#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__RenameMPLevelScreen_H__ #define NET_MINECRAFT_CLIENT_GUI_SCREENS__RenameMPLevelScreen_H__ #include "../Screen.h" class RenameMPLevelScreen: public Screen { public: RenameMPLevelScreen(const std::string& levelId); virtual void init(); virtual void render(int xm, int ym, float a); private: std::string _levelId; }; #endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__RenameMPLevelScreen_H__*/