forked from Kolyah35/minecraft-pe-0.6.1
Added Rendering and Dynamic texture for Fire and it's behaviour
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@@ -1125,6 +1125,7 @@ void Minecraft::init()
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textures = new Textures(&options, platform());
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textures->addDynamicTexture(new WaterTexture());
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textures->addDynamicTexture(new WaterSideTexture());
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textures->addDynamicTexture(new FireTexture());
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gui.texturesLoaded(textures);
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levelRenderer = new LevelRenderer(this);
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