FIX: MessagePacket instead of ChatPacket

This commit is contained in:
2026-07-21 13:03:22 +02:00
parent 6452eacb34
commit d7a51b09f1
4 changed files with 22 additions and 3 deletions

View File

@@ -6,7 +6,7 @@
#include "../../../world/level/Level.h"
#include "../../../network/RakNetInstance.h"
#include "../../../network/ServerSideNetworkHandler.h"
#include "../../../network/packet/ChatPacket.h"
#include "../../../network/packet/MessagePacket.h"
#include "../../../platform/log.h"
#include "util/StringUtils.h"
@@ -76,7 +76,7 @@ void ConsoleScreen::execute()
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) {
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(_input);
} else if (minecraft->netCallback) {
ChatPacket chatPkt(_input);
MessagePacket chatPkt(_input.c_str());
minecraft->raknetInstance->send(chatPkt);
} else {
minecraft->gui.addMessage("<" + minecraft->player->name + "> " + _input);