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116
Minecraft.World/BreedGoal.cpp
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116
Minecraft.World/BreedGoal.cpp
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#include "stdafx.h"
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#include "net.minecraft.world.entity.ai.control.h"
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#include "net.minecraft.world.entity.ai.navigation.h"
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#include "net.minecraft.world.entity.animal.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.phys.h"
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#include "BreedGoal.h"
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#include "ExperienceOrb.h"
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#include "GenericStats.h"
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BreedGoal::BreedGoal(Animal *animal, float speed)
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{
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partner = weak_ptr<Animal>();
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loveTime = 0;
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this->animal = animal;
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this->level = animal->level;
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this->speed = speed;
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setRequiredControlFlags(Control::MoveControlFlag | Control::LookControlFlag);
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}
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bool BreedGoal::canUse()
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{
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if (!animal->isInLove()) return false;
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partner = weak_ptr<Animal>(getFreePartner());
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return partner.lock() != NULL;
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}
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bool BreedGoal::canContinueToUse()
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{
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return partner.lock() != NULL && partner.lock()->isAlive() && partner.lock()->isInLove() && loveTime < 20 * 3;
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}
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void BreedGoal::stop()
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{
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partner = weak_ptr<Animal>();
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loveTime = 0;
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}
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void BreedGoal::tick()
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{
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animal->getLookControl()->setLookAt(partner.lock(), 10, animal->getMaxHeadXRot());
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animal->getNavigation()->moveTo(partner.lock(), speed);
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++loveTime;
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if (loveTime == 20 * 3) breed();
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}
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shared_ptr<Animal> BreedGoal::getFreePartner()
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{
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float r = 8;
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vector<shared_ptr<Entity> > *others = level->getEntitiesOfClass(typeid(*animal), animal->bb->grow(r, r, r));
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for(AUTO_VAR(it, others->begin()); it != others->end(); ++it)
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{
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shared_ptr<Animal> p = dynamic_pointer_cast<Animal>(*it);
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if (animal->canMate(p))
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{
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delete others;
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return p;
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}
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}
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delete others;
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return nullptr;
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}
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void BreedGoal::breed()
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{
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shared_ptr<AgableMob> offspring = animal->getBreedOffspring(partner.lock());
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animal->setDespawnProtected();
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partner.lock()->setDespawnProtected();
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if (offspring == NULL)
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{
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// This will be NULL if we've hit our limits for spawning any particular type of animal... reset things as normally as we can, without actually producing any offspring
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animal->resetLove();
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partner.lock()->resetLove();
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return;
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}
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shared_ptr<Player> loveCause = animal->getLoveCause();
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if (loveCause == NULL && partner.lock()->getLoveCause() != NULL)
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{
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loveCause = partner.lock()->getLoveCause();
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}
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if (loveCause != NULL)
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{
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// Record mob bred stat.
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loveCause->awardStat(GenericStats::breedEntity(offspring->GetType()),GenericStats::param_breedEntity(offspring->GetType()));
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if (animal->GetType() == eTYPE_COW)
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{
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//loveCause->awardStat(Achievements.breedCow);
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}
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}
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animal->setAge(5 * 60 * 20);
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partner.lock()->setAge(5 * 60 * 20);
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animal->resetLove();
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partner.lock()->resetLove();
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offspring->setAge(-20 * 60 * 20);
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offspring->moveTo(animal->x, animal->y, animal->z, 0, 0);
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offspring->setDespawnProtected();
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level->addEntity(offspring);
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Random *random = animal->getRandom();
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for (int i = 0; i < 7; i++)
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{
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double xa = random->nextGaussian() * 0.02;
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double ya = random->nextGaussian() * 0.02;
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double za = random->nextGaussian() * 0.02;
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level->addParticle(eParticleType_heart, animal->x + random->nextFloat() * animal->bbWidth * 2 - animal->bbWidth, animal->y + .5f + random->nextFloat() * animal->bbHeight, animal->z + random->nextFloat()
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* animal->bbWidth * 2 - animal->bbWidth, xa, ya, za);
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}
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// 4J-PB - Fix for 106869- Customer Encountered: TU12: Content: Gameplay: Breeding animals does not give any Experience Orbs.
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level->addEntity( shared_ptr<ExperienceOrb>( new ExperienceOrb(level, animal->x, animal->y, animal->z, random->nextInt(7) + 1) ) );
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}
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