pragma once everywhere

This commit is contained in:
Kolyah35
2026-03-28 00:00:19 +03:00
parent a45c01d013
commit 7d3257669a
575 changed files with 37222 additions and 38345 deletions

View File

@@ -1,48 +1,46 @@
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__Slider_H__
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__Slider_H__
#include "GuiElement.h"
#include "../../../client/Options.h"
#include <client/Option.h>
class Slider : public GuiElement {
typedef GuiElement super;
public:
virtual void render( Minecraft* minecraft, int xm, int ym );
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );
virtual void tick(Minecraft* minecraft);
protected:
Slider(OptionId optId);
OptionId m_optId;
bool m_mouseDownOnElement;
float m_percentage;
int m_numSteps;
};
class SliderFloat : public Slider {
public:
SliderFloat(Minecraft* minecraft, OptionId option);
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
protected:
OptionFloat* m_option;
};
class SliderInt : public Slider {
public:
SliderInt(Minecraft* minecraft, OptionId option);
virtual void render( Minecraft* minecraft, int xm, int ym ) override;
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
protected:
OptionInt* m_option;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__Slider_H__*/
#pragma once
#include "GuiElement.h"
#include "../../../client/Options.h"
#include <client/Option.h>
class Slider : public GuiElement {
typedef GuiElement super;
public:
virtual void render( Minecraft* minecraft, int xm, int ym );
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );
virtual void tick(Minecraft* minecraft);
protected:
Slider(OptionId optId);
OptionId m_optId;
bool m_mouseDownOnElement;
float m_percentage;
int m_numSteps;
};
class SliderFloat : public Slider {
public:
SliderFloat(Minecraft* minecraft, OptionId option);
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
protected:
OptionFloat* m_option;
};
class SliderInt : public Slider {
public:
SliderInt(Minecraft* minecraft, OptionId option);
virtual void render( Minecraft* minecraft, int xm, int ym ) override;
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
protected:
OptionInt* m_option;
};