#pragma once const int LEVEL_HEIGHT = 128; int CHUNK_CACHE_WIDTH = 16; // in chunks const int CHUNK_WIDTH = 16; // in blocks const int CHUNK_DEPTH = 16; int LEVEL_WIDTH = CHUNK_CACHE_WIDTH * CHUNK_WIDTH; int LEVEL_DEPTH = CHUNK_CACHE_WIDTH * CHUNK_DEPTH; const int CHUNK_COLUMNS = CHUNK_WIDTH * CHUNK_DEPTH; const int CHUNK_BLOCK_COUNT = CHUNK_COLUMNS * LEVEL_HEIGHT;