#ifndef NET_MINECRAFT_NETWORK_PACKET__SetSpawnPositionPacket_H__ #define NET_MINECRAFT_NETWORK_PACKET__SetSpawnPositionPacket_H__ #include "../Packet.h" class SetSpawnPositionPacket : public Packet { public: int entityId; int x, z; unsigned char y; SetSpawnPositionPacket() { } SetSpawnPositionPacket(int x, int y, int z) : x(x), y((unsigned char)(y & 0xff)), z(z) { } SetSpawnPositionPacket(const Pos& pos) : x(pos.x), y((unsigned char)(pos.y & 0xff)), z(pos.z) { } void write(RakNet::BitStream* bitStream) { bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_SETSPAWNPOSITION)); bitStream->Write(x); bitStream->Write(z); bitStream->Write(y); } void read(RakNet::BitStream* bitStream) { bitStream->Read(x); bitStream->Read(z); bitStream->Read(y); } void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback) { callback->handle(source, (SetSpawnPositionPacket*)this); } }; #endif /*NET_MINECRAFT_NETWORK_PACKET__SetSpawnPositionPacket_H__*/