#ifndef NET_MINECRAFT_NETWORK_PACKET__UpdateArmorPacket_H__ #define NET_MINECRAFT_NETWORK_PACKET__UpdateArmorPacket_H__ #include "../Packet.h" class UpdateArmorPacket: public Packet { public: UpdateArmorPacket(Player* player) { } void write(RakNet::BitStream* bitStream){ bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_UPDATEARMOR)); //bitStream->Write(); } void read(RakNet::BitStream* bitStream) { //bitStream->Read(); } void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback) { callback->handle(source, (UpdateArmorPacket*)this); } }; #endif /*NET_MINECRAFT_NETWORK_PACKET__UpdateArmorPacket_H__*/