x00,0xc2,0x50,
|
||||
0x00,0x32,0xa0,0x2f,0x08,0x00,0xc3,0x50,0x00,0x3e,0x20,0x20,0x0a,0x00,0xc9,0x50,
|
||||
0x00,0x30,0x00,0x20,0x09,0x00,0x83,0x50,0x80,0x3e,0x20,0x20,0x09,0x00,0x81,0x50,
|
||||
0x40,0x80,0x24,0x50,0x81,0x41,0x86,0x08,0x01,0x80,0x56,0x90,0x81,0x11,0x83,0x08,
|
||||
0x00,0x00,0x20,0xa0,0x00,0x50,0x27,0xfb,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,
|
||||
0x00,0x00,0x00,0x00,0x94,0x00,0x01,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
};
|
||||
|
||||
static ShaderCode vshader_vspsp2_mask_arr[1] = {
|
||||
{ vshader_vspsp2_mask_0, { NULL } },
|
||||
};
|
||||
|
||||
2599
Minecraft.Client/PSVita/Iggy/gdraw/gdraw_shared.inl
Normal file
2599
Minecraft.Client/PSVita/Iggy/gdraw/gdraw_shared.inl
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user