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2026-03-02 17:37:16 +07:00

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C++

#pragma once
#include "AbstractContainerScreen.h"
class DispenserTileEntity;
class Inventory;
class TrapScreen : public AbstractContainerScreen
{
public:
TrapScreen(shared_ptr<Inventory> inventory, shared_ptr<DispenserTileEntity> trap);
protected:
virtual void renderLabels();
virtual void renderBg(float a);
};