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MinecraftConsoles/Minecraft.Client/Common/GameRules/AddEnchantmentRuleDefinition.h
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00

23 lines
563 B
C++

#pragma once
#include "GameRuleDefinition.h"
class ItemInstance;
class AddEnchantmentRuleDefinition : public GameRuleDefinition
{
private:
int m_enchantmentId;
int m_enchantmentLevel;
public:
AddEnchantmentRuleDefinition();
virtual ConsoleGameRules::EGameRuleType getActionType() { return ConsoleGameRules::eGameRuleType_AddEnchantment; }
virtual void writeAttributes(DataOutputStream *, UINT numAttrs);
virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue);
bool enchantItem(std::shared_ptr<ItemInstance> item);
};