forked from Kolyah35/minecraft-pe-0.6.1
FIX: Bow release
This commit is contained in:
@@ -872,6 +872,10 @@ void Minecraft::tickInput() {
|
|||||||
if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
|
if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
|
||||||
handleBuildAction(&bai);
|
handleBuildAction(&bai);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
|
||||||
|
gameMode->releaseUsingItem(player);
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
// Desktop: left mouse = destroy/attack
|
// Desktop: left mouse = destroy/attack
|
||||||
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
|
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
|
||||||
|
|||||||
Reference in New Issue
Block a user