forked from Kolyah35/minecraft-pe-0.6.1
FEAT: player anticheat speed
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@@ -120,6 +120,8 @@ public:
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void optionUpdated(OptionId option, bool value);
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void optionUpdated(OptionId option, float value);
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void optionUpdated(OptionId option, int value);
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int getTicks() { return ticks; }
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#ifdef __APPLE__
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bool _isSuperFast;
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bool isSuperFast() { return _isSuperFast; }
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@@ -197,7 +199,8 @@ public:
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std::string externalCacheStoragePath;
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protected:
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Timer timer;
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// @note @attn @warn: this is dangerous as fuck!
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// @note @attn @warn: this is dangerous as fuck!
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volatile bool isGeneratingLevel;
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bool _hasSignaledGeneratingLevelFinished;
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@@ -77,10 +77,10 @@ void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot,
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model = desired;
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humanoidModel = desired;
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}
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LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
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/* LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
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((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
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humanoidModel->texWidth, humanoidModel->texHeight,
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(desired == playerModel64 ? "64" : "32"));
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(desired == playerModel64 ? "64" : "32")); */
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HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
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}
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