major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)

Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
Riley M.
2026-04-14 16:47:37 -05:00
committed by GitHub
parent f78dec6e00
commit c0da06e4ee
874 changed files with 4256 additions and 3544 deletions

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@@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\..\Tesselator.h"
#include "../../Tesselator.h"
#include "XUI_FontData.h"
#include "XUI_Font.h"

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@@ -1,9 +1,9 @@
#include "stdafx.h"
#include "..\..\stubs.h"
#include "..\..\Minecraft.h"
#include "..\..\Textures.h"
#include "../../stubs.h"
#include "../../Minecraft.h"
#include "../../Textures.h"
#include "XUI_FontData.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#define USE_NEW 0

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@@ -2,7 +2,7 @@
using namespace std;
#include <xuirender.h>
#include "..\..\Common\UI\UIFontData.h"
#include "../../Common/UI/UIFontData.h"
// 4J This class is partially based of the ATG font implementation
//--------------------------------------------------------------------------------------

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@@ -2,7 +2,7 @@
#include "XUI_FontRenderer.h"
#include "XUI_Font.h"
#include "XUI_FontData.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
extern IDirect3DDevice9 *g_pD3DDevice;
extern void GetRenderAndSamplerStates(IDirect3DDevice9 *pDevice,DWORD *RenderStateA,DWORD *SamplerStateA);