major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)
Notably also adds some metadata files for NixOS * add support for linux clang cross compiles * add linux clang instructions * un-capitalize Mob.horse.* * update the description in flake.nix --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -1,5 +1,5 @@
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#include "stdafx.h"
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#include "..\..\Tesselator.h"
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#include "../../Tesselator.h"
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#include "XUI_FontData.h"
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#include "XUI_Font.h"
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@@ -1,9 +1,9 @@
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#include "stdafx.h"
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#include "..\..\stubs.h"
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#include "..\..\Minecraft.h"
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#include "..\..\Textures.h"
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#include "../../stubs.h"
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#include "../../Minecraft.h"
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#include "../../Textures.h"
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#include "XUI_FontData.h"
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#include "..\..\..\Minecraft.World\StringHelpers.h"
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#include "../../../Minecraft.World/StringHelpers.h"
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#define USE_NEW 0
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@@ -2,7 +2,7 @@
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using namespace std;
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#include <xuirender.h>
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#include "..\..\Common\UI\UIFontData.h"
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#include "../../Common/UI/UIFontData.h"
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// 4J This class is partially based of the ATG font implementation
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//--------------------------------------------------------------------------------------
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@@ -2,7 +2,7 @@
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#include "XUI_FontRenderer.h"
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#include "XUI_Font.h"
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#include "XUI_FontData.h"
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#include "..\..\..\Minecraft.World\StringHelpers.h"
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#include "../../../Minecraft.World/StringHelpers.h"
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extern IDirect3DDevice9 *g_pD3DDevice;
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extern void GetRenderAndSamplerStates(IDirect3DDevice9 *pDevice,DWORD *RenderStateA,DWORD *SamplerStateA);
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